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local mod = DBM:NewMod(2581, "DBM-Party-WarWithin", 5, 1270)
local L = mod:GetLocalizedStrings()
mod:SetRevision("20240714045506")
mod:SetCreatureID(211089)
mod:SetEncounterID(2838)
mod:SetHotfixNoticeRev(20240706000000)
--mod:SetMinSyncRevision(20211203000000)
--mod.respawnTime = 29
mod.sendMainBossGUID = true
mod:RegisterCombat("combat")
mod:RegisterEventsInCombat(
"SPELL_CAST_START 427001 426860 426787 452127 452099"
-- "SPELL_SUMMON 452145"
-- "SPELL_CAST_SUCCESS",
-- "SPELL_AURA_APPLIED",
-- "SPELL_AURA_REMOVED"
-- "SPELL_PERIODIC_DAMAGE",
-- "SPELL_PERIODIC_MISSED"
-- "UNIT_SPELLCAST_SUCCEEDED boss1"
)
--[[
(target.name = "Anub'ikkaj" or target.name = "Ascendant Vis'coxria" or target.name = "Deathscreamer Iken'tak" or target.name = "Ixkreten the Unbreakable") and (type = "applybuff" or type = "removebuff" or type = "death" or type = "removebuffstack" or type = "applybuffstack")
or (source.name = "Anub'ikkaj" or source.name = "Ascendant Vis'coxria" or source.name = "Deathscreamer Iken'tak" or source.name = "Ixkreten the Unbreakable") and (type = "cast" or type = "begincast" or type = "applybuff" or type = "removebuff" or type = "removebuffstack" or type = "applybuffstack") and not ability.id = 1
--]]
--[[
(ability.id = 427001 or ability.id = 426860 or ability.id = 426787 or ability.id = 452127) and type = "begincast"
or type = "dungeonencounterstart" or type = "dungeonencounterend"
or ability.id = 452145 and type = "summon"
or ability.id = 452099 and type = "begincast"
--]]
--TODO, auto marking Animate Shadows? 7 of them always spawn so it may be overkill
local warnAnimatedShadows = mod:NewCountAnnounce(452127, 3)--Change to switch alert if they have to die asap
local specWarnTerrifyingSlam = mod:NewSpecialWarningRunCount(427001, nil, nil, nil, 4, 2)
local specWarnDarkOrb = mod:NewSpecialWarningDodgeCount(426860, nil, nil, nil, 2, 2)
local specWarnShadowDecay = mod:NewSpecialWarningDodgeCount(426787, nil, nil, nil, 2, 2)
--local specWarnGTFO = mod:NewSpecialWarningGTFO(372820, nil, nil, nil, 1, 8)
local specWarnCongealedDarkness = mod:NewSpecialWarningInterruptCount(452099, nil, nil, nil, 1, 2, 4)
--All timers are 23.5 (or even lower) but are often extended to 26 on non mythic and 33.5 on mythic.
--This is because of the bosses internal CD that can delay casts up to 10 seconds
local timerTerrifyingSlamCD = mod:NewCDCountTimer(23.5, 427001, nil, nil, nil, 2)
local timerDarkOrbCD = mod:NewCDCountTimer(23.5, 426860, nil, nil, nil, 3)
local timerShadowDecayCD = mod:NewCDCountTimer(23.5, 426787, nil, nil, nil, 2, nil, DBM_COMMON_L.HEALER_ICON)
local timerAnimateShadowsCD = mod:NewCDCountTimer(40, 452127, nil, nil, nil, 1, nil, DBM_COMMON_L.MYTHIC_ICON)
mod:AddPrivateAuraSoundOption(426865, true, 426860, 1)--Dark Orb target
mod.vb.slamCount = 0
mod.vb.orbCount = 0
mod.vb.shadowCount = 0
mod.vb.addsCount = 0
local castsPerGUID = {}
--Shadowy Decay triggers 10 second ICD
--Terrifying Slam triggers 7 second ICD
--Dark Orb triggers 9 second ICD
--Animate Shadows triggers 7.5 second ICD
local function updateAllTimers(self, ICD)
DBM:Debug("updateAllTimers running", 3)
if timerTerrifyingSlamCD:GetRemaining(self.vb.slamCount+1) < ICD then
local elapsed, total = timerTerrifyingSlamCD:GetTime(self.vb.slamCount+1)
local extend = ICD - (total-elapsed)
DBM:Debug("timerTerrifyingSlamCD extended by: "..extend, 2)
timerTerrifyingSlamCD:Update(elapsed, total+extend, self.vb.slamCount+1)
end
if timerDarkOrbCD:GetRemaining(self.vb.orbCount+1) < ICD then
local elapsed, total = timerDarkOrbCD:GetTime(self.vb.orbCount+1)
local extend = ICD - (total-elapsed)
DBM:Debug("timerDarkOrbCD extended by: "..extend, 2)
timerDarkOrbCD:Update(elapsed, total+extend, self.vb.orbCount+1)
end
if timerShadowDecayCD:GetRemaining(self.vb.shadowCount+1) < ICD then
local elapsed, total = timerShadowDecayCD:GetTime(self.vb.shadowCount+1)
