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-- WarlockDemonology.lua
-- June 2018
local addon, ns = ...
local Hekili = _G[ addon ]
local class = Hekili.Class
local state = Hekili.State
local PTR = ns.PTR
-- Conduits
-- [-] borne_of_blood
-- [-] carnivorous_stalkers
-- [-] fel_commando
-- [x] tyrants_soul
if UnitClassBase( "player" ) == "WARLOCK" then
local spec = Hekili:NewSpecialization( 266, true )
spec:RegisterResource( Enum.PowerType.SoulShards )
spec:RegisterResource( Enum.PowerType.Mana )
-- Talents
spec:RegisterTalents( {
dreadlash = 19290, -- 264078
bilescourge_bombers = 22048, -- 267211
demonic_strength = 23138, -- 267171
demonic_calling = 22045, -- 205145
power_siphon = 21694, -- 264130
doom = 23158, -- 603
demon_skin = 19280, -- 219272
burning_rush = 19285, -- 111400
dark_pact = 19286, -- 108416
from_the_shadows = 22477, -- 267170
soul_strike = 22042, -- 264057
summon_vilefiend = 23160, -- 264119
darkfury = 22047, -- 264874
mortal_coil = 19291, -- 6789
howl_of_terror = 23465, -- 5484
soul_conduit = 23147, -- 215941
inner_demons = 23146, -- 267216
grimoire_felguard = 21717, -- 111898
sacrificed_souls = 23161, -- 267214
demonic_consumption = 22479, -- 267215
nether_portal = 23091, -- 267217
} )
-- PvP Talents
spec:RegisterPvpTalents( {
amplify_curse = 3507, -- 328774
bane_of_fragility = 3505, -- 199954
call_fel_lord = 162, -- 212459
call_felhunter = 156, -- 212619
call_observer = 165, -- 201996
casting_circle = 3626, -- 221703
essence_drain = 3625, -- 221711
fel_obelisk = 5400, -- 353601
gateway_mastery = 3506, -- 248855
master_summoner = 1213, -- 212628
nether_ward = 3624, -- 212295
pleasure_through_pain = 158, -- 212618
shadow_rift = 5394, -- 353294
} )
-- Demon Handling
local dreadstalkers = {}
local dreadstalkers_v = {}
local vilefiend = {}
local vilefiend_v = {}
local wild_imps = {}
local wild_imps_v = {}
local demonic_tyrant = {}
local demonic_tyrant_v = {}
local grim_felguard = {}
local grim_felguard_v = {}
local other_demon = {}
local other_demon_v = {}
local imps = {}
local guldan = {}
local guldan_v = {}
local last_summon = {}
local FindUnitBuffByID = ns.FindUnitBuffByID
local shards_for_guldan = 0
local function UpdateShardsForGuldan()
shards_for_guldan = UnitPower( "player", Enum.PowerType.SoulShards )
end
-- tyrant_ready needs to be handled internally, as the priority interpreter can't keep variable state in the same way that simc does.
local tyrant_ready_actual = false
spec:RegisterStateExpr( "tyrant_ready", function ()
return tyrant_ready_actual
end )
spec:RegisterStateFunction( "update_tyrant_readiness", function( hog_shards )
if not IsSpellKnown( 265187 ) then return end
hog_shards = hog_shards or 1
-- The last part of a Tyrant Prep phase should be a HoG cast.
