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637 lines
18 KiB
637 lines
18 KiB
---------------------------------------------------------------------------------
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-- Customized for OmniCD by permission of the copyright owner.
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-- OmniCD: Adds spell to Editor on CTRL + click
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-- arg = spellID, func DND
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-- OmniAuras: Show delete button on mouse over
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-- arg = -spellID
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---------------------------------------------------------------------------------
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--[[-----------------------------------------------------------------------------
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Checkbox Widget
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-------------------------------------------------------------------------------]]
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--[[ s r
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local Type, Version = "CheckBox", 26
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]]
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local Type, Version = "CheckBox-OmniCD", 33 --26 by OA, 28 backdrop 29 text right align -- v30: temp
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-- e
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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local OmniCDC = LibStub("OmniCDC", true)
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-- Lua APIs
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local select, pairs = select, pairs
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-- WoW APIs
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local PlaySound = PlaySound
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local CreateFrame, UIParent = CreateFrame, UIParent
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-- s b
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local USE_ICON_CROP = false
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local DEFAULT_ICON_SIZE = USE_ICON_CROP and 21 or 18 -- tree icon: 18
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local IMAGED_CHECKBOX_SIZE = 14
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local CROP_FACTOR = 1.5
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local CROP_ICON_HEIGHT = DEFAULT_ICON_SIZE / CROP_FACTOR
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local CROP_BOTTOM_TEXCOORD = 1/CROP_FACTOR - 0.1
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local USE_ICON_BACKDROP = false --WOW_PROJECT_ID ~= WOW_PROJECT_CLASSIC
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--[[-----------------------------------------------------------------------------
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Support functions
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-------------------------------------------------------------------------------]]
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--[[ s r
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local function AlignImage(self)
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local img = self.image:GetTexture()
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self.text:ClearAllPoints()
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if not img then
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self.text:SetPoint("LEFT", self.checkbg, "RIGHT")
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self.text:SetPoint("RIGHT")
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else
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self.text:SetPoint("LEFT", self.image, "RIGHT", 1, 0)
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self.text:SetPoint("RIGHT")
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end
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end
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]]
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local function AlignImage(self)
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local img = self.image:GetTexture()
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self.text:ClearAllPoints()
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if not img then
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self.text:SetPoint("LEFT", self.checkbg, "RIGHT", 5, 0) -- our box is 10 smaller
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self.text:SetPoint("RIGHT", -10, 0) -- v29
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if USE_ICON_BACKDROP then
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self.imagebg:Hide()
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end
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else
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self.text:SetPoint("LEFT", USE_ICON_BACKDROP and self.imagebg or self.image, "RIGHT", 5, 0)
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self.text:SetPoint("RIGHT", -10, 0) -- v29
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if USE_ICON_BACKDROP then
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self.imagebg:Show()
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end
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if self.type ~= "radio" then
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self.checkbg:SetSize(IMAGED_CHECKBOX_SIZE, IMAGED_CHECKBOX_SIZE)
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end
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end
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end
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-- e
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--[[-----------------------------------------------------------------------------
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Scripts
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-------------------------------------------------------------------------------]]
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--[[ s r
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local function Control_OnEnter(frame)
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frame.obj:Fire("OnEnter")
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end
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local function Control_OnLeave(frame)
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frame.obj:Fire("OnLeave")
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end
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local function CheckBox_OnMouseDown(frame)
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local self = frame.obj
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if not self.disabled then
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if self.image:GetTexture() then
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self.text:SetPoint("LEFT", self.image,"RIGHT", 2, -1)
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else
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self.text:SetPoint("LEFT", self.checkbg, "RIGHT", 1, -1)
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end
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end
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AceGUI:ClearFocus()
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end
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local function CheckBox_OnMouseUp(frame)
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local self = frame.obj
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if not self.disabled then
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self:ToggleChecked()
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if self.checked then
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PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
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else -- for both nil and false (tristate)
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PlaySound(857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
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end
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self:Fire("OnValueChanged", self.checked)
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AlignImage(self)
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end
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end
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]]
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-- v30
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local delButton
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local function delButton_OnEnter(self)
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local AceConfigDialog = LibStub("AceConfigDialog-3.0-OmniCD")
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if AceConfigDialog then
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AceConfigDialog.tooltip:SetOwner(self, "ANCHOR_TOPRIGHT")
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AceConfigDialog.tooltip:SetText(DELETE, 1, .82, 0, true)
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end
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end
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local function delButton_OnLeave(self)
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local AceConfigDialog = LibStub("AceConfigDialog-3.0-OmniCD")
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if AceConfigDialog then
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AceConfigDialog.tooltip:Hide()
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end
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-- do nothing if it's entering parent frame
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if not self:GetParent():IsMouseMotionFocus() then
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self.fadeOut:Play()
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end
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end
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local function delButton_OnClick(self)
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local frame = self:GetParent()
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local arg = math.abs(frame.obj.arg)
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if OmniAuras and OmniAuras[1] then
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local sId = tostring(arg)
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OmniAuras[1].blacklist[sId] = nil
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OmniAuras[1].global.auraBlacklist[arg] = nil
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OmniAuras[1]:ACR_NotifyChange()
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OmniAuras[1]:Refresh()
