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local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE)
local C = SLE.Chat
local CH = E.Chat
local _G = _G
--GLOBALS: hooksecurefunc
local FCFDockScrollFrame_JumpToTab = FCFDockScrollFrame_JumpToTab
local FCF_GetCurrentChatFrameID = FCF_GetCurrentChatFrameID
local FCFDock_GetSelectedWindow = FCFDock_GetSelectedWindow
local FCFTab_UpdateAlpha = FCFTab_UpdateAlpha
local FCFTab_UpdateColors = FCFTab_UpdateColors
local FCFDock_ScrollToSelectedTab = FCFDock_ScrollToSelectedTab
local PanelTemplates_TabResize = PanelTemplates_TabResize
--Analog for blizz dynamic chat framers calculation, used only here. Based on original blizz function with altered numbers and shit
local function SLE_FCFDock_CalculateTabSize(dock, numDynFrames, sleWidth, sleTotalCustomWidth)
local MIN_SIZE, MAX_SIZE = 60, 100
local scrollSize = dock.scrollFrame:GetWidth() + (dock.overflowButton:IsShown() and dock.overflowButton.width or 0) --We want the total width assuming no overflow button.
--First, see if we can fit all the tabs at the maximum size
if ( numDynFrames * MAX_SIZE < scrollSize ) then
return MAX_SIZE, false
end
if (sleTotalCustomWidth > scrollSize) or ( scrollSize / MIN_SIZE < numDynFrames ) then
--Not everything fits, so we'll need room for the overflow button.
scrollSize = scrollSize - dock.overflowButton.width
end
--Figure out how many tabs we're going to be able to fit at the minimum size
local numWholeTabs = min(floor(scrollSize / sleWidth), numDynFrames)
if ( scrollSize == 0 ) then
return 1, (numDynFrames > 0)
end
if ( numWholeTabs == 0 ) then
return scrollSize, true
end
--How big each tab should be.
local tabSize = E.db.sle.chat.tab.resize ~= "Blizzard" and sleWidth or (scrollSize / numWholeTabs)
return tabSize, (numDynFrames > numWholeTabs)
end
--Full update tabs function. Hooking to it allows to set size and selection at the same time.
--Most of the content is default blizz function with sligh modifications
function C:FCFDock_UpdateTabs(dock, forceUpdate)
if ( not dock.isDirty and not forceUpdate ) then --No changes have been made since the last update.
return
end
local scrollChild = dock.scrollFrame:GetScrollChild()
local lastDockedStaticTab = nil
local lastDockedDynamicTab = nil
local numDynFrames = 0 --Number of dynamicly sized frames.
local selectedDynIndex = nil
local sleTotalCustomWidth = 0 --This variable is used to see if overflow button should be shown when using non-blizz width
local sleWidth --Determain width for non blizzard resize. Needed cause I fucked up in the past allowing it for non-scroll tabs only
for index, chatFrame in ipairs(dock.DOCKED_CHAT_FRAMES) do
local chatTab = _G[chatFrame:GetName().."Tab"]
--Resizing tabs, don't need to do that if blizz sizing is selected
if E.db.sle.chat.tab.resize ~= "Blizzard" then
--Setting the width now
sleWidth = (E.db.sle.chat.tab.resize == "None" and chatTab.origWidth) or (E.db.sle.chat.tab.resize == "Title" and (chatTab.Text:GetWidth())) or (E.db.sle.chat.tab.resize == "Custom" and E.db.sle.chat.tab.customWidth)
if sleWidth < 45 then sleWidth = 45 end --We have a min of 45. If somehow this happens to be lower., stuff looks ugly.
if ( chatFrame.isStaticDocked ) then
chatTab:SetParent(dock)
PanelTemplates_TabResize(chatTab, chatTab.isTemporary and 20 or 10, nil, nil, nil, sleWidth)
if ( lastDockedStaticTab ) then
chatTab:SetPoint("LEFT", lastDockedStaticTab, "RIGHT", 0, 0)
else
chatTab:SetPoint("LEFT", dock, "LEFT", 0, 0)
end
lastDockedStaticTab = chatTab
else
chatTab:SetParent(scrollChild)
numDynFrames = numDynFrames + 1
if ( FCFDock_GetSelectedWindow(dock) == chatFrame ) then
selectedDynIndex = numDynFrames
end
if ( lastDockedDynamicTab ) then
chatTab:SetPoint("LEFT", lastDockedDynamicTab, "RIGHT", 0, 0)
else
chatTab:SetPoint("LEFT", scrollChild, "LEFT", 0, 0)
end
lastDockedDynamicTab = chatTab
sleTotalCustomWidth = sleTotalCustomWidth + sleWidth
end
end
end
--If blizz sizing is selected then messing around with scroll frame is unnessesary
if E.db.sle.chat.tab.resize == "Blizzard" then return end
local dynTabSize, hasOverflow = SLE_FCFDock_CalculateTabSize(dock, numDynFrames, sleWidth, sleTotalCustomWidth) --Call for own dynamic size calc, cause blizz one fuck up custom sized due to not even knowing we do custom shit
--Dynamically resize tabs
for index, chatFrame in ipairs(dock.DOCKED_CHAT_FRAMES) do
if ( not chatFrame.isStaticDocked ) then
local chatTab = _G[chatFrame:GetName().."Tab"]
PanelTemplates_TabResize(chatTab, chatTab.sizePadding or 0, dynTabSize)
end
end
dock.scrollFrame:SetPoint("LEFT", lastDockedStaticTab, "RIGHT", 0, 0)
if ( hasOverflow or origOverflow ) then
dock.overflowButton:Show()
dock.scrollFrame:SetPoint("BOTTOMRIGHT", dock.overflowButton, "BOTTOMLEFT", 0, 0)
else
dock.overflowButton:Hide()
dock.scrollFrame:SetPoint("BOTTOMRIGHT", dock, "BOTTOMRIGHT", 0, -5)
end
--Cache some of this data on the scroll frame for animating to the selected tab.
dock.scrollFrame.dynTabSize = dynTabSize
dock.scrollFrame.numDynFrames = numDynFrames
dock.scrollFrame.selectedDynIndex = selectedDynIndex
dock.isDirty = false
--This may be needed to return for check in FCFDock_OnUpdate
return FCFDock_ScrollToSelectedTab(dock)
end
function C:InitTabs()
if E.db.sle.chat.tab.resize == true then E.db.sle.chat.tab.resize = "None" end
--Getting initial chat tabs width, so other stuff will work
for _, frameName in ipairs(_G.CHAT_FRAMES) do
local frame = _G[frameName]
local id = frame:GetID()
_G["ChatFrame"..id.."Tab"].origWidth = _G["ChatFrame"..id.."Tab"]:GetWidth()
end
--Hooking to chat updating function
hooksecurefunc("FCFDock_UpdateTabs", function(dock, forceUpdate) C:FCFDock_UpdateTabs(dock, forceUpdate) end)
--Without this hooked previous hook will never execute automatically apart from specific situations
hooksecurefunc("FCFDock_SelectWindow", function(dock, chatFrame) FCFDock_UpdateTabs(dock, true) end)
--Calling in update after hooks. Why 2 times? No idea, doesn't work otherwise
FCF_DockUpdate()
FCF_DockUpdate()
end