if cooldown.summon_demonic_tyrant.remains < 4 then
if ( talent.doom.enabled and not debuff.doom.up ) or
( talent.demonic_strength.enabled and not talent.demonic_consumption.enabled and cooldown.demonic_strength.remains < 4 ) or
( talent.nether_portal.enabled and cooldown.nether_portal.remains < 4 ) or
( talent.grimoire_felguard.enabled and cooldown.grimoire_felguard.remains < 4 ) or
( talent.summon_vilefiend.enabled and cooldown.summon_vilefiend.remains < 4 ) or
( cooldown.call_dreadstalkers.remains < 4 ) or
( buff.demonic_core.up and soul_shard < 4 and ( talent.demonic_consumption.enabled or buff.nether_portal.down ) ) then
if Hekili.ActiveDebug then Hekili:Debug( "Flagging 'tyrant_ready' as false due to missed APL conditions." ) end
tyrant_ready = false
return
end
if ( soul_shard + hog_shards >= ( buff.nether_portal.up and 1 or 5 ) ) then
if Hekili.ActiveDebug then Hekili:Debug( "Flagging 'tyrant_ready' as true as all conditions were met." ) end
tyrant_ready = true
end
if Hekili.ActiveDebug then Hekili:Debug( "Leaving 'tyrant_ready' as " .. tostring( tyrant_ready ) .. "." ) end
return
end
if Hekili.ActiveDebug then Hekili:Debug( "Flagging 'tyrant_ready' as false based on cooldown." ) end
tyrant_ready = false
end )
local hog_time = 0
spec:RegisterEvent( "COMBAT_LOG_EVENT_UNFILTERED", function()
local _, subtype, _, source, _, _, _, destGUID, _, _, _, spellID, spellName = CombatLogGetCurrentEventInfo()
local now = GetTime()
if source == state.GUID then
if subtype == "SPELL_SUMMON" then
-- Dreadstalkers: 104316, 12 seconds uptime.
-- if spellID == 193332 or spellID == 193331 then table.insert( dreadstalkers, now + 12 )
-- Vilefiend: 264119, 15 seconds uptime.
-- elseif spellID == 264119 then table.insert( vilefiend, now + 15 )
-- Wild Imp: 104317 and 279910, 20 seconds uptime.
-- else
if spellID == 104317 or spellID == 279910 then
table.insert( wild_imps, now + 20 )
imps[ destGUID ] = {
t = now,
casts = 0,
expires = math.ceil( now + 20 ),
max = math.ceil( now + 20 )
}
if guldan[ 1 ] then
-- If this imp is impacting within 0.15s of the expected queued imp, remove that imp from the queue.
if abs( now - guldan[ 1 ] ) < 0.15 then
table.remove( guldan, 1 )
end
end
-- Expire missed/lost Gul'dan predictions.
while( guldan[ 1 ] ) do
if guldan[ 1 ] < now then
table.remove( guldan, 1 )
else
break
end
end
-- Grimoire Felguard
-- elseif spellID == 111898 then table.insert( grim_felguard, now + 17 )
-- Demonic Tyrant: 265187, 15 seconds uptime.
elseif spellID == 265187 then table.insert( demonic_tyrant, now + 15 )
-- for i = 1, #dreadstalkers do dreadstalkers[ i ] = dreadstalkers[ i ] + 15 end
-- for i = 1, #vilefiend do vilefiend[ i ] = vilefiend[ i ] + 15 end
-- for i = 1, #grim_felguard do grim_felguard[ i ] = grim_felguard[ i ] + 15 end
for i = 1, #wild_imps do wild_imps[ i ] = wild_imps[ i ] + 15 end
for _, imp in pairs( imps ) do
imp.expires = imp.expires + 15
imp.max = imp.max + 15
end
-- Other Demons, 15 seconds uptime.
-- 267986 - Prince Malchezaar
-- 267987 - Illidari Satyr
-- 267988 - Vicious Hellhound
-- 267989 - Eyes of Gul'dan
-- 267991 - Void Terror
-- 267992 - Bilescourge
-- 267994 - Shivarra
-- 267995 - Wrathguard
-- 267996 - Darkhound
elseif spellID >= 267986 and spellID <= 267996 then table.insert( other_demon, now + 15 ) end
elseif subtype == "SPELL_CAST_START" and spellID == 105174 then
C_Timer.After( 0.25, UpdateShardsForGuldan )
elseif subtype == "SPELL_CAST_SUCCESS" then
-- Implosion.
if spellID == 196277 then
table.wipe( wild_imps )
table.wipe( imps )
-- Power Siphon.
