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local mod = DBM:NewMod(2129, "DBM-Party-BfA", 10, 1021)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20240417180519")
mod:SetCreatureID(131864)
mod:SetEncounterID(2117)
mod:SetHotfixNoticeRev(20231025000000)
mod:SetMinSyncRevision(20231025000000)
--mod.respawnTime = 29
mod.sendMainBossGUID = true
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 266225 266266 266181 268202",--266266
"SPELL_CAST_SUCCESS 266198 266266",
"SPELL_AURA_APPLIED 268202"
)
--[[
(ability.id = 266225 or ability.id = 266181) and type = "begincast"
or (ability.id = 266266 or ability.id = 266198) and type = "cast"
or type = "dungeonencounterstart" or type = "dungeonencounterend"
or ability.id = 268202 and type = "begincast"
--]]
--NOTE, death lens is cast 5.2-5.7 seconds after add spawns, but sadly grabbing add GUID to attach a nameplate Id isn't very easy
local warnDeathlens = mod:NewCastAnnounce(268202, 2)
local warnDeathlensTarget = mod:NewTargetNoFilterAnnounce(268202, 4)
local warnFire = mod:NewSpellAnnounce(266198, 1)
local specWarnSummonSlaver = mod:NewSpecialWarningSwitchCount(266266, "-Healer", nil, nil, 1, 2)
local specWarnDreadEssence = mod:NewSpecialWarningCount(266181, nil, nil, nil, 2, 2)
local specWarnDarkenedLightning = mod:NewSpecialWarningInterruptCount(266225, "HasInterrupt", nil, nil, 1, 2)
local timerDarkenedLightningCD = mod:NewCDCountTimer(14.1, 266225, nil, nil, nil, 4, nil, DBM_COMMON_L.INTERRUPT_ICON)--14-20
local timerSummonSlaverCD = mod:NewCDCountTimer(16, 266266, nil, nil, nil, 1)--16-22
local timerDreadEssenceCD = mod:NewCDCountTimer(27.5, 266181, nil, nil, nil, 2)
mod:AddRangeFrameOption(6, 266225)--Range guessed, can't find spell data for it
mod.vb.darkenCount = 0
mod.vb.slaverCount = 0
mod.vb.dreadCount = 0
function mod:OnCombatStart(delay)
self.vb.darkenCount = 0
self.vb.slaverCount = 0
self.vb.dreadCount = 0
timerSummonSlaverCD:Start(4.1-delay, 1)--4-6
timerDarkenedLightningCD:Start(6.1-delay, 1)--6-8
timerDreadEssenceCD:Start(25-delay, 1)--25-27
if self.Options.RangeFrame then
DBM.RangeCheck:Show(6)
end
end
function mod:OnCombatEnd()
if self.Options.RangeFrame then
DBM.RangeCheck:Hide()
end
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 266225 then
self.vb.darkenCount = self.vb.darkenCount + 1
timerDarkenedLightningCD:Start(nil, self.vb.darkenCount+1)
if self:CheckInterruptFilter(args.sourceGUID, false, true) then
specWarnDarkenedLightning:Show(args.sourceName, self.vb.darkenCount)
specWarnDarkenedLightning:Play("kickcast")
end
elseif spellId == 266181 then
self.vb.dreadCount = self.vb.dreadCount + 1
specWarnDreadEssence:Show(self.vb.dreadCount)
specWarnDreadEssence:Play("aesoon")
timerDreadEssenceCD:Start(nil, self.vb.dreadCount+1)
elseif spellId == 268202 then
warnDeathlens:Show()
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 266198 then
warnFire:Show()
elseif spellId == 266266 then--Success is used cause you can't swap to it til it spawns, can't pick it up til it spawns
self.vb.slaverCount = self.vb.slaverCount + 1
specWarnSummonSlaver:Show(self.vb.slaverCount)
specWarnSummonSlaver:Play("killmob")
timerSummonSlaverCD:Start(nil, self.vb.slaverCount+1)
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 268202 then
warnDeathlensTarget:CombinedShow(0.3, args.destName)
end
end
--[[
function mod:UNIT_DIED(args)
local cid = self:GetCIDFromGUID(args.destGUID)
if cid == 135552 then--Slaver
end
end
--]]