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422 lines
19 KiB
422 lines
19 KiB
local _, Cell = ...
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local L = Cell.L
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local F = Cell.funcs
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local P = Cell.pixelPerfectFuncs
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local B = Cell.bFuncs
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local generalTab = Cell:CreateFrame("CellOptionsFrame_GeneralTab", Cell.frames.optionsFrame, nil, nil, true)
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Cell.frames.generalTab = generalTab
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generalTab:SetAllPoints(Cell.frames.optionsFrame)
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generalTab:Hide()
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-------------------------------------------------
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-- visibility
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-------------------------------------------------
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local showSoloCB, showPartyCB, showRaidCB, hideBlizzardPartyCB, hideBlizzardRaidCB
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local function CreateVisibilityPane()
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local visibilityPane = Cell:CreateTitledPane(generalTab, L["Visibility"], 205, 110)
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visibilityPane:SetPoint("TOPLEFT", generalTab, "TOPLEFT", 5, -5)
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showSoloCB = Cell:CreateCheckButton(visibilityPane, L["Show Solo"], function(checked, self)
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CellDB["general"]["showSolo"] = checked
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Cell:Fire("UpdateVisibility", "solo")
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end, L["Show Solo"], L["Show while not in a group"], L["To open options frame, use /cell options"])
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showSoloCB:SetPoint("TOPLEFT", visibilityPane, "TOPLEFT", 5, -27)
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showPartyCB = Cell:CreateCheckButton(visibilityPane, L["Show Party"], function(checked, self)
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CellDB["general"]["showParty"] = checked
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Cell:Fire("UpdateVisibility", "party")
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end, L["Show Party"], L["Show while in a party"], L["To open options frame, use /cell options"])
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showPartyCB:SetPoint("TOPLEFT", showSoloCB, "BOTTOMLEFT", 0, -7)
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showRaidCB = Cell:CreateCheckButton(visibilityPane, L["Show Raid"], function(checked, self)
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CellDB["general"]["showRaid"] = checked
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Cell:Fire("UpdateVisibility", "raid")
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end, L["Show Raid"], L["Show while in a raid"], L["To open options frame, use /cell options"])
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showRaidCB:SetPoint("TOPLEFT", showPartyCB, "BOTTOMLEFT", 0, -7)
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hideBlizzardPartyCB = Cell:CreateCheckButton(visibilityPane, L["Hide Blizzard Party"], function(checked, self)
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CellDB["general"]["hideBlizzardParty"] = checked
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local popup = Cell:CreateConfirmPopup(generalTab, 200, L["A UI reload is required.\nDo it now?"], function()
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ReloadUI()
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end, nil, true)
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popup:SetPoint("TOPLEFT", generalTab, 117, -77)
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end, L["Hide Blizzard Frames"], L["Require reload of the UI"])
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hideBlizzardPartyCB:SetPoint("TOPLEFT", showRaidCB, "BOTTOMLEFT", 0, -7)
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hideBlizzardRaidCB = Cell:CreateCheckButton(visibilityPane, L["Hide Blizzard Raid"], function(checked, self)
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CellDB["general"]["hideBlizzardRaid"] = checked
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local popup = Cell:CreateConfirmPopup(generalTab, 200, L["A UI reload is required.\nDo it now?"], function()
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ReloadUI()
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end, nil, true)
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popup:SetPoint("TOPLEFT", generalTab, 117, -77)
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end, L["Hide Blizzard Frames"], L["Require reload of the UI"])
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hideBlizzardRaidCB:SetPoint("TOPLEFT", hideBlizzardPartyCB, "BOTTOMLEFT", 0, -7)
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end
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-------------------------------------------------
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-- tooltip
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-------------------------------------------------
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local enableTooltipsCB, hideTooltipsInCombatCB, tooltipsAnchor, tooltipsAnchorText, tooltipsAnchoredTo, tooltipsAnchoredToText, tooltipsX, tooltipsY
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local function UpdateTooltipsOptions()
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if strfind(CellDB["general"]["tooltipsPosition"][2], "Cursor") or CellDB["general"]["tooltipsPosition"][2] == "Default" then
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tooltipsAnchor:SetEnabled(false)
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tooltipsAnchorText:SetTextColor(0.4, 0.4, 0.4)
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else
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tooltipsAnchor:SetEnabled(true)
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tooltipsAnchorText:SetTextColor(1, 1, 1)
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end
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if CellDB["general"]["tooltipsPosition"][2] == "Cursor" or CellDB["general"]["tooltipsPosition"][2] == "Default" then
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tooltipsX:SetEnabled(false)
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tooltipsY:SetEnabled(false)
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else
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tooltipsX:SetEnabled(true)
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tooltipsY:SetEnabled(true)
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end
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end
