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local _detalhes = _G._detalhes
local Loc = LibStub("AceLocale-3.0"):GetLocale ( "Details" )
local _
local addonName, Details222 = ...
local CreateFrame = CreateFrame
local pairs = pairs
local UIParent = UIParent
local UnitGUID = UnitGUID
local tonumber= tonumber
local LoggingCombat = LoggingCombat
SLASH_PLAYEDCLASS1 = "/playedclass"
function SlashCmdList.PLAYEDCLASS(msg, editbox)
print(Details.GetPlayTimeOnClassString())
end
SLASH_DUMPTABLE1 = "/dumpt"
function SlashCmdList.DUMPTABLE(msg, editbox)
local result = "return function() return " .. msg .. " end"
local extractValue = loadstring(result)
return dumpt(extractValue()())
end
SLASH_DETAILS1, SLASH_DETAILS2, SLASH_DETAILS3 = "/details", "/dt", "/de"
function SlashCmdList.DETAILS (msg, editbox)
local command, rest = msg:match("^(%S*)%s*(.-)$")
command = string.lower(command)
if (command == Loc ["STRING_SLASH_WIPE"] or command == "wipe") then
elseif (command == "api") then
_detalhes.OpenAPI()
elseif (command == Loc ["STRING_SLASH_NEW"] or command == "new") then
_detalhes:CriarInstancia(nil, true)
elseif (command == Loc ["STRING_SLASH_HISTORY"] or command == "history" or command == "score" or command == "rank" or command == "ranking" or command == "statistics" or command == "stats") then
_detalhes:OpenRaidHistoryWindow()
elseif (command == Loc ["STRING_SLASH_TOGGLE"] or command == "toggle") then
local instance = rest:match ("^(%S*)%s*(.-)$")
instance = tonumber(instance)
if (instance) then
_detalhes:ToggleWindow (instance)
else
_detalhes:ToggleWindows()
end
elseif (command == Loc ["STRING_SLASH_HIDE"] or command == Loc ["STRING_SLASH_HIDE_ALIAS1"] or command == "hide") then
local instance = rest:match ("^(%S*)%s*(.-)$")
instance = tonumber(instance)
if (instance) then
local this_instance = _detalhes:GetInstance(instance)
if (not this_instance) then
return _detalhes:Msg(Loc ["STRING_WINDOW_NOTFOUND"])
end
if (this_instance:IsEnabled() and this_instance.baseframe) then
this_instance:ShutDown()
end
else
_detalhes:ShutDownAllInstances()
end
elseif (command == "classtime" or command == "playedclass") then
Details.played_class_time = not Details.played_class_time
Details:Msg("played class:", Details.played_class_time and "enabled" or "disabled")
elseif (command == "stopperfcheck") then
Details.check_stuttering = not Details.check_stuttering
Details:Msg("stuttering/freeze checker:", Details.check_stuttering and "enabled" or "disabled")
if (Details.check_stuttering) then
_G["UpdateAddOnMemoryUsage"] = Details.UpdateAddOnMemoryUsage_Custom
else
_G["UpdateAddOnMemoryUsage"] = Details.UpdateAddOnMemoryUsage_Original
end
elseif (command == "perf") then
local performanceData = Details.performanceData
local framesLost = ceil(performanceData.deltaTime / 60)
local callStack = performanceData.callStack
local returnTable = {}
returnTable[#returnTable+1] = "Stuttering Information:"
returnTable[#returnTable+1] = "An addon feature, script is using: " .. performanceData.culpritFunc .. ""
returnTable[#returnTable+1] = ""
returnTable[#returnTable+1] = "Description: " .. performanceData.culpritDesc
returnTable[#returnTable+1] = ""
returnTable[#returnTable+1] = "You may first: disable the addon feature that uses the functionality."
returnTable[#returnTable+1] = "Second: disable a script which are using the function call: " .. performanceData.culpritFunc .. "."
returnTable[#returnTable+1] = ""
returnTable[#returnTable+1] = "Callstack for Debug:"
local callStackTable = DetailsFramework:SplitTextInLines(callStack)
for i = 1, #callStackTable do
returnTable[#returnTable+1] = callStackTable[i]
end
dumpt(returnTable)
elseif (command == "mergepetspells") then
Details.merge_pet_abilities = not Details.merge_pet_abilities
Details:Msg("Merging pet spells:", Details.merge_pet_abilities or "false")
elseif (command == "softhide") then
for instanceID, instance in _detalhes:ListInstances() do
if (instance:IsEnabled()) then
if (instance.hide_in_combat_type > 1) then
instance:SetWindowAlphaForCombat(true)
end
end
end
elseif (command == "softshow") then
for instanceID, instance in _detalhes:ListInstances() do
if (instance:IsEnabled()) then
if (instance.hide_in_combat_type > 1) then
instance:SetWindowAlphaForCombat(false)
end
end
end
elseif (command == "softtoggle") then
for instanceID, instance in _detalhes:ListInstances() do
if (instance:IsEnabled()) then
if (instance.hide_in_combat_type > 1) then
if (instance.baseframe:GetAlpha() > 0.1) then
--show
instance:SetWindowAlphaForCombat(true)
else
--hide
instance:SetWindowAlphaForCombat(false)
end
end
end
end
elseif (command == Loc ["STRING_SLASH_SHOW"] or command == Loc ["STRING_SLASH_SHOW_ALIAS1"] or command == "show") then
_detalhes.LastShowCommand = GetTime()
local instance = rest:match ("^(%S*)%s*(.-)$")
instance = tonumber(instance)
if (instance) then
local this_instance = _detalhes:GetInstance(instance)
if (not this_instance) then
return _detalhes:Msg(Loc ["STRING_WINDOW_NOTFOUND"])
end
if (not this_instance:IsEnabled() and this_instance.baseframe) then
this_instance:EnableInstance()
end
else
_detalhes:ReabrirTodasInstancias()
end
elseif (command == Loc ["STRING_SLASH_WIPECONFIG"] or command == "reinstall") then
_detalhes:WipeConfig()
elseif (command == Loc ["STRING_SLASH_RESET"] or command == Loc ["STRING_SLASH_RESET_ALIAS1"] or command == "reset") then
_detalhes.tabela_historico:resetar()
elseif (command == Loc ["STRING_SLASH_DISABLE"] or command == "disable") then
_detalhes:CaptureSet (false, "damage", true)
_detalhes:CaptureSet (false, "heal", true)
_detalhes:CaptureSet (false, "energy", true)
_detalhes:CaptureSet (false, "miscdata", true)
_detalhes:CaptureSet (false, "aura", true)
_detalhes:CaptureSet (false, "spellcast", true)
print(Loc ["STRING_DETAILS1"] .. Loc ["STRING_SLASH_CAPTUREOFF"])
elseif (command == Loc ["STRING_SLASH_ENABLE"] or command == "enable") then
_detalhes:CaptureSet (true, "damage", true)
_detalhes:CaptureSet (true, "heal", true)
_detalhes:CaptureSet (true, "energy", true)
_detalhes:CaptureSet (true, "miscdata", true)
_detalhes:CaptureSet (true, "aura", true)
_detalhes:CaptureSet (true, "spellcast", true)
print(Loc ["STRING_DETAILS1"] .. Loc ["STRING_SLASH_CAPTUREON"])
elseif (command == Loc ["STRING_SLASH_OPTIONS"] or command == "options" or command == "config") then
if (rest and tonumber(rest)) then
local instanceN = tonumber(rest)
if (instanceN > 0 and instanceN <= #_detalhes.tabela_instancias) then
local instance = _detalhes:GetInstance(instanceN)
_detalhes:OpenOptionsWindow (instance)
end
else
local lower_instance = _detalhes:GetLowerInstanceNumber()
if (not lower_instance) then
local instance = _detalhes:GetInstance(1)
_detalhes.CriarInstancia (_, _, 1)
_detalhes:OpenOptionsWindow (instance)
else
_detalhes:OpenOptionsWindow (_detalhes:GetInstance(lower_instance))
end
end
elseif (command == Loc ["STRING_SLASH_WORLDBOSS"] or command == "worldboss") then
local questIds = {{"Tarlna the Ageless", 81535}, {"Drov the Ruiner ", 87437}, {"Rukhmar", 87493}}
for _, _table in pairs(questIds) do
print(format("%s: \124cff%s\124r", _table [1], IsQuestFlaggedCompleted (_table [2]) and "ff0000"..Loc ["STRING_KILLED"] or "00ff00"..Loc ["STRING_ALIVE"]))
end
elseif (command == Loc ["STRING_SLASH_CHANGES"] or command == Loc ["STRING_SLASH_CHANGES_ALIAS1"] or command == Loc ["STRING_SLASH_CHANGES_ALIAS2"] or command == "news" or command == "updates") then
_detalhes:OpenNewsWindow()
elseif (command == "discord") then
_detalhes:CopyPaste ("https://discord.gg/AGSzAZX")
elseif (command == "exitlog") then
local newT = {}
for _, str in ipairs(_detalhes_global.exit_log) do
newT [#newT+1] = str
end
newT [#newT+1] = ""
for _, str in ipairs(_detalhes_global.exit_errors) do
newT [#newT+1] = str
end
Details:Dump(newT)
elseif (command == "debugwindow") then
local window1 = Details:GetWindow(1)
if (window1) then
local state = {
ParentName = window1.baseframe:GetParent():GetName(),
Alpha = window1.baseframe:GetAlpha(),
IsShown = window1.baseframe:IsShown(),
IsOpen = window1:IsEnabled() and true or false,
NumPoints = window1.baseframe:GetNumPoints(),
}
for i = 1, window1.baseframe:GetNumPoints() do
state ["Point" .. i] = {window1.baseframe:GetPoint(i)}
end
local parent = window1.baseframe:GetParent()
state ["ParentInfo"] = {
Alpha = parent:GetAlpha(),
IsShown = parent:IsShown(),
NumPoints = parent:GetNumPoints(),
}
Details:Dump (state)
else
Details:Msg("Window 1 not found.")
