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142 lines
15 KiB
142 lines
15 KiB
actions.precombat+=/windfury_weapon
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actions.precombat+=/flametongue_weapon
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actions.precombat+=/lightning_shield,if=buff.lightning_shield.down&(buff.earth_shield.down|talent.elemental_orbit.enabled)
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actions.precombat+=/earth_shield,if=buff.lightning_shield.up&buff.earth_shield.down&talent.elemental_orbit.enabled
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actions.precombat+=/totemic_projection,if=project_windfury_totem
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actions.precombat+=/windfury_totem,if=time=0|buff.windfury_totem.down
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actions.precombat+=/variable,name=trinket1_is_weird,value=trinket.1.is.algethar_puzzle_box|trinket.1.is.manic_grieftorch|trinket.1.is.elementium_pocket_anvil|trinket.1.is.beacon_to_the_beyond
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actions.precombat+=/variable,name=trinket2_is_weird,value=trinket.2.is.algethar_puzzle_box|trinket.2.is.manic_grieftorch|trinket.2.is.elementium_pocket_anvil|trinket.2.is.beacon_to_the_beyond
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actions.precombat+=/variable,name=min_talented_cd_remains,value=((cooldown.feral_spirit.remains%(1+1.5*talent.witch_doctors_ancestry.rank))+1000*!talent.feral_spirit.enabled)<?(cooldown.doom_winds.remains+1000*!talent.doom_winds.enabled)<?(cooldown.ascendance.remains+1000*!talent.ascendance.enabled)
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# interrupt of casts.
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actions+=/wind_shear
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actions+=/purge,if=settings.hostile_dispel
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actions+=/greater_purge,if=settings.hostile_dispel
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actions+=/potion,if=(buff.ascendance.up|buff.feral_spirit.up|buff.doom_winds.up|boss&fight_remains<=30|!talent.ascendance.enabled&!talent.feral_spirit.enabled&!talent.doom_winds.enabled)
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actions+=/use_item,name=elementium_pocket_anvil,use_off_gcd=1
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actions+=/use_item,name=algethar_puzzle_box,use_off_gcd=1,if=(!buff.ascendance.up&!buff.feral_spirit.up&!buff.doom_winds.up)|(talent.ascendance.enabled&(cooldown.ascendance.remains<2*action.stormstrike.gcd))|boss&(fight_remains%%180<=30)
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actions+=/use_item,slot=trinket1,if=!variable.trinket1_is_weird&trinket.1.has_use_buff&(buff.ascendance.up|buff.feral_spirit.up|buff.doom_winds.up|boss&(fight_remains%%trinket.1.cooldown.duration<=trinket.1.buff.duration)|(variable.min_talented_cd_remains>=trinket.1.cooldown.duration)|(!talent.ascendance.enabled&!talent.feral_spirit.enabled&!talent.doom_winds.enabled))
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actions+=/use_item,slot=trinket2,if=!variable.trinket2_is_weird&trinket.2.has_use_buff&(buff.ascendance.up|buff.feral_spirit.up|buff.doom_winds.up|boss&(fight_remains%%trinket.2.cooldown.duration<=trinket.2.buff.duration)|(variable.min_talented_cd_remains>=trinket.2.cooldown.duration)|(!talent.ascendance.enabled&!talent.feral_spirit.enabled&!talent.doom_winds.enabled))
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actions+=/use_item,name=beacon_to_the_beyond,use_off_gcd=1,if=(!buff.ascendance.up&!buff.feral_spirit.up&!buff.doom_winds.up)|boss&(fight_remains%%150<=5)
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actions+=/use_item,name=manic_grieftorch,use_off_gcd=1,if=(!buff.ascendance.up&!buff.feral_spirit.up&!buff.doom_winds.up)|boss&(fight_remains%%120<=5)
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actions+=/use_item,slot=trinket1,if=!variable.trinket1_is_weird&!trinket.1.has_use_buff
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actions+=/use_item,slot=trinket2,if=!variable.trinket2_is_weird&!trinket.2.has_use_buff
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actions+=/blood_fury,if=(buff.ascendance.up|buff.feral_spirit.up|buff.doom_winds.up|boss&(fight_remains%%action.blood_fury.cooldown<=action.blood_fury.duration)|(variable.min_talented_cd_remains>=action.blood_fury.cooldown)|(!talent.ascendance.enabled&!talent.feral_spirit.enabled&!talent.doom_winds.enabled))