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local function CreateTooltipsPane()
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local tooltipsPane = Cell:CreateTitledPane(generalTab, L["Tooltips"], 205, 280)
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tooltipsPane:SetPoint("TOPLEFT", generalTab, "TOPLEFT", 222, -5)
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enableTooltipsCB = Cell:CreateCheckButton(tooltipsPane, L["Enabled"], function(checked, self)
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CellDB["general"]["enableTooltips"] = checked
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hideTooltipsInCombatCB:SetEnabled(checked)
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-- enableAuraTooltipsCB:SetEnabled(checked)
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tooltipsAnchor:SetEnabled(checked)
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tooltipsAnchoredTo:SetEnabled(checked)
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tooltipsX:SetEnabled(checked)
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tooltipsY:SetEnabled(checked)
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if checked then
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tooltipsAnchorText:SetTextColor(1, 1, 1)
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tooltipsAnchoredToText:SetTextColor(1, 1, 1)
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UpdateTooltipsOptions()
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else
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tooltipsAnchorText:SetTextColor(0.4, 0.4, 0.4)
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tooltipsAnchoredToText:SetTextColor(0.4, 0.4, 0.4)
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end
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end)
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enableTooltipsCB:SetPoint("TOPLEFT", tooltipsPane, "TOPLEFT", 5, -27)
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hideTooltipsInCombatCB = Cell:CreateCheckButton(tooltipsPane, L["Hide in Combat"], function(checked, self)
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CellDB["general"]["hideTooltipsInCombat"] = checked
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end, L["Hide in Combat"], L["Hide tooltips for units"], L["This will not affect aura tooltips"])
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hideTooltipsInCombatCB:SetPoint("TOPLEFT", enableTooltipsCB, "BOTTOMLEFT", 0, -7)
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-- auras tooltips
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-- enableAuraTooltipsCB = Cell:CreateCheckButton(tooltipsPane, L["Enable Auras Tooltips"].." (pending)", function(checked, self)
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-- end)
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-- enableAuraTooltipsCB:SetPoint("TOPLEFT", hideTooltipsInCombatCB, "BOTTOMLEFT", 0, -7)
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-- enableAuraTooltipsCB:SetEnabled(false)
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-- position
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tooltipsAnchor = Cell:CreateDropdown(tooltipsPane, 137)
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tooltipsAnchor:SetPoint("TOPLEFT", hideTooltipsInCombatCB, "BOTTOMLEFT", 0, -25)
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local points = {"BOTTOM", "BOTTOMLEFT", "BOTTOMRIGHT", "LEFT", "RIGHT", "TOP", "TOPLEFT", "TOPRIGHT"}
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local relativePoints = {"TOP", "TOPLEFT", "TOPRIGHT", "RIGHT", "LEFT", "BOTTOM", "BOTTOMLEFT", "BOTTOMRIGHT"}
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local anchorItems = {}
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for i, point in pairs(points) do
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tinsert(anchorItems, {
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["text"] = L[point],
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["value"] = point,
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["onClick"] = function()
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CellDB["general"]["tooltipsPosition"][1] = point
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CellDB["general"]["tooltipsPosition"][3] = relativePoints[i]
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end,
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})
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end
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tooltipsAnchor:SetItems(anchorItems)
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tooltipsAnchorText = tooltipsPane:CreateFontString(nil, "OVERLAY", "CELL_FONT_WIDGET")
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tooltipsAnchorText:SetText(L["Anchor Point"])
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tooltipsAnchorText:SetPoint("BOTTOMLEFT", tooltipsAnchor, "TOPLEFT", 0, 1)
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tooltipsAnchoredTo = Cell:CreateDropdown(tooltipsPane, 137)
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tooltipsAnchoredTo:SetPoint("TOPLEFT", tooltipsAnchor, "BOTTOMLEFT", 0, -25)
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local relatives = {"Default", "Cell", "Unit Button", "Cursor", "Cursor Left", "Cursor Right"}
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local relativeToItems = {}
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for _, relative in pairs(relatives) do
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tinsert(relativeToItems, {
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["text"] = L[relative],
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["value"] = relative,
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["onClick"] = function()
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CellDB["general"]["tooltipsPosition"][2] = relative
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UpdateTooltipsOptions()
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end,
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})
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end
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tooltipsAnchoredTo:SetItems(relativeToItems)
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tooltipsAnchoredToText = tooltipsPane:CreateFontString(nil, "OVERLAY", "CELL_FONT_WIDGET")
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tooltipsAnchoredToText:SetText(L["Anchored To"])
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tooltipsAnchoredToText:SetPoint("BOTTOMLEFT", tooltipsAnchoredTo, "TOPLEFT", 0, 1)
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tooltipsX = Cell:CreateSlider(L["X Offset"], tooltipsPane, -100, 100, 137, 1)
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tooltipsX:SetPoint("TOPLEFT", tooltipsAnchoredTo, "BOTTOMLEFT", 0, -25)
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tooltipsX.afterValueChangedFn = function(value)
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CellDB["general"]["tooltipsPosition"][4] = value