end
elseif (command == "bosstimers" or command == "bosstimer" or command == "timer" or command == "timers") then
Details.OpenForge()
DetailsForgePanel.SelectModule (_, _, 4)
elseif (command == "spells") then
Details.OpenForge()
DetailsForgePanel.SelectModule (_, _, 1)
elseif (msg == "WA" or msg == "wa" or msg == "Wa" or msg == "wA") then
_G.DetailsPluginContainerWindow.OpenPlugin(_G.DetailsAuraPanel)
_G.DetailsAuraPanel.RefreshWindow()
elseif (command == "feedback") then
_detalhes.OpenFeedbackWindow()
elseif (command == "profile") then
if (rest and rest ~= "") then
local profile = _detalhes:GetProfile (rest)
if (not profile) then
return _detalhes:Msg("Profile Not Found.")
end
if (not _detalhes:ApplyProfile (rest)) then
return
end
_detalhes:Msg(Loc ["STRING_OPTIONS_PROFILE_LOADED"], rest)
if (_G.DetailsOptionsWindow and _G.DetailsOptionsWindow:IsShown()) then
_G.DetailsOptionsWindow:Hide()
GameCooltip:Close()
end
else
_detalhes:Msg("/details profile <profile name>")
end
-------- debug ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
elseif (msg == "exitlog") then
local exitlog = _detalhes_global.exit_log
local exiterrors = _detalhes_global.exit_errors
print("EXIT LOG:")
for index, text in ipairs(exitlog) do
print(text)
end
print("ERRORS:")
if (exiterrors) then
for index, text in ipairs(exiterrors) do
print(text)
end
else
print("|cFF00FF00No error occured!|r")
end
elseif (msg == "tr") then
local f = CreateFrame("frame", nil, UIParent)
f:SetSize(300, 300)
f:SetPoint("center")
-- /run TTT:SetTexture("Interface\\1024.tga")
local texture = f:CreateTexture("TTT", "background")
texture:SetAllPoints()
texture:SetTexture("Interface\\1023.tga")
local A = DetailsFramework:CreateAnimationHub (texture)
local b = DetailsFramework:CreateAnimation(A, "ROTATION", 1, 40, 360)
b:SetTarget (texture)
A:Play()
C_Timer.NewTicker(1, function()
texture:SetTexCoord(math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random(), math.random())
end)
elseif (msg == "realmsync") then
_detalhes.realm_sync = not _detalhes.realm_sync
_detalhes:Msg("Realm Sync: ", _detalhes.realm_sync and "Enabled" or "Disabled")
if (not _detalhes.realm_sync) then
LeaveChannelByName ("Details")
else
_detalhes:CheckChatOnLeaveGroup()
end
elseif (msg == "load") then
print(DetailsDataStorage)
local loaded, reason = LoadAddOn ("Details_DataStorage")
print(loaded, reason, DetailsDataStorage)
elseif (msg == "owner2") then
local tip = CreateFrame('GameTooltip', 'GuardianOwnerTooltip', nil, 'GameTooltipTemplate')
function GetGuardianOwner(guid)
tip:SetOwner(WorldFrame, 'ANCHOR_NONE')
tip:SetHyperlink('unit:' .. guid or '')
local text = GuardianOwnerTooltipTextLeft2
--return strmatch(text and text:GetText() or '', "^([^%s']+)'")
return text:GetText()
end
print(GetGuardianOwner(UnitGUID("target")))
elseif (msg == "chat") then
elseif (msg == "chaticon") then
_detalhes:Msg("|TInterface\\AddOns\\Details\\images\\icones_barra:" .. 14 .. ":" .. 14 .. ":0:0:256:32:0:32:0:32|tteste")
elseif (msg == "align") then
local c = RightChatPanel
local w,h = c:GetSize()
print(w,h)
local instance1 = _detalhes.tabela_instancias [1]
local instance2 = _detalhes.tabela_instancias [2]
instance1.baseframe:ClearAllPoints()
instance2.baseframe:ClearAllPoints()
instance1.baseframe:SetSize(w/2 - 4, h-20-21-8)
instance2.baseframe:SetSize(w/2 - 4, h-20-21-8)
instance1.baseframe:SetPoint("bottomleft", RightChatDataPanel, "topleft", 1, 1)
instance2.baseframe:SetPoint("bottomright", RightChatToggleButton, "topright", -1, 1)
elseif (msg == "pets") then
local f = _detalhes:CreateListPanel()
local i = 1
for k, v in pairs(_detalhes.tabela_pets.pets) do
if (v[6] == "Guardian of Ancient Kings") then
_detalhes.ListPanel:add ( k.. ": " .. v[1] .. " | " .. v[2] .. " | " .. v[3] .. " | " .. v[6], i)
i = i + 1
end
end
f:Show()
elseif (msg == "savepets") then
_detalhes.tabela_vigente.saved_pets = {}
for k, v in pairs(_detalhes.tabela_pets.pets) do
_detalhes.tabela_vigente.saved_pets [k] = {v[1], v[2], v[3]}
end
_detalhes:Msg("pet table has been saved on current combat.")
elseif (msg == "move") then
print("moving...")
local instance = _detalhes.tabela_instancias [1]
instance.baseframe:ClearAllPoints()
--instance.baseframe:SetPoint("CENTER", UIParent, "CENTER", 300, 100)
instance.baseframe:SetPoint("left", DetailsWelcomeWindow, "right", 10, 0)
elseif (msg == "model") then
local frame = CreateFrame("PlayerModel");
frame:SetPoint("center",UIParent,"center");
frame:SetHeight(600);
frame:SetWidth(300);
frame:SetDisplayInfo (49585);
elseif (msg == "ej2") then
--[[ get the EJ_ raid id
local wantRaids = true -- set false to get 5-man list
for i=1,1000 do
instanceID,name,description,bgImage,buttonImage,loreImage, dungeonAreaMapID, link = DetailsFramework.EncounterJournal.EJ_GetInstanceByIndex(i,wantRaids)
if not instanceID then break end
DEFAULT_CHAT_FRAME:AddMessage( instanceID.." "..name ,1,0.7,0.5)
end
--]]
local iid=362
for i=1, 100 do
local name, description, encounterID, rootSectionID, link = DetailsFramework.EncounterJournal.EJ_GetEncounterInfoByIndex (i, iid)
if not encounterID then break end
local msg = encounterID .. " , " .. name .. ", ".. rootSectionID.. ", "..link
DEFAULT_CHAT_FRAME:AddMessage(msg, 1,0.7,0.5)
end
elseif (msg == "time") then
print("GetTime()", GetTime())
print("time()", time())
elseif (msg == "copy") then
_G.DetailsCopy:Show()
_G.DetailsCopy.MyObject.text:HighlightText()
_G.DetailsCopy.MyObject.text:SetFocus()
elseif (msg == "garbage") then
local a = {}
for i = 1, 10000 do
a [i] = {math.random(50000)}
end
table.wipe(a)
elseif (msg == "unitname") then
local nome, realm = UnitName ("target")
if (realm) then
nome = nome.."-"..realm
end
print(nome, realm)
elseif (msg == "raid") then
local player, realm = "Ditador", "Azralon"
local actorName
if (realm ~= GetRealmName()) then
actorName = player.."-"..realm
else
actorName = player
end
print(actorName)
local guid = _detalhes:FindGUIDFromName ("Ditador")
print(guid)
for i = 1, GetNumGroupMembers()-1, 1 do
local name, realm = UnitName ("party"..i)
print(name, " -- ", realm)
end
elseif (msg == "cacheparser") then
_detalhes:PrintParserCacheIndexes()
elseif (msg == "parsercache") then
_detalhes:PrintParserCacheIndexes()
elseif (msg == "captures") then
for k, v in pairs(_detalhes.capture_real) do
print("real -",k,":",v)
end
for k, v in pairs(_detalhes.capture_current) do
print("current -",k,":",v)
end
elseif (msg == "slider") then
local f = CreateFrame("frame", "TESTEDESCROLL", UIParent)
f:SetPoint("center", UIParent, "center", 200, -2)
f:SetWidth(300)
f:SetHeight(150)
f:SetBackdrop({bgFile = "Interface\\AddOns\\Details\\images\\background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0}})
f:SetBackdropColor(0, 0, 0, 1)
f:EnableMouseWheel(true)
local rows = {}
for i = 1, 7 do
local row = CreateFrame("frame", nil, UIParent)
row:SetPoint("topleft", f, "topleft", 10, -(i-1)*21)
row:SetWidth(200)
row:SetHeight(20)
row:SetBackdrop({bgFile = "Interface\\AddOns\\Details\\images\\background", tile = true, tileSize = 16, insets = {left = 0, right = 0, top = 0, bottom = 0}})
local t = row:CreateFontString(nil, "overlay", "GameFontHighlightSmall")
t:SetPoint("left", row, "left")
row.text = t
rows [#rows+1] = row
end
local data = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20}
elseif (msg == "bcollor") then
--local instancia = _detalhes.tabela_instancias [1]
_detalhes.ResetButton.Middle:SetVertexColor(1, 1, 0, 1)
--print(_detalhes.ResetButton:GetHighlightTexture())
local t = _detalhes.ResetButton:GetHighlightTexture()
t:SetVertexColor(0, 1, 0, 1)
--print(t:GetObjectType())
--_detalhes.ResetButton:SetHighlightTexture(t)
_detalhes.ResetButton:SetNormalTexture(t)
print("backdrop", _detalhes.ResetButton:GetBackdrop())
_detalhes.ResetButton:SetBackdropColor(0, 0, 1, 1)
--Details.VarDump (_detalhes.ResetButton)
elseif (command == "mini") then
local instance = _detalhes.tabela_instancias [1]
--Details.VarDump ()
--print(instance, instance.StatusBar.options, instance.StatusBar.left)
print(instance.StatusBar.options [instance.StatusBar.left.mainPlugin.real_name].textSize)
print(instance.StatusBar.left.options.textSize)
elseif (command == "owner") then
local petname = rest:match ("^(%S*)%s*(.-)$")
local petGUID = UnitGUID("target")
if (not _G.DetailsScanTooltip) then
local scanTool = CreateFrame("GameTooltip", "DetailsScanTooltip", nil, "GameTooltipTemplate")
scanTool:SetOwner(WorldFrame, "ANCHOR_NONE")
end
function getPetOwner (petName)
local scanTool = _G.DetailsScanTooltip
local scanText = _G ["DetailsScanTooltipTextLeft2"] -- This is the line with <[Player]'s Pet>
scanTool:ClearLines()
print(petName)
scanTool:SetUnit(petName)
local ownerText = scanText:GetText()
if (not ownerText) then
return nil
end
local owner, _ = string.split ("'", ownerText)
return owner -- This is the pet's owner
end
--print(getPetOwner (petname))
print(getPetOwner (petGUID))
elseif (command == "buffsof") then
local playername, segment = rest:match("^(%S*)%s*(.-)$")
segment = tonumber(segment or 0)
print("dumping buffs of ", playername, segment)
local c = _detalhes:GetCombat("current")
if (c) then
local playerActor
if (segment and segment ~= 0) then
local c = _detalhes:GetCombat(segment)
playerActor = c (4, playername)
print("using segment", segment, c, "player actor:", playerActor)
else
playerActor = c (4, playername)
end
print("actor table: ", playerActor)
if (not playerActor) then
print("actor table not found")
return
end
if (playerActor and playerActor.buff_uptime_spells and playerActor.buff_uptime_spells._ActorTable) then
for spellid, spellTable in pairs(playerActor.buff_uptime_spells._ActorTable) do
local spellname = GetSpellInfo(spellid)
if (spellname) then
print(spellid, spellname, spellTable.uptime)
end
end
end
end
elseif (msg == "teste") then
local a, b = _detalhes:GetEncounterEnd (1098, 3)
print(a, unpack(b))
elseif (msg == "yesno") then
--_detalhes:Show()
elseif (msg == "imageedit") then
local callback = function(width, height, overlayColor, alpha, texCoords)
print(width, height, alpha)
print("overlay: ", unpack(overlayColor))
print("crop: ", unpack(texCoords))
end
_detalhes.gump:ImageEditor (callback, "Interface\\TALENTFRAME\\bg-paladin-holy", nil, {1, 1, 1, 1}) -- {0.25, 0.25, 0.25, 0.25}
elseif (msg == "chat") then
local name, fontSize, r, g, b, a, shown, locked = FCF_GetChatWindowInfo (1);
print(name,"|",fontSize,"|", r,"|", g,"|", b,"|", a,"|", shown,"|", locked)
--local fontFile, unused, fontFlags = self:GetFont();
--self:SetFont(fontFile, fontSize, fontFlags);
elseif (msg == "error") then
a = nil + 1
--debug
elseif (command == "resetcapture") then
_detalhes.capture_real = {
["damage"] = true,
["heal"] = true,
["energy"] = true,
["miscdata"] = true,
["aura"] = true,
}
_detalhes.capture_current = _detalhes.capture_real
_detalhes:CaptureRefresh()
print(Loc ["STRING_DETAILS1"] .. "capture has been reseted.")
