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local mod = DBM:NewMod(2590, "DBM-Party-WarWithin", 4, 1269)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20240825075851")
mod:SetCreatureID(213217, 213216)--Brokk, Dorlita
mod:SetEncounterID(2888)
mod:SetBossHPInfoToHighest()
mod:SetHotfixNoticeRev(20240717000000)
mod:SetMinSyncRevision(20240717000000)
--mod.respawnTime = 29
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 445541 430097 428202 428711",
"SPELL_CAST_SUCCESS 428508 428535 428120",
"SPELL_AURA_APPLIED 439577",
"SPELL_AURA_REMOVED 445541",
"SPELL_PERIODIC_DAMAGE 429999",
"SPELL_PERIODIC_MISSED 429999",
"UNIT_DIED"
-- "UNIT_SPELLCAST_SUCCEEDED boss1"
)
--TODO, watch for more tuning. timers already changed once in first weekend dungeon was up. It's also prone to spell queing issues exagerbated by interrupt timing
--[[
(ability.id = 445541 or ability.id = 430097 or ability.id = 428202 or ability.id = 428711) and type = "begincast"
or (ability.id = 428508 or ability.id = 428535 or ability.id = 428120) and type = "cast"
or ability.id = 439577 or (target.id = 213217 or target.id = 213216) and type = "death"
or stoppedAbility.id = 430097
or type = "dungeonencounterstart" or type = "dungeonencounterend"
--]]
--General
local warnSilencedSpeaker = mod:NewTargetNoFilterAnnounce(439577, 4)
local specWarnGTFO = mod:NewSpecialWarningGTFO(429999, nil, nil, nil, 1, 8)
--Speaker Brokk
mod:AddTimerLine(DBM:EJ_GetSectionInfo(28459))
local warnVentilationOver = mod:NewEndAnnounce(445541, 1)
local specWarnExhaustVents = mod:NewSpecialWarningDodgeCount(445541, nil, nil, nil, 2, 2)
local specWarnMoltenMetal = mod:NewSpecialWarningInterruptCount(430097, "HasInterrupt", nil, nil, 1, 2)
local specWarnScrapSong = mod:NewSpecialWarningDodgeCount(428202, nil, nil, nil, 2, 2)
--local yellSomeAbility = mod:NewYell(372107)
--Pretty much all of his timers can be delayed by up to 6 seconds by spell lockouts from interrupts
local timerExhaustVentsCD = mod:NewCDCountTimer(15.7, 445541, nil, nil, nil, 3)
local timerExhaustVents = mod:NewBuffActiveTimer(9, 445541, nil, nil, nil, 5)
local timerMoltenMetalCD = mod:NewCDCountTimer(8.5, 430097, nil, "HasInterrupt", nil, 4, nil, DBM_COMMON_L.INTERRUPT_ICON)
local timerScrapSongCD = mod:NewCDCountTimer(49.7, 428202, nil, nil, nil, 3)
--Speaker Dorlita
mod:AddTimerLine(DBM:EJ_GetSectionInfo(28461))
local warnBlazingCrescendo = mod:NewPreWarnAnnounce(428508, 7, 4)
local specWarnBlazingCrescendo = mod:NewSpecialWarningRunCount(428508, nil, nil, nil, 4, 2)
local specWarnIgneousHammer = mod:NewSpecialWarningDefensive(428711, nil, nil, nil, 1, 2)
local specWarnLavaCannon = mod:NewSpecialWarningDodgeCount(428120, nil, nil, nil, 2, 2)
local timerBlazingCrescendoCD = mod:NewCDCountTimer(52.2, 428508, nil, nil, nil, 2)
local timerBlazingCrescendo = mod:NewCastTimer(7, 428508, nil, nil, nil, 2, nil, DBM_COMMON_L.HEALER_ICON..DBM_COMMON_L.DEADLY_ICON)
local timerIgneousHammerCD = mod:NewCDCountTimer(12.1, 428711, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON)
local timerLavaCannonCD = mod:NewCDCountTimer(16.9, 428120, nil, nil, nil, 3)
--Brokk
mod.vb.ventilationCount = 0
mod.vb.moltenMetalCount = 0
mod.vb.cubeCount = 0
--Dorlita
mod.vb.deconstructCount = 0
mod.vb.hammerCount = 0
mod.vb.orbCount = 0
--Lava Cannon triggers 3.5 second ICD on all of Dorlita's other abilities
--Igneous Hammer 2 second ICD on all of Dorlita's other abilities
--Blazing Crescendo may trigger 13 second ICD on all of Dorlita's other abilities
local function updateDorlitaTimers(self, ICD)
if timerIgneousHammerCD:GetRemaining(self.vb.hammerCount+1) < ICD then
local elapsed, total = timerIgneousHammerCD:GetTime(self.vb.hammerCount+1)
local extend = ICD - (total-elapsed)
