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3.3 KiB

local mod = DBM:NewMod(176, "DBM-Party-Cataclysm", 11, 76)
local L = mod:GetLocalizedStrings()
local Ohgan = DBM:EJ_GetSectionInfo(2615)
mod.statTypes = "heroic,timewalker"
mod:SetRevision("20240428124541")
mod:SetCreatureID(52151)
mod:SetEncounterID(1179)
mod:SetUsedIcons(8)
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_AURA_APPLIED 96776 96800",
"SPELL_CAST_START 96484 96740 96724",
"SPELL_CAST_SUCCESS 96684",
"SPELL_HEAL 96724",
"UNIT_DIED"
)
local warnDecapitate = mod:NewTargetAnnounce(96684, 2)
local warnBloodletting = mod:NewTargetAnnounce(96776, 3)
local warnOhgan = mod:NewSpellAnnounce(96724, 4)
local warnFrenzy = mod:NewSpellAnnounce(96800, 3)
local warnRevive = mod:NewAnnounce("WarnRevive", 2, 96484, false)
local specWarnSlam = mod:NewSpecialWarningDodge(96740, nil, nil, nil, 1, 2)
local specWarnOhgan = mod:NewSpecialWarning("SpecWarnOhgan", nil, nil, nil, 1, 2)
local timerSummonOhgan = mod:NewNextTimer(20, 96717, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON)--Engage only
local timerResOhgan = mod:NewCDTimer(40, 96724, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON)--rez cd
local timerDecapitate = mod:NewNextTimer(35, 96684, nil, nil, nil, 3)
local timerBloodletting = mod:NewTargetTimer(10, 96776, nil, nil, nil, 5, nil, DBM_COMMON_L.HEALER_ICON)
local timerBloodlettingCD = mod:NewCDTimer(25, 96776, nil, nil, nil, 3)
local timerOhgan = mod:NewCastTimer(2.5, 96724, nil, nil, nil, 1)
mod:AddSetIconOption("SetIconOnOhgan", 96717, false, 5, {8})
mod.vb.reviveCounter = 8
mod.vb.ohganDiedOnce = false
function mod:OnCombatStart(delay)
self.vb.reviveCounter = 8
self.vb.ohganDiedOnce = false
timerSummonOhgan:Start(-delay)
end
function mod:SPELL_AURA_APPLIED(args)
if args.spellId == 96776 then
warnBloodletting:Show(args.destName)
timerBloodletting:Start(args.destName)
timerBloodlettingCD:Start()
elseif args.spellId == 96800 then
warnFrenzy:Show()
end
end
function mod:SPELL_CAST_START(args)
if args.spellId == 96484 then
self.vb.reviveCounter = self.vb.reviveCounter - 1
warnRevive:Show(self.vb.reviveCounter)
elseif args.spellId == 96740 then
specWarnSlam:Show()
specWarnSlam:Play("shockwave")
elseif args.spellId == 96724 then
warnOhgan:Show()
timerOhgan:Start()
timerResOhgan:Start()--We start Cd here cause this is how it works. if it comes off CD while he's alive, then if he dies, he is rezed instantly
end
end
function mod:SPELL_CAST_SUCCESS(args)
if args.spellId == 96684 then
warnDecapitate:Show(args.destName)
timerDecapitate:Start()
end
end
function mod:SPELL_HEAL(_, _, _, _, destGUID, _, _, _, spellId)
if spellId == 96724 then
specWarnOhgan:Show()
specWarnOhgan:Play("bigmob")
if self.Options.SetIconOnOhgan then
self:ScanForMobs(destGUID, 0, 8, 1, nil, 10, "SetIconOnOhgan")
end
end
end
function mod:UNIT_DIED(args)
local cid = self:GetCIDFromGUID(args.sourceGUID)
if cid == 52156 then
self.vb.reviveCounter = self.vb.reviveCounter - 1
warnRevive:Show(self.vb.reviveCounter)
elseif cid == 52157 and not self.vb.ohganDiedOnce then
self.vb.ohganDiedOnce = true
timerResOhgan:Start(20)--First time he dies, res isn't on CD yet, but he won't use it for 20 seconds.
end
end