--debug
elseif (command == "barra") then
local whichRowLine = rest and tonumber(rest) or 1
local instancia = _detalhes.tabela_instancias [1]
local barra = instancia.barras [whichRowLine]
for i = 1, barra:GetNumPoints() do
local point, relativeTo, relativePoint, xOfs, yOfs = barra:GetPoint(i)
print(point, relativeTo, relativePoint, xOfs, yOfs)
end
elseif (msg == "opened") then
print("Instances opened: " .. _detalhes.opened_windows)
--debug, get a guid of something
elseif (command == "backdrop") then --localize-me
local f = MacroFrameTextBackground
local backdrop = MacroFrameTextBackground:GetBackdrop()
Details.VarDump (backdrop)
Details.VarDump (backdrop.insets)
print("bgcolor:",f:GetBackdropColor())
print("bordercolor",f:GetBackdropBorderColor())
elseif (command == "myguid") then --localize-me
local g = UnitGUID("player")
print(type(g))
print(g)
print(string.len(g))
local serial = g:sub (12, 18)
serial = tonumber("0x"..serial)
print(serial)
--tonumber((UnitGUID("target")):sub(-12, -9), 16))
elseif (command == "npcid") then
if (UnitExists("target")) then
local serial = UnitGUID("target")
if (serial) then
local npcId = _G.DetailsFramework:GetNpcIdFromGuid(serial)
if (npcId) then
if (not Details.id_frame) then
local backdrop = {
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
edgeFile = "Interface\\ChatFrame\\ChatFrameBackground",
tile = true, edgeSize = 1, tileSize = 5,
}
Details.id_frame = CreateFrame("Frame", "DetailsID", UIParent, "BackdropTemplate")
Details.id_frame:SetHeight(14)
Details.id_frame:SetWidth(120)
Details.id_frame:SetPoint("center", UIParent, "center")
Details.id_frame:SetBackdrop(backdrop)
tinsert(UISpecialFrames, "DetailsID")
Details.id_frame.texto = CreateFrame("editbox", nil, Details.id_frame, "BackdropTemplate")
Details.id_frame.texto:SetPoint("topleft", Details.id_frame, "topleft")
Details.id_frame.texto:SetAutoFocus(false)
Details.id_frame.texto:SetFontObject(GameFontHighlightSmall)
Details.id_frame.texto:SetHeight(14)
Details.id_frame.texto:SetWidth(120)
Details.id_frame.texto:SetJustifyH("CENTER")
Details.id_frame.texto:EnableMouse(true)
Details.id_frame.texto:SetBackdropColor(0, 0, 0, 0.5)
Details.id_frame.texto:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80)
Details.id_frame.texto:SetText("")
Details.id_frame.texto.perdeu_foco = nil
Details.id_frame.texto:SetScript("OnEnterPressed", function()
Details.id_frame.texto:ClearFocus()
Details.id_frame:Hide()
end)
Details.id_frame.texto:SetScript("OnEscapePressed", function()
Details.id_frame.texto:ClearFocus()
Details.id_frame:Hide()
end)
end
C_Timer.After(0.1, function()
Details.id_frame:Show()
Details.id_frame.texto:SetFocus()
Details.id_frame.texto:SetText("" .. npcId)
Details.id_frame.texto:HighlightText()
end)
end
end
end
elseif (command == "guid") then
if (UnitExists("target")) then
local serial = UnitGUID("target")
if (serial) then
local npcId = serial
if (not Details.id_frame) then
local backdrop = {
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
edgeFile = "Interface\\ChatFrame\\ChatFrameBackground",
tile = true, edgeSize = 1, tileSize = 5,
}
Details.id_frame = CreateFrame("Frame", "DetailsID", UIParent, "BackdropTemplate")
Details.id_frame:SetHeight(14)
Details.id_frame:SetWidth(120)
Details.id_frame:SetPoint("center", UIParent, "center")
Details.id_frame:SetBackdrop(backdrop)
tinsert(UISpecialFrames, "DetailsID")
Details.id_frame.texto = CreateFrame("editbox", nil, Details.id_frame, "BackdropTemplate")
Details.id_frame.texto:SetPoint("topleft", Details.id_frame, "topleft")
Details.id_frame.texto:SetAutoFocus(false)
Details.id_frame.texto:SetFontObject(GameFontHighlightSmall)
Details.id_frame.texto:SetHeight(14)
Details.id_frame.texto:SetWidth(120)
Details.id_frame.texto:SetJustifyH("CENTER")
Details.id_frame.texto:EnableMouse(true)
Details.id_frame.texto:SetBackdropColor(0, 0, 0, 0.5)
Details.id_frame.texto:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80)
Details.id_frame.texto:SetText("")
Details.id_frame.texto.perdeu_foco = nil
Details.id_frame.texto:SetScript("OnEnterPressed", function()
Details.id_frame.texto:ClearFocus()
Details.id_frame:Hide()
end)
Details.id_frame.texto:SetScript("OnEscapePressed", function()
Details.id_frame.texto:ClearFocus()
Details.id_frame:Hide()
end)
end
C_Timer.After(0.1, function()
Details.id_frame:Show()
Details.id_frame.texto:SetFocus()
Details.id_frame.texto:SetText("" .. npcId)
Details.id_frame.texto:HighlightText()
end)
end
end
elseif (command == "profile") then
local profile = rest:match("^(%S*)%s*(.-)$")
print("Force apply profile: ", profile)
_detalhes:ApplyProfile (profile, false)
elseif (msg == "version") then
Details.ShowCopyValueFrame(Details.GetVersionString())
elseif (msg == "users" or msg == "version" or msg == "versioncheck") then
Details.SendHighFive()
print(Loc ["STRING_DETAILS1"] .. "highfive sent, HI!")
C_Timer.After(0.3, function()
Details.RefreshUserList()
end)
C_Timer.After(0.6, function()
Details.RefreshUserList (true)
end)
C_Timer.After(0.9, function()
Details.RefreshUserList (true)
end)
C_Timer.After(1.3, function()
Details.RefreshUserList (true)
end)
C_Timer.After(1.6, function()
Details.RefreshUserList (true)
end)
C_Timer.After(3, function()
Details.RefreshUserList (true)
end)
C_Timer.After(4, function()
Details.RefreshUserList (true)
end)
C_Timer.After(5, function()
Details.RefreshUserList (true)
end)
C_Timer.After(8, function()
Details.RefreshUserList (true)
end)
elseif (command == "names") then
local t, filter = rest:match("^(%S*)%s*(.-)$")
t = tonumber(t)
if (not t) then
return print("not T found.")
end
local f = _detalhes.ListPanel
if (not f) then
f = _detalhes:CreateListPanel()
end
local container = _detalhes.tabela_vigente [t]._NameIndexTable
local i = 0
for name, _ in pairs(container) do
i = i + 1
f:add (name, i)
end
print(i, "names found.")
f:Show()
elseif (command == "actors") then
local t, filter = rest:match("^(%S*)%s*(.-)$")
t = tonumber(t)
if (not t) then
return print("not T found.")
end
local f = _detalhes.ListPanel
if (not f) then
f = _detalhes:CreateListPanel()
end
local container = _detalhes.tabela_vigente [t]._ActorTable
print(#container, "actors found.")
for index, actor in ipairs(container) do
f:add (actor.nome, index, filter)
end
f:Show()
--debug
elseif (msg == "save") then
print("running... this is a debug command, details wont work until next /reload.")