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actions+=/berserking,if=(buff.ascendance.up|buff.feral_spirit.up|buff.doom_winds.up|boss&(fight_remains%%action.berserking.cooldown<=action.berserking.duration)|(variable.min_talented_cd_remains>=action.berserking.cooldown)|(!talent.ascendance.enabled&!talent.feral_spirit.enabled&!talent.doom_winds.enabled))
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actions+=/fireblood,if=(buff.ascendance.up|buff.feral_spirit.up|buff.doom_winds.up|boss&(fight_remains%%action.fireblood.cooldown<=action.fireblood.duration)|(variable.min_talented_cd_remains>=action.fireblood.cooldown)|(!talent.ascendance.enabled&!talent.feral_spirit.enabled&!talent.doom_winds.enabled))
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actions+=/ancestral_call,if=(buff.ascendance.up|buff.feral_spirit.up|buff.doom_winds.up|boss&(fight_remains%%action.ancestral_call.cooldown<=action.ancestral_call.duration)|(variable.min_talented_cd_remains>=action.ancestral_call.cooldown)|(!talent.ascendance.enabled&!talent.feral_spirit.enabled&!talent.doom_winds.enabled))
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## actions+=/invoke_external_buff,name=power_infusion,if=(talent.ascendance.enabled&talent.thorims_invocation.enabled&buff.ascendance.up)|(!talent.thorims_invocation.enabled&talent.feral_spirit.enabled&buff.feral_spirit.up)|(!talent.thorims_invocation.enabled&!talent.feral_spirit.enabled)|fight_remains<=20
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actions+=/windstrike,if=talent.thorims_invocation.enabled&buff.maelstrom_weapon.stack>1&(active_enemies=1&ti_lightning_bolt)|(active_enemies>1&ti_chain_lightning)
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actions+=/primordial_wave,if=set_bonus.tier31_2pc&(raid_event.adds.in>(action.primordial_wave.cooldown%(1+set_bonus.tier31_4pc))|raid_event.adds.in<6)
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actions+=/feral_spirit
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actions+=/ascendance,if=dot.flame_shock.ticking&((ti_lightning_bolt&active_enemies=1&raid_event.adds.in>=action.ascendance.cooldown%2)|(ti_chain_lightning&active_enemies>1))
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actions+=/doom_winds,if=raid_event.adds.in>=action.doom_winds.cooldown|active_enemies>1
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actions+=/call_action_list,name=single,strict=1,if=active_enemies=1
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actions+=/call_action_list,name=aoe,strict=1,if=active_enemies>1&!funnel
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actions+=/call_action_list,name=funnel,strict=1,if=active_enemies>1&funnel
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actions.single+=/primordial_wave,if=!dot.flame_shock.ticking&talent.lashing_flames.enabled&(raid_event.adds.in>(action.primordial_wave.cooldown%(1+set_bonus.tier31_4pc))|raid_event.adds.in<6)
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actions.single+=/flame_shock,if=!ticking&talent.lashing_flames.enabled
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actions.single+=/elemental_blast,if=buff.maelstrom_weapon.stack>=5&talent.elemental_spirits.enabled&feral_spirit.active>=4
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actions.single+=/sundering,if=set_bonus.tier30_2pc&raid_event.adds.in>=action.sundering.cooldown
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actions.single+=/lightning_bolt,if=buff.maelstrom_weapon.stack>=5&buff.crackling_thunder.down&buff.ascendance.up&ti_chain_lightning&(buff.ascendance.remains>(cooldown.strike.remains+gcd))
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actions.single+=/stormstrike,if=buff.doom_winds.up|talent.deeply_rooted_elements.enabled|(talent.stormblast.enabled&buff.stormbringer.up)
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actions.single+=/lava_lash,if=buff.hot_hand.up
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actions.single+=/windfury_totem,if=!buff.windfury_totem.up
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actions.single+=/elemental_blast,if=buff.maelstrom_weapon.stack>=5&charges=max_charges
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actions.single+=/lightning_bolt,if=buff.maelstrom_weapon.stack>=8&buff.primordial_wave.up&raid_event.adds.in>buff.primordial_wave.remains&(!buff.splintered_elements.up|fight_remains<=12)
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actions.single+=/chain_lightning,if=buff.maelstrom_weapon.stack>=8&buff.crackling_thunder.up&talent.elemental_spirits.enabled
