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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\..\FrameXML\UI.xsd">
<Script file="Blizzard_ScenarioObjectiveTracker.lua"/>
<Frame name="KT_ScenarioSpellFrameTemplate" hidden="true" virtual="true">
<Size x="216" y="34"/>
<Layers>
<Layer level="ARTWORK">
<FontString parentKey="SpellName" inherits="GameFontHighlight" justifyH="LEFT">
<Size x="184" y="26"/>
<Anchors>
<Anchor point="TOPLEFT" x="52" y="-4"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button parentKey="SpellButton">
<Size x="26" y="26"/>
<Anchors>
<Anchor point="TOPLEFT" x="20" y="-4"/>
</Anchors>
<Layers>
<Layer level="BORDER">
<Texture parentKey="Icon">
<Size x="26" y="26"/>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Cooldown parentKey="Cooldown" inherits="CooldownFrameTemplate"/>
</Frames>
<NormalTexture parentKey="NormalTexture" file="Interface\Buttons\UI-Quickslot2">
<Size x="42" y="42"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</NormalTexture>
<PushedTexture file="Interface\Buttons\UI-Quickslot-Depress"/>
<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
<Scripts>
<OnEnter function="KT_ScenarioSpellButton_OnEnter"/>
<OnLeave function="GameTooltip_Hide"/>
<OnClick function="KT_ScenarioSpellButton_OnClick"/>
</Scripts>
</Button>
</Frames>
<Animations>
<AnimationGroup parentKey="Fadein" setToFinalAlpha="true">
<Alpha duration="0.25" startDelay="0.1" order="1" fromAlpha="0" toAlpha="1"/>
</AnimationGroup>
</Animations>
</Frame>
<Frame name="KT_ScenarioTrackerProgressBarTemplate" virtual="true" hidden="true">
<Size x="192" y="38"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Frames>
<StatusBar parentKey="Bar" drawLayer="BACKGROUND" minValue="0" maxValue="100" defaultValue="0">
<Size x="191" y="17"/>
<Anchors>
<Anchor point="LEFT" x="10" y="0"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture parentKey="BarFrame" atlas="bonusobjectives-bar-frame-5" useAtlasSize="true">
<Anchors>
<Anchor point="LEFT" x="-8" y="-1"/>
</Anchors>
</Texture>
<Texture parentKey="IconBG" atlas="bonusobjectives-bar-ring" useAtlasSize="true">
<Anchors>
<Anchor point="RIGHT" relativeKey="$parent.BarFrame" x="0" y="0"/>
</Anchors>
</Texture>
<FontString parentKey="Label" inherits="GameFontHighlightMedium" justifyH="CENTER">
<Anchors>
<Anchor point="CENTER" x="-1" y="-1"/>
</Anchors>
</FontString>
</Layer>
<Layer level="ARTWORK" textureSubLevel="1">
<Texture parentKey="BarFrame2" alpha="0" alphaMode="ADD" atlas="bonusobjectives-bar-frame-5" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.BarFrame"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="2">
<Texture parentKey="BarFrame3" alpha="0" alphaMode="ADD" atlas="bonusobjectives-bar-frame-5" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.BarFrame"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="-1">
<Texture parentKey="BarBG">
<Color r="0.04" g="0.07" b="0.18"/>
</Texture>
<Texture parentKey="Icon">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="RIGHT" x="33" y="2"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture parentKey="BarGlow" alpha="0" alphaMode="ADD" atlas="bonusobjectives-bar-glow" useAtlasSize="true">
<Anchors>
<Anchor point="LEFT" x="-8" y="-1"/>
</Anchors>
</Texture>
<Texture parentKey="Sheen" alpha="0" alphaMode="ADD" atlas="bonusobjectives-bar-sheen">
<Size x="97" y="22"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.BarFrame" x="-60" y="0"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY" textureSubLevel="1">
<Texture parentKey="Starburst" alpha="0" alphaMode="ADD" atlas="bonusobjectives-bar-starburst" useAtlasSize="true">
<Anchors>
<Anchor point="TOPRIGHT" relativeKey="$parent.BarFrame" x="1" y="6"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Animations>