_detalhes:PrepareTablesForSave()
elseif (msg == "buffs") then
for i = 1, 40 do
local name, texture, count, debuffType, duration, expirationTime, caster, canStealOrPurge, nameplateShowPersonal, spellid = UnitBuff ("player", i)
if (not name) then
return
end
print(spellid, name)
end
elseif (msg == "id") then
local one, two = rest:match("^(%S*)%s*(.-)$")
if (one ~= "") then
print("NPC ID:", one:sub(-12, -9), 16)
print("NPC ID:", tonumber((one):sub(-12, -9), 16))
else
print("NPC ID:", tonumber((UnitGUID("target")):sub(-12, -9), 16) )
end
--debug
elseif (command == "debugnet") then
if (_detalhes.debugnet) then
_detalhes.debugnet = false
print(Loc["STRING_DETAILS1"] .. "net diagnostic mode has been turned off.")
return
else
_detalhes.debugnet = true
print(Loc["STRING_DETAILS1"] .. "net diagnostic mode has been turned on.")
end
elseif (command == "debug") then
if (_detalhes.debug) then
_detalhes.debug = false
print(Loc ["STRING_DETAILS1"] .. "diagnostic mode has been turned off.")
return
else
_detalhes.debug = true
print(Loc ["STRING_DETAILS1"] .. "diagnostic mode has been turned on.")
if (rest and rest ~= "") then
if (rest == "-clear") then
_detalhes_global.debug_chr_log = ""
print(Loc ["STRING_DETAILS1"] .. "log for characters has been wiped.")
return
end
_detalhes.debug_chr = rest
_detalhes_global.debug_chr_log = _detalhes_global.debug_chr_log or ""
print(Loc ["STRING_DETAILS1"] .. "diagnostic for character " .. rest .. " turned on.")
return
end
end
--debug combat log
elseif (msg == "combatlog") then
if (_detalhes.isLoggingCombat) then
LoggingCombat (false)
print("Wow combatlog record turned OFF.")
_detalhes.isLoggingCombat = nil
else
LoggingCombat (true)
print("Wow combatlog record turned ON.")
_detalhes.isLoggingCombat = true
end
elseif (msg == "gs") then
_detalhes:teste_grayscale()
elseif (msg == "bwload") then
if not BigWigs then LoadAddOn("BigWigs_Core") end
BigWigs:Enable()
LoadAddOn ("BigWigs_Highmaul")
local mod = BigWigs:GetBossModule("Imperator Mar'gok")
mod:Enable()
elseif (msg == "bwsend") then
local mod = BigWigs:GetBossModule("Imperator Mar'gok")
mod:Message("stages", "Neutral", "Long", "Phase 2", false)
elseif (msg == "bwregister") then
local addon = {}
BigWigs.RegisterMessage(addon, "BigWigs_Message")
function addon:BigWigs_Message(event, module, key, text)
if module.journalId == 1197 and text:match("^Phase %d$") then -- 1197 = Margok
print("Phase Changed!", event, module, key, text)
end
end
elseif (msg == "pos") then
local x, y = GetPlayerMapPosition ("player")
if (not DetailsPosBox) then
_detalhes.gump:CreateTextEntry(UIParent, function()end, 200, 20, nil, "DetailsPosBox")
DetailsPosBox:SetPoint("center", UIParent, "center")
end
local one, two = rest:match("^(%S*)%s*(.-)$")
if (one == "2") then
DetailsPosBox.MyObject.text = "{x2 = " .. x .. ", y2 = " .. y .. "}"
else
DetailsPosBox.MyObject.text = "{x1 = " .. x .. ", y1 = " .. y .. "}"
end
DetailsPosBox.MyObject:SetFocus()
DetailsPosBox.MyObject:HighlightText()
elseif (msg == "outline") then
local instancia = _detalhes.tabela_instancias [1]
for _, barra in ipairs(instancia.barras) do
local _, _, flags = barra.lineText1:GetFont()
print("outline:",flags)
end
elseif (msg == "sell") then
--sell gray
local c, i, n, v = 0
for b = 0, 4 do
for s = 1, GetContainerNumSlots(b) do
i = {GetContainerItemInfo (b, s)}
n = i[7]
if n and string.find(n,"9d9d9d") then
v = {GetItemInfo(n)}
q = i[2]
c = c+v[11]*q
UseContainerItem (b, s)
print(n, q)
end
end
end
print(GetCoinText(c))
--sell green equip
local c, i, n, v = 0
for b = 0, 4 do
for s = 1, GetContainerNumSlots(b) do
local texture, itemCount, locked, quality, readable, lootable, itemLink = GetContainerItemInfo (b, s)
if (quality == 2) then --a green item
local itemName, itemLink, itemRarity, itemLevel, _, itemType, itemSubType = GetItemInfo (itemLink)
if (itemType == "Armor" or itemType == "Weapon") then --a weapon or armor
if (itemLevel < 460) then
print("Selling", itemName, itemType)
UseContainerItem (b, s)
end
end
end
end
end
elseif (msg == "forge") then
_detalhes:OpenForge()
elseif (msg == "parser") then
_detalhes:OnParserEvent (
"COMBAT_LOG_EVENT_UNFILTERED", --evento =
1548754114, --time =
"SPELL_DAMAGE", --token =
nil, --hidding =
"0000000000000000", --who_serial =
nil, --who_name =
0x514, --who_flags =
0x0, --who_flags2 =
"Player-3676-06F3C3FA", --alvo_serial =
"Icybluefur-Area52", --alvo_name =
0x514, --alvo_flags =
0x0, --alvo_flags2 =
157247, --spellid =
"Reverberations", --spellname =
0x1, --spelltype =
4846, --amount =
-1, --overkill =
1 --school =
)
elseif (msg == "ejloot") then
DetailsFramework.EncounterJournal.EJ_SelectInstance (669) -- hellfire citadel
DetailsFramework.EncounterJournal.EJ_SetDifficulty (16)
local r = {}
local total = 0
for i = 1, 100 do
local name, description, encounterID, rootSectionID, link = DetailsFramework.EncounterJournal.EJ_GetEncounterInfoByIndex (i, 669)
if (name) then
DetailsFramework.EncounterJournal.EJ_SelectEncounter (encounterID)
print(name, encounterID, DetailsFramework.EncounterJournal.EJ_GetNumLoot())
for o = 1, DetailsFramework.EncounterJournal.EJ_GetNumLoot() do
local name, icon, slot, armorType, itemID, link, encounterID = DetailsFramework.EncounterJournal.EJ_GetLootInfoByIndex (o)
r[slot] = r[slot] or {}
tinsert(r[slot], {itemID, encounterID})
total = total + 1
end
end
end
print("total loot", total)
_detalhes_global.ALOOT = r
elseif (msg == "ilvl" or msg == "itemlevel" or msg == "ilevel") then
local item_amount = 16
local item_level = 0
local failed = 0
local unitid = "player"
local two_hand = {
["INVTYPE_2HWEAPON"] = true,
["INVTYPE_RANGED"] = true,
["INVTYPE_RANGEDRIGHT"] = true,
}
_detalhes:Msg("======== Item Level Debug ========")
for equip_id = 1, 17 do
if (equip_id ~= 4) then --shirt slot
local item = GetInventoryItemLink (unitid, equip_id)
if (item) then
local _, _, itemRarity, iLevel, _, _, _, _, equipSlot = GetItemInfo (item)
if (iLevel) then
item_level = item_level + iLevel
print(iLevel, item)
--16 = main hand 17 = off hand
-- if using a two-hand, ignore the off hand slot
if (equip_id == 16 and two_hand [equipSlot]) then
item_amount = 15
break
end
end
else
failed = failed + 1
if (failed > 2) then
break
end
end
end
end
local average = item_level / item_amount
_detalhes:Msg("gear score: " .. item_level, "| item amount:", item_amount, "| ilvl:", average)
_detalhes.ilevel:CalcItemLevel ("player", UnitGUID("player"), true)
elseif (msg == "score") then
_detalhes:OpenRaidHistoryWindow ("Hellfire Citadel", 1800, 15, "DAMAGER", "Rock Lobster", 2, "Keyspell")
elseif (msg == "bar") then
local bar = _G.DetailsTestBar
if (not bar) then
bar = Details.gump:CreateBar (UIParent, nil, 600, 200, 100, nil, "DetailsTestBar")
_G.DetailsTestBar = bar
bar:SetPoint("center", 0, 0)
bar.RightTextIsTimer = true
bar.BarIsInverse = true
end
bar.color = "HUNTER"
local start = GetTime()-45
local fim = GetTime()+5
bar:SetTimer (start, fim)
--C_Timer.After(5, function() bar:CancelTimerBar() end)
elseif (msg == "q") then
local myframe = TestFrame
if (not myframe) then
myframe = TestFrame or CreateFrame("frame", "TestFrame", UIParent)
myframe:SetPoint("center", UIParent, "center")
myframe:SetSize(300, 300)
myframe.texture = myframe:CreateTexture(nil, "overlay")
myframe.texture:SetAllPoints()
myframe.texture:SetTexture([[Interface\AddOns\WorldQuestTracker\media\icon_flag_common]])
else
if (myframe.texture:IsShown()) then
myframe.texture:Hide()
else
print(myframe.texture:GetTexture())
myframe.texture:Show()
print(myframe.texture:GetTexture())
end
end
if (true) then
return
end
local y = -50
local allspecs = {}
for a, b in pairs(_detalhes.class_specs_coords) do
tinsert(allspecs, a)
end
for i = 1, 10 do
local a = CreateFrame("statusbar", nil, UIParent)
a:SetPoint("topleft", UIParent, "topleft", i*32, y)
a:SetSize(32, 32)
a:SetMinMaxValues(0, 1)
local texture = a:CreateTexture(nil, "overlay")
texture:SetSize(32, 32)
texture:SetPoint("topleft")
if (i%10 == 0) then
y = y - 32
end
-- /run for o=1,10 do local f=CreateFrame("frame");f:SetPoint("center");f:SetSize(300,300); local t=f:CreateTexture(nil,"overlay");t:SetAllPoints();f:SetScript("OnUpdate",function() t:SetTexture("Interface\\1024")end);end;
-- https://www.dropbox.com/s/ulyeqa2z0ummlu7/1024.tga?dl=0
local elapsedTime = 0
a:SetScript("OnUpdate", function(self, deltaTime)
elapsedTime = elapsedTime + deltaTime
--texture:SetSize(math.random(50, 300), math.random(50, 300))
--local spec = allspecs [math.random(#allspecs)]
texture:SetTexture([[Interface\AddOns\Details\images\options_window]])
--texture:SetTexture([[Interface\Store\Store-Splash]])