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actions.single+=/elemental_blast,if=buff.maelstrom_weapon.stack>=8&(feral_spirit.active>=2|!talent.elemental_spirits.enabled)
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actions.single+=/lava_burst,if=!talent.thorims_invocation.enabled&buff.maelstrom_weapon.stack>=5
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actions.single+=/lightning_bolt,if=((buff.maelstrom_weapon.stack>=8)|(talent.static_accumulation.enabled&buff.maelstrom_weapon.stack>=5))&buff.primordial_wave.down
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actions.single+=/crash_lightning,if=talent.alpha_wolf.enabled&feral_spirit.active&alpha_wolf_min_remains=0
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actions.single+=/primordial_wave,if=raid_event.adds.in>(action.primordial_wave.cooldown%(1+set_bonus.tier31_4pc))|raid_event.adds.in<6
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actions.single+=/flame_shock,if=!ticking
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actions.single+=/ice_strike,if=talent.elemental_assault.enabled&talent.swirling_maelstrom.enabled
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actions.single+=/lava_lash,if=talent.lashing_flames.enabled
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actions.single+=/ice_strike,if=!buff.ice_strike.up
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actions.single+=/frost_shock,if=buff.hailstorm.up
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actions.single+=/lava_lash
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actions.single+=/ice_strike
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actions.single+=/windstrike
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actions.single+=/stormstrike
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actions.single+=/sundering,if=raid_event.adds.in>=action.sundering.cooldown
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actions.single+=/bag_of_tricks
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actions.single+=/fire_nova,if=talent.swirling_maelstrom.enabled&active_dot.flame_shock&buff.maelstrom_weapon.stack<buff.maelstrom_weapon.max_stack
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actions.single+=/lightning_bolt,if=talent.hailstorm.enabled&buff.maelstrom_weapon.stack>=5&buff.primordial_wave.down
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actions.single+=/frost_shock
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actions.single+=/crash_lightning
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actions.single+=/fire_nova,if=active_dot.flame_shock
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actions.single+=/earth_elemental
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actions.single+=/flame_shock,if=settings.filler_shock
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actions.single+=/chain_lightning,if=buff.maelstrom_weapon.stack>=5&buff.crackling_thunder.up&talent.elemental_spirits.enabled
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actions.single+=/lightning_bolt,if=buff.maelstrom_weapon.stack>=5&buff.primordial_wave.down
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actions.single+=/windfury_totem,if=buff.windfury_totem.remains<30
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actions.aoe+=/crash_lightning,if=talent.crashing_storms.enabled&((talent.unruly_winds.enabled&active_enemies>=10)|active_enemies>=15)
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actions.aoe+=/lightning_bolt,if=(active_dot.flame_shock>=active_enemies|buff.primordial_wave.remains<gcd*settings.pwave_gcds|active_dot.flame_shock>=6)&buff.primordial_wave.up&buff.maelstrom_weapon.stack=buff.maelstrom_weapon.max_stack&(!buff.splintered_elements.up|fight_remains<=12|raid_event.adds.remains<=gcd)
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actions.aoe+=/lava_lash,if=talent.molten_assault.enabled&(talent.primordial_wave.enabled|talent.fire_nova.enabled)&dot.flame_shock.ticking&(active_dot.flame_shock<active_enemies)&active_dot.flame_shock<6
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actions.aoe+=/primordial_wave,cycle_targets=1,if=!buff.primordial_wave.up
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# In game, you might not have Primordial Wave ready on pull but you want Flame Shock out for LL, FN, and PWave when it comes available. Also, existing Flame Shocks may not be close enough to spread.
