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71 lines
2.5 KiB
71 lines
2.5 KiB
local mod = DBM:NewMod(2562, "DBM-DragonIsles", nil, 1205)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20240119065317")
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mod:SetCreatureID(209574)
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mod:SetEncounterID(2828)
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mod:SetReCombatTime(30)
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mod:EnableWBEngageSync()--Enable syncing engage in outdoors
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mod:SetHotfixNoticeRev(20240119000000)
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mod:SetMinSyncRevision(20240119000000)
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mod:RegisterCombat("combat")
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--mod:RegisterCombat("combat_yell", L.Pull)
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mod:RegisterKill("yell", L.Win)
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 420895 420925 421260 421059",
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"SPELL_CAST_SUCCESS 421006",
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"SPELL_AURA_APPLIED 421260 181089"
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)
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local warnCrankyTantrum = mod:NewCountAnnounce(421059, 3)
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local specWarnGroggyBash = mod:NewSpecialWarningYou(420895, nil, nil, nil, 1, 2)
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local specWarnPulverizingOutburst = mod:NewSpecialWarningDodge(420925, nil, nil, nil, 1, 2)
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local specWarnRoarDebuff = mod:NewSpecialWarningJump(421260, nil, nil, nil, 1, 6)
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local timerGroggyBashCD = mod:NewCDTimer(32.7, 420895, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON)
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--local timerPulverizingOutburstCD = mod:NewAITimer(15.7, 420925, nil, nil, nil, 3)--15-59 is too much variation, would need spell queuing and cast priority to be sorted out
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local timerSlumberingRoarCD = mod:NewCDTimer(70.9, 421260, nil, nil, nil, 2)--Small sample
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local timerCrankyTantrumCD = mod:NewCDTimer(27.9, 421059, nil, nil, nil, 3)--27.9-43.8
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mod.vb.tantrumCount = 0
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 420895 then
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timerGroggyBashCD:Start()
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if self:IsTanking("player", nil, nil, true, args.sourceGUID) then
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specWarnGroggyBash:Show()
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specWarnGroggyBash:Play("carefly")
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end
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elseif spellId == 420925 then
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specWarnPulverizingOutburst:Show()
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specWarnPulverizingOutburst:Play("chargemove")
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-- timerPulverizingOutburstCD:Start()
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elseif spellId == 421260 then
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timerSlumberingRoarCD:Start()
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elseif spellId == 421059 then
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self.vb.tantrumCount = self.vb.tantrumCount + 1
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warnCrankyTantrum:Show(self.vb.tantrumCount)
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end
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end
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function mod:SPELL_CAST_SUCCESS(args)
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local spellId = args.spellId
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if spellId == 421006 then
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self.vb.tantrumCount = 0
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timerCrankyTantrumCD:Start()
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 421260 and args:IsPlayer() then
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specWarnRoarDebuff:Show()
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specWarnRoarDebuff:Play("keepjump")
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elseif spellId == 181089 then--Encounter Event
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DBM:EndCombat(self)
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end
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end
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