local extend = ICD - (total-elapsed)
DBM:Debug("timerShadowDecayCD extended by: "..extend, 2)
timerShadowDecayCD:Update(elapsed, total+extend, self.vb.shadowCount+1)
end
if timerAnimateShadowsCD:GetRemaining(self.vb.addsCount+1) < ICD then
local elapsed, total = timerAnimateShadowsCD:GetTime(self.vb.addsCount+1)
local extend = ICD - (total-elapsed)
DBM:Debug("timerAnimateShadowsCD extended by: "..extend, 2)
timerAnimateShadowsCD:Update(elapsed, total+extend, self.vb.addsCount+1)
end
end
function mod:OnCombatStart(delay)
self.vb.slamCount = 0
self.vb.orbCount = 0
self.vb.shadowCount = 0
self.vb.addsCount = 0
table.wipe(castsPerGUID)
timerDarkOrbCD:Start(6-delay, 1)
timerTerrifyingSlamCD:Start(13-delay, 1)
timerShadowDecayCD:Start(20-delay, 1)
if self:IsMythic() then
timerAnimateShadowsCD:Start(32-delay, 1)
end
self:EnablePrivateAuraSound(426865, "targetyou", 2)--Dark Orb
self:EnablePrivateAuraSound(450855, "targetyou", 2, 426865)--Register Additional ID
--Boss patrols around right through all the trash. While it's not wise to pull boss with trash, it often happens.
local trashMod = DBM:GetModByName("TheDawnbreakerTrash")
if trashMod then
trashMod.isTrashModBossFightAllowed = true
end
end
function mod:OnCombatEnd()
local trashMod = DBM:GetModByName("TheDawnbreakerTrash")
if trashMod then
trashMod.isTrashModBossFightAllowed = false
end
end
function mod:SPELL_CAST_START(args)
local spellId = args.spellId
if spellId == 427001 then
self.vb.slamCount = self.vb.slamCount + 1
specWarnTerrifyingSlam:Show(self.vb.slamCount)
if DBM:UnitBuff("boss1", 427153, 427154) then--Terrifying Empowerment
specWarnTerrifyingSlam:Play("carefly")
specWarnTerrifyingSlam:ScheduleVoice(1.2, "fearsoon")
else
specWarnTerrifyingSlam:Play("justrun")
end
timerTerrifyingSlamCD:Start(nil, self.vb.slamCount+1)
updateAllTimers(self, 7)
elseif spellId == 426860 then
self.vb.orbCount = self.vb.orbCount + 1
specWarnDarkOrb:Show(self.vb.orbCount)
specWarnDarkOrb:Play("watchorb")
timerDarkOrbCD:Start(nil, self.vb.orbCount+1)
updateAllTimers(self, 9)
elseif spellId == 426787 then
self.vb.shadowCount = self.vb.shadowCount + 1
specWarnShadowDecay:Show(self.vb.shadowCount)
specWarnShadowDecay:Play("aesoon")
timerShadowDecayCD:Start(nil, self.vb.shadowCount+1)
updateAllTimers(self, 10)
elseif spellId == 452127 then
self.vb.addsCount = self.vb.addsCount + 1
warnAnimatedShadows:Show(self.vb.addsCount)
timerAnimateShadowsCD:Start(nil, self.vb.addsCount+1)
updateAllTimers(self, 7.5)
elseif spellId == 452099 then
if not castsPerGUID[args.sourceGUID] then
castsPerGUID[args.sourceGUID] = 0
end
castsPerGUID[args.sourceGUID] = castsPerGUID[args.sourceGUID] + 1
local count = castsPerGUID[args.sourceGUID]
if self:CheckInterruptFilter(args.sourceGUID, false, false) then--Count interrupt, so cooldown is not checked
specWarnCongealedDarkness:Show(args.sourceName, count)
if count < 6 then
specWarnCongealedDarkness:Play("kick"..count.."r")
else
specWarnCongealedDarkness:Play("kickcast")
end
end
end
end
--[[
function mod:SPELL_SUMMON(args)
local spellId = args.spellId
if spellId == 452145 then
end
end
--]]
--[[
function mod:SPELL_CAST_SUCCESS(args)
local spellId = args.spellId
if spellId == 372858 then
end
end
--]]
--[[
function mod:SPELL_AURA_APPLIED(args)
local spellId = args.spellId
if spellId == 372858 then
end
end
--mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
--]]
--[[
function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
if spellId == 372820 and destGUID == UnitGUID("player") and self:AntiSpam(3, 2) then
specWarnGTFO:Show(spellName)
specWarnGTFO:Play("watchfeet")
end
end
mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
--]]
--[[
function mod:UNIT_DIED(args)
local cid = self:GetCIDFromGUID(args.destGUID)
if cid == 193435 then
end
end
--]]
--[[
function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
if spellId == 74859 then
end
end
--]]