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actions.aoe+=/flame_shock,if=(talent.primordial_wave.enabled|talent.fire_nova.enabled)&!ticking
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actions.aoe+=/elemental_blast,if=(!talent.elemental_spirits.enabled|(talent.elemental_spirits.enabled&(charges=max_charges|feral_spirit.active>=2)))&buff.maelstrom_weapon.stack=buff.maelstrom_weapon.max_stack&(!talent.crashing_storms.enabled|active_enemies<=3)
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actions.aoe+=/chain_lightning,if=buff.maelstrom_weapon.stack=buff.maelstrom_weapon.max_stack
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actions.aoe+=/crash_lightning,if=buff.doom_winds.up|!buff.crash_lightning.up|(talent.alpha_wolf.enabled&feral_spirit.active&alpha_wolf_min_remains=0)
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actions.aoe+=/sundering,if=buff.doom_winds.up|set_bonus.tier30_2pc
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actions.aoe+=/fire_nova,if=active_dot.flame_shock>=6|(active_dot.flame_shock>=4&active_dot.flame_shock>=cycle_enemies)
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actions.aoe+=/lava_lash,cycle_targets=1,if=talent.lashing_flames.enabled
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actions.aoe+=/lava_lash,if=(talent.molten_assault.enabled&dot.flame_shock.ticking&(active_dot.flame_shock<active_enemies)&active_dot.flame_shock<6)|(talent.ashen_catalyst.enabled&buff.ashen_catalyst.stack=buff.ashen_catalyst.max_stack)
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actions.aoe+=/ice_strike,if=talent.hailstorm.enabled
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actions.aoe+=/frost_shock,if=talent.hailstorm.enabled&buff.hailstorm.up
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actions.aoe+=/sundering
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actions.aoe+=/flame_shock,if=talent.molten_assault.enabled&!ticking
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actions.aoe+=/flame_shock,cycle_targets=1,if=refreshable&(talent.fire_nova.enabled|talent.primordial_wave.enabled)&(active_dot.flame_shock<active_enemies)&active_dot.flame_shock<6
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actions.aoe+=/fire_nova,if=active_dot.flame_shock>=3
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actions.aoe+=/stormstrike,if=buff.crash_lightning.up&(talent.deeply_rooted_elements.enabled|buff.converging_storms.stack=6)
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actions.aoe+=/crash_lightning,if=talent.crashing_storms.enabled&buff.cl_crash_lightning.up&active_enemies>=4
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actions.aoe+=/windstrike
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actions.aoe+=/stormstrike
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actions.aoe+=/ice_strike
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actions.aoe+=/lava_lash
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actions.aoe+=/crash_lightning
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actions.aoe+=/fire_nova,if=active_dot.flame_shock>=2
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actions.aoe+=/elemental_blast,if=(!talent.elemental_spirits.enabled|(talent.elemental_spirits.enabled&(charges=max_charges|feral_spirit.active>=2)))&buff.maelstrom_weapon.stack>=5&(!talent.crashing_storms.enabled|active_enemies<=3)
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actions.aoe+=/chain_lightning,if=buff.maelstrom_weapon.stack>=5
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actions.aoe+=/windfury_totem,if=buff.windfury_totem.remains<30
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actions.aoe+=/flame_shock,if=!ticking
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actions.aoe+=/frost_shock,if=!talent.hailstorm.enabled
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actions.funnel+=/lightning_bolt,if=(active_dot.flame_shock>=active_enemies|active_dot.flame_shock=6)&buff.primordial_wave.up&buff.maelstrom_weapon.stack=buff.maelstrom_weapon.max_stack&(!buff.splintered_elements.up|fight_remains<=12|raid_event.adds.remains<=gcd)
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actions.funnel+=/lava_lash,if=(talent.molten_assault.enabled&dot.flame_shock.ticking&(active_dot.flame_shock<active_enemies)&active_dot.flame_shock<6)|(talent.ashen_catalyst.enabled&buff.ashen_catalyst.stack=buff.ashen_catalyst.max_stack)
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actions.funnel+=/primordial_wave,cycle_targets=1,if=!buff.primordial_wave.up
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# In game, you might not have Primordial Wave ready on pull but you want Flame Shock out for LL, FN, and PWave when it comes available. Also, existing Flame Shocks may not be close enough to spread.
