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870 B

local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE)
local SUF = SLE.UnitFrames
function SUF:Construct_RaidPetFrames()
-- print('Construct_RaidPetFrames: ', frame:GetName())
-- self.SL_DeathIndicator = SUF:Construct_DeathIndicator(self)
end
function SUF:Update_RaidPetFrames(frame)
-- print('Update_RaidPetFrames: ', frame:GetName())
if not frame then return end
-- local enableState = E.private.sle.module.shadows.enable and E.db.unitframe.units[frame.unitframeType].enable
-- local db = E.db.sle.shadows.unitframes[frame.unitframeType]
-- frame.SLLEGACY_ENHSHADOW = enableState and db.legacy or false
-- frame.SLHEALTH_ENHSHADOW = enableState and db.health or false
-- frame.SLPOWER_ENHSHADOW = enableState and db.power or false
-- SUF:Configure_Health(frame)
-- SUF:Configure_Power(frame)
-- SUF:Configure_DeathIndicator(frame)
end