elseif spellID == 264130 then
if wild_imps[1] then table.remove( wild_imps, 1 ) end
if wild_imps[1] then table.remove( wild_imps, 1 ) end
for i = 1, 2 do
local lowest
for id, imp in pairs( imps ) do
if not lowest then lowest = id
elseif imp.expires < imps[ lowest ].expires then
lowest = id
end
end
if lowest then
imps[ lowest ] = nil
end
end
-- Hand of Guldan (queue imps).
elseif spellID == 105174 then
hog_time = GetTime()
if shards_for_guldan >= 1 then table.insert( guldan, now + 0.6 ) end
if shards_for_guldan >= 2 then table.insert( guldan, now + 0.8 ) end
if shards_for_guldan >= 3 then table.insert( guldan, now + 1 ) end
-- Per SimC APL, we go into Tyrant with 5 shards -OR- with Nether Portal up.
if IsSpellKnown( 265187 ) then
local start, duration = GetSpellCooldown( 265187 )
if start and duration and start + duration - now < 4 then
state.reset()
local np = state.talent.nether_portal.enabled and FindUnitBuffByID( "player", 267218 )
if ( not state.talent.doom.enabled or state.action.doom.lastCast - now < 30 ) and
( state.cooldown.demonic_strength.remains > 4 or not state.talent.demonic_strength.enabled or state.talent.demonic_consumption.enabled ) and
( state.cooldown.nether_portal.remains > 4 or not state.talent.nether_portal.enabled ) and
( state.cooldown.grimoire_felguard.remains > 4 or not state.talent.grimoire_felguard.enabled ) and
( state.cooldown.summon_vilefiend.remains > 4 or not state.talent.summon_vilefiend.enabled ) and
( state.cooldown.call_dreadstalkers.remains > 4 ) and
( state.buff.demonic_core.down or shards_for_guldan > 3 or ( not state.talent.demonic_consumption.enabled or np ) ) and
( shards_for_guldan == 5 or np ) then
tyrant_ready_actual = true
end
else
tyrant_ready_actual = false
end
end
-- Summon Demonic Tyrant.
elseif spellID == 265187 then
tyrant_ready_actual = false
end
end
elseif imps[ source ] and subtype == "SPELL_CAST_START" then
local demonic_power = FindUnitBuffByID( "player", 265273 )
if not demonic_power then
local imp = imps[ source ]
imp.start = now
imp.casts = imp.casts + 1
imp.expires = min( imp.max, now + ( ( ( state.level > 55 and 7 or 6 ) - imp.casts ) * 2 * state.haste ) )
end
end
end )
local wipe = table.wipe
spec:RegisterHook( "reset_precast", function()
local i = 1
for id, imp in pairs( imps ) do
if imp.expires < now then
imps[ id ] = nil
end
end
while( wild_imps[ i ] ) do
if wild_imps[ i ] < now then
table.remove( wild_imps, i )
else
i = i + 1
end
end
wipe( wild_imps_v )
for n, t in pairs( imps ) do table.insert( wild_imps_v, t.expires ) end
table.sort( wild_imps_v )
local difference = #wild_imps_v - GetSpellCount( 196277 )
while difference > 0 do
table.remove( wild_imps_v, 1 )
difference = difference - 1
end
wipe( guldan_v )
for n, t in ipairs( guldan ) do guldan_v[ n ] = t end
i = 1
while( other_demon[ i ] ) do
if other_demon[ i ] < now then
table.remove( other_demon, i )
else
i = i + 1
end
end
wipe( other_demon_v )
for n, t in ipairs( other_demon ) do other_demon_v[ n ] = t end
if #dreadstalkers_v > 0 then wipe( dreadstalkers_v ) end
if #vilefiend_v > 0 then wipe( vilefiend_v ) end
if #grim_felguard_v > 0 then wipe( grim_felguard_v ) end
-- Pull major demons from Totem API.
