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local mod = DBM:NewMod(131, "DBM-Party-Cataclysm", 3, 71)
local L = mod:GetLocalizedStrings()
if not mod:IsCata() then
mod.statTypes = "normal,heroic,challenge,timewalker"
mod.upgradedMPlus = true
else
mod.statTypes = "normal,heroic"
end
mod:SetRevision("20240616044034")
mod:SetCreatureID(39625)
mod:SetEncounterID(1051)
mod:SetHotfixNoticeRev(20240614000000)
--mod:SetMinSyncRevision(20230929000000)
mod:RegisterCombat("combat")
if not mod:IsCata() then
--Retail version of mod
mod:RegisterEventsInCombat(
"SPELL_CAST_START 448847 448877 447261"
)
local specWarnCommandingRoar = mod:NewSpecialWarningDodgeCount(448847, nil, nil, nil, 2, 2)
local specWarnRockSpike = mod:NewSpecialWarningDodgeCount(448877, nil, nil, nil, 2, 2)
local specWarnSkullsplitter = mod:NewSpecialWarningDefensive(447261, nil, nil, nil, 1, 2)
local timerCommandingRoarCD = mod:NewNextCountTimer(25, 448847, nil, nil, nil, 3)
local timerRockSpikeCD = mod:NewNextCountTimer(25, 448877, nil, nil, nil, 3)
local timerSkullsplitterCD = mod:NewNextCountTimer(25, 447261, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON)
mod.vb.roarCount = 0
mod.vb.spikeCount = 0
mod.vb.skullCount = 0
function mod:OnCombatStart(delay)
self.vb.roarCount = 0
self.vb.spikeCount = 0
self.vb.skullCount = 0
timerCommandingRoarCD:Start(6, 1)
timerRockSpikeCD:Start(10, 1)
timerSkullsplitterCD:Start(24, 1)
end
function mod:SPELL_CAST_START(args)
if args.spellId == 448847 then
self.vb.roarCount = self.vb.roarCount + 1
specWarnCommandingRoar:Show(self.vb.roarCount)
specWarnCommandingRoar:Play("breathsoon")
timerCommandingRoarCD:Start(nil, self.vb.roarCount+1)
elseif args.spellId == 448877 then
specWarnRockSpike:Show(self.vb.spikeCount)
specWarnRockSpike:Play("watchstep")
timerRockSpikeCD:Start(nil, self.vb.spikeCount+1)
elseif args.spellId == 447261 then
self.vb.skullCount = self.vb.skullCount + 1
if self:IsTanking("player", "boss1", nil, true) then
specWarnSkullsplitter:Show()
specWarnSkullsplitter:Play("defensive")
end
timerSkullsplitterCD:Start(nil, self.vb.skullCount+1)
end
end
else
--Classic version of mod
mod:RegisterEventsInCombat(
"SPELL_AURA_APPLIED 74846 74853 74837 90170",
"SPELL_CAST_START 74634",
"CHAT_MSG_RAID_BOSS_EMOTE",
"UNIT_HEALTH boss1",
"UNIT_SPELLCAST_SUCCEEDED boss1"
)
--TODO, ground siege? 21-31 variation, too much to add timer at this time
--TODO, review start timer placement for wound
local warnBleedingWound = mod:NewTargetNoFilterAnnounce(74846, 4, nil, "Tank|Healer")
local warnMalady = mod:NewTargetAnnounce(74837, 2)
local warnFrenzySoon = mod:NewSoonAnnounce(74853, 2, nil, "Tank|Healer")
local warnFrenzy = mod:NewSpellAnnounce(74853, 3, nil, "Tank|Healer")
local warnBlitz = mod:NewTargetNoFilterAnnounce(74670, 3)
local specWarnMalice = mod:NewSpecialWarningDefensive(90170, nil, nil, nil, 1, 2)
local specWarnGroundSiege = mod:NewSpecialWarningDodge(74634, "Melee", nil, nil, 2, 2)
local specWarnBlitz = mod:NewSpecialWarningYou(74670, nil, nil, nil, 1, 2)
local yellBlitz = mod:NewYell(74670)
local specWarnSummonSkardyn = mod:NewSpecialWarningAdds(74859, "Dps", nil, nil, 1, 2)--Seems health based, pull,and 50%?
local timerBleedingWoundCD = mod:NewCDCountTimer(20.5, 74846, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON)
local timerBlitz = mod:NewCDCountTimer(21.8, 74670, nil, nil, nil, 3)
local timerMalice = mod:NewBuffActiveTimer(20, 90170, nil, "Tank|Healer", 2, 5)
mod.vb.warnedFrenzy = false
mod.vb.blitzCount = 0
mod.vb.woundCount = 0
function mod:OnCombatStart(delay)
self.vb.warnedFrenzy = false
self.vb.blitzCount = 0
self.vb.woundCount = 0
end
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 74846 then
self.vb.woundCount = self.vb.woundCount + 1
warnBleedingWound:Show(args.destName)
timerBleedingWoundCD:Start(nil, self.vb.woundCount+1)--Is this really best place to start this CD? what if a DK can AMS it or something
elseif spellId == 74853 then
warnFrenzy:Show()
elseif spellId == 74837 then
warnMalady:CombinedShow(0.3, args.destName)
elseif spellId == 90170 then
if self:IsTanking("player", "boss1", nil, true) then
specWarnMalice:Show()
specWarnMalice:Play("defensive")
end
timerMalice:Start()
end
end
function mod:SPELL_CAST_START(args)
if args.spellId == 74634 then
specWarnGroundSiege:Show()
specWarnGroundSiege:Play("watchstep")
end
end
function mod:CHAT_MSG_RAID_BOSS_EMOTE(msg, _, _, _, target)
if msg:find("spell:74670") then
self.vb.blitzCount = self.vb.blitzCount + 1
timerBlitz:Start(nil, self.vb.blitzCount+1)
if not target then return end
target = DBM:GetUnitFullName(target) or target
if target == UnitName("player") then
specWarnBlitz:Show()
specWarnBlitz:Play("targetyou")
yellBlitz:Yell()
else
warnBlitz:Show(target)
end
end
end
function mod:UNIT_HEALTH(uId)
local h = UnitHealth(uId) / UnitHealthMax(uId) * 100
if h > 33 and h < 38 and not self.vb.warnedFrenzy then
warnFrenzySoon:Show()
self.vb.warnedFrenzy = true
end
end
function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
if spellId == 74859 then
specWarnSummonSkardyn:Show()
specWarnSummonSkardyn:Play("killmob")
end
end
end