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else -- v31
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local app = _G[frame.obj.appName]
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app = type(app) == "table" and (app[1] or app)
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if app and type(app.delButton_OnClick) == "function" then
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app.delButton_OnClick(arg)
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end
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end
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end
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local function GetDeleteButton()
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local Button = CreateFrame("Button", "OmniCDC_delButton", UIParent, "BackdropTemplate")
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Button:SetSize(20, 20)
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OmniCDC.SetBackdrop(Button)
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Button:SetBackdropColor(0.725, 0.008, 0.008)
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Button:SetBackdropBorderColor(0, 0, 0)
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Button:SetNormalFontObject("GameFontHighlightSmall-OmniCD")
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Button:SetText("X")
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Button.fadeIn = Button:CreateAnimationGroup()
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local fadeIn = Button.fadeIn:CreateAnimation("Alpha")
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fadeIn:SetFromAlpha(0)
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fadeIn:SetToAlpha(1)
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fadeIn:SetDuration(0.4)
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fadeIn:SetSmoothing("OUT")
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Button.fadeOut = Button:CreateAnimationGroup()
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local fadeOut = Button.fadeOut:CreateAnimation("Alpha")
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fadeOut:SetFromAlpha(1)
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fadeOut:SetToAlpha(0)
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fadeOut:SetDuration(0.3)
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fadeOut:SetSmoothing("OUT")
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Button.fadeOut:SetScript("OnFinished", function() Button:Hide() end)
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Button:SetScript("OnEnter", delButton_OnEnter)
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Button:SetScript("OnLeave", delButton_OnLeave)
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Button:SetScript("OnClick", delButton_OnClick)
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return Button
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end
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local function Control_OnEnter(frame)
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frame.obj:Fire("OnEnter")
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-- v27
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-- frame.obj.checkbg:SetBackdropBorderColor(0.5, 0.5, 0.5) -- match range slider editbox
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frame.obj.checkbg.border:SetColorTexture(0.5, 0.5, 0.5)
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-- v30
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local arg = frame.obj.arg
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if arg and arg < 0 and OmniAuras then
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delButton = delButton or GetDeleteButton()
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delButton:SetParent(frame)
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delButton:ClearAllPoints()
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delButton:SetPoint("RIGHT", frame, -10, 0)
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if not delButton:IsVisible() then
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delButton.fadeIn:Play()
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elseif delButton.fadeOut:IsPlaying() then
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delButton.fadeOut:Stop()
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end
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delButton:Show()
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end
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end
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local function Control_OnLeave(frame)
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frame.obj:Fire("OnLeave")
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-- v27
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-- frame.obj.checkbg:SetBackdropBorderColor(0.2, 0.2, 0.25) -- match range slider editbox
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frame.obj.checkbg.border:SetColorTexture(0.2, 0.2, 0.25)
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-- v30
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local arg = frame.obj.arg
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if arg and arg < 0 and delButton then
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-- do nothing if it's entering delButton
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if not delButton:IsMouseMotionFocus() then
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--delButton:Hide()
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delButton.fadeOut:Play()
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end
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end
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end
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local function CheckBox_OnMouseDown(frame)
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local self = frame.obj
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if not self.disabled then
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if self.image:GetTexture() then
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self.text:SetPoint("LEFT", USE_ICON_BACKDROP and self.imagebg or self.image,"RIGHT", 6, -1)
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else
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self.text:SetPoint("LEFT", self.checkbg, "RIGHT", 6, -1)
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end
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---[[
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local arg = self.arg
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if arg and arg > 0 then
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--cursorArg = arg
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local isCtrlKey = IsControlKeyDown()
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if isCtrlKey then
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local app = _G[self.appName] -- v31
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app = type(app) == "table" and (app[1] or app)
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if app and type(app.EditSpell) == "function" then
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app.EditSpell(nil, tostring(arg))
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elseif OmniCD and OmniCD[1] and OmniCD[1].EditSpell then
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OmniCD[1].EditSpell(nil, tostring(arg))
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end
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end
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end
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--]]
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end
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AceGUI:ClearFocus()
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end
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local function CheckBox_OnMouseUp(frame)
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local self = frame.obj
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if not self.disabled and frame:IsMouseMotionFocus() then
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self:ToggleChecked()
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if self.checked then
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PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
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else -- for both nil and false (tristate)
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PlaySound(857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
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end
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self:Fire("OnValueChanged", self.checked)
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AlignImage(self)
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end
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end
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--e
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:SetType()
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self:SetValue(false)
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--self:SetTriState(nil) -- s -r
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-- height is calculated from the width and required space for the description
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self:SetWidth(200)
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self:SetImage()
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self:SetDisabled(nil)
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self:SetDescription(nil)
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self.arg = nil
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self.appName = nil
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end,
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-- ["OnRelease"] = nil,
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["OnWidthSet"] = function(self, width)
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if self.desc then
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self.desc:SetWidth(width - 30)
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if self.desc:GetText() and self.desc:GetText() ~= "" then
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self:SetHeight(28 + self.desc:GetStringHeight())
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end
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end
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end,
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["SetDisabled"] = function(self, disabled)
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self.disabled = disabled
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if disabled then
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self.frame:Disable()
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self.text:SetTextColor(0.5, 0.5, 0.5)