for i = 1, 5 do
local exists, name, summoned, duration, texture = GetTotemInfo( i )
if exists then
local demon
-- Grimoire Felguard
if texture == 136216 then demon = grim_felguard_v
elseif texture == 1616211 then demon = vilefiend_v
elseif texture == 1378282 then demon = dreadstalkers_v end
if demon then
insert( demon, summoned + duration )
end
end
if #grim_felguard_v > 1 then table.sort( grim_felguard_v ) end
if #vilefiend_v > 1 then table.sort( vilefiend_v ) end
if #dreadstalkers_v > 1 then table.sort( dreadstalkers_v ) end
end
last_summon.name = nil
last_summon.at = nil
last_summon.count = nil
if demonic_tyrant_v[ 1 ] and demonic_tyrant_v[ 1 ] > query_time then
summonPet( "demonic_tyrant", demonic_tyrant_v[ 1 ] - query_time )
end
tyrant_ready = nil
if cooldown.summon_demonic_tyrant.remains > 5 then
tyrant_ready = false
end
if buff.demonic_power.up then
summonPet( "demonic_tyrant", buff.demonic_power.remains )
end
if Hekili.ActiveDebug then
Hekili:Debug( "Is Tyrant Ready?: %s\n" ..
" - Dreadstalkers: %d, %.2f\n" ..
" - Vilefiend : %d, %.2f\n" ..
" - Grim Felguard: %d, %.2f\n" ..
" - Wild Imps : %d, %.2f\n" ..
"Next Demon Exp. : %.2f",
tyrant_ready and "Yes" or "No",
buff.dreadstalkers.stack, buff.dreadstalkers.remains,
buff.vilefiend.stack, buff.vilefiend.remains,
buff.grimoire_felguard.stack, buff.grimoire_felguard.remains,
buff.wild_imps.stack, buff.wild_imps.remains,
major_demon_expires )
end
end )
spec:RegisterHook( "advance_end", function ()
for i = #guldan_v, 1, -1 do
local imp = guldan_v[i]
if imp <= query_time then
if ( imp + 20 ) > query_time then
insert( wild_imps_v, imp + 20 )
end
remove( guldan_v, i )
end
end
end )
-- Provide a way to confirm if all Hand of Gul'dan imps have landed.
spec:RegisterStateExpr( "spawn_remains", function ()
if #guldan_v > 0 then
return max( 0, guldan_v[ #guldan_v ] - query_time )
end
return 0
end )
spec:RegisterHook( "spend", function( amt, resource )
if resource == "soul_shards" and amt > 0 then
if buff.nether_portal.up then
summon_demon( "other", 15, amt )
end
if legendary.wilfreds_sigil_of_superior_summoning.enabled then
reduceCooldown( "summon_demonic_tyrant", amt * 0.6 )
end
end
end )
spec:RegisterStateFunction( "summon_demon", function( name, duration, count )
local db = other_demon_v
if name == "dreadstalkers" then db = dreadstalkers_v
elseif name == "vilefiend" then db = vilefiend_v
elseif name == "wild_imps" then db = wild_imps_v
elseif name == "grimoire_felguard" then db = grim_felguard_v
elseif name == "demonic_tyrant" then db = demonic_tyrant_v end
count = count or 1
local expires = query_time + duration
last_summon.name = name
last_summon.at = query_time
last_summon.count = count
for i = 1, count do
table.insert( db, expires )
end
end )
spec:RegisterStateFunction( "extend_demons", function( duration )
duration = duration or 15
for k, v in pairs( dreadstalkers_v ) do dreadstalkers_v[ k ] = v + duration end
for k, v in pairs( vilefiend_v ) do vilefiend_v [ k ] = v + duration end
for k, v in pairs( wild_imps_v ) do wild_imps_v [ k ] = v + duration end
for k, v in pairs( grim_felguard_v ) do grim_felguard_v[ k ] = v + duration end
for k, v in pairs( other_demon_v ) do other_demon_v [ k ] = v + duration end
end )
spec:RegisterStateFunction( "consume_demons", function( name, count )
local db = other_demon_v
if name == "dreadstalkers" then db = dreadstalkers_v
elseif name == "vilefiend" then db = vilefiend_v
elseif name == "wild_imps" then db = wild_imps_v
elseif name == "grimoire_felguard" then db = grim_felguard_v
elseif name == "demonic_tyrant" then db = demonic_tyrant_v end
if type( count ) == "string" and count == "all" then
table.wipe( db )
-- Wipe queued Guldan imps that should have landed by now.
