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local mod = DBM:NewMod("DeathSpeakerJargba", "DBM-Party-Vanilla", 11)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20231012014002")
mod:SetCreatureID(4428)
--mod:SetEncounterID(438)
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 14515",
"SPELL_CAST_SUCCESS 14515",
"SPELL_AURA_APPLIED 14515"
)
local warningMCCast = mod:NewCastAnnounce(14515, 3)
local warningMC = mod:NewTargetNoFilterAnnounce(14515, 4, nil, false, 2)--Don't want to announce the MC cast AND the target, 2 second apart warnings for same thing is not agreeable in classic (by default)
local timerMCCD = mod:NewAITimer(180, 14515, nil, nil, nil, 3)--Uses success, because start can be interrupted by CC, evem though normal interrupts don't work, but boss recasts immediately on CC break
function mod:OnCombatStart(delay)
--timerMCCD:Start(6-delay)--Cast Start
end
function mod:SPELL_CAST_START(args)
if args:IsSpell(14515) then
warningMCCast:Show()
end
end
function mod:SPELL_CAST_SUCCESS(args)
if args:IsSpell(14515) then
timerMCCD:Start()--From Success to start when final, but while AI, success to success :\
end
end
function mod:SPELL_AURA_APPLIED(args)
if args:IsSpell(14515) then
warningMC:Show(args.destName)
end
end