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32 lines
1.5 KiB
32 lines
1.5 KiB
local L = LibStub("AceLocale-3.0"):NewLocale("Details_TimeLine", "enUS", true)
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if not L then return end
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L["STRING_DATAINVALID"] = "Failed to load this segment: data is corrupt."
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L["STRING_ELAPSED"] = "Time Elapsed"
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L["STRING_INCOMBAT"] = "Timeline is capturing data from current combat."
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L["STRING_NODATA"] = "Timeline have nothing to show at the moment."
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L["STRING_OPTIONS"] = "Options"
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L["STRING_OPTIONS_BGCOLOR"] = "Background Color"
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L["STRING_OPTIONS_BGCOLOR_DESC"] = "Select the background color"
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L["STRING_OPTIONS_MAXSEGMENTS"] = "Max Segments"
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L["STRING_OPTIONS_MAXSEGMENTS_DESC"] = "Limit of segments stored"
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L["STRING_OPTIONS_TITLE"] = "Time Line Options"
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L["STRING_OPTIONS_WINDOWCOLOR"] = "Window Scale"
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L["STRING_OPTIONS_WINDOWCOLOR_DESC"] = "Set the window size"
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L["STRING_PLUGIN_DESC"] = [=[Shows a time line of cooldowns used by your raid members and debuffs applied by enemies in your raid.
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Also show when each member died, with that, you may see the the player died without using cooldowns or if died after a combination of debuffs.]=]
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L["STRING_PLUGIN_NAME"] = "Time Line"
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L["STRING_RESET"] = "Reset"
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L["STRING_SEARCH"] = "Filter:"
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L["STRING_SECONDS"] = "Seconds"
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L["STRING_SELECT_SEGMENT"] = "Segment:"
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L["STRING_SOURCE"] = "Source"
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L["STRING_SPELLICONS"] = "Spell Icons"
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L["STRING_TARGET"] = "Target"
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L["STRING_TIME"] = "At"
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L["STRING_TOOLTIP"] = "Show timeline data"
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L["STRING_TYPE"] = "Type:"
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L["STRING_TYPE_COOLDOWN"] = "Cooldown"
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L["STRING_TYPE_DEBUFF"] = "Debuff"
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L["STRING_UNKNOWN"] = "unknown"
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