--texture:SetTexture([[Interface\AddOns\Details\images\options_window]])
--texture:SetTexture([[Interface\CHARACTERFRAME\Button_BloodPresence_DeathKnight]])
--texture:SetTexCoord(unpack(_detalhes.class_specs_coords [spec]))
--a:SetAlpha(abs(math.sin (time)))
--a:SetValue(abs(math.sin (time)))
end)
end
elseif (msg == "alert") then
--local instancia = _detalhes.tabela_instancias [1]
local f = function(a, b, c, d, e, f, g) print(a, b, c, d, e, f, g) end
--instancia:InstanceAlert (Loc ["STRING_PLEASE_WAIT"], {[[Interface\COMMON\StreamCircle]], 22, 22, true}, 5, {f, 1, 2, 3, 4, 5})
local lower_instance = _detalhes:GetLowerInstanceNumber()
if (lower_instance) then
local instance = _detalhes:GetInstance(lower_instance)
if (instance) then
local func = {_detalhes.OpenRaidHistoryWindow, _detalhes, "Hellfire Citadel", 1800, 15, "DAMAGER", "Rock Lobster", 2, "Keyspell"}
instance:InstanceAlert ("Boss Defeated, Open History! ", {[[Interface\AddOns\Details\images\icons]], 16, 16, false, 434/512, 466/512, 243/512, 273/512}, 40, func, true)
end
end
elseif (msg == "teste1") then -- /de teste1
_detalhes:OpenRaidHistoryWindow (1530, 1886, 15, "damage", "Rock Lobster", 2, "Keyspell") --, _role, _guild, _player_base, _player_name)
elseif (msg == "qq") then
local my_role = "DAMAGER"
local raid_name = "Tomb of Sargeras"
local guildName = "Rock Lobster"
local func = {_detalhes.OpenRaidHistoryWindow, _detalhes, raid_name, 2050, 15, my_role, guildName} --, 2, UnitName ("player")
--local icon = {[[Interface\AddOns\Details\images\icons]], 16, 16, false, 434/512, 466/512, 243/512, 273/512}
local icon = {[[Interface\PvPRankBadges\PvPRank08]], 16, 16, false, 0, 1, 0, 1}
local lower_instance = _detalhes:GetLowerInstanceNumber()
local instance = _detalhes:GetInstance(lower_instance)
instance:InstanceAlert ("Boss Defeated! Show Ranking", icon, 10, func, true)
elseif (msg == "scroll" or msg == "scrolldamage" or msg == "scrolling") then
Details:ScrollDamage()
elseif (msg == "me" or msg == "ME" or msg == "Me" or msg == "mE") then
Details.slash_me_used = true
local UnitGroupRolesAssigned = DetailsFramework.UnitGroupRolesAssigned
local role = UnitGroupRolesAssigned("player")
if (role == "HEALER") then
Details:OpenPlayerDetails(2)
else
Details:OpenPlayerDetails(1)
end
elseif (msg == "spec") then
local spec = DetailsFramework.GetSpecialization()
if (spec) then
local specID = DetailsFramework.GetSpecializationInfo(spec)
if (specID and specID ~= 0) then
print("Current SpecID: ", specID)
end
end
elseif (msg == "senditemlevel") then
_detalhes:SendCharacterData()
print("Item level dispatched.")
elseif (msg == "talents") then
local talents = {}
for i = 1, 7 do
for o = 1, 3 do
local talentID, name, texture, selected, available = GetTalentInfo (i, o, 1)
if (selected) then
tinsert(talents, talentID)
break
end
end
end
print("talentID", "name", "texture", "selected", "available", "spellID", "unknown", "row", "column", "unknown", "unknown")
for i = 1, #talents do
print(GetTalentInfoByID (talents [i]))
end
elseif (msg == "merge") then
--at this point, details! should not be in combat
if (_detalhes.in_combat) then
_detalhes:Msg("already in combat, closing current segment.")
_detalhes:SairDoCombate()
end
--create a new combat to be the overall for the mythic run
_detalhes:EntrarEmCombate()
--get the current combat just created and the table with all past segments
local newCombat = _detalhes:GetCurrentCombat()
local segmentHistory = _detalhes:GetCombatSegments()
local totalTime = 0
local startDate, endDate = "", ""
local lastSegment
local segmentsAdded = 0
--add all boss segments from this run to this new segment
for i = 1, 25 do
local pastCombat = segmentHistory [i]
if (pastCombat and pastCombat ~= newCombat) then
newCombat = newCombat + pastCombat
totalTime = totalTime + pastCombat:GetCombatTime()
if (i == 1) then
local _, endedDate = pastCombat:GetDate()
endDate = endedDate
end
lastSegment = pastCombat
segmentsAdded = segmentsAdded + 1
end
end
if (lastSegment) then
startDate = lastSegment:GetDate()
end
newCombat.is_trash = false
_detalhes:Msg("done merging, segments: " .. segmentsAdded .. ", total time: " .. DetailsFramework:IntegerToTimer(totalTime))
--[[ --mythic+ debug
--tag the segment as mythic overall segment
newCombat.is_mythic_dungeon = {
MapID = _detalhes.MythicPlus.Dungeon,
StartedAt = _detalhes.MythicPlus.StartedAt, --the start of the run
EndedAt = _detalhes.MythicPlus.EndedAt, --the end of the run
SegmentID = "overall", --segment number within the dungeon
--EncounterID = encounterID,
--EncounterName = encounterName,
RunID = _detalhes.MythicPlus.RunID,
OverallSegment = true,
}
--]]
--set some data
newCombat:SetStartTime (GetTime() - totalTime)
newCombat:SetEndTime (GetTime())
newCombat.data_inicio = startDate
newCombat.data_fim = endDate
--immediatly finishes the segment just started
_detalhes:SairDoCombate()
--cleanup the past segments table
for i = 25, 1, -1 do
local pastCombat = segmentHistory [i]
if (pastCombat and pastCombat ~= newCombat) then
wipe (pastCombat)
segmentHistory [i] = nil
end
end
--clear memory
collectgarbage()
_detalhes:InstanciaCallFunction(Details.FadeHandler.Fader, "in", nil, "barras")
_detalhes:InstanciaCallFunction(_detalhes.AtualizaSegmentos)
_detalhes:InstanciaCallFunction(_detalhes.AtualizaSoloMode_AfertReset)
_detalhes:InstanciaCallFunction(_detalhes.ResetaGump)
_detalhes:RefreshMainWindow(-1, true)
elseif (msg == "ej") then
local result = {}
local spellIDs = {}
--uldir
DetailsFramework.EncounterJournal.EJ_SelectInstance (1031)
-- pega o root section id do boss
local name, description, encounterID, rootSectionID, link = DetailsFramework.EncounterJournal.EJ_GetEncounterInfo (2168) --taloc (primeiro boss de Uldir)
--overview
local sectionInfo = C_EncounterJournal.GetSectionInfo (rootSectionID)
local nextID = {sectionInfo.siblingSectionID}
while (nextID [1]) do
--get the deepest section in the hierarchy
local ID = tremove(nextID)
local sectionInfo = C_EncounterJournal.GetSectionInfo (ID)
if (sectionInfo) then
tinsert(result, sectionInfo)
if (sectionInfo.spellID and type(sectionInfo.spellID) == "number" and sectionInfo.spellID ~= 0) then
tinsert(spellIDs, sectionInfo.spellID)
end
local nextChild, nextSibling = sectionInfo.firstChildSectionID, sectionInfo.siblingSectionID
if (nextSibling) then
tinsert(nextID, nextSibling)
end
if (nextChild) then
tinsert(nextID, nextChild)
end
else
break
end
end
Details:DumpTable (result)
elseif (msg == "saveskin") then
local skin = Details.skins["Minimalistic"].instance_cprops
local instance1 = Details:GetInstance(1)
if (instance1) then
local exportedValues = {}
for key, _ in pairs(skin) do
local value = instance1[key]
if (value) then
exportedValues[key] = value
end
end
Details:Dump(exportedValues)
end
elseif (msg == "parselog") then
local splitLineInArguments = function(lineText)
local parsedLine = {}
for piece in lineText:gmatch("([^,]+)") do
parsedLine[#parsedLine+1] = piece
end
return unpack(parsedLine)
end
local spellsWithMorePayload = {
["SPELL_DAMAGE"] = true,
["SPELL_HEAL"] = true,
["SWING_DAMAGE"] = true,
["SWING_DAMAGE_LANDED"] = true,
["RANGE_DAMAGE"] = true,
["SPELL_DRAIN"] = true,
["SPELL_ENERGIZE"] = true,
["DAMAGE_SPLIT"] = true,
["SPELL_PERIODIC_ENERGIZE"] = true,
["SPELL_PERIODIC_DAMAGE"] = true,
["SPELL_PERIODIC_HEAL"] = true,
}
local data = DETAILS_EXTERNAL_LOG
local t = DetailsFramework:SplitTextInLines(data)
local a = {}
local parser = _detalhes.LogParserEvent
for i = 1, #t do
print("line:", i)
local line = t[i]
line = line:gsub("\"", "")
local tokenId = line:match("%s%s(.*)"):match("^(.-),")
if (tokenId == "ENCOUNTER_START") then
Details:StartCombat()
end
if (tokenId == "ENCOUNTER_END") then
Details:EndCombat()
end
local newPayload = {0, tokenId, false}
local payload = {splitLineInArguments(line)}
if (spellsWithMorePayload[tokenId]) then
if (tokenId == "SWING_DAMAGE") then
for o = 2, 9 do
newPayload[#newPayload+1] = payload[o]
end
for o = 9+17, #payload do
newPayload[#newPayload+1] = payload[o]
end
else
for o = 2, 12 do
newPayload[#newPayload+1] = payload[o]
end
for o = 12+17, #payload do
newPayload[#newPayload+1] = payload[o]
end
end
parser(unpack(newPayload))
else
for o = 2, #payload do
newPayload[#newPayload+1] = payload[o]
print(o, payload[o])
end
parser(unpack(newPayload))
end
--local payload = {splitLineInArguments(line)}
--if (#payload > 25) then
-- a[tokenId] = payload
--end
end
--for tokenId, payload in pairs(a) do
-- print(tokenId, unpack(payload))
--end
elseif (msg == "coach") then
--if (not UnitIsGroupLeader("player")) then
-- Details:Msg("you aren't the raid leader.")