<AnimationGroup parentKey="AnimIn" setToFinalAlpha="true">
<Alpha duration="0.1" order="1" fromAlpha="0" toAlpha="1"/>
<Alpha childKey="BarGlow" startDelay="1.34" smoothing="NONE" duration="0.53" order="1" fromAlpha="0" toAlpha="0.5"/>
<Alpha childKey="BarGlow" startDelay="1.87" smoothing="IN_OUT" duration="0.53" order="1" fromAlpha="0.5" toAlpha="0"/>
<Scale childKey="Starburst" startDelay="1" duration="0.1" order="1" fromScaleX="1" fromScaleY="1" toScaleX="0.5" toScaleY="0.5"/>
<Scale childKey="Starburst" startDelay="1.34" duration="0.5" order="1" fromScaleX="1" fromScaleY="1" toScaleX="2" toScaleY="2"/>
<Scale childKey="Starburst" startDelay="1.84" duration="0.5" order="1" fromScaleX="1" fromScaleY="1" toScaleX="0.5" toScaleY="0.5"/>
<Alpha childKey="Starburst" startDelay="1.34" duration="0.1" order="1" fromAlpha="0" toAlpha="1"/>
<Alpha childKey="Starburst" startDelay="1.44" duration="0.9" order="1" fromAlpha="1" toAlpha="0"/>
<Rotation childKey="Starburst" startDelay="1" duration="0.1" order="1" degrees="-41"/>
<Rotation childKey="Starburst" startDelay="1.2" duration="1.41" order="1" degrees="-35"/>
<Alpha childKey="BarFrame2" startDelay="1.34" smoothing="NONE" duration="0.53" order="1" fromAlpha="0" toAlpha="1"/>
<Alpha childKey="BarFrame2" startDelay="1.87" smoothing="IN_OUT" duration="0.53" order="1" fromAlpha="1" toAlpha="0"/>
<Alpha childKey="BarFrame3" startDelay="1.34" smoothing="NONE" duration="0.53" order="1" fromAlpha="0" toAlpha="1"/>
<Alpha childKey="BarFrame3" startDelay="1.87" smoothing="IN_OUT" duration="0.53" order="1" fromAlpha="1" toAlpha="0"/>
<Translation childKey="Sheen" startDelay="1.06" duration="0.48" order="1" offsetX="68" offsetY="0"/>
<Alpha childKey="Sheen" startDelay="1.09" duration="0.1" order="1" fromAlpha="0" toAlpha="1"/>
<Alpha childKey="Sheen" startDelay="1.34" duration="0.05" order="1" fromAlpha="1" toAlpha="0"/>
</AnimationGroup>
</Animations>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0.26" g="0.42" b="1"/>
</StatusBar>
<Frame parentKey="Flare1" inherits="KT_BonusTrackerProgressBarFlareAnimTemplate"/>
<Frame parentKey="Flare2" inherits="KT_BonusTrackerProgressBarFlareAnimTemplate"/>
<Frame parentKey="SmallFlare1" inherits="KT_BonusTrackerProgressBarSmallFlareAnimTemplate"/>
<Frame parentKey="SmallFlare2" inherits="KT_BonusTrackerProgressBarSmallFlareAnimTemplate"/>
<Frame parentKey="FullBarFlare1" inherits="KT_BonusTrackerProgressBarFullBarFlareTemplate">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Bar" relativePoint="CENTER" x="12" y="0"/>
</Anchors>
</Frame>
<Frame parentKey="FullBarFlare2" inherits="KT_BonusTrackerProgressBarFullBarFlareTemplate">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Bar" relativePoint="CENTER" x="12" y="0"/>
</Anchors>
</Frame>
</Frames>
<Scripts>
<OnLoad>
self.Bar.Icon:SetMask("Interface\\CharacterFrame\\TempPortraitAlphaMask");
</OnLoad>
<OnEvent function="KT_ScenarioTrackerProgressBar_OnEvent"/>
</Scripts>
</Frame>
<Frame name="KT_ScenarioChallengeModeAffixTemplate" parentArray="Affixes" virtual="true" mixin="KT_ScenarioChallengeModeAffixMixin">
<Size x="22" y="22"/>
<Layers>
<Layer level="OVERLAY">
<Texture parentKey="Border" atlas="ChallengeMode-AffixRing-Sm" setAllPoints="true"/>
</Layer>
<Layer level="ARTWORK">
<Texture parentKey="Portrait">
<Size x="20" y="20"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Border"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnter method="OnEnter"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<ScrollFrame name="KT_ScenarioBlocksFrame" parent="KT_ObjectiveTrackerBlocksFrame" hidden="true">
<Size x="212" y="10"/>
<ScrollChild>
