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<Ui xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
<Script file="SharedWidgets.lua"/>
<Frame name="PlumberBarPulseTemplate" virtual="true">
<!--Derivative of Blizzard FullResourcePulseFrame-->
<Size x="16" y="32"/>
<Layers>
<Layer level="OVERLAY">
<Texture parentKey="Spike" alpha="0" alphaMode="ADD" file="Interface\AddOns\Plumber\Art\Frame\ProgressBar-Pulse" hidden="false">
<TexCoords left="0.5" right="0.75" top="0" bottom="1"/>
<Size x="16" y="32"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
</Texture>
<Texture parentKey="Glow" alpha="0" alphaMode="ADD" file="Interface\AddOns\Plumber\Art\Frame\ProgressBar-Pulse">
<TexCoords left="0" right="0.25" top="0" bottom="1"/>
<Size x="16" y="32"/>
<Anchors>
<Anchor point="RIGHT" relativeKey="$parent" relativePoint="RIGHT" x="1" y="0"/>
</Anchors>
</Texture>
<MaskTexture file="Interface\AddOns\Plumber\Art\BasicShape\Mask-Full" hWrapMode="CLAMPTOBLACKADDITIVE" vWrapMode="CLAMPTOBLACKADDITIVE">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="RIGHT" relativeKey="$parent" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
<MaskedTextures>
<MaskedTexture childKey="Glow"/>
</MaskedTextures>
</MaskTexture>
</Layer>
</Layers>
<Animations>
<AnimationGroup parentKey="AnimPulse" setToFinalAlpha="true">
<Alpha childKey="Spike" order="1" fromAlpha="0" toAlpha="0" duration="0.15"/>
<Alpha childKey="Spike" startDelay="0.15" smoothing="IN" duration="0.1" order="1" fromAlpha="0" toAlpha="0.5"/>
<Scale childKey="Spike" startDelay="0.15" smoothing="NONE" duration="0.1" order="1" fromScaleX="0.25" fromScaleY="1" toScaleX="1.4" toScaleY="1">
<Origin point="LEFT"/>
</Scale>
<Scale childKey="Spike" startDelay="0.25" smoothing="IN" duration="0.2" order="1" fromScaleX="1" fromScaleY="1" toScaleX="0.5" toScaleY="1">
<Origin point="LEFT"/>
</Scale>
<Alpha childKey="Spike" startDelay="0.25" duration="0.25" order="1" fromAlpha="0.5" toAlpha="0"/>
<Alpha childKey="Glow" duration="0.1" order="1" fromAlpha="0" toAlpha="0.8"/>
<Translation childKey="Glow" duration="0.25" order="1" offsetX="8" offsetY="0" smoothing="OUT"/>
<Alpha childKey="Glow" startDelay="0.35" duration="0.15" order="1" fromAlpha="1" toAlpha="0"/>
</AnimationGroup>
</Animations>
</Frame>
<Cooldown name="PlumberGenericCooldownTemplate" hideCountdownNumbers="true" reverse="true" hidden="true" virtual="true">
<Size x="32" y="32"/>
<Layers>
<Layer level="BACKGROUND">
<!--Texture setAllPoints="true">
<Color r="1" a="0.5"/>
</Texture-->
<Texture parentKey="Background" file="Interface\AddOns\Plumber\Art\Button\GenericCooldown-Background">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<SwipeTexture file="Interface\AddOns\Plumber\Art\Button\GenericCooldown-Swipe-Blue"/>
<EdgeTexture file="Interface\AddOns\Plumber\Art\Button\GenericCooldown-Edge"/>
<KeyValues>
<KeyValue key="noCooldownCount" value="true" type="boolean"/> <!--OmniCC-->
</KeyValues>
</Cooldown>
<Slider name="PlumberMinimalSliderTemplate" orientation="HORIZONTAL" enableMouse="true" virtual="true">
<Size x="200" y="24"/>
<ThumbTexture parentKey="Thumb">
<Size x="12" y="12"/>
</ThumbTexture>
<Layers>
<Layer level="BORDER">
<Texture parentKey="Left">
<Size x="8" y="16"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent" relativePoint="LEFT" x="0" y="0"/>
</Anchors>
</Texture>
<Texture parentKey="Right">
<Size x="8" y="16"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent" relativePoint="RIGHT" x="0" y="0"/>
</Anchors>
</Texture>
<Texture parentKey="Middle">
<Anchors>
<Anchor point="TOPLEFT" relativeKey="$parent.Left" relativePoint="TOPRIGHT"/>
<Anchor point="BOTTOMRIGHT" relativeKey="$parent.Right" relativePoint="BOTTOMLEFT"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<Texture parentKey="ThumbTexture">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.Thumb" relativePoint="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="HIGHLIGHT">