-- return
--end
if (not Details.coach.enabled) then
Details.Coach.WelcomePanel()
else
Details:Msg("coach disabled.")
Details.Coach.Disable()
end
elseif (msg == "9") then
print("skin:", Details.skin)
print("current profile:", _detalhes:GetCurrentProfileName())
print("always use profile:", _detalhes.always_use_profile)
print("profile name:", _detalhes.always_use_profile_name)
print("version:", _detalhes.build_counter >= _detalhes.alpha_build_counter and _detalhes.build_counter or _detalhes.alpha_build_counter)
elseif (msg == "record") then
_detalhes.ScheduleLoadStorage()
_detalhes.TellDamageRecord = C_Timer.NewTimer(0.6, _detalhes.PrintEncounterRecord)
_detalhes.TellDamageRecord.Boss = 2032
_detalhes.TellDamageRecord.Diff = 16
elseif (msg == "recordtest") then
local f = DetailsRecordFrameAnimation
if (not f) then
f = CreateFrame("frame", "DetailsRecordFrameAnimation", UIParent)
--estrela no inicio dando um giro
--Interface\Cooldown\star4
--efeito de batida?
--Interface\Artifacts\ArtifactAnim2
local animationHub = DetailsFramework:CreateAnimationHub (f, function() f:Show() end)
DetailsFramework:CreateAnimation(animationHub, "Scale", 1, .10, .9, .9, 1.1, 1.1)
DetailsFramework:CreateAnimation(animationHub, "Scale", 2, .10, 1.2, 1.2, 1, 1)
end
--BFA BETA
--elseif (msg == "update") then
-- _detalhes:CopyPaste ([[https://www.wowinterface.com/downloads/info23056-DetailsDamageMeter8.07.3.5.html]])
elseif (msg == "auras") then
Details.AuraTracker.Open()
elseif (msg == "ec") then
if (rest and tonumber(rest)) then
local combatToErase = tonumber(rest)
tremove(_detalhes.tabela_historico.tabelas, combatToErase)
Details:Msg("combat erased.")
end
return
elseif (msg == "generatespelllist") then
Details.GenerateSpecSpellList()
elseif (msg == "generateracialslist") then
Details.GenerateRacialSpellList()
elseif (msg == "survey") then
Details.Survey.OpenSurveyPanel()
elseif (msg == "share") then
local f = {}
local elapsed = GetTime()
local ignoredKeys = {
minha_barra = true,
__index = true,
shadow = true,
links = true,
__call = true,
_combat_table = true,
previous_combat = true,
owner = true,
}
local keys = {}
--copy from table2 to table1 overwriting values
function f.copy(t1, t2)
if (t1.Timer) then
t1, t2 = t1.t1, t1.t2
end
for key, value in pairs(t2) do
if (not ignoredKeys [key] and type(value) ~= "function") then
if (key == "targets") then
t1 [key] = {}
elseif (type(value) == "table") then
t1 [key] = t1 [key] or {}
--print(key, value)
--local d = C_Timer.NewTimer(1, f.copy)
--d.t1 = t1 [key]
--d.t2 = t2 [key]
--d.Timer = true
keys [key] = true
f.copy(t1 [key], t2 [key])
else
t1 [key] = value
end
end
end
return t1
end
--local copySegment = f.copy({}, _detalhes.tabela_vigente)
local copySegment = f.copy({}, _detalhes.tabela_historico.tabelas [2])
--the segment received is raw and does not have metatables, need to refresh them
local zipData = Details:CompressData (copySegment, "print")
--print(zipData)
--Details:Dump (keys)
Details:Dump ({zipData})
else
--if (_detalhes.opened_windows < 1) then
-- _detalhes:CriarInstancia()
--end
if (command) then
--check if the line passed is a parameters in the default profile
if (_detalhes.default_profile [command]) then
if (rest and (rest ~= "" and rest ~= " ")) then
local whichType = type(_detalhes.default_profile [command])
--attempt to cast the passed value to the same value as the type in the profile
if (whichType == "number") then
rest = tonumber(rest)
if (rest) then
_detalhes [command] = rest
print(Loc ["STRING_DETAILS1"] .. "config '" .. command .. "' set to " .. rest)
else
print(Loc ["STRING_DETAILS1"] .. "config '" .. command .. "' expects a number")
end
elseif (whichType == "string") then
rest = tostring(rest)
if (rest) then
_detalhes [command] = rest
print(Loc ["STRING_DETAILS1"] .. "config '" .. command .. "' set to " .. rest)
else
print(Loc ["STRING_DETAILS1"] .. "config '" .. command .. "' expects a string")
end
elseif (whichType == "boolean") then
if (rest == "true") then
_detalhes [command] = true
print(Loc ["STRING_DETAILS1"] .. "config '" .. command .. "' set to true")
elseif (rest == "false") then
_detalhes [command] = false
print(Loc ["STRING_DETAILS1"] .. "config '" .. command .. "' set to false")
else
print(Loc ["STRING_DETAILS1"] .. "config '" .. command .. "' expects true or false")
end
end
else
local value = _detalhes [command]
if (type(value) == "boolean") then
value = value and "true" or "false"
end
print(Loc ["STRING_DETAILS1"] .. "config '" .. command .. "' current value is: " .. value)
end
return
end
end
print("|cffffaeae/details|r |cffffff33" .. Loc ["STRING_SLASH_SHOW"] .. " " .. Loc ["STRING_SLASH_HIDE"] .. " " .. Loc ["STRING_SLASH_TOGGLE"] .. "|r|cfffcffb0 <" .. Loc ["STRING_WINDOW_NUMBER"] .. ">|r: " .. Loc ["STRING_SLASH_SHOWHIDETOGGLE_DESC"])
print("|cffffaeae/details|r |cffffff33" .. Loc ["STRING_SLASH_RESET"] .. "|r: " .. Loc ["STRING_SLASH_RESET_DESC"])
print("|cffffaeae/details|r |cffffff33" .. Loc ["STRING_SLASH_OPTIONS"] .. "|r|cfffcffb0 <" .. Loc ["STRING_WINDOW_NUMBER"] .. ">|r: " .. Loc ["STRING_SLASH_OPTIONS_DESC"])
print("|cffffaeae/details|r |cffffff33" .. "API" .. "|r: " .. Loc ["STRING_SLASH_API_DESC"])
print("|cffffaeae/details|r |cffffff33" .. "me" .. "|r: open the player breakdown for you.") --localize-me
print("|cffffaeae/details|r |cffffff33" .. "spells" .. "|r: list of spells already saw.") --localize-me
print("|cFFFFFF00DETAILS! VERSION|r:|cFFFFAA00" .. " " .. Details.GetVersionString())
print("|cffffaeae/details|r |cffffff33" .. "version" .. "|r: copy version.")
end
end
function Details.RefreshUserList (ignoreIfHidden)
if (ignoreIfHidden and DetailsUserPanel and not DetailsUserPanel:IsShown()) then
return
end
local newList = DetailsFramework.table.copy({}, _detalhes.users or {})
table.sort (newList, function(t1, t2)
return t1[3] > t2[3]
end)
--search for people that didn't answered
if (IsInRaid()) then
for i = 1, GetNumGroupMembers() do
local playerName = UnitName ("raid" .. i)
local foundPlayer
for o = 1, #newList do
if (newList[o][1]:find(playerName)) then
foundPlayer = true
break
end
end
if (not foundPlayer) then
tinsert(newList, {playerName, "--", "--"})
end
end
end
Details:UpdateUserPanel (newList)
end
function Details:UpdateUserPanel(usersTable)
if (not Details.UserPanel) then
local frameWidth, frameHeight = 470, 605
DetailsUserPanel = DetailsFramework:CreateSimplePanel(UIParent)
DetailsUserPanel:SetSize(frameWidth, frameHeight)
DetailsUserPanel:SetTitle("Details! Version Check")
DetailsUserPanel.Data = {}
DetailsUserPanel:ClearAllPoints()
DetailsUserPanel:SetPoint("left", UIParent, "left", 5, 100)
DetailsUserPanel:Hide()
DetailsFramework:ApplyStandardBackdrop(DetailsUserPanel)
Details.UserPanel = DetailsUserPanel
local scroll_width = frameWidth - 30
local scroll_height = 605 - 60
local scroll_lines = 26
local scroll_line_height = 20
local backdrop_color = {.2, .2, .2, 0.2}
local backdrop_color_on_enter = {.8, .8, .8, 0.4}
local backdrop_color_is_critical = {.4, .4, .2, 0.2}
local backdrop_color_is_critical_on_enter = {1, 1, .8, 0.4}
local y = -15
local headerY = y - 15
local scrollY = headerY - 20
--header
local headerTable = {
{text = "User Name", width = 160},
{text = "Realm", width = 130},
{text = "Version", width = 140},
}
local headerOptions = {
padding = 2,
}
DetailsUserPanel.Header = DetailsFramework:CreateHeader (DetailsUserPanel, headerTable, headerOptions)
DetailsUserPanel.Header:SetPoint("topleft", DetailsUserPanel, "topleft", 5, headerY)
local scroll_refresh = function(self, data, offset, total_lines)
--store user names shown
local userShown = {}
local lineId = 1
for i = 1, total_lines do
local index = i + offset
local userTable = data [index]
if (userTable) then
local userName, userRealm, userVersion = unpack(userTable)
if (not userShown[userName]) then
local line = self:GetLine(lineId)
line.UserNameText.text = userName
line.RealmText.text = userRealm
line.VersionText.text = userVersion
userShown[userName] = true
lineId = lineId + 1
end
end
end
end
local lineOnEnter = function(self)
if (self.IsCritical) then
self:SetBackdropColor(unpack(backdrop_color_is_critical_on_enter))
else
self:SetBackdropColor(unpack(backdrop_color_on_enter))
end
end
local lineOnLeave = function(self)
if (self.IsCritical) then
self:SetBackdropColor(unpack(backdrop_color_is_critical))
else
self:SetBackdropColor(unpack(backdrop_color))
end
GameTooltip:Hide()
end
local scroll_createline = function(self, index)
local line = CreateFrame("button", "$parentLine" .. index, self, "BackdropTemplate")
line:SetPoint("topleft", self, "topleft", 3, -((index-1)*(scroll_line_height+1)) - 1)
line:SetSize(scroll_width - 2, scroll_line_height)
line:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
