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42 lines
1.7 KiB
42 lines
1.7 KiB
local SharedConstants = loadfile("DB/SharedConstants.lua")("Rarity", {})
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local HolidayEvents = loadfile("Core/HolidayEvents.lua")("Rarity", {})
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describe("HolidayEvents", function()
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describe("IsItemAvailableToday", function()
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before(function()
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Rarity.holiday_textures = {}
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end)
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local DARKMOON_FAIRE_ITEM = {
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holidayTexture = SharedConstants.HOLIDAY_TEXTURES.DARKMOON_FAIRE,
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}
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local ITEM_WITHOUT_HOLIDAY_TEXTURE = {}
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it("should return true if the item requires an active holiday event that is currently enabled", function()
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Rarity.holiday_textures[SharedConstants.ART_TEXTURES.DMF_ONGOING] = true
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assertTrue(HolidayEvents.IsItemAvailableToday(DARKMOON_FAIRE_ITEM))
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end)
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it("should return false if the item requires a specific holiday event to be active, but it is not", function()
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assertFalse(HolidayEvents.IsItemAvailableToday(DARKMOON_FAIRE_ITEM))
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end)
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it(
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"should return false if only holiday events other than the one required by the item are currently active",
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function()
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Rarity.holiday_textures[SharedConstants.ART_TEXTURES.LOVE_ONGOING] = true
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assertFalse(HolidayEvents.IsItemAvailableToday(DARKMOON_FAIRE_ITEM))
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end
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)
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it("should return true if there are active holiday events other than the one required by the item", function()
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Rarity.holiday_textures[SharedConstants.ART_TEXTURES.LOVE_ONGOING] = true
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Rarity.holiday_textures[SharedConstants.ART_TEXTURES.DMF_ONGOING] = true
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assertTrue(HolidayEvents.IsItemAvailableToday(DARKMOON_FAIRE_ITEM))
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end)
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it("should return true if the item doesn't require any holiday event to be active", function()
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assertTrue(HolidayEvents.IsItemAvailableToday(ITEM_WITHOUT_HOLIDAY_TEXTURE))
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end)
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end)
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end)
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