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local mod = DBM:NewMod(2562, "DBM-DragonIsles", nil, 1205)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20240119065317")
mod:SetCreatureID(209574)
mod:SetEncounterID(2828)
mod:SetReCombatTime(30)
mod:EnableWBEngageSync()--Enable syncing engage in outdoors
mod:SetHotfixNoticeRev(20240119000000)
mod:SetMinSyncRevision(20240119000000)
mod:RegisterCombat("combat")
--mod:RegisterCombat("combat_yell", L.Pull)
mod:RegisterKill("yell", L.Win)
mod:RegisterEventsInCombat(
"SPELL_CAST_START 420895 420925 421260 421059",
"SPELL_CAST_SUCCESS 421006",
"SPELL_AURA_APPLIED 421260 181089"
)
local warnCrankyTantrum = mod:NewCountAnnounce(421059, 3)
local specWarnGroggyBash = mod:NewSpecialWarningYou(420895, nil, nil, nil, 1, 2)
local specWarnPulverizingOutburst = mod:NewSpecialWarningDodge(420925, nil, nil, nil, 1, 2)
local specWarnRoarDebuff = mod:NewSpecialWarningJump(421260, nil, nil, nil, 1, 6)
local timerGroggyBashCD = mod:NewCDTimer(32.7, 420895, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON)
--local timerPulverizingOutburstCD = mod:NewAITimer(15.7, 420925, nil, nil, nil, 3)--15-59 is too much variation, would need spell queuing and cast priority to be sorted out
local timerSlumberingRoarCD = mod:NewCDTimer(70.9, 421260, nil, nil, nil, 2)--Small sample
local timerCrankyTantrumCD = mod:NewCDTimer(27.9, 421059, nil, nil, nil, 3)--27.9-43.8
mod.vb.tantrumCount = 0
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 420895 then
timerGroggyBashCD:Start()
if self:IsTanking("player", nil, nil, true, args.sourceGUID) then
specWarnGroggyBash:Show()
specWarnGroggyBash:Play("carefly")
end
elseif spellId == 420925 then
specWarnPulverizingOutburst:Show()
specWarnPulverizingOutburst:Play("chargemove")
-- timerPulverizingOutburstCD:Start()
elseif spellId == 421260 then
timerSlumberingRoarCD:Start()
elseif spellId == 421059 then
self.vb.tantrumCount = self.vb.tantrumCount + 1
warnCrankyTantrum:Show(self.vb.tantrumCount)
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 421006 then
self.vb.tantrumCount = 0
timerCrankyTantrumCD:Start()
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 421260 and args:IsPlayer() then
specWarnRoarDebuff:Show()
specWarnRoarDebuff:Play("keepjump")
elseif spellId == 181089 then--Encounter Event
DBM:EndCombat(self)
end
end