You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

237 lines
6.7 KiB

local _, addon = ...
if not addon.IsToCVersionEqualOrNewerThan(100000) then return end;
local DataSource = CreateFrame("Frame");
function DataSource:OnInteractWithNPC(npcName)
if self:IsDragonRacingNPC(npcName) then
self:SetScript("OnEvent", self.OnEvent);
self:RegisterUnitEvent("UNIT_AURA", "player");
self:ResetQueryCounter();
self:UpdateRaceTimesFromAura();
self.active = true;
else
self.active = false;
end
end
function DataSource:OnInteractStopped()
if self.active then
self:PostDataFullyRetrieved();
end
end
function DataSource:SetupTooltipByGossipOptionID(tooltip, gossipOptionID)
return false
end
function DataSource:OnEvent(event)
if event == "UNIT_AURA" then
self:UpdateRaceTimesFromAura();
end
end
addon.GossipDataProvider:AddDataSource(DataSource);
local match = string.match;
local RACE_TIMES = "^Race Times";
local NPC_NAME1 = "Bronze Timekeeper";
local NPC_NAME2 = " ";
local RankIcons = {
[1] = "Interface/AddOns/DialogueUI/Art/Icons/Racing-Gold.png",
[2] = "Interface/AddOns/DialogueUI/Art/Icons/Racing-Silver.png",
[3] = "Interface/AddOns/DialogueUI/Art/Icons/Racing-Bronze.png",
[4] = "Interface/AddOns/DialogueUI/Art/Icons/Racing-None.png",
};
function DataSource:IsDragonRacingNPC(npcName)
return npcName == NPC_NAME1
end
function DataSource:IsDragonRacingNPC_Variants(npcName)
return npcName == NPC_NAME1 or npcName == NPC_NAME2
end
do
local locale = GetLocale();
if locale == "enUS" then
RACE_TIMES = "^Race Times";
NPC_NAME1 = "Bronze Timekeeper";
elseif locale == "esMX" then
RACE_TIMES = "^Tiempos de la carrera";
NPC_NAME1 = "Cronometradora bronce";
elseif locale == "ptBR" then
RACE_TIMES = "^Tempos da Corrida";
NPC_NAME1 = "Guarda-tempo Bronze";
elseif locale == "frFR" then
RACE_TIMES = "^Temps des courses";
NPC_NAME1 = "Chronométreuse de bronze";
NPC_NAME2 = "Chronométreur de bronze";
DataSource.IsDragonRacingNPC = DataSource.IsDragonRacingNPC_Variants;
elseif locale == "deDE" then
RACE_TIMES = "^Rennzeiten";
NPC_NAME1 = "Bronzezeithüter";
NPC_NAME2 = "Bronzezeithüterin";
DataSource.IsDragonRacingNPC = DataSource.IsDragonRacingNPC_Variants;
elseif locale == "esES" then
RACE_TIMES = "^Tiempos de carrera";
NPC_NAME1 = "Vigilante del tiempo bronce";
elseif locale == "itIT" then
RACE_TIMES = "^Tempi della Corsa";
NPC_NAME1 = "Custode del Tempo Bronzea";
elseif locale == "ruRU" then
RACE_TIMES = "^Время гонки";
NPC_NAME1 = "Бронзовая хранительница времени";
elseif locale == "koKR" then
RACE_TIMES = "^경주 시간";
NPC_NAME1 = "청동 시간지기";
elseif locale == "zhTW" then
RACE_TIMES = "^競賽時間";
NPC_NAME1 = "青銅時空守衛者";
elseif locale == "zhCN" then
RACE_TIMES = "^竞速时间";
NPC_NAME1 = "青铜时光守护者";
end
end
local function UpdateGossipIcons(ranks)
local f = addon.DialogueUI;
if not f:IsShown() then return end;
local optionButtons = f.optionButtonPool:GetActiveObjects();
for i = 1, #ranks do
if optionButtons[i] then
optionButtons[i].Icon:SetTexture(RankIcons[ranks[i]]);
end
end
end
local function ProcessLines(...)
local n = select('#', ...);
local i = 1;
local line, medal;
local ranks = {};
local k = 1;
local rankID;
while i < n do
line = select(i, ...);
if match(line, "[Cc][Ff][Ff][Ff][Ff][Dd]100") then --title: Normal, Advanced, Reverse, etc.
i = i + 1; --player record follows the title
line = select(i, ...);
medal = match(line, "medal%-small%-(%a+)");
if medal then
if medal == "gold" then
rankID = 1;
elseif medal == "silver" then
rankID = 2;
elseif medal == "bronze" then
rankID = 3;
else
rankID = 4;
end
else
--No Attempts
rankID = 4;
i = i + 1; --Gold time follows player record (if not reached gold)
end
ranks[k] = rankID;
k = k + 1;
end
i = i + 1;
end
if k == 1 then
--print("No Data")
DataSource:QueryAuraTooltipInto();
else
UpdateGossipIcons(ranks);
DataSource:QueryAuraTooltipInto(); --Sometimes the tooltip data is partial so we keep querying x times
--DataSource:PostDataFullyRetrieved();
end
end
local function ProcessAuraByAuraInstanceID(auraInstanceID)
local info = C_TooltipInfo.GetUnitBuffByAuraInstanceID("player", auraInstanceID);
if info and info.lines and info.lines[2] then
ProcessLines( string.split("\r", info.lines[2].leftText) );
else
--Tooltip data not ready
DataSource:QueryAuraTooltipInto(auraInstanceID)
end
end
local function EL_OnUpdate(self, elapsed)
self.t = self.t + elapsed;
if self.t > 0.25 then
self.t = 0;
self.queryTimes = self.queryTimes + 1;
self:SetScript("OnUpdate", nil);
if self.auraInstanceID then
ProcessAuraByAuraInstanceID(self.auraInstanceID);
end
end
end
function DataSource:ResetQueryCounter()
self.queryTimes = 0;
end
function DataSource:QueryAuraTooltipInto(auraInstanceID)
if self.queryTimes >= 6 then
self:PostDataFullyRetrieved();
return
end
self.t = 0;
if auraInstanceID then
self.auraInstanceID = auraInstanceID;
end
self:SetScript("OnUpdate", EL_OnUpdate);
end
function DataSource:PostDataFullyRetrieved()
self.auraInstanceID = nil;
self:UnregisterEvent("UNIT_AURA");
self:SetScript("OnUpdate", nil);
self:SetScript("OnEvent", nil);
end
local function ProcessFunc(auraInfo)
if auraInfo.icon == 237538 then
--API.SaveLocalizedText(auraInfo.name);
if string.find(auraInfo.name, RACE_TIMES) then
ProcessAuraByAuraInstanceID(auraInfo.auraInstanceID);
return true
end
end
end
function DataSource:UpdateRaceTimesFromAura()
local unit = "player";
local filter = "HELPFUL";
local usePackedAura = true;
AuraUtil.ForEachAura(unit, filter, nil, ProcessFunc, usePackedAura);
end