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end
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tooltipsY = Cell:CreateSlider(L["Y Offset"], tooltipsPane, -100, 100, 137, 1)
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tooltipsY:SetPoint("TOPLEFT", tooltipsX, "BOTTOMLEFT", 0, -40)
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tooltipsY.afterValueChangedFn = function(value)
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CellDB["general"]["tooltipsPosition"][5] = value
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end
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end
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-------------------------------------------------
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-- position
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-------------------------------------------------
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local lockCB, fadeOutCB, menuPositionDD
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local function CreatePositionPane()
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local positionPane = Cell:CreateTitledPane(generalTab, L["Position"], 205, 120)
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positionPane:SetPoint("TOPLEFT", generalTab, 5, -145)
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lockCB = Cell:CreateCheckButton(positionPane, L["Lock Cell Frames"], function(checked, self)
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CellDB["general"]["locked"] = checked
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Cell:Fire("UpdateMenu", "lock")
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end)
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lockCB:SetPoint("TOPLEFT", 5, -27)
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fadeOutCB = Cell:CreateCheckButton(positionPane, L["Fade Out Menu"], function(checked, self)
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CellDB["general"]["fadeOut"] = checked
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Cell:Fire("UpdateMenu", "fadeOut")
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end, L["Fade Out Menu"], L["Fade out menu buttons on mouseout"])
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fadeOutCB:SetPoint("TOPLEFT", lockCB, "BOTTOMLEFT", 0, -7)
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menuPositionDD = Cell:CreateDropdown(positionPane, 137)
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menuPositionDD:SetPoint("TOPLEFT", fadeOutCB, "BOTTOMLEFT", 0, -25)
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menuPositionDD:SetItems({
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{
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["text"] = L["TOP"].." / "..L["BOTTOM"],
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["value"] = "top_bottom",
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["onClick"] = function()
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CellDB["general"]["menuPosition"] = "top_bottom"
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Cell:Fire("UpdateMenu", "position")
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end,
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},
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{
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["text"] = L["LEFT"].." / "..L["RIGHT"],
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["value"] = "left_right",
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["onClick"] = function()
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CellDB["general"]["menuPosition"] = "left_right"
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Cell:Fire("UpdateMenu", "position")
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end,
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},
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})
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local menuPositionText = positionPane:CreateFontString(nil, "OVERLAY", "CELL_FONT_WIDGET")
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menuPositionText:SetText(L["Menu Position"])
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menuPositionText:SetPoint("BOTTOMLEFT", menuPositionDD, "TOPLEFT", 0, 1)
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end
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-------------------------------------------------
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-- nickname
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-------------------------------------------------
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local nicknameEB, syncCB
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local function CreateNicknamePane()
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local nicknamePane = Cell:CreateTitledPane(generalTab, L["Nickname"], 422, 110)
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nicknamePane:SetPoint("TOPLEFT", generalTab, 5, -290)
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-- my nickname
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nicknameEB = Cell:CreateEditBox(nicknamePane, 260, 20)
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nicknameEB:SetPoint("TOPLEFT", 5, -27)
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nicknameEB:SetScript("OnTextChanged", function(self, userChanged)
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local text = strtrim(nicknameEB:GetText())
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if userChanged then
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if CellDB["nicknames"]["mine"] ~= "" then -- already set a nickname
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if text ~= CellDB["nicknames"]["mine"] then -- not the same nickname
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nicknameEB.confirmBtn:Show()
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else
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nicknameEB.confirmBtn:Hide()
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end
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elseif text ~= "" then -- nickname not set, expect a non-empty string
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nicknameEB.confirmBtn:Show()
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else
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nicknameEB.confirmBtn:Hide()
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end
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end
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end)
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nicknameEB.confirmBtn = Cell:CreateButton(nicknameEB, L["Awesome!"], "accent", {100, 20})
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nicknameEB.confirmBtn:SetPoint("TOPRIGHT", nicknameEB)
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nicknameEB.confirmBtn:Hide()
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nicknameEB.confirmBtn:SetScript("OnHide", function()
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nicknameEB.confirmBtn:Hide()