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--SetDesaturation(self.check, true)
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self.check:SetAtlas("checkmark-minimal-disabled", true)
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if self.desc then
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self.desc:SetTextColor(0.5, 0.5, 0.5)
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end
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-- v27
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-- self.checkbg:SetBackdropColor(0.5, 0.5, 0.5) -- s a
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self.checkbg.bg:SetColorTexture(0.5, 0.5, 0.5)
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else
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self.frame:Enable()
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self.text:SetTextColor(1, 1, 1)
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if self.tristate and self.checked == nil then
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--SetDesaturation(self.check, true)
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self.check:SetAtlas("checkmark-minimal-disabled", true)
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else
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--SetDesaturation(self.check, false)
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self.check:SetAtlas("checkmark-minimal", true)
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end
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if self.desc then
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self.desc:SetTextColor(1, 1, 1)
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end
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-- v27
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-- self.checkbg:SetBackdropColor(0, 0, 0) -- s a
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self.checkbg.bg:SetColorTexture(0, 0, 0)
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end
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end,
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["SetValue"] = function(self, value)
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local check = self.check
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self.checked = value
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if value then
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--SetDesaturation(check, false)
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check:SetAtlas("checkmark-minimal", true)
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check:Show()
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else
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--Nil is the unknown tristate value
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if self.tristate and value == nil then
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--SetDesaturation(check, true)
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check:SetAtlas("checkmark-minimal-disabled", true)
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check:Show()
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else
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--SetDesaturation(check, false)
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check:Hide()
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end
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end
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self:SetDisabled(self.disabled)
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end,
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["GetValue"] = function(self)
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return self.checked
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end,
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--[[ s -r
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["SetTriState"] = function(self, enabled)
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self.tristate = enabled
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self:SetValue(self:GetValue())
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end,
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]]
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["SetType"] = function(self, type)
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local checkbg = self.checkbg
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local check = self.check
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--[[ s -r
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local highlight = self.highlight
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]]
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local size
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if type == "radio" then
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size = 16
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checkbg:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
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checkbg:SetTexCoord(0, 0.25, 0, 1)
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check:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
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check:SetTexCoord(0.25, 0.5, 0, 1)
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check:SetBlendMode("ADD")
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--[[ s -r
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highlight:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
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highlight:SetTexCoord(0.5, 0.75, 0, 1)
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]]
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else
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--[[ s r
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size = 24
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checkbg:SetTexture(130755) -- Interface\\Buttons\\UI-CheckBox-Up
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checkbg:SetTexCoord(0, 1, 0, 1)
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check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
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check:SetTexCoord(0, 1, 0, 1)
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check:SetBlendMode("BLEND")
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highlight:SetTexture(130753) -- Interface\\Buttons\\UI-CheckBox-Highlight
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highlight:SetTexCoord(0, 1, 0, 1)
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]]
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size = 14 -- No img info yet, set box size on SetImage
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check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
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check:SetTexCoord(0, 1, 0, 1)
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check:SetBlendMode("BLEND")
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-- e
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end
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checkbg:SetHeight(size)
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checkbg:SetWidth(size)
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end,
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["ToggleChecked"] = function(self)
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local value = self:GetValue()
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if self.tristate then
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--cycle in true, nil, false order
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if value then
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self:SetValue(nil)
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elseif value == nil then
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self:SetValue(false)
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else
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self:SetValue(true)
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end
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else
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self:SetValue(not self:GetValue())
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end
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end,
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["SetLabel"] = function(self, label)
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self.text:SetText(label)
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end,
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["SetDescription"] = function(self, desc)
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if desc then
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if not self.desc then
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--[[ s r
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local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
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]]
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local f = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall-OmniCD")
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-- e
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f:ClearAllPoints()
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f:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
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f:SetWidth(self.frame.width - 30)
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f:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
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f:SetJustifyH("LEFT")
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f:SetJustifyV("TOP")
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self.desc = f
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end
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self.desc:Show()
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--self.text:SetFontObject(GameFontNormal)
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self.desc:SetText(desc)
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self:SetHeight(28 + self.desc:GetStringHeight())
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else
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if self.desc then
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self.desc:SetText("")
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self.desc:Hide()
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end
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--self.text:SetFontObject(GameFontHighlight)
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self:SetHeight(24)
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end
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end,
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["SetImage"] = function(self, path, ...)