<Frame parentKey="ScrollContents">
<Size x="10" y="10"/>
<Frames>
<Frame name="KT_ScenarioObjectiveBlock" hidden="true">
<Size x="192" y="10"/>
</Frame>
<Frame name="KT_ScenarioStageBlock" hidden="true">
<Size x="201" y="83"/>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="NormalBG" atlas="ScenarioTrackerToast" useAtlasSize="true">
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture parentKey="FinalBG" atlas="ScenarioTrackerToast-FinalFiligree" useAtlasSize="true">
<Anchors>
<Anchor point="TOPLEFT" x="4" y="-4"/>
</Anchors>
</Texture>
<Texture parentKey="GlowTexture" atlas="ScenarioTrackerToast" useAtlasSize="true" alpha="0" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
<Animations>
<AnimationGroup parentKey="AlphaAnim">
<Alpha fromAlpha="0" toAlpha="1" duration="0.266" order="1"/>
<Alpha endDelay="0.2" fromAlpha="1" toAlpha="0" duration="0.333" order="2"/>
</AnimationGroup>
</Animations>
</Texture>
</Layer>
<Layer level="ARTWORK">
<FontString parentKey="Stage" inherits="Game18Font" wordwrap="true" justifyH="LEFT" mixin="AutoScalingFontStringMixin">
<KeyValues>
<KeyValue key="minLineHeight" value="12" type="number"/>
</KeyValues>
<Size x="172" y="18"/>
<Anchors>
<Anchor point="TOPLEFT" x="15" y="-10"/>
</Anchors>
<Color r="1" g="0.914" b="0.682"/>
<Shadow>
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
<Color r="0" g="0" b="0"/>
</Shadow>
</FontString>
<FontString parentKey="CompleteLabel" inherits="QuestTitleFont" text="STAGE_COMPLETE" hidden="true">
<Anchors>
<Anchor point="LEFT" x="15" y="3"/>
</Anchors>
<Color r="1" g="0.914" b="0.682"/>
<Shadow>
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
<Color r="0" g="0" b="0"/>
</Shadow>
</FontString>
<FontString parentKey="Name" inherits="GameFontNormal" justifyH="LEFT" justifyV="TOP" spacing="2">
<Size x="172" y="28"/>
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.Stage" relativePoint="BOTTOMLEFT" x="0" y="-4"/>
</Anchors>
<Color r="1" g="0.831" b="0.380"/>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame parentKey="WidgetContainer" hidden="true" inherits="UIWidgetContainerTemplate">
<KeyValues>
<KeyValue key="verticalAnchorPoint" value="TOPRIGHT" type="string"/>
<KeyValue key="verticalRelativePoint" value="TOPRIGHT" type="string"/>
</KeyValues>
<Anchors>
<Anchor point="TOPLEFT"/>
</Anchors>
</Frame>
</Frames>
<Scripts>
<OnEnter function="KT_ScenarioObjectiveStageBlock_OnEnter"/>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
</Scripts>
</Frame>
<Frame name="KT_ScenarioChallengeModeBlock" hidden="true">
<Size x="251" y="87"/>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="TimerBGBack" atlas="ChallengeMode-TimerBG-Back" useAtlasSize="true">
<Anchors>
<Anchor point="BOTTOM" x="0" y="13"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="1">
<Texture parentKey="TimerBG" atlas="ChallengeMode-TimerBG" useAtlasSize="true">
<Anchors>
<Anchor point="BOTTOM" x="0" y="13"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture atlas="challengemode-timer" setAllPoints="true"/>
<FontString parentKey="Level" inherits="GameFontNormalMed2" justifyH="LEFT">
<Anchors>
<Anchor point="TOPLEFT" x="28" y="-18"/>
</Anchors>
</FontString>
<FontString parentKey="TimeLeft" inherits="GameFontHighlightHuge" justifyH="LEFT">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.Level" relativePoint="BOTTOMLEFT" x="0" y="-8"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Frame parentKey="StartedDepleted" hidden="true" enableMouse="true">
<Size x="19" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.Level" relativePoint="RIGHT" x="4" y="0"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture atlas="ChallengeMode-icon-chest" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="1">
