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30 lines
1.2 KiB
30 lines
1.2 KiB
local SLE, T, E, L, V, P, G = unpack(select(2, ...))
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local DT = E.DataTexts
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local MANA_REGEN = MANA_REGEN
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local displayNumberString = ''
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local displayNumberStringShort = ''
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local lastPanel
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local GetManaRegen = GetManaRegen
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local function OnEvent(self, event, unit)
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local baseMR, castingMR = GetManaRegen()
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if InCombatLockdown() then
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self.text:SetFormattedText(E.db.sle.dt.regen.short and displayNumberStringShort or displayNumberString, E.db.sle.dt.regen.short and "Mp5" or MANA_REGEN, E.db.sle.dt.regen.short and E:ShortValue(castingMR*5) or castingMR*5)
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else
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self.text:SetFormattedText(E.db.sle.dt.regen.short and displayNumberStringShort or displayNumberString, E.db.sle.dt.regen.short and "Mp5" or MANA_REGEN, E.db.sle.dt.regen.short and E:ShortValue(baseMR*5) or baseMR*5)
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end
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lastPanel = self
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end
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local function ValueColorUpdate(hex, r, g, b)
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displayNumberString = strjoin("", "%s: ", hex, "%.2f|r")
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displayNumberStringShort = strjoin("", "%s: ", hex, "%s|r")
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if lastPanel ~= nil then
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OnEvent(lastPanel)
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end
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end
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E["valueColorUpdateFuncs"][ValueColorUpdate] = true
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DT:RegisterDatatext('Mana Regen', 'S&L', {"UNIT_STATS", "UNIT_AURA", "ACTIVE_TALENT_GROUP_CHANGED", "PLAYER_TALENT_UPDATE"}, OnEvent)
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