line:SetBackdropColor(unpack(backdrop_color))
DetailsFramework:Mixin(line, DetailsFramework.HeaderFunctions)
line:SetScript("OnEnter", lineOnEnter)
line:SetScript("OnLeave", lineOnLeave)
--username
local userNameText = DetailsFramework:CreateLabel(line)
--realm
local realmText = DetailsFramework:CreateLabel(line)
--version
local versionText = DetailsFramework:CreateLabel(line)
line:AddFrameToHeaderAlignment (userNameText)
line:AddFrameToHeaderAlignment (realmText)
line:AddFrameToHeaderAlignment (versionText)
line:AlignWithHeader (DetailsUserPanel.Header, "left")
line.UserNameText = userNameText
line.RealmText = realmText
line.VersionText = versionText
return line
end
local usersScroll = DetailsFramework:CreateScrollBox (DetailsUserPanel, "$parentUsersScroll", scroll_refresh, DetailsUserPanel.Data, scroll_width, scroll_height, scroll_lines, scroll_line_height)
DetailsFramework:ReskinSlider(usersScroll)
usersScroll:SetPoint("topleft", DetailsUserPanel, "topleft", 5, scrollY)
Details.UserPanel.ScrollBox = usersScroll
--create lines
for i = 1, scroll_lines do
usersScroll:CreateLine (scroll_createline)
end
DetailsUserPanel:SetScript("OnShow", function()
end)
DetailsUserPanel:SetScript("OnHide", function()
end)
end
Details.UserPanel.ScrollBox:SetData (usersTable)
Details.UserPanel.ScrollBox:Refresh()
DetailsUserPanel:Show()
end
function _detalhes:CreateListPanel()
_detalhes.ListPanel = _detalhes.gump:NewPanel(UIParent, nil, "DetailsActorsFrame", nil, 300, 600)
_detalhes.ListPanel:SetPoint("center", UIParent, "center", 300, 0)
_detalhes.ListPanel.barras = {}
tinsert(UISpecialFrames, "DetailsActorsFrame")
_detalhes.ListPanel.close_with_right = true
local container_barras_window = CreateFrame("ScrollFrame", "Details_ActorsBarrasScroll", _detalhes.ListPanel.widget)
local container_barras = CreateFrame("Frame", "Details_ActorsBarras", container_barras_window)
_detalhes.ListPanel.container = container_barras
_detalhes.ListPanel.width = 500
_detalhes.ListPanel.locked = false
container_barras_window:SetBackdrop({
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-gold-Border", tile = true, tileSize = 16, edgeSize = 5,
insets = {left = 1, right = 1, top = 0, bottom = 1},})
container_barras_window:SetBackdropBorderColor(0, 0, 0, 0)
container_barras:SetBackdrop({
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16,
insets = {left = 1, right = 1, top = 0, bottom = 1},})
container_barras:SetBackdropColor(0, 0, 0, 0)
container_barras:SetAllPoints(container_barras_window)
container_barras:SetWidth(500)
container_barras:SetHeight(150)
container_barras:EnableMouse(true)
container_barras:SetResizable(false)
container_barras:SetMovable(true)
container_barras_window:SetWidth(460)
container_barras_window:SetHeight(550)
container_barras_window:SetScrollChild(container_barras)
container_barras_window:SetPoint("TOPLEFT", _detalhes.ListPanel.widget, "TOPLEFT", 21, -10)
_detalhes.gump:NewScrollBar (container_barras_window, container_barras, -10, -17)
container_barras_window.slider:Altura (560)
container_barras_window.slider:cimaPoint (0, 1)
container_barras_window.slider:baixoPoint (0, -3)
container_barras_window.slider:SetFrameLevel(10)
container_barras_window.ultimo = 0
container_barras_window.gump = container_barras
function _detalhes.ListPanel:add (text, index, filter)
local row = _detalhes.ListPanel.barras [index]
if (not row) then
row = {text = _detalhes.ListPanel.container:CreateFontString(nil, "overlay", "GameFontNormal")}
_detalhes.ListPanel.barras [index] = row
row.text:SetPoint("topleft", _detalhes.ListPanel.container, "topleft", 0, -index * 15)
end
if (filter and text:find(filter)) then
row.text:SetTextColor(1, 1, 0)
else
row.text:SetTextColor(1, 1, 1)
end
row.text:SetText(text)
end
return _detalhes.ListPanel
end
if (WOW_PROJECT_ID == WOW_PROJECT_MAINLINE) then
SLASH_KEYSTONE1 = "/keystone"
SLASH_KEYSTONE2 = "/keys"
SLASH_KEYSTONE3 = "/key"
function SlashCmdList.KEYSTONE(msg, editbox)
local openRaidLib = LibStub:GetLibrary("LibOpenRaid-1.0")
if (openRaidLib) then
if (not DetailsKeystoneInfoFrame) then
local CONST_WINDOW_WIDTH = 614
local CONST_WINDOW_HEIGHT = 700
local CONST_SCROLL_LINE_HEIGHT = 20
local CONST_SCROLL_LINE_AMOUNT = 30
local backdrop_color = {.2, .2, .2, 0.2}
local backdrop_color_on_enter = {.8, .8, .8, 0.4}
local backdrop_color_inparty = {.5, .5, .8, 0.2}
local backdrop_color_on_enter_inparty = {.5, .5, 1, 0.4}
local backdrop_color_inguild = {.5, .8, .5, 0.2}
local backdrop_color_on_enter_inguild = {.5, 1, .5, 0.4}
local f = DetailsFramework:CreateSimplePanel(UIParent, CONST_WINDOW_WIDTH, CONST_WINDOW_HEIGHT, "M+ Keystones", "DetailsKeystoneInfoFrame")
f:SetPoint("center", UIParent, "center", 0, 0)
f:SetScript("OnMouseDown", nil) --disable framework native moving scripts
f:SetScript("OnMouseUp", nil) --disable framework native moving scripts
local LibWindow = LibStub("LibWindow-1.1")
LibWindow.RegisterConfig(f, Details.keystone_frame.position)
LibWindow.MakeDraggable(f)
LibWindow.RestorePosition(f)
local scaleBar = DetailsFramework:CreateScaleBar(f, Details.keystone_frame)
f:SetScale(Details.keystone_frame.scale)
local statusBar = DetailsFramework:CreateStatusBar(f)
statusBar.text = statusBar:CreateFontString(nil, "overlay", "GameFontNormal")
statusBar.text:SetPoint("left", statusBar, "left", 5, 0)
statusBar.text:SetText("By Terciob | From Details! Damage Meter|Built with Details! Framework | Data from Open Raid Library")
DetailsFramework:SetFontSize(statusBar.text, 11)
DetailsFramework:SetFontColor(statusBar.text, "gray")
--header
local headerTable = {
{text = "Class", width = 40, canSort = true, dataType = "number", order = "DESC", offset = 0},
{text = "Player Name", width = 140, canSort = true, dataType = "string", order = "DESC", offset = 0},
{text = "Level", width = 60, canSort = true, dataType = "number", order = "DESC", offset = 0, selected = true},
{text = "Dungeon", width = 240, canSort = true, dataType = "string", order = "DESC", offset = 0},
--{text = "Classic Dungeon", width = 120, canSort = true, dataType = "string", order = "DESC", offset = 0},
{text = "Mythic+ Rating", width = 100, canSort = true, dataType = "number", order = "DESC", offset = 0},
}
local headerOnClickCallback = function(headerFrame, columnHeader)
f.RefreshData()
end
local headerOptions = {
padding = 1,
header_backdrop_color = {.3, .3, .3, .8},
header_backdrop_color_selected = {.5, .5, .5, 0.8},
use_line_separators = true,
line_separator_color = {.1, .1, .1, .5},
line_separator_width = 1,
line_separator_height = CONST_WINDOW_HEIGHT-30,
line_separator_gap_align = true,
header_click_callback = headerOnClickCallback,
}
f.Header = DetailsFramework:CreateHeader(f, headerTable, headerOptions, "DetailsKeystoneInfoFrameHeader")
f.Header:SetPoint("topleft", f, "topleft", 5, -25)
--scroll
local refreshScrollLines = function(self, data, offset, totalLines)
local RaiderIO = _G.RaiderIO
local faction = UnitFactionGroup("player") --this can get problems with 9.2.5 cross faction raiding
for i = 1, totalLines do
local index = i + offset
local unitTable = data[index]
if (unitTable) then
local line = self:GetLine(i)
local unitName, level, mapID, challengeMapID, classID, rating, mythicPlusMapID, classIconTexture, iconTexCoords, mapName, inMyParty, isOnline, isGuildMember = unpack(unitTable)
local rioProfile
if (RaiderIO) then
local playerName, playerRealm = unitName:match("(.+)%-(.+)")
if (playerName and playerRealm) then
rioProfile = RaiderIO.GetProfile(playerName, playerRealm, faction == "Horde" and 2 or 1)
if (rioProfile) then
rioProfile = rioProfile.mythicKeystoneProfile
end
else
rioProfile = RaiderIO.GetProfile(unitName, GetRealmName(), faction == "Horde" and 2 or 1)
if (rioProfile) then
rioProfile = rioProfile.mythicKeystoneProfile
end
end
end
line.icon:SetTexture(classIconTexture)
local L, R, T, B = unpack(iconTexCoords)
line.icon:SetTexCoord(L+0.02, R-0.02, T+0.02, B-0.02)
line.playerNameText.text = unitName
line.keystoneLevelText.text = level
line.dungeonNameText.text = mapName
DetailsFramework:TruncateText(line.dungeonNameText, 240)
line.classicDungeonNameText.text = mapNameChallenge or ""
DetailsFramework:TruncateText(line.classicDungeonNameText, 120)
line.inMyParty = inMyParty > 0
line.inMyGuild = isGuildMember
if (rioProfile) then
local score = rioProfile.currentScore or 0
local previousScore = rioProfile.previousScore or 0
if (previousScore > score) then
score = previousScore
line.ratingText.text = rating .. " (" .. score .. ")"
else
line.ratingText.text = rating
end
else
line.ratingText.text = rating
end
if (line.inMyParty) then
line:SetBackdropColor(unpack(backdrop_color_inparty))
elseif (isGuildMember) then
line:SetBackdropColor(unpack(backdrop_color_inguild))