<Texture atlas="ChallengeMode-icon-redline" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnter>
GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
GameTooltip:SetText(CHALLENGE_MODE_DEPLETED_KEYSTONE, 1, 1, 1);
GameTooltip:AddLine(CHALLENGE_MODE_KEYSTONE_DEPLETED_AT_START, nil, nil, nil, true);
GameTooltip:Show();
</OnEnter>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<Frame parentKey="TimesUpLootStatus" hidden="true" enableMouse="true">
<Size x="19" y="20"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.TimeLeft" relativePoint="RIGHT" x="4" y="0"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture atlas="ChallengeMode-icon-chest" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK" textureSubLevel="1">
<Texture parentKey="NoLoot" atlas="ChallengeMode-icon-redline" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnEnter function="KT_Scenario_ChallengeMode_TimesUpLootStatus_OnEnter"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<Frame parentKey="DeathCount" hidden="true" enableMouse="true" mixin="KT_ScenarioChallengeDeathCountMixin">
<Size x="20" y="16"/>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="BOTTOMRIGHT" x="-47" y="43"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture parentKey="Icon" atlas="poi-graveyard-neutral" useAtlasSize="true">
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</Texture>
<FontString parentKey="Count" inherits="GameFontHighlightSmall2">
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.Icon" relativePoint="RIGHT" x="1" y="0"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad method="OnLoad"/>
<OnEvent method="OnEvent"/>
<OnEnter method="OnEnter"/>
<OnLeave function="GameTooltip_Hide"/>
</Scripts>
</Frame>
<StatusBar parentKey="StatusBar" useParentLevel="true">
<Size x="207" y="13"/>
<Anchors>
<Anchor point="BOTTOM" x="0" y="10"/>
</Anchors>
<BarTexture atlas="ChallengeMode-TimerFill"/>
</StatusBar>
<Frame hidden="true" inherits="KT_ScenarioChallengeModeAffixTemplate"/>
</Frames>
</Frame>
<Frame name="KT_ScenarioProvingGroundsBlock" hidden="true">
<Size x="201" y="77"/>
<Layers>
<Layer level="BACKGROUND">
<Texture parentKey="BG" atlas="ScenarioTrackerToast" useAtlasSize="true">
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture parentKey="GoldCurlies" atlas="ScenarioTrackerToast-FinalFiligree" useAtlasSize="true">
<Anchors>
<Anchor point="TOPLEFT" x="4" y="-4"/>
</Anchors>
</Texture>
</Layer>
<Layer level="ARTWORK">
<Texture parentKey="MedalIcon" alphaMode="ADD" file="Interface\Challenges\challenges-plat">
<Size x="52" y="52"/>
<Anchors>
<Anchor point="LEFT" x="5" y="-1"/>
</Anchors>
</Texture>
<FontString inherits="QuestFont_Large" parentKey="WaveLabel" text="PROVING_GROUNDS_WAVE">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.MedalIcon" relativePoint="TOPRIGHT" x="1" y="-4"/>
</Anchors>
<Color r="1.0" g="0.82" b="0"/>
<Shadow>
<Offset x="1" y="-1"/>
<Color r="0" g="0" b="0"/>
</Shadow>
</FontString>
<FontString inherits="GameFontHighlightLarge" parentKey="Wave" text="0">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeKey="$parent.WaveLabel" relativePoint="BOTTOMRIGHT" x="4" y="-1"/>
</Anchors>
</FontString>
<FontString inherits="QuestFont_Large" parentKey="ScoreLabel" text="PROVING_GROUNDS_SCORE" hidden="true">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.WaveLabel" relativePoint="BOTTOMLEFT" x="0" y="-3"/>
</Anchors>
<Color r="1.0" g="0.82" b="0"/>
<Shadow>
<Offset x="1" y="-1"/>
<Color r="0" g="0" b="0"/>
</Shadow>
</FontString>
<FontString inherits="GameFontHighlightLarge" parentKey="Score" text="0" hidden="true">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeKey="$parent.ScoreLabel" relativePoint="BOTTOMRIGHT" x="4" y="-1"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<StatusBar parentKey="StatusBar" useParentLevel="true">