DBM:Debug("timerIgneousHammerCD extended by: "..extend, 2)
timerIgneousHammerCD:Update(elapsed, total+extend, self.vb.hammerCount+1)
end
if timerLavaCannonCD:GetRemaining(self.vb.orbCount+1) < ICD then
local elapsed, total = timerLavaCannonCD:GetTime(self.vb.orbCount+1)
local extend = ICD - (total-elapsed)
DBM:Debug("timerLavaCannonCD extended by: "..extend, 2)
timerLavaCannonCD:Update(elapsed, total+extend, self.vb.orbCount+1)
end
if timerBlazingCrescendoCD:GetRemaining(self.vb.deconstructCount+1) < ICD then
local elapsed, total = timerBlazingCrescendoCD:GetTime(self.vb.deconstructCount+1)
local extend = ICD - (total-elapsed)
DBM:Debug("timerBlazingCrescendoCD extended by: "..extend, 2)
timerBlazingCrescendoCD:Update(elapsed, total+extend, self.vb.deconstructCount+1)
end
end
--Scrap Song Triggers 7.3 ICD on all of Brokk's other abilities
--Exhaust Vents Triggers 9 second ICD on all of Brokk's other abilities
local function updateBrokkTimers(self, ICD)
if timerScrapSongCD:GetRemaining(self.vb.cubeCount+1) < ICD then
local elapsed, total = timerScrapSongCD:GetTime(self.vb.cubeCount+1)
local extend = ICD - (total-elapsed)
DBM:Debug("timerScrapSongCD extended by: "..extend, 2)
timerScrapSongCD:Update(elapsed, total+extend, self.vb.cubeCount+1)
end
if timerMoltenMetalCD:GetRemaining(self.vb.moltenMetalCount+1) < ICD then
local elapsed, total = timerMoltenMetalCD:GetTime(self.vb.moltenMetalCount+1)
local extend = ICD - (total-elapsed)
DBM:Debug("timerMoltenMetalCD extended by: "..extend, 2)
timerMoltenMetalCD:Update(elapsed, total+extend, self.vb.moltenMetalCount+1)
end
end
function mod:OnCombatStart(delay)
self.vb.ventilationCount = 0
self.vb.moltenMetalCount = 0
self.vb.cubeCount = 0
self.vb.deconstructCount = 0
self.vb.hammerCount = 0
self.vb.orbCount = 0
if self:IsMythic() then
timerMoltenMetalCD:Start(4-delay, 1)--4-5.2
timerScrapSongCD:Start(18.2-delay, 1)
timerExhaustVentsCD:Start(35-delay, 1)--35-41 based on spell lockouts from interrupts
--
timerIgneousHammerCD:Start(6-delay, 1)
timerLavaCannonCD:Start(12.1-delay, 1)
timerBlazingCrescendoCD:Start(45, 1)--45-53 based on spell lockouts from interrupts
else
timerMoltenMetalCD:Start(3.5-delay, 1)--3.5-5.2
timerExhaustVentsCD:Start(8.3-delay, 1)--At least on follower, don't know about heroic or normal yet
timerScrapSongCD:Start(18.2-delay, 1)
--
timerIgneousHammerCD:Start(9.1-delay, 1)
timerLavaCannonCD:Start(13.2-delay, 1)
timerBlazingCrescendoCD:Start(45.2, 1)
end
DBM:AddMsg("This boss has signficant spell queuing issues, especially when interrupting Brokk. This mod may take time to perfect, if that's even possible.")
end
--function mod:OnCombatEnd()
--end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 445541 then
self.vb.ventilationCount = self.vb.ventilationCount + 1
specWarnExhaustVents:Show(self.vb.ventilationCount)
specWarnExhaustVents:Play("watchstep")
--This seems to actually have a higher Cd when it's not interfered with, it just gets interferred with a lot
timerExhaustVentsCD:Start(34, self.vb.ventilationCount+1)
timerExhaustVents:Start()--3 + 6
updateBrokkTimers(self, 9)--Can't cast anything else while channeling this
elseif spellId == 430097 then
if self.vb.moltenMetalCount == 2 then self.vb.moltenMetalCount = 0 end
self.vb.moltenMetalCount = self.vb.moltenMetalCount + 1
local kickCount = self.vb.moltenMetalCount
specWarnMoltenMetal:Show(args.sourceName, kickCount)
timerMoltenMetalCD:Start(nil, self.vb.moltenMetalCount+1)
if kickCount == 1 then
specWarnMoltenMetal:Play("kick1r")
elseif kickCount == 2 then
specWarnMoltenMetal:Play("kick2r")
end
elseif spellId == 428202 then
self.vb.cubeCount = self.vb.cubeCount + 1
specWarnScrapSong:Show(self.vb.cubeCount)
specWarnScrapSong:Play("runtoedge")--Or shockwave?