<Texture parentKey="ThumbHighlight">
<Size x="32" y="32"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.ThumbTexture" relativePoint="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
</Slider>
<Frame name="PlumberMinimalSliderWithControllerTemplate" enableMouse="true" virtual="true">
<Size x="342" y="24"/>
<Frames>
<Slider parentKey="Slider" inherits="PlumberMinimalSliderTemplate">
<Anchors>
<Anchor point="LEFT" relativeKey="$parent" relativePoint="LEFT" x="128"/>
<Anchor point="RIGHT" relativeKey="$parent" relativePoint="RIGHT" x="-60"/>
</Anchors>
</Slider>
<Button parentKey="Back">
<Size x="16" y="24"/>
<Anchors>
<Anchor point="RIGHT" relativeKey="$parent.Slider" relativePoint="LEFT" x="-4"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture parentKey="Texture">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="HIGHLIGHT">
<Texture parentKey="Highlight">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
</Button>
<Button parentKey="Forward">
<Size x="16" y="24"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.Slider" relativePoint="RIGHT" x="4"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<Texture parentKey="Texture">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="HIGHLIGHT">
<Texture parentKey="Highlight">
<Size x="16" y="16"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
</Layers>
</Button>
</Frames>
<Layers>
<Layer level="ARTOWKR">
<FontString parentKey="Label" inherits="GameFontHighlightMedium" justifyH="LEFT" justifyV="MIDDLE">
<Size x="100" y="32"/>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
</FontString>
<FontString parentKey="RightText" inherits="GameFontNormal" hidden="false">
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.Forward" relativePoint="RIGHT" x="6"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Cooldown name="PlumberRadialProgressBarTemplate" reverse="true" hideCountdownNumbers="true" rotation="180" useParentLevel="true" virtual="true">
<Size x="68" y="68"/>
<Layers>
<Layer level="BORDER">
<Texture parentKey="Border" setAllPoints="true"/>
</Layer>
<Layer level="BORDER" textureSubLevel="1">
<Texture parentKey="BorderHighlight" setAllPoints="true" hidden="true" alphaMode="ADD" alpha="0.5"/>
</Layer>
</Layers>
<SwipeTexture file="Interface\PVPFrame\pvpqueue-sidebar-honorbar-fill"/>
<KeyValues>
<KeyValue key="noCooldownCount" value="true" type="boolean"/> <!--OmniCC-->
</KeyValues>
</Cooldown>
<Frame name="PlumberWoWProgressBarTemplate" virtual="true">
<Size x="248" y="64"/>
<Layers>
<!--Layer level="BACKGROUND" textureSubLevel="-1">
<Texture parentKey="DebugArea" setAllPoints="true">
<Color r="1" a="0.5"/>
</Texture>
</Layer-->
<Layer level="BACKGROUND" textureSubLevel="1">
<Texture parentKey="BarBackground" file="Interface\AddOns\Plumber\Art\Delves\ProgressBar-DelveSeason">
<Size x="288" y="96"/>
<TexCoords left="0" right="0.5625" top="0" bottom="0.1875"/>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="2">
<Texture parentKey="BarFill" file="Interface\AddOns\Plumber\Art\Delves\ProgressBar-DelveSeason">
<Size x="288" y="32"/>
<TexCoords left="0" right="0.5625" top="0.1875" bottom="0.25"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent.BarBackground" relativePoint="LEFT" x="0" y="-16"/>
</Anchors>
</Texture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="3">
<Texture parentKey="BarSurface" file="Interface\AddOns\Plumber\Art\Delves\ProgressBar-DelveSeason">
<Size x="48" y="32"/>
<TexCoords left="0.5625" right="0.65625" top="0.1875" bottom="0.25"/>
<Anchors>
<Anchor point="RIGHT" relativeKey="$parent.BarFill" relativePoint="RIGHT" x="8" y="0"/>
</Anchors>
</Texture>
<MaskTexture parentKey="BarSurfaceMask" hWrapMode="CLAMPTOBLACKADDITIVE" vWrapMode="CLAMPTOBLACKADDITIVE">
<Size x="248" y="64"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.BarBackground" relativePoint="CENTER" x="0" y="0"/>
</Anchors>
<MaskedTextures>
<MaskedTexture childKey="BarSurface"/>
</MaskedTextures>
