You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

67 lines
2.2 KiB

---@class DBMCoreNamespace
local private = select(2, ...)
---@class DBM
local DBM = DBM
local L = DBM_CORE_L
if not LibStub or not LibStub("LibDataBroker-1.1", true) or not LibStub("LibDBIcon-1.0") then
function DBM:ToggleMinimapButton() end -- NOOP
function DBM:ToggleCompartmentButton() end -- NOOP
return
end
---@diagnostic disable-next-line:missing-fields
local dataBroker = LibStub and LibStub("LibDataBroker-1.1"):NewDataObject("DBM", {
type = "launcher",
label = "DBM",
icon = "Interface\\AddOns\\DBM-Core\\textures\\dbm_airhorn"
})
if dataBroker then
private.dataBroker = dataBroker
function dataBroker.OnClick(self) -- self, button
if IsShiftKeyDown() then return end
--[[
if IsAltKeyDown() and button == "RightButton" then
DBM.Options.SilentMode = DBM.Options.SilentMode == false and true or false
DBM:AddMsg(L.SILENTMODE_IS .. (DBM.Options.SilentMode and "ON" or "OFF"))
else
--]]
DBM:LoadGUI()
--end
end
function dataBroker.OnTooltipShow(GameTooltip)
---@cast GameTooltip GameTooltip
GameTooltip:SetText(L.MINIMAP_TOOLTIP_HEADER, 1, 1, 1)
GameTooltip:AddLine(("%s (%s)"):format(DBM.DisplayVersion, DBM:ShowRealDate(DBM.Revision)), NORMAL_FONT_COLOR.r, NORMAL_FONT_COLOR.g, NORMAL_FONT_COLOR.b, 1)
GameTooltip:AddLine(" ")
GameTooltip:AddLine(L.MINIMAP_TOOLTIP_FOOTER, RAID_CLASS_COLORS.MAGE.r, RAID_CLASS_COLORS.MAGE.g, RAID_CLASS_COLORS.MAGE.b, 1)
GameTooltip:AddLine(L.LDB_TOOLTIP_HELP1, RAID_CLASS_COLORS.MAGE.r, RAID_CLASS_COLORS.MAGE.g, RAID_CLASS_COLORS.MAGE.b)
--GameTooltip:AddLine(L.LDB_TOOLTIP_HELP2, RAID_CLASS_COLORS.MAGE.r, RAID_CLASS_COLORS.MAGE.g, RAID_CLASS_COLORS.MAGE.b)
end
end
do
local LibDBIcon = LibStub("LibDBIcon-1.0")
function DBM:ToggleMinimapButton()
DBM_MinimapIcon.hide = not DBM_MinimapIcon.hide
if DBM_MinimapIcon.hide then
LibDBIcon:Hide("DBM")
else
LibDBIcon:Show("DBM")
end
end
function DBM:ToggleCompartmentButton()
DBM_MinimapIcon.showInCompartment = not DBM_MinimapIcon.showInCompartment
if DBM_MinimapIcon.showInCompartment then
LibDBIcon:AddButtonToCompartment("DBM")
else
LibDBIcon:RemoveButtonFromCompartment("DBM")
end
end
end