<Size x="177" y="15"/>
<Layers>
<Layer level="OVERLAY">
<Texture atlas="challenges-timerborder">
<Size x="184" y="25"/>
<Anchors>
<Anchor point="CENTER" x="0" y="0"/>
</Anchors>
</Texture>
<FontString inherits="GameFontHighlight" justifyH="CENTER" parentKey="TimeLeft" />
</Layer>
</Layers>
<BarTexture file="Interface\TargetingFrame\UI-StatusBar"/>
<BarColor r="0" g="0.33" b="0.61"/>
</StatusBar>
</Frames>
</Frame>
</Frames>
</Frame>
</ScrollChild>
<Frames>
<Frame name="KT_TopScenarioWidgetContainerBlock" hidden="true">
<Frames>
<Frame parentKey="WidgetContainer" inherits="UIWidgetContainerTemplate">
<Anchors>
<Anchor point="TOP" x="-5" y="-7"/>
</Anchors>
</Frame>
</Frames>
</Frame>
<Frame name="KT_BottomScenarioWidgetContainerBlock" hidden="true">
<Frames>
<Frame parentKey="WidgetContainer" inherits="UIWidgetContainerTemplate">
<KeyValues>
<KeyValue key="horizontalRowAnchorPoint" value="TOPLEFT" type="string"/>
<KeyValue key="horizontalRowRelativePoint" value="BOTTOMLEFT" type="string"/>
</KeyValues>
<Anchors>
<Anchor point="TOP" x="0" y="-15"/>
</Anchors>
</Frame>
</Frames>
</Frame>
<Frame parentKey="MawBuffsBlock">
<Size x="243" y="50"/>
<Frames>
<Button parentKey="Container" inherits="MawBuffsContainer">
<Anchors>
<Anchor point="TOPRIGHT"/>
</Anchors>
</Button>
</Frames>
</Frame>
</Frames>
<Scripts>
<OnLoad function="KT_ScenarioBlocksFrame_OnLoad"/>
<OnEvent function="KT_ScenarioBlocksFrame_OnEvent"/>
</Scripts>
</ScrollFrame>
<Frame name="KT_ScenarioProvingGroundsBlockAnim" parent="UIParent">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="KT_ScenarioProvingGroundsBlock"/>
<Anchor point="BOTTOMRIGHT" relativeTo="KT_ScenarioProvingGroundsBlock"/>
</Anchors>
<Animations>
<AnimationGroup parentKey="CountdownAnim">
<Alpha childKey="BGAnim" fromAlpha="0" toAlpha="1" duration="0.25" order="1"/>
<Alpha childKey="BGAnim" endDelay="0.45" fromAlpha="1" toAlpha="0" duration="0.3" order="2"/>
<Alpha childKey="BorderAnim" fromAlpha="0" toAlpha="1" duration="0.25" order="1"/>
<Alpha childKey="BorderAnim" endDelay="0.45" fromAlpha="1" toAlpha="0" duration="0.3" order="2"/>
<Alpha childKey="Glow" duration="0.25" order="1" fromAlpha="0" toAlpha="0.5"/>
<Alpha childKey="Glow" endDelay="0.45" duration="0.3" order="2" fromAlpha="0.5" toAlpha="0"/>
<Scripts>
<OnFinished function="KT_Scenario_ProvingGrounds_CountdownAnim_OnFinished"/>
</Scripts>
</AnimationGroup>
</Animations>
<Layers>
<Layer level="OVERLAY">
<Texture parentKey="BGAnim" atlas="ScenarioTrackerToast" useAtlasSize="true" alpha="0" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" x="0" y="0"/>
</Anchors>
</Texture>
<Texture parentKey="BorderAnim" atlas="ScenarioTrackerToast-FinalFiligree" useAtlasSize="true" alpha="0" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" x="4" y="-4"/>
</Anchors>
</Texture>
<Texture file="Interface\AchievementFrame\UI-Achievement-Alert-Glow" parentKey="Glow" alpha="0" alphaMode="ADD">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.BGAnim" x="-35" y="45"/>
<Anchor point="BOTTOMRIGHT" relativeKey="$parent.BGAnim" x="35" y="-45"/>
</Anchors>
<TexCoords left="0" right="0.78125" top="0" bottom="0.66796875"/>
</Texture>
</Layer>
</Layers>
</Frame>
<Frame name="KT_ObjectiveTrackerScenarioRewardsFrame" parent="UIParent" hidden="true">
<Size x="168" y="128"/>
<Anchors>
<Anchor point="RIGHT" relativeTo="KT_ScenarioBlocksFrame" relativePoint="LEFT" x="8" y="-24"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture parentKey="RewardsTop" hidden="false" alpha="0" atlas="Rewards-Top" useAtlasSize="true">