</MaskTexture>
</Layer>
<Layer level="BACKGROUND" textureSubLevel="5">
<Texture parentKey="LevelBackground" file="Interface\AddOns\Plumber\Art\Delves\ProgressBar-DelveSeason" hidden="true">
<Size x="96" y="96"/>
<TexCoords left="0.8125" right="1" top="0" bottom="0.1875"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent" relativePoint="LEFT" x="0" y="0"/>
</Anchors>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString parentKey="Label" inherits="GameFontNormalMed2" justifyH="LEFT" justifyV="BOTTOM" text="Bar Label">
<Color r="1" g="1" b="1"/>
<Shadow>
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
<Color r="0" g="0" b="0"/>
</Shadow>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeKey="$parent.BarBackground" relativePoint="LEFT" x="36" y="8"/>
</Anchors>
</FontString>
<FontString parentKey="LevelText" inherits="SystemFont_Large2" justifyH="CENTER" hidden="true">
<Color r="1" g="1" b="1"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.LevelBackground" relativePoint="CENTER" x="0" y="0"/>
</Anchors>
</FontString>
<Texture parentKey="MaxLevelIcon" file="Interface\AddOns\Plumber\Art\Delves\ProgressBar-DelveSeason" hidden="true">
<Size x="48" y="48"/>
<TexCoords left="0.6875" right="0.78125" top="0.09375" bottom="0.1875"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.LevelBackground" relativePoint="CENTER" x="0" y="0"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Frames>
<Frame parentKey="MouseoverFrame" hidden="true">
<Layers>
<Layer level="OVERLAY">
<FontString parentKey="ValueText" inherits="SystemFont_Outline_Small" justifyH="CENTER" justifyV="MIDDLE">
<Color r="1" g="1" b="1"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.$parent.BarBackground" relativePoint="CENTER" x="0" y="-8"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame parentKey="MouseoverArea">
<Size x="248" y="32"/>
<Anchors>
<Anchor point="CENTER" relativeKey="$parent.BarBackground" relativePoint="CENTER" x="0" y="0"/>
</Anchors>
</Frame>
<Frame parentKey="DeltaValueFrame" hidden="true">
<Size x="64" y="20"/>
<Layers>
<Layer level="OVERLAY">
<Texture parentKey="UpArrow" file="Interface\AddOns\Plumber\Art\Delves\ProgressBar-DelveSeason" snapToPixelGrid="false">
<Size x="24" y="24"/>
<TexCoords left="0.6875" right="0.75" top="0" bottom="0.0625"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent" relativePoint="LEFT" x="0" y="-2"/>
</Anchors>
</Texture>
<FontString parentKey="Value" inherits="SystemFont_Shadow_Large_Outline" justifyH="LEFT" text="0">
<Color r="1" g="1" b="1"/>
<Anchors>
<Anchor point="LEFT" relativeKey="$parent" relativePoint="LEFT" x="20" y="0"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Animations>
<AnimationGroup parentKey="AnimText" setToFinalAlpha="true">
<Alpha childKey="UpArrow" order="1" fromAlpha="0" toAlpha="0" duration="0"/>
<Translation childKey="UpArrow" order="1" duration="0" offsetX="-2" offsetY="-28"/>
<Alpha childKey="Value" order="1" fromAlpha="0" toAlpha="0" duration="0"/>
<Translation childKey="Value" order="1" duration="0" offsetX="0" offsetY="-14"/>
<Alpha childKey="UpArrow" order="2" fromAlpha="0" toAlpha="1" duration="0.15"/>
<Translation childKey="UpArrow" order="2" duration="0.25" offsetX="2" offsetY="16" smoothing="OUT"/>
<Alpha childKey="Value" order="2" fromAlpha="0" toAlpha="1" duration="0.15"/>
<Translation childKey="Value" order="2" duration="0.25" offsetX="0" offsetY="4"/>
<Alpha childKey="UpArrow" order="3" fromAlpha="1" toAlpha="0" duration="0.5" startDelay="1.25"/>
<Translation childKey="UpArrow" order="3" duration="2" offsetX="0" offsetY="16"/>
<Alpha childKey="Value" order="3" fromAlpha="1" toAlpha="0" duration="0.5" startDelay="1.25"/>
<Translation childKey="Value" order="3" duration="2" offsetX="0" offsetY="16"/>
<Scripts>
<OnFinished>
self:GetParent():Hide();
</OnFinished>
<OnStop>
self:GetParent():Hide();
</OnStop>
</Scripts>
</AnimationGroup>
</Animations>
</Frame>
</Frames>
</Frame>
</Ui>