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actions.funnel+=/flame_shock,if=(talent.primordial_wave.enabled|talent.fire_nova.enabled)&!ticking
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actions.funnel+=/elemental_blast,if=(!talent.elemental_spirits.enabled|(talent.elemental_spirits.enabled&(charges=max_charges|buff.feral_spirit.up)))&buff.maelstrom_weapon.stack=buff.maelstrom_weapon.max_stack
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actions.funnel+=/windstrike,if=(talent.thorims_invocation.enabled&buff.maelstrom_weapon.stack>1)|buff.converging_storms.stack=buff.converging_storms.max_stack
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actions.funnel+=/stormstrike,if=buff.converging_storms.stack=buff.converging_storms.max_stack
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actions.funnel+=/chain_lightning,if=buff.maelstrom_weapon.stack=buff.maelstrom_weapon.max_stack&buff.crackling_thunder.up
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actions.funnel+=/lava_burst,if=(buff.molten_weapon.stack+buff.volcanic_strength.up>buff.crackling_surge.stack)&buff.maelstrom_weapon.stack=buff.maelstrom_weapon.max_stack
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actions.funnel+=/lightning_bolt,if=buff.maelstrom_weapon.stack=buff.maelstrom_weapon.max_stack
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actions.funnel+=/crash_lightning,if=buff.doom_winds.up|!buff.crash_lightning.up|(talent.alpha_wolf.enabled&feral_spirit.active&alpha_wolf_min_remains=0)|(talent.converging_storms.enabled&buff.converging_storms.stack<buff.converging_storms.max_stack)
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actions.funnel+=/sundering,if=buff.doom_winds.up|set_bonus.tier30_2pc
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actions.funnel+=/fire_nova,if=active_dot.flame_shock=6|(active_dot.flame_shock>=4&active_dot.flame_shock>=cycle_enemies)
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actions.funnel+=/ice_strike,if=talent.hailstorm.enabled&!buff.ice_strike.up
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actions.funnel+=/frost_shock,if=talent.hailstorm.enabled&buff.hailstorm.up
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actions.funnel+=/sundering
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actions.funnel+=/flame_shock,if=talent.molten_assault.enabled&!ticking
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actions.funnel+=/flame_shock,cycle_targets=1,if=(talent.fire_nova.enabled|talent.primordial_wave.enabled)&(active_dot.flame_shock<active_enemies)&active_dot.flame_shock<6
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actions.funnel+=/fire_nova,if=active_dot.flame_shock>=3
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actions.funnel+=/stormstrike,if=buff.crash_lightning.up&talent.deeply_rooted_elements.enabled
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actions.funnel+=/crash_lightning,if=talent.crashing_storms.enabled&buff.cl_crash_lightning.up&active_enemies>=4
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actions.funnel+=/windstrike
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actions.funnel+=/stormstrike
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actions.funnel+=/ice_strike
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actions.funnel+=/lava_lash
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actions.funnel+=/crash_lightning
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actions.funnel+=/fire_nova,if=active_dot.flame_shock>=2
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actions.funnel+=/elemental_blast,if=(!talent.elemental_spirits.enabled|(talent.elemental_spirits.enabled&(charges=max_charges|buff.feral_spirit.up)))&buff.maelstrom_weapon.stack>=5
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actions.funnel+=/lava_burst,if=(buff.molten_weapon.stack+buff.volcanic_strength.up>buff.crackling_surge.stack)&buff.maelstrom_weapon.stack>=5
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actions.funnel+=/lightning_bolt,if=buff.maelstrom_weapon.stack>=5
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actions.funnel+=/windfury_totem,if=buff.windfury_totem.remains<30
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actions.funnel+=/flame_shock,if=!ticking
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actions.funnel+=/frost_shock,if=!talent.hailstorm.enabled
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