<Anchors>
<Anchor point="TOPRIGHT"/>
</Anchors>
</Texture>
<Texture parentKey="HeaderTop" hidden="false" alpha="0" atlas="OBJFX_LineGlow" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.RewardsTop" x="50" y="6"/>
</Anchors>
</Texture>
<Texture parentKey="RewardsBottom" hidden="false" alpha="0" atlas="Rewards-Top" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.RewardsTop" x="0" y="0"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BORDER">
<Texture parentKey="RewardsShadow" hidden="false" alpha="0" atlas="Rewards-Shadow" useAtlasSize="true">
<Anchors>
<Anchor point="TOP" relativeKey="$parent.RewardsBottom" relativePoint="BOTTOM" x="0" y="10"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString parentKey="Header" alpha="0" inherits="QuestFont_Outline_Huge" text="REWARDS">
<Anchors>
<Anchor point="TOP" x="0" y="2"/>
</Anchors>
</FontString>
<Texture parentKey="HeaderGlow" hidden="false" alpha="0" alphaMode="ADD" atlas="OBJFX_LineGlow" useAtlasSize="true">
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.HeaderTop" x="-25" y="0"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame inherits="KT_BonusObjectiveTrackerRewardTemplate">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.RewardsTop" relativePoint="BOTTOMLEFT" x="25" y="0"/>
</Anchors>
</Frame>
</Frames>
<Animations>
<AnimationGroup parentKey="Anim" setToFinalAlpha="true">
<Scale childKey="RewardsTop" duration="0.25" order="1" fromScaleX="0.25" fromScaleY="1" toScaleX="1" toScaleY="1">
<Origin point="RIGHT"/>
</Scale>
<Alpha childKey="RewardsTop" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
<Alpha childKey="RewardsTop" startDelay="2" duration="1" order="2" fromAlpha="1" toAlpha="0"/>
<Alpha childKey="Header" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
<Alpha childKey="Header" startDelay="2" duration="1" order="2" fromAlpha="1" toAlpha="0"/>
<Scale childKey="HeaderTop" duration="0.25" order="1" fromScaleX="0.25" fromScaleY="1.2" toScaleX="1.2" toScaleY="1.2"/>
<Alpha childKey="HeaderTop" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
<Translation childKey="HeaderTop" duration="0.25" order="1" offsetX="-30" offsetY="0"/>
<Alpha childKey="HeaderTop" startDelay="2" duration="1" order="2" fromAlpha="1" toAlpha="0"/>
<Scale childKey="HeaderGlow" startDelay="0.05" duration="0.5" order="1" fromScaleX="1" fromScaleY="1.2" toScaleX="1.2" toScaleY="1.2"/>
<Alpha childKey="HeaderGlow" startDelay="0.05" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
<Alpha childKey="HeaderGlow" startDelay="0.3" duration="0.5" order="1" fromAlpha="1" toAlpha="0"/>
<Translation childKey="HeaderGlow" startDelay="0.05" duration="0.5" order="1" offsetX="-70" offsetY="0"/>
<Alpha childKey="RewardsBottom" startDelay="0.5" duration="0.25" order="1" fromAlpha="0" toAlpha="1"/>
<Translation parentKey="RewardsBottomAnim" childKey="RewardsBottom" startDelay="0.5" duration="0.35" order="1" offsetX="0" offsetY="-83"/>
<Alpha childKey="RewardsBottom" startDelay="2" duration="1" order="2" fromAlpha="1" toAlpha="0"/>
<Scale parentKey="RewardsShadowAnim" childKey="RewardsShadow" startDelay="0.5" duration="0.35" order="1" fromScaleX="0.8" fromScaleY="0.2" toScaleX="0.8" toScaleY="3">
<Origin point="TOP"/>
</Scale>
<Alpha childKey="RewardsShadow" startDelay="0.5" duration="0.35" order="1" fromAlpha="0" toAlpha="1"/>
<Alpha childKey="RewardsShadow" startDelay="2" duration="1" order="2" fromAlpha="1" toAlpha="0"/>
<Scripts>
<OnFinished function="KT_ScenarioObjectiveTracker_OnAnimateRewardDone"/>
</Scripts>
</AnimationGroup>
</Animations>
</Frame>
<Frame name="KT_ScenarioTimerFrame" hidden="true">
<Scripts>
<OnUpdate function="KT_ScenarioTimer_OnUpdate"/>
</Scripts>
</Frame>
</Ui>