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local image = self.image
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image:SetTexture(path)
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if image:GetTexture() then
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local n = select("#", ...)
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if n == 4 or n == 8 then
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--[[ s r
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image:SetTexCoord(...)
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]]
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if USE_ICON_BACKDROP then -- override
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if USE_ICON_CROP then
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self.imagebg:SetHeight(CROP_ICON_HEIGHT)
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image:SetTexCoord(0.05, 0.95, 0.1, CROP_BOTTOM_TEXCOORD)
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else
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self.imagebg:SetHeight(DEFAULT_ICON_SIZE)
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image:SetTexCoord(...)
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end
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else
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if USE_ICON_CROP then
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image:SetHeight(CROP_ICON_HEIGHT)
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image:SetTexCoord(0.05, 0.95, 0.1, CROP_BOTTOM_TEXCOORD)
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else
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image:SetHeight(DEFAULT_ICON_SIZE)
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image:SetTexCoord(...)
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end
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end
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else
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image:SetTexCoord(0, 1, 0, 1)
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end
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end
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AlignImage(self)
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end,
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-- s b (edit/dnd)
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---[[
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["SetArg"] = function(self, arg, appName) -- arg is number
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self.arg = arg
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self.appName = appName
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end
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--]]
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}
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|
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local function Constructor()
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local frame = CreateFrame("Button", nil, UIParent)
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frame:Hide()
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frame:EnableMouse(true)
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frame:SetScript("OnEnter", Control_OnEnter)
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frame:SetScript("OnLeave", Control_OnLeave)
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frame:SetScript("OnMouseDown", CheckBox_OnMouseDown)
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frame:SetScript("OnMouseUp", CheckBox_OnMouseUp)
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frame:SetHitRectInsets(0, 10, 0, 0) -- s a (avoid misclicking) -- v27 20>10
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--[[ s r
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local checkbg = frame:CreateTexture(nil, "ARTWORK")
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checkbg:SetWidth(24)
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checkbg:SetHeight(24)
