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28 lines
963 B
28 lines
963 B
local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE)
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local SUF = SLE.UnitFrames
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function SUF:Construct_TankFrames()
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-- print('Construct_TankFrames: ', self:GetName())
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self.SL_DeathIndicator = SUF:Construct_DeathIndicator(self)
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self.SL_OfflineIndicator = SUF:Construct_OfflineIndicator(self)
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end
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function SUF:Update_TankFrames(frame)
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-- print('Update_TankFrames: ', frame:GetName())
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if not frame then return end
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-- local enableState = E.private.sle.module.shadows.enable and E.db.unitframe.units.tank.enable
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-- local db = E.db.sle.shadows.unitframes.tank
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-- frame.SLLEGACY_ENHSHADOW = enableState and db.legacy or false
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-- frame.SLHEALTH_ENHSHADOW = enableState and db.health or false
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-- frame.SLPOWER_ENHSHADOW = enableState and db.power or false
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-- SUF:Configure_Health(frame)
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-- SUF:Configure_Power(frame)
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if not frame.isChild then
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SUF:Configure_DeathIndicator(frame)
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SUF:Configure_OfflineIndicator(frame)
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end
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end
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