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104 lines
4.4 KiB
104 lines
4.4 KiB
local SLE, T, E, L, V, P, G = unpack(select(2, ...))
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--GLOBALS: ElvDB, ElvPrivateDB
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local SLE_Test = false
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local ProfileNames = NONE
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local CharacterNames = NONE
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--Convers all the things!
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function SLE:DatabaseConversions()
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if ElvDB.SLE_DB_Ver == SLE.DBversion and not SLE_Test then return end --Only execute all this shit when current database is actually outdated.
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--Profile options conversion
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for profile, data in pairs(ElvDB.profiles) do
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-- if profile ~= "Minimalistic" then
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-- print(profile)
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-- end
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local profileChanged = false
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if data then
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if data.sle then
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if data.sle.databars and data.sle.databars.exp then
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E:CopyTable(E.db.sle.databars.experience, data.sle.databars.exp)
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data.sle.databars.exp = nil
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profileChanged = true
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end
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if data.sle.databars and data.sle.databars.rep then
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E:CopyTable(E.db.sle.databars.reputation, data.sle.databars.rep)
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data.sle.databars.rep = nil
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profileChanged = true
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end
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if data.sle.Armory then data.sle.Armory = nil; profileChanged = true end
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if data.sle.minimap and data.sle.minimap.locPanel then
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if data.sle.minimap.portals then
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if type(data.sle.minimap.locPanel.portals.hsPrio) == 'table' then
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data.sle.minimap.locPanel.portals.hsPrio = P.sle.minimap.locPanel.portals.hsPrio
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profileChanged = true
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end
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elseif data.sle.minimap.locPanel.portals and data.sle.minimap.locPanel.portals.hsPrio then
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local CurrentDefault = P.sle.minimap.locPanel.portals.hsPrio
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local CurrentSettings = data.sle.minimap.locPanel.portals.hsPrio
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for hs in CurrentDefault:gmatch('%d+') do
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if not CurrentSettings:match(hs) then CurrentSettings = CurrentSettings .. ',' .. hs; profileChanged = true end
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end
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end
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end
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if data.sle.screensaver then
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data.sle.screensaver = nil
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profileChanged = true
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end
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if profileChanged then
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if ProfileNames == NONE then
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ProfileNames = profile
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else
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ProfileNames = ProfileNames..', '..profile
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end
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end
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end
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end
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end
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--Private options convert
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for private, data in pairs(ElvPrivateDB.profiles) do
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local privateChanged = false
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if data then
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if data.sle then
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if data.sle.module then
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if data.sle.module.blizzmove then
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if data.sle.module.blizzmove and type(data.sle.module.blizzmove) == 'boolean' then data.sle.module.blizzmove = V.sle.module.blizzmove; privateChanged = true; end --Ancient setting conversions
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if not data.sle.module.blizzmove.points then data.sle.module.blizzmove.points = {} end
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if not data.sle.pvpreadydialogreset then data.sle.module.blizzmove.points['PVPReadyDialog'] = nil; data.sle.pvpreadydialogreset = true; privateChanged = true; end
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if data.sle.module.blizzmove.points['CalendarViewEventFrame'] then data.sle.module.blizzmove.points['CalendarViewEventFrame'] = nil; privateChanged = true; end
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if data.sle.module.blizzmove.points['CalendarViewHolidayFrame'] then data.sle.module.blizzmove.points['CalendarViewHolidayFrame'] = nil; privateChanged = true; end
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--Remove these from saved variables so the script will not attempt to mess with them, cause they are not ment to be moved permanently
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if data.sle.module.blizzmove.points['BonusRollFrame'] then data.sle.module.blizzmove.points['BonusRollFrame'] = nil; privateChanged = true; end
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if data.sle.module.blizzmove.points['BonusRollLootWonFrame'] then data.sle.module.blizzmove.points['BonusRollLootWonFrame'] = nil; privateChanged = true; end
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if data.sle.module.blizzmove.points['BonusRollMoneyWonFrame'] then data.sle.module.blizzmove.points['BonusRollMoneyWonFrame'] = nil; privateChanged = true; end
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end
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if data.sle.module.screensaver and type(data.sle.module.screensaver) == 'boolean' then
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data.sle.module.screensaver = nil
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privateChanged = true
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end
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end
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if data.sle.equip then
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if data.sle.equip.onlyTalent then data.sle.equip.onlyTalent = nil end
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end
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if privateChanged then
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if CharacterNames == NONE then
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CharacterNames = private
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else
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CharacterNames = CharacterNames..', '..private
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end
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end
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end
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end
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end
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--Global settions converted
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local globals = ElvDB.global
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if globals then
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if globals.sle then
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if globals.sle.pvpreadydialogreset then globals.sle.pvpreadydialogreset = nil end
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end
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end
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if not SLE_Test then ElvDB.SLE_DB_Ver = SLE.DBversion end
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E:StaticPopup_Show('SLE_CONVERSION_COMPLETE', ProfileNames, CharacterNames)
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end
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