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164 lines
5.7 KiB
164 lines
5.7 KiB
local mod = DBM:NewMod(2582, "DBM-Party-WarWithin", 4, 1269)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20240824045847")
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mod:SetCreatureID(213119)
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mod:SetEncounterID(2883)
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mod:SetHotfixNoticeRev(20240428000000)
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--mod:SetMinSyncRevision(20211203000000)
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--mod.respawnTime = 29
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mod.sendMainBossGUID = true
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mod:RegisterCombat("combat")
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 427461 427852 427869",
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-- "SPELL_CAST_SUCCESS",
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"SPELL_AURA_APPLIED",
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"SPELL_AURA_REMOVED"
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-- "SPELL_PERIODIC_DAMAGE",
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-- "SPELL_PERIODIC_MISSED"
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-- "UNIT_SPELLCAST_SUCCEEDED boss1"
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)
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--TODO: Void rift not logged in combat log what so ever, can't fix without transcriptor
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--TODO: Target scan unbridled Void?
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--[[
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(ability.id = 427461 or ability.id = 427852 or ability.id = 427869) and type = "begincast"
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or type = "dungeonencounterstart" or type = "dungeonencounterend"
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or (source.type = "NPC" and source.firstSeen = timestamp) or (target.type = "NPC" and target.firstSeen = timestamp)
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--]]
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local warnVoidCorruption = mod:NewFadesAnnounce(427329, 1)
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local specWarnVoidCorruption = mod:NewSpecialWarningMoveTo(427329, nil, nil, nil, 1, 15)
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local specWarnEntropicReckoning = mod:NewSpecialWarningMoveAwayCount(427852, nil, nil, nil, 1, 15)
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local specWarnUnbridledVoid = mod:NewSpecialWarningDodgeCount(427869, nil, nil, nil, 1, 15)
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--local yellSomeAbility = mod:NewYell(372107)
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--local specWarnGTFO = mod:NewSpecialWarningGTFO(372820, nil, nil, nil, 1, 8)
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local timerVoidCorruptionCD = mod:NewCDCountTimer(29.1, 427329, nil, nil, nil, 3)--Medium priority, some delays
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local timerEntropicReckoningCD = mod:NewCDCountTimer(16.9, 427852, nil, nil, nil, 3)--Lowest priority, biggest delays
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local timerUnbfridledVoidCD = mod:NewCDCountTimer(20.2, 427869, nil, nil, nil, 3)--Medium priority, some delays
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mod.vb.corruptionCount = 0
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mod.vb.reckoningCount = 0
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mod.vb.unbridledCount = 0
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local voidName = DBM:GetSpellName(427315)
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--Unbridled Void does 4.8 lockout
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--Void Corruption does 2.4 lockout
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--Entropic Reckoning does 4.8 lockout
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local function updateAllTimers(self, ICD)
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DBM:Debug("updateAllTimers running", 3)
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if timerVoidCorruptionCD:GetRemaining(self.vb.corruptionCount+1) < ICD then
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local elapsed, total = timerVoidCorruptionCD:GetTime(self.vb.corruptionCount+1)
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local extend = ICD - (total-elapsed)
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DBM:Debug("timerVoidCorruptionCD extended by: "..extend, 2)
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timerVoidCorruptionCD:Update(elapsed, total+extend, self.vb.corruptionCount+1)
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end
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if timerEntropicReckoningCD:GetRemaining(self.vb.reckoningCount+1) < ICD then
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local elapsed, total = timerEntropicReckoningCD:GetTime(self.vb.reckoningCount+1)
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local extend = ICD - (total-elapsed)
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DBM:Debug("timerEntropicReckoningCD extended by: "..extend, 2)
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timerEntropicReckoningCD:Update(elapsed, total+extend, self.vb.reckoningCount+1)
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end
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if timerUnbfridledVoidCD:GetRemaining(self.vb.unbridledCount+1) < ICD then
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local elapsed, total = timerUnbfridledVoidCD:GetTime(self.vb.unbridledCount+1)
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local extend = ICD - (total-elapsed)
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DBM:Debug("timerUnbfridledVoidCD extended by: "..extend, 2)
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timerUnbfridledVoidCD:Update(elapsed, total+extend, self.vb.unbridledCount+1)
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end
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end
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function mod:OnCombatStart(delay)
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self.vb.corruptionCount = 0
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self.vb.reckoningCount = 0
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self.vb.unbridledCount = 0
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timerUnbfridledVoidCD:Start(7.6-delay, 1)
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timerVoidCorruptionCD:Start(15.5-delay, 1)
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timerEntropicReckoningCD:Start(21.5-delay, 1)
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end
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--function mod:OnCombatEnd()
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--end
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 427461 then
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self.vb.corruptionCount = self.vb.corruptionCount + 1
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timerVoidCorruptionCD:Start(nil, self.vb.corruptionCount+1)
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updateAllTimers(self, 2.4)
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elseif spellId == 427852 then
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self.vb.reckoningCount = self.vb.reckoningCount + 1
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specWarnEntropicReckoning:Show(self.vb.reckoningCount)
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specWarnEntropicReckoning:Play("scatter")
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--TODO, maybe remove this hardcoded rule and let updateAllTimers handle it?
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if self.vb.reckoningCount == 3 then--4th cast always gets spell queued behind umbridled and corruption
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timerEntropicReckoningCD:Start(20.6, self.vb.reckoningCount+1)
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else
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timerEntropicReckoningCD:Start(16.9, self.vb.reckoningCount+1)
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end
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updateAllTimers(self, 4.8)
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elseif spellId == 427869 then
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self.vb.unbridledCount = self.vb.unbridledCount + 1
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specWarnUnbridledVoid:Show(self.vb.unbridledCount)
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specWarnUnbridledVoid:Play("shockwave")
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timerUnbfridledVoidCD:Start(nil, self.vb.unbridledCount+1)
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updateAllTimers(self, 4.8)
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end
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end
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--[[
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function mod:SPELL_CAST_SUCCESS(args)
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local spellId = args.spellId
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if spellId == 372858 then
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end
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end
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--]]
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 427329 then
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if args:IsPlayer() then
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specWarnVoidCorruption:Show(voidName)
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specWarnVoidCorruption:Play("movetopool")--Maybe change sound later, depends on if void looks like a "pool"
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end
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end
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end
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--mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
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function mod:SPELL_AURA_REMOVED(args)
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local spellId = args.spellId
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if spellId == 427329 and args:IsPlayer() then
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warnVoidCorruption:Show()
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end
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end
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--[[
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function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
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if spellId == 372820 and destGUID == UnitGUID("player") and self:AntiSpam(3, 2) then
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specWarnGTFO:Show(spellName)
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specWarnGTFO:Play("watchfeet")
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end
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end
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mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
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--]]
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--[[
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function mod:UNIT_DIED(args)
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local cid = self:GetCIDFromGUID(args.destGUID)
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if cid == 193435 then
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end
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end
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--]]
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--[[
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function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
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if spellId == 74859 then
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end
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end
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--]]
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