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checkbg:SetPoint("TOPLEFT")
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|
checkbg:SetTexture(130755) -- Interface\\Buttons\\UI-CheckBox-Up
|
|
|
|
local check = frame:CreateTexture(nil, "OVERLAY")
|
|
check:SetAllPoints(checkbg)
|
|
check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
|
|
]]
|
|
local checkbg = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
|
checkbg:SetWidth(14)
|
|
checkbg:SetHeight(14)
|
|
checkbg:SetPoint("LEFT")
|
|
|
|
--[[ v27 added texture borders instead of backdrop
|
|
OmniCDC.SetBackdrop(checkbg, "ACD")
|
|
checkbg:SetBackdropColor(0, 0, 0)
|
|
checkbg:SetBackdropBorderColor(0.2, 0.2, 0.25)
|
|
]]
|
|
checkbg.border = checkbg:CreateTexture(nil, "BACKGROUND")
|
|
checkbg.border:SetTexelSnappingBias(0.0)
|
|
checkbg.border:SetSnapToPixelGrid(false)
|
|
checkbg.border:SetAllPoints()
|
|
checkbg.border:SetColorTexture(0.2, 0.2, 0.25)
|
|
|
|
checkbg.bg = checkbg:CreateTexture(nil, "BORDER")
|
|
checkbg.bg:SetTexelSnappingBias(0.0)
|
|
checkbg.bg:SetSnapToPixelGrid(false)
|
|
checkbg.bg:SetColorTexture(0, 0, 0)
|
|
local edgeSize = OmniCDC.ACDPixelMult
|
|
checkbg.bg:SetPoint("TOPLEFT", checkbg, "TOPLEFT", edgeSize, -edgeSize)
|
|
checkbg.bg:SetPoint("BOTTOMRIGHT", checkbg, "BOTTOMRIGHT", -edgeSize, edgeSize)
|
|
|
|
local check = checkbg:CreateTexture(nil, "OVERLAY")
|
|
check:SetPoint("TOPLEFT", -5, 5)
|
|
check:SetPoint("BOTTOMRIGHT", 5, -5)
|
|
check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
|
|
-- e
|
|
|
|
--[[ s r
|
|
local text = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
|
|
]]
|
|
local text = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight-OmniCD")
|
|
-- e
|
|
text:SetJustifyH("LEFT")
|
|
text:SetHeight(18)
|
|
text:SetPoint("LEFT", checkbg, "RIGHT")
|
|
text:SetPoint("RIGHT", -10, 0) -- v29 done in AlignImage
|
|
|
|
--[[ s -r
|
|
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
|
highlight:SetTexture(130753) -- Interface\\Buttons\\UI-CheckBox-Highlight
|
|
highlight:SetBlendMode("ADD")
|
|
highlight:SetAllPoints(checkbg)
|
|
]]
|
|
|
|
--[[ s r
|
|
local image = frame:CreateTexture(nil, "OVERLAY")
|
|
image:SetHeight(16)
|
|
image:SetWidth(16)
|
|
image:SetPoint("LEFT", checkbg, "RIGHT", 1, 0)
|
|
]]
|
|
local imagebg, image
|
|
if USE_ICON_BACKDROP then
|
|
imagebg = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
|
imagebg:SetHeight(DEFAULT_ICON_SIZE) -- 24 is frames full height
|
|
imagebg:SetWidth(DEFAULT_ICON_SIZE)
|
|
imagebg:SetPoint("LEFT", checkbg, "RIGHT", 2, 0)
|
|
|
|
--[[ v27
|
|
OmniCDC.SetBackdrop(imagebg, "ACD")
|
|
imagebg:SetBackdropBorderColor(0.2, 0.2, 0.05)
|
|
]]
|
|
imagebg.border = imagebg:CreateTexture(nil, "BORDER")
|
|
imagebg.border:SetTexelSnappingBias(0.0)
|
|
imagebg.border:SetSnapToPixelGrid(false)
|
|
imagebg.border:SetAllPoints()
|
|
imagebg.border:SetColorTexture(0.2, 0.2, 0.05)
|
|
|
|
image = imagebg:CreateTexture(nil, "OVERLAY")
|
|
image:SetTexelSnappingBias(0.0)
|
|
image:SetSnapToPixelGrid(false)
|
|
--[[ v27
|
|
image:SetPoint("TOPLEFT", imagebg.TopEdge, "BOTTOMLEFT")
|
|
image:SetPoint("BOTTOMRIGHT", imagebg.BottomEdge, "TOPRIGHT")
|
|
]]
|
|
image:SetPoint("TOPLEFT", imagebg, "TOPLEFT", edgeSize, -edgeSize)
|
|
image:SetPoint("BOTTOMRIGHT", imagebg, "BOTTOMRIGHT", -edgeSize, edgeSize)
|
|
else
|
|
image = frame:CreateTexture(nil, "OVERLAY")
|
|
image:SetHeight(DEFAULT_ICON_SIZE)
|
|
image:SetWidth(DEFAULT_ICON_SIZE)
|
|
image:SetPoint("LEFT", checkbg, "RIGHT", 2, 0)
|
|
end
|
|
-- e
|
|
|
|
local widget = {
|
|
checkbg = checkbg,
|
|
check = check,
|
|
text = text,
|
|
--[[ s -r
|
|
highlight = highlight,
|
|
]]
|
|
image = image,
|
|
frame = frame,
|
|
type = Type
|
|
}
|
|
|
|
-- s b
|
|
if USE_ICON_BACKDROP then
|
|
widget.imagebg = imagebg
|
|
end
|
|
-- e
|
|
|
|
for method, func in pairs(methods) do
|
|
widget[method] = func
|
|
end
|
|
|
|
return AceGUI:RegisterAsWidget(widget)
|
|
end
|
|
|
|
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
|
|