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42 lines
1.2 KiB

local E, L, C = select(2, ...):unpack()
local P = E.Party
local frame = {
name = L["Frame"],
order = 50,
type = "group",
get = function(info) return E.profile.Party[ info[2] ].frame[ info[#info] ] end,
set = function(info, value)
local key, type = info[2], info[#info]
E.profile.Party[key].frame[type] = value
for id, v in pairs(E.profile.Party[key].spellFrame) do
if E.hash_spelldb[id].type == type and v == value then
E.profile.Party[key].spellFrame[id] = nil
end
end
if P:IsCurrentZone(key) then
P:UpdateEnabledSpells()
P:UpdateAllBars()
end
end,
args = {
desc = {
name = format("|TInterface\\FriendsFrame\\InformationIcon:14:14:0:0|t %s %s\n\n", L["Select the frame to use as default for each spell type."],
L["You can override this setting on individual spells from the Spells tab."]), order = 0, type = "description",
},
},
}
for k, v in pairs(E.L_PRIORITY) do
frame.args[k] = {
name = v,
desc = L["0: Raid Frame, 1: Interrupt Bar, 2-8: Extra Bar"],
order = 300 - C.Party.arena.priority[k],
type = "range",
min = 0, max = 8, step = 1,
}
end
frame.args.interrupt.disabled = true
P:RegisterSubcategory("frame", frame)