else
line:SetBackdropColor(unpack(backdrop_color))
end
if (isOnline) then
line.playerNameText.textcolor = "white"
line.keystoneLevelText.textcolor = "white"
line.dungeonNameText.textcolor = "white"
line.classicDungeonNameText.textcolor = "white"
line.ratingText.textcolor = "white"
line.icon:SetAlpha(1)
else
line.playerNameText.textcolor = "gray"
line.keystoneLevelText.textcolor = "gray"
line.dungeonNameText.textcolor = "gray"
line.classicDungeonNameText.textcolor = "gray"
line.ratingText.textcolor = "gray"
line.icon:SetAlpha(.6)
end
end
end
end
local scrollFrame = DetailsFramework:CreateScrollBox(f, "$parentScroll", refreshScrollLines, {}, CONST_WINDOW_WIDTH-10, CONST_WINDOW_HEIGHT-70, CONST_SCROLL_LINE_AMOUNT, CONST_SCROLL_LINE_HEIGHT)
DetailsFramework:ReskinSlider(scrollFrame)
scrollFrame:SetPoint("topleft", f.Header, "bottomleft", -1, -1)
scrollFrame:SetPoint("topright", f.Header, "bottomright", 0, -1)
local lineOnEnter = function(self)
if (self.inMyParty) then
self:SetBackdropColor(unpack(backdrop_color_on_enter_inparty))
elseif (self.inMyGuild) then
self:SetBackdropColor(unpack(backdrop_color_on_enter_inguild))
else
self:SetBackdropColor(unpack(backdrop_color_on_enter))
end
end
local lineOnLeave = function(self)
if (self.inMyParty) then
self:SetBackdropColor(unpack(backdrop_color_inparty))
elseif (self.inMyGuild) then
self:SetBackdropColor(unpack(backdrop_color_inguild))
else
self:SetBackdropColor(unpack(backdrop_color))
end
end
local createLineForScroll = function(self, index)
local line = CreateFrame("frame", "$parentLine" .. index, self, "BackdropTemplate")
line:SetPoint("topleft", self, "topleft", 1, -((index-1) * (CONST_SCROLL_LINE_HEIGHT + 1)) - 1)
line:SetSize(scrollFrame:GetWidth() - 2, CONST_SCROLL_LINE_HEIGHT)
line:SetBackdrop({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
line:SetBackdropColor(unpack(backdrop_color))
DetailsFramework:Mixin(line, DetailsFramework.HeaderFunctions)
line:SetScript("OnEnter", lineOnEnter)
line:SetScript("OnLeave", lineOnLeave)
--class icon
local icon = line:CreateTexture("$parentClassIcon", "overlay")
icon:SetSize(CONST_SCROLL_LINE_HEIGHT - 2, CONST_SCROLL_LINE_HEIGHT - 2)
--player name
local playerNameText = DetailsFramework:CreateLabel(line)
--keystone level
local keystoneLevelText = DetailsFramework:CreateLabel(line)
--dungeon name
local dungeonNameText = DetailsFramework:CreateLabel(line)
--classic dungeon name
local classicDungeonNameText = DetailsFramework:CreateLabel(line)
--player rating
local ratingText = DetailsFramework:CreateLabel(line)
line.icon = icon
line.playerNameText = playerNameText
line.keystoneLevelText = keystoneLevelText
line.dungeonNameText = dungeonNameText
line.classicDungeonNameText = classicDungeonNameText
line.ratingText = ratingText
line:AddFrameToHeaderAlignment(icon)
line:AddFrameToHeaderAlignment(playerNameText)
line:AddFrameToHeaderAlignment(keystoneLevelText)
line:AddFrameToHeaderAlignment(dungeonNameText)
--line:AddFrameToHeaderAlignment(classicDungeonNameText)
line:AddFrameToHeaderAlignment(ratingText)
line:AlignWithHeader(f.Header, "left")
return line
end
--create lines
for i = 1, CONST_SCROLL_LINE_AMOUNT do
scrollFrame:CreateLine(createLineForScroll)
end
function f.RefreshData()
local newData = {}
newData.offlineGuildPlayers = {}
local keystoneData = openRaidLib.GetAllKeystonesInfo()
local guildUsers = {}
local totalMembers, onlineMembers, onlineAndMobileMembers = GetNumGuildMembers()
local realmName = GetRealmName()
--create a string to use into the gsub call when removing the realm name from the player name, by default all player names returned from GetGuildRosterInfo() has PlayerName-RealmName format
local realmNameGsub = "%-" .. realmName
local guildName = GetGuildInfo("player")
if (guildName) then
for i = 1, totalMembers do
local fullName, rank, rankIndex, level, class, zone, note, officernote, online, isAway, classFileName, achievementPoints, achievementRank, isMobile, canSoR, repStanding, guid = GetGuildRosterInfo(i)
if (fullName) then
fullName = fullName:gsub(realmNameGsub, "")
if (online) then
guildUsers[fullName] = true
end
else
break
end
end
end
if (keystoneData) then
local unitsAdded = {}
local isOnline = true
for unitName, keystoneInfo in pairs(keystoneData) do
local classId = keystoneInfo.classID
local classIcon = [[Interface\GLUES\CHARACTERCREATE\UI-CharacterCreate-Classes]]
local coords = CLASS_ICON_TCOORDS
local _, class = GetClassInfo(classId)
local mapName = C_ChallengeMode.GetMapUIInfo(keystoneInfo.mythicPlusMapID) or ""
--local mapInfoChallenge = C_Map.GetMapInfo(keystoneInfo.challengeMapID)
--local mapNameChallenge = mapInfoChallenge and mapInfoChallenge.name or ""
local isInMyParty = UnitInParty(unitName) and (string.byte(unitName, 1) + string.byte(unitName, 2)) or 0
local isGuildMember = guildName and guildUsers[unitName] and true
if (keystoneInfo.level > 0 or keystoneInfo.rating > 0) then
local keystoneTable = {
unitName,
keystoneInfo.level,
keystoneInfo.mapID,
keystoneInfo.challengeMapID,
keystoneInfo.classID,
keystoneInfo.rating,
keystoneInfo.mythicPlusMapID,
classIcon,
coords[class],
mapName, --10
isInMyParty,
isOnline, --is false when the unit is from the cache
isGuildMember, --is a guild member
--mapNameChallenge,
}
newData[#newData+1] = keystoneTable --this is the table added into the keystone cache
unitsAdded[unitName] = true
--is this unitName listed as a player in the player's guild?
if (isGuildMember) then
--store the player information into a cache
keystoneTable.guild_name = guildName
keystoneTable.date = time()
Details.keystone_cache[unitName] = keystoneTable
end
end
end
local cutoffDate = time() - (86400 * 7) --7 days
for unitName, keystoneTable in pairs(Details.keystone_cache) do
--this unit in the cache isn't shown?
if (not unitsAdded[unitName] and keystoneTable.guild_name == guildName and keystoneTable.date > cutoffDate) then
if (keystoneTable[2] > 0 or keystoneTable[6] > 0) then
keystoneTable[12] = false --isOnline
newData[#newData+1] = keystoneTable
unitsAdded[unitName] = true
end
end
end
end
--get which column is currently selected and the sort order
local columnIndex, order = f.Header:GetSelectedColumn()
local sortByIndex = 2
--sort by player class
if (columnIndex == 1) then
sortByIndex = 5
--sort by player name
elseif (columnIndex == 2) then
sortByIndex = 1
--sort by keystone level
elseif (columnIndex == 3) then
sortByIndex = 2
--sort by dungeon name
elseif (columnIndex == 4) then
sortByIndex = 3
--sort by classic dungeon name
elseif (columnIndex == 5) then
sortByIndex = 4
--sort by mythic+ ranting
elseif (columnIndex == 6) then
sortByIndex = 6
end
if (order == "DESC") then
table.sort(newData, function(t1, t2) return t1[sortByIndex] > t2[sortByIndex] end)
else
table.sort(newData, function(t1, t2) return t1[sortByIndex] < t2[sortByIndex] end)
end
--remove offline guild players from the list
for i = #newData, 1, -1 do
local keystoneTable = newData[i]
if (not keystoneTable[12]) then
tremove(newData, i)
newData.offlineGuildPlayers[#newData.offlineGuildPlayers+1] = keystoneTable
end
end
newData.offlineGuildPlayers = DetailsFramework.table.reverse(newData.offlineGuildPlayers)
--put players in the group at the top of the list
if (IsInGroup() and not IsInRaid()) then
local playersInTheParty = {}
for i = #newData, 1, -1 do
local keystoneTable = newData[i]
if (keystoneTable[11] > 0) then
playersInTheParty[#playersInTheParty+1] = keystoneTable
tremove(newData, i)
end
end
if (#playersInTheParty > 0) then
table.sort(playersInTheParty, function(t1, t2) return t1[11] > t2[11] end)
for i = 1, #playersInTheParty do
local keystoneTable = playersInTheParty[i]
tinsert(newData, 1, keystoneTable)
end
end
end
--reinsert offline guild players into the data
local offlinePlayers = newData.offlineGuildPlayers
for i = 1, #offlinePlayers do
local keystoneTable = offlinePlayers[i]
newData[#newData+1] = keystoneTable
end
scrollFrame:SetData(newData)
scrollFrame:Refresh()
end
function f.OnKeystoneUpdate(unitId, keystoneInfo, allKeystonesInfo)
if (f:IsShown()) then
f.RefreshData()
end
end
f:SetScript("OnHide", function()
openRaidLib.UnregisterCallback(DetailsKeystoneInfoFrame, "KeystoneUpdate", "OnKeystoneUpdate")
end)
end
--call an update on the guild roster
if (C_GuildInfo and C_GuildInfo.GuildRoster) then
C_GuildInfo.GuildRoster()
end
--show the frame
DetailsKeystoneInfoFrame:Show()
openRaidLib.RegisterCallback(DetailsKeystoneInfoFrame, "KeystoneUpdate", "OnKeystoneUpdate")
openRaidLib.WipeKeystoneData()
if (IsInRaid()) then
openRaidLib.RequestKeystoneDataFromRaid()
elseif (IsInGroup()) then
openRaidLib.RequestKeystoneDataFromParty()
end
openRaidLib.RequestKeystoneDataFromGuild()
DetailsKeystoneInfoFrame.RefreshData()
end
end
end