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end)
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nicknameEB.confirmBtn:SetScript("OnClick", function()
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local text = strtrim(nicknameEB:GetText())
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nicknameEB:SetText(text)
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CellDB["nicknames"]["mine"] = text
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Cell:Fire("UpdateNicknames", "mine", text)
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nicknameEB.confirmBtn:Hide()
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nicknameEB:ClearFocus()
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end)
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nicknameEB.tip = nicknameEB:CreateFontString(nil, "OVERLAY", "CELL_FONT_WIDGET")
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nicknameEB.tip:SetPoint("RIGHT", -5, 0)
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nicknameEB.tip:SetTextColor(0.4, 0.4, 0.4, 1)
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nicknameEB.tip:SetText(L["My Nickname"])
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-- sync with others
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syncCB = Cell:CreateCheckButton(nicknamePane, L["Sync Nicknames with Others"], function(checked, self)
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CellDB["nicknames"]["sync"] = checked
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Cell:Fire("UpdateNicknames", "sync", checked)
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end)
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syncCB:SetPoint("TOPLEFT", nicknameEB, "BOTTOMLEFT", 0, -7)
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-- custom nicknames
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local customNicknamesBtn = Cell:CreateButton(nicknamePane, L["Custom Nicknames"], "accent-hover", {137, 20})
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customNicknamesBtn:SetPoint("TOPLEFT", syncCB, "BOTTOMLEFT", 0, -7)
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Cell.frames.generalTab.customNicknamesBtn = customNicknamesBtn
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customNicknamesBtn:SetScript("OnClick", function()
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F:ShowCustomNicknames()
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end)
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end
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-------------------------------------------------
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-- misc
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-------------------------------------------------
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local alwaysUpdateBuffsCB, alwaysUpdateDebuffsCB, framePriorityDD, useCleuCB, translitCB
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local function CreateMiscPane()
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local miscPane = Cell:CreateTitledPane(generalTab, L["Misc"], 422, 140)
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miscPane:SetPoint("TOPLEFT", generalTab, 5, -420)
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alwaysUpdateBuffsCB = Cell:CreateCheckButton(miscPane, L["Always Update Buffs"], function(checked, self)
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CellDB["general"]["alwaysUpdateBuffs"] = checked
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end, L["Ignore UNIT_AURA payloads"], L["This may help solve issues of indicators not updating correctly"])
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alwaysUpdateBuffsCB:SetPoint("TOPLEFT", 5, -27)
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alwaysUpdateBuffsCB:SetEnabled(Cell.isRetail)
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alwaysUpdateDebuffsCB = Cell:CreateCheckButton(miscPane, L["Always Update Debuffs"], function(checked, self)
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CellDB["general"]["alwaysUpdateDebuffs"] = checked
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end, L["Ignore UNIT_AURA payloads"], L["This may help solve issues of indicators not updating correctly"])
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alwaysUpdateDebuffsCB:SetPoint("TOPLEFT", 222, -27)
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alwaysUpdateDebuffsCB:SetEnabled(Cell.isRetail)
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framePriorityDD = Cell:CreateDropdown(miscPane, 250)
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framePriorityDD:SetPoint("TOPLEFT", alwaysUpdateBuffsCB, "BOTTOMLEFT", 0, -29)
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framePriorityDD:SetItems({
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{
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["text"] = L["Main"].." > "..L["Spotlight"].." > "..L["Quick Assist"],
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["value"] = "normal_spotlight_quickassist",
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["onClick"] = function()
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CellDB["general"]["framePriority"] = "normal_spotlight_quickassist"
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end,
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},
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{
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["text"] = L["Spotlight"].." > "..L["Main"].." > "..L["Quick Assist"],
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["value"] = "spotlight_normal_quickassist",
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["onClick"] = function()
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CellDB["general"]["framePriority"] = "spotlight_normal_quickassist"
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end,
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},
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{
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["text"] = L["Quick Assist"].." > "..L["Main"].." > "..L["Spotlight"],
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["value"] = "quickassist_normal_spotlight",
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["onClick"] = function()
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CellDB["general"]["framePriority"] = "quickassist_normal_spotlight"
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end,
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},
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})
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local framePriorityText = framePriorityDD:CreateFontString(nil, "OVERLAY", "CELL_FONT_WIDGET")
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framePriorityText:SetPoint("BOTTOMLEFT", framePriorityDD, "TOPLEFT", 0, 1)
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framePriorityText:SetText(L["Frame priority for LibGetFrame"])
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useCleuCB = Cell:CreateCheckButton(miscPane, L["Increase Health Update Rate"], function(checked, self)
