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63 lines
1.9 KiB
63 lines
1.9 KiB
local mod = DBM:NewMod("SkyreachTrash", "DBM-Party-WoD", 7)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20240426175442")
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--mod:SetModelID(47785)
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mod.isTrashMod = true
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mod:RegisterEvents(
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"SPELL_AURA_APPLIED 160303 160288",
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"SPELL_AURA_REMOVED 160303 160288"
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)
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local specWarnSolarDetonation = mod:NewSpecialWarningMoveAway(160288, nil, nil, nil, 1, 2)
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mod:AddRangeFrameOption(3, 160288)--Range guessed. Maybe 5. one tooltip says 1.5 but it def seemed bigger then that. closer to 3-5
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mod.vb.debuffCount = 0
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local Debuff = DBM:GetSpellName(160288)
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local debuffFilter
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do
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debuffFilter = function(uId)
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return DBM:UnitDebuff(uId, Debuff)
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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if not self.Options.Enabled or self:IsDifficulty("normal5") or self:IsTrivial() then return end
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local spellId = args.spellId
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if spellId == 160303 or spellId == 160288 then
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self.vb.debuffCount = self.vb.debuffCount + 1
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if self.Options.RangeFrame then
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if DBM:UnitDebuff("player", Debuff) then--You have debuff, show everyone
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DBM.RangeCheck:Show(3, nil)
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else--You do not have debuff, only show players who do
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DBM.RangeCheck:Show(3, debuffFilter)
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end
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end
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if args:IsPlayer() then
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specWarnSolarDetonation:Show()
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specWarnSolarDetonation:Play("runout")
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end
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end
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end
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function mod:SPELL_AURA_REMOVED(args)
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if not self.Options.Enabled or self:IsDifficulty("normal5") or self:IsTrivial() then return end
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local spellId = args.spellId
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if spellId == 160303 or spellId == 160288 then
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self.vb.debuffCount = self.vb.debuffCount - 1
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if self.Options.RangeFrame then
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if self.vb.debuffCount == 0 then
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DBM.RangeCheck:Hide()
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else
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if DBM:UnitDebuff("player", Debuff) then--You have debuff, show everyone
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DBM.RangeCheck:Show(3, nil)
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else--You do not have debuff, only show players who do
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DBM.RangeCheck:Show(3, debuffFilter)
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end
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end
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end
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end
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end
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