timerScrapSongCD:Start(nil, self.vb.cubeCount+1)
--These timers extend if remaining Cd under these values otherwise roll over
if timerMoltenMetalCD:GetRemaining(self.vb.moltenMetalCount+1) < 7.2 then
local elapsed, total = timerMoltenMetalCD:GetTime(self.vb.moltenMetalCount+1)
local extend = 7.2 - (total-elapsed)
DBM:Debug("timerMoltenMetalCD extended by: "..extend, 2)
timerMoltenMetalCD:Update(elapsed, total+extend, self.vb.moltenMetalCount+1)
end
--if timerExhaustVentsCD:GetRemaining(self.vb.ventilationCount+1) < 17 then
-- local elapsed, total = timerExhaustVentsCD:GetTime(self.vb.ventilationCount+1)
-- local extend = 17 - (total-elapsed)
-- DBM:Debug("timerExhaustVentsCD extended by: "..extend, 2)
-- timerExhaustVentsCD:Update(elapsed, total+extend, self.vb.ventilationCount+1)
--end
--updateBrokkTimers(self, 7.2)
elseif spellId == 428711 then
self.vb.hammerCount = self.vb.hammerCount + 1
if self:IsTanking("player", nil, nil, true, args.sourceGUID) then
specWarnIgneousHammer:Show()
specWarnIgneousHammer:Play("defensive")
end
timerIgneousHammerCD:Start(nil, self.vb.hammerCount+1)
updateDorlitaTimers(self, 2)
end
end
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 428508 then
self.vb.deconstructCount = self.vb.deconstructCount + 1
warnBlazingCrescendo:Show()
--timerBlazingCrescendoCD:Start(nil, self.vb.deconstructCount+1)--Maybe move this somewhere else
timerBlazingCrescendo:Start(nil, self.vb.deconstructCount)--1 + 6
--These timers extend if remaining Cd under these values otherwise roll over
--This may still be wrong, it just needs monitoring
if timerIgneousHammerCD:GetRemaining(self.vb.hammerCount+1) < 13 then
local elapsed, total = timerIgneousHammerCD:GetTime(self.vb.hammerCount+1)
local extend = 13 - (total-elapsed)
DBM:Debug("timerIgneousHammerCD extended by: "..extend, 2)
timerIgneousHammerCD:Update(elapsed, total+extend, self.vb.hammerCount+1)
end
if timerLavaCannonCD:GetRemaining(self.vb.orbCount+1) < 19 then
local elapsed, total = timerLavaCannonCD:GetTime(self.vb.orbCount+1)
local extend = 19 - (total-elapsed)
DBM:Debug("timerLavaCannonCD extended by: "..extend, 2)
timerLavaCannonCD:Update(elapsed, total+extend, self.vb.orbCount+1)
end
--BlazingCrescendo seems to delay vents by x seconds, so extend it by 12.1 seconds (give or take)
--if timerExhaustVentsCD:GetRemaining(self.vb.ventilationCount+1) < 12.1 then
-- local elapsed, total = timerExhaustVentsCD:GetTime(self.vb.ventilationCount+1)
-- local extend = 12.1 - (total-elapsed)
-- DBM:Debug("timerExhaustVentsCD extended by: "..extend, 2)
-- timerExhaustVentsCD:Update(elapsed, total+extend, self.vb.ventilationCount+1)
--end
--Think this one just restarts now regardless if time > or <
timerExhaustVentsCD:Stop()
timerExhaustVentsCD:Start(12.1, self.vb.ventilationCount+1)
-- updateDorlitaTimers(self, 13)
elseif spellId == 428535 then
specWarnBlazingCrescendo:Show(self.vb.deconstructCount)
specWarnBlazingCrescendo:Play("justrun")
elseif spellId == 428120 then
self.vb.orbCount = self.vb.orbCount + 1
specWarnLavaCannon:Show(self.vb.orbCount)
specWarnLavaCannon:Play("watchorb")
timerLavaCannonCD:Start(nil, self.vb.orbCount+1)
updateDorlitaTimers(self, 3.5)
end
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 439577 then
warnSilencedSpeaker:Show(args.destName)
end
end
--mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
function mod:SPELL_AURA_REMOVED(args)
local spellId = args.spellId
if spellId == 445541 then
warnVentilationOver:Show()
timerExhaustVents:Stop()
end
end
function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
if spellId == 429999 and destGUID == UnitGUID("player") and self:AntiSpam(3, 2) then
specWarnGTFO:Show(spellName)
specWarnGTFO:Play("watchfeet")
end
end
mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
function mod:UNIT_DIED(args)
local cid = self:GetCIDFromGUID(args.destGUID)
if cid == 213217 then--Brokk
timerExhaustVentsCD:Stop()
timerMoltenMetalCD:Stop()
timerScrapSongCD:Stop()
timerBlazingCrescendoCD:Stop()
elseif cid == 213216 then--Dorlita
timerScrapSongCD:Stop()
timerBlazingCrescendoCD:Stop()
timerIgneousHammerCD:Stop()
timerLavaCannonCD:Stop()
timerBlazingCrescendo:Stop()
end
end
--[[
function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
if spellId == 74859 then
end
end
--]]