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160 lines
5.4 KiB
160 lines
5.4 KiB
local mod = DBM:NewMod(131, "DBM-Party-Cataclysm", 3, 71)
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local L = mod:GetLocalizedStrings()
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if not mod:IsCata() then
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mod.statTypes = "normal,heroic,challenge,timewalker"
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mod.upgradedMPlus = true
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else
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mod.statTypes = "normal,heroic"
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end
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mod:SetRevision("20240616044034")
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mod:SetCreatureID(39625)
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mod:SetEncounterID(1051)
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mod:SetHotfixNoticeRev(20240614000000)
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--mod:SetMinSyncRevision(20230929000000)
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mod:RegisterCombat("combat")
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if not mod:IsCata() then
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--Retail version of mod
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 448847 448877 447261"
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)
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local specWarnCommandingRoar = mod:NewSpecialWarningDodgeCount(448847, nil, nil, nil, 2, 2)
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local specWarnRockSpike = mod:NewSpecialWarningDodgeCount(448877, nil, nil, nil, 2, 2)
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local specWarnSkullsplitter = mod:NewSpecialWarningDefensive(447261, nil, nil, nil, 1, 2)
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local timerCommandingRoarCD = mod:NewNextCountTimer(25, 448847, nil, nil, nil, 3)
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local timerRockSpikeCD = mod:NewNextCountTimer(25, 448877, nil, nil, nil, 3)
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local timerSkullsplitterCD = mod:NewNextCountTimer(25, 447261, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON)
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mod.vb.roarCount = 0
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mod.vb.spikeCount = 0
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mod.vb.skullCount = 0
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function mod:OnCombatStart(delay)
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self.vb.roarCount = 0
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self.vb.spikeCount = 0
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self.vb.skullCount = 0
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timerCommandingRoarCD:Start(6, 1)
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timerRockSpikeCD:Start(10, 1)
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timerSkullsplitterCD:Start(24, 1)
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end
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function mod:SPELL_CAST_START(args)
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if args.spellId == 448847 then
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self.vb.roarCount = self.vb.roarCount + 1
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specWarnCommandingRoar:Show(self.vb.roarCount)
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specWarnCommandingRoar:Play("breathsoon")
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timerCommandingRoarCD:Start(nil, self.vb.roarCount+1)
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elseif args.spellId == 448877 then
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specWarnRockSpike:Show(self.vb.spikeCount)
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specWarnRockSpike:Play("watchstep")
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timerRockSpikeCD:Start(nil, self.vb.spikeCount+1)
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elseif args.spellId == 447261 then
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self.vb.skullCount = self.vb.skullCount + 1
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if self:IsTanking("player", "boss1", nil, true) then
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specWarnSkullsplitter:Show()
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specWarnSkullsplitter:Play("defensive")
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end
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timerSkullsplitterCD:Start(nil, self.vb.skullCount+1)
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end
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end
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else
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--Classic version of mod
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mod:RegisterEventsInCombat(
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"SPELL_AURA_APPLIED 74846 74853 74837 90170",
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"SPELL_CAST_START 74634",
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"CHAT_MSG_RAID_BOSS_EMOTE",
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"UNIT_HEALTH boss1",
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"UNIT_SPELLCAST_SUCCEEDED boss1"
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)
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--TODO, ground siege? 21-31 variation, too much to add timer at this time
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--TODO, review start timer placement for wound
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local warnBleedingWound = mod:NewTargetNoFilterAnnounce(74846, 4, nil, "Tank|Healer")
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local warnMalady = mod:NewTargetAnnounce(74837, 2)
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local warnFrenzySoon = mod:NewSoonAnnounce(74853, 2, nil, "Tank|Healer")
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local warnFrenzy = mod:NewSpellAnnounce(74853, 3, nil, "Tank|Healer")
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local warnBlitz = mod:NewTargetNoFilterAnnounce(74670, 3)
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local specWarnMalice = mod:NewSpecialWarningDefensive(90170, nil, nil, nil, 1, 2)
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local specWarnGroundSiege = mod:NewSpecialWarningDodge(74634, "Melee", nil, nil, 2, 2)
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local specWarnBlitz = mod:NewSpecialWarningYou(74670, nil, nil, nil, 1, 2)
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local yellBlitz = mod:NewYell(74670)
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local specWarnSummonSkardyn = mod:NewSpecialWarningAdds(74859, "Dps", nil, nil, 1, 2)--Seems health based, pull,and 50%?
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local timerBleedingWoundCD = mod:NewCDCountTimer(20.5, 74846, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON)
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local timerBlitz = mod:NewCDCountTimer(21.8, 74670, nil, nil, nil, 3)
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local timerMalice = mod:NewBuffActiveTimer(20, 90170, nil, "Tank|Healer", 2, 5)
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mod.vb.warnedFrenzy = false
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mod.vb.blitzCount = 0
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mod.vb.woundCount = 0
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function mod:OnCombatStart(delay)
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self.vb.warnedFrenzy = false
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self.vb.blitzCount = 0
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self.vb.woundCount = 0
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 74846 then
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self.vb.woundCount = self.vb.woundCount + 1
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warnBleedingWound:Show(args.destName)
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timerBleedingWoundCD:Start(nil, self.vb.woundCount+1)--Is this really best place to start this CD? what if a DK can AMS it or something
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elseif spellId == 74853 then
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warnFrenzy:Show()
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elseif spellId == 74837 then
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warnMalady:CombinedShow(0.3, args.destName)
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elseif spellId == 90170 then
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if self:IsTanking("player", "boss1", nil, true) then
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specWarnMalice:Show()
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specWarnMalice:Play("defensive")
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end
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timerMalice:Start()
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end
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end
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function mod:SPELL_CAST_START(args)
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if args.spellId == 74634 then
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specWarnGroundSiege:Show()
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specWarnGroundSiege:Play("watchstep")
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end
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end
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function mod:CHAT_MSG_RAID_BOSS_EMOTE(msg, _, _, _, target)
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if msg:find("spell:74670") then
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self.vb.blitzCount = self.vb.blitzCount + 1
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timerBlitz:Start(nil, self.vb.blitzCount+1)
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if not target then return end
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target = DBM:GetUnitFullName(target) or target
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if target == UnitName("player") then
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specWarnBlitz:Show()
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specWarnBlitz:Play("targetyou")
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yellBlitz:Yell()
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else
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warnBlitz:Show(target)
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end
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end
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end
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function mod:UNIT_HEALTH(uId)
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local h = UnitHealth(uId) / UnitHealthMax(uId) * 100
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if h > 33 and h < 38 and not self.vb.warnedFrenzy then
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warnFrenzySoon:Show()
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self.vb.warnedFrenzy = true
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end
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end
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function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
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if spellId == 74859 then
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specWarnSummonSkardyn:Show()
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specWarnSummonSkardyn:Play("killmob")
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end
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end
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end
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