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57 lines
4.4 KiB
57 lines
4.4 KiB
actions.precombat+=/defensive_stance,if=buff.stance.down
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actions.precombat+=/battle_shout
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actions.precombat+=/use_item,name=algethar_puzzle_box
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actions.precombat+=/avatar,if=!talent.titans_torment
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actions.precombat+=/recklessness,if=!talent.reckless_abandon
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# Executed every time the actor is available.
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actions+=/shield_charge,if=time=0
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actions+=/charge,if=time=0
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actions+=/pummel
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actions+=/spell_reflection
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actions+=/use_items
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actions+=/avatar
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# Usage of Shield Wall is governed by specialization settings; see /hekili > Protection.
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actions+=/shield_wall,if=talent.immovable_object.enabled&buff.avatar.down
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actions+=/blood_fury
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actions+=/berserking
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actions+=/arcane_torrent
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actions+=/lights_judgment
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actions+=/fireblood
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actions+=/ancestral_call
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actions+=/bag_of_tricks
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actions+=/potion,if=buff.avatar.up
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actions+=/ignore_pain,if=target.health.pct>=20&(rage.deficit<=15&cooldown.shield_slam.ready|rage.deficit<=40&cooldown.shield_charge.ready&talent.champions_bulwark.enabled|rage.deficit<=20&cooldown.shield_charge.ready|rage.deficit<=30&cooldown.demoralizing_shout.ready&talent.booming_voice.enabled|rage.deficit<=20&cooldown.avatar.ready|rage.deficit<=45&cooldown.demoralizing_shout.ready&talent.booming_voice.enabled&buff.last_stand.up&talent.unnerving_focus.enabled|rage.deficit<=30&cooldown.avatar.ready&buff.last_stand.up&talent.unnerving_focus.enabled|rage.deficit<=20|rage.deficit<=40&cooldown.shield_slam.ready&buff.violent_outburst.up&talent.heavy_repercussions.enabled&talent.impenetrable_wall.enabled|rage.deficit<=55&cooldown.shield_slam.ready&buff.violent_outburst.up&buff.last_stand.up&talent.unnerving_focus.enabled&talent.heavy_repercussions.enabled&talent.impenetrable_wall.enabled|rage.deficit<=17&cooldown.shield_slam.ready&talent.heavy_repercussions.enabled|rage.deficit<=18&cooldown.shield_slam.ready&talent.impenetrable_wall.enabled)|(rage>=70|buff.seeing_red.stack=7&rage>=35)&cooldown.shield_slam.remains<=1&buff.shield_block.remains>=4&set_bonus.tier31_2pc,use_off_gcd=1
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# Usage of Last Stand is also governed by specialization settings; see /hekili > Protection.
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actions+=/last_stand,if=talent.unnerving_focus&(target.health.pct>=90|target.health.pct<=20)|talent.bolster&buff.shield_block.down|!talent.bolster&!talent.unnerving_focus|set_bonus.tier30_2pc>0
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# Usage of Rallying Cry is governed by specialization settings; see /hekili > Protection.
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actions+=/rallying_cry
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actions+=/ravager
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actions+=/demoralizing_shout,if=talent.booming_voice.enabled
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actions+=/champions_spear
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actions+=/thunderous_roar
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actions+=/shield_slam,if=buff.fervid.up
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actions+=/shockwave,if=talent.sonic_boom.enabled&buff.avatar.up&talent.unstoppable_force.enabled&!talent.rumbling_earth.enabled|talent.sonic_boom.enabled&talent.rumbling_earth.enabled&spell_targets.shockwave>=3
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actions+=/shield_charge
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actions+=/shield_block,if=buff.shield_block.duration<=10
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actions+=/run_action_list,name=aoe,strict=1,if=spell_targets.thunder_clap>=3
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actions+=/call_action_list,name=generic
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actions.aoe+=/thunder_clap,if=dot.rend.remains<=1&talent.blood_and_thunder&talent.rend
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actions.aoe+=/shield_slam,if=(set_bonus.tier30_2pc|set_bonus.tier30_4pc)&spell_targets.thunder_clap<=7|buff.earthen_tenacity.up
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actions.aoe+=/thunder_clap,if=buff.violent_outburst.up&spell_targets.thunderclap>6&buff.avatar.up&talent.unstoppable_force.enabled
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actions.aoe+=/revenge,if=rage>=70&talent.seismic_reverberation.enabled&spell_targets.revenge>=3
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actions.aoe+=/shield_slam,if=rage<=60|buff.violent_outburst.up&spell_targets.thunderclap<=7
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actions.aoe+=/thunder_clap
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actions.aoe+=/revenge,if=rage>=30|rage>=40&talent.barbaric_training.enabled
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actions.generic+=/shield_slam
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actions.generic+=/thunder_clap,if=dot.rend.remains<=2&buff.violent_outburst.down
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actions.generic+=/execute,if=buff.sudden_death.up&talent.sudden_death.enabled
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actions.generic+=/execute
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actions.generic+=/thunder_clap,if=(spell_targets.thunder_clap>1|cooldown.shield_slam.remains&!buff.violent_outburst.up)
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actions.generic+=/revenge,if=(rage>=80&target.health.pct>20|buff.revenge.up&target.health.pct<=20&rage<=18&cooldown.shield_slam.remains|buff.revenge.up&target.health.pct>20)|(rage>=80&target.health.pct>35|buff.revenge.up&target.health.pct<=35&rage<=18&cooldown.shield_slam.remains|buff.revenge.up&target.health.pct>35)&talent.massacre.enabled
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actions.generic+=/execute,if=spell_targets.revenge=1
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actions.generic+=/revenge,if=target.health>20
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actions.generic+=/thunder_clap,if=(spell_targets.thunder_clap>=1|cooldown.shield_slam.remains&buff.violent_outburst.up)
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actions.generic+=/devastate
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