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CellDB["general"]["useCleuHealthUpdater"] = checked
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Cell:Fire("UpdateCLEU")
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end, "|cffff2727"..L["HIGH CPU USAGE"].." (EXPERIMENTAL)", L["Use CLEU events to increase health update rate"])
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useCleuCB:SetPoint("TOPLEFT", framePriorityDD, "BOTTOMLEFT", 0, -9)
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translitCB = Cell:CreateCheckButton(miscPane, L["Translit Cyrillic to Latin"], function(checked, self)
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CellDB["general"]["translit"] = checked
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Cell:Fire("TranslitNames")
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end)
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translitCB:SetPoint("TOPLEFT", useCleuCB, "BOTTOMLEFT", 0, -9)
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end
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-------------------------------------------------
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-- functions
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-------------------------------------------------
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local init
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local function ShowTab(tab)
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if tab == "general" then
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if not init then
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CreateVisibilityPane()
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CreateTooltipsPane()
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CreatePositionPane()
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CreateNicknamePane()
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CreateMiscPane()
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-- mask
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F:ApplyCombatProtectionToFrame(generalTab)
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Cell:CreateMask(generalTab, nil, {1, -1, -1, 1})
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generalTab.mask:Hide()
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end
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generalTab:Show()
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if init then return end
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init = true
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-- tooltips
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enableTooltipsCB:SetChecked(CellDB["general"]["enableTooltips"])
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hideTooltipsInCombatCB:SetEnabled(CellDB["general"]["enableTooltips"])
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hideTooltipsInCombatCB:SetChecked(CellDB["general"]["hideTooltipsInCombat"])
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-- enableAuraTooltipsCB:SetEnabled(CellDB["general"]["enableTooltips"])
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-- enableAuraTooltipsCB:SetChecked(CellDB["general"]["enableAurasTooltips"])
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tooltipsAnchor:SetEnabled(CellDB["general"]["enableTooltips"])
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tooltipsAnchor:SetSelectedValue(CellDB["general"]["tooltipsPosition"][1])
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tooltipsAnchoredTo:SetEnabled(CellDB["general"]["enableTooltips"])
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tooltipsAnchoredTo:SetSelectedValue(CellDB["general"]["tooltipsPosition"][2])
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tooltipsX:SetEnabled(CellDB["general"]["enableTooltips"])
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tooltipsX:SetValue(CellDB["general"]["tooltipsPosition"][4])
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tooltipsY:SetEnabled(CellDB["general"]["enableTooltips"])
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tooltipsY:SetValue(CellDB["general"]["tooltipsPosition"][5])
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if CellDB["general"]["enableTooltips"] then
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tooltipsAnchorText:SetTextColor(1, 1, 1)
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tooltipsAnchoredToText:SetTextColor(1, 1, 1)
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UpdateTooltipsOptions()
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else
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tooltipsAnchorText:SetTextColor(0.4, 0.4, 0.4)
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tooltipsAnchoredToText:SetTextColor(0.4, 0.4, 0.4)
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end
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-- visibility
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showSoloCB:SetChecked(CellDB["general"]["showSolo"])
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showPartyCB:SetChecked(CellDB["general"]["showParty"])
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showRaidCB:SetChecked(CellDB["general"]["showRaid"])
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hideBlizzardPartyCB:SetChecked(CellDB["general"]["hideBlizzardParty"])
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hideBlizzardRaidCB:SetChecked(CellDB["general"]["hideBlizzardRaid"])
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-- position
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lockCB:SetChecked(CellDB["general"]["locked"])
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fadeOutCB:SetChecked(CellDB["general"]["fadeOut"])
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menuPositionDD:SetSelectedValue(CellDB["general"]["menuPosition"])
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-- nickname
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nicknameEB:SetText(CellDB["nicknames"]["mine"])
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syncCB:SetChecked(CellDB["nicknames"]["sync"])
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-- misc
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alwaysUpdateBuffsCB:SetChecked(CellDB["general"]["alwaysUpdateBuffs"])
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alwaysUpdateDebuffsCB:SetChecked(CellDB["general"]["alwaysUpdateDebuffs"])
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framePriorityDD:SetEnabled(CellDB["general"]["overrideLGF"])
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framePriorityDD:SetSelectedValue(CellDB["general"]["framePriority"])
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useCleuCB:SetChecked(CellDB["general"]["useCleuHealthUpdater"])
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translitCB:SetChecked(CellDB["general"]["translit"])
|
|
|
|
else
|
|
generalTab:Hide()
|
|
end
|
|
end
|
|
Cell:RegisterCallback("ShowOptionsTab", "GeneralTab_ShowTab", ShowTab)
|