if name == "wild_imps" then
while( guldan_v[ 1 ] ) do
if guldan_v[ 1 ] < now then table.remove( guldan_v, 1 )
else break end
end
end
return
end
count = count or 0
if count >= #db then
count = count - #db
table.wipe( db )
end
while( count > 0 ) do
if not db[1] then break end
table.remove( db, 1 )
count = count - 1
end
if name == "wild_imps" and count > 0 then
while( count > 0 ) do
if not guldan_v[1] or guldan_v[1] > now then break end
table.remove( guldan_v, 1 )
count = count - 1
end
end
end )
spec:RegisterStateExpr( "soul_shard", function () return soul_shards.current end )
-- How long before you can complete a 3 Soul Shard HoG cast.
spec:RegisterStateExpr( "time_to_hog", function ()
local shards_needed = max( 0, 3 - soul_shards.current )
local cast_time = action.hand_of_guldan.cast_time
if shards_needed > 0 then
local cores = min( shards_needed, buff.demonic_core.stack )
if cores > 0 then
cast_time = cast_time + cores * gcd.execute
shards_needed = shards_needed - cores
end
cast_time = cast_time + shards_needed * action.shadow_bolt.cast_time
end
return cast_time
end )
spec:RegisterStateExpr( "major_demons_active", function ()
return ( buff.grimoire_felguard.up and 1 or 0 ) + ( buff.vilefiend.up and 1 or 0 ) + ( buff.dreadstalkers.up and 1 or 0 )
end )
-- When the next major demon (anything but Wild Imps) expires.
spec:RegisterStateExpr( "major_demon_expires", function ()
local expire = 3600
if buff.grimoire_felguard.up then expire = min( expire, buff.grimoire_felguard.remains ) end
if buff.vilefiend.up then expire = min( expire, buff.vilefiend.remains ) end
if buff.dreadstalkers.up then expire = min( expire, buff.dreadstalkers.remains ) end
if expire == 3600 then return 0 end
return expire
end )
-- New imp forecasting expressions for Demo.
spec:RegisterStateExpr( "incoming_imps", function ()
local n = 0
for i, time in ipairs( guldan_v ) do
if time < query_time then break end
n = n + 1
end
return n
end )
local time_to_n = 0
spec:RegisterStateTable( "query_imp_spawn", setmetatable( {}, {
__index = function( t, k )
if k ~= "remains" then return 0 end
local queued = #guldan_v
if queued == 0 then return 0 end
if time_to_n == 0 or time_to_n >= queued then
return max( 0, guldan_v[ queued ] - query_time )
end
local count = 0
local remains = 0
for i, time in ipairs( guldan_v ) do
if time > query_time then
count = count + 1
remains = time - query_time
if count >= time_to_n then break end
end
end
return remains
end,
} ) )
spec:RegisterStateTable( "time_to_imps", setmetatable( {}, {
__index = function( t, k )
if type( k ) == "number" then
time_to_n = min( #guldan_v, k )
elseif k == "all" then
time_to_n = #guldan_v
else
time_to_n = 0
end
return query_imp_spawn
end
} ) )
local debugstack = debugstack
spec:RegisterStateTable( "imps_spawned_during", setmetatable( {}, {
__index = function( t, k, v )
local cap = query_time
if type(k) == "number" then cap = cap + ( k / 1000 )
else
if not class.abilities[ k ] then k = "summon_demonic_tyrant" end
cap = cap + action[ k ].cast
end
-- In SimC, k would be a numeric value to be interpreted but I don't see the point.
-- We're only using it for SDT now, and I don't know what else we'd really use it for.
-- So imps_spawned_during.summon_demonic_tyrant would be the syntax I'll use here.
local n = 0
for i, spawn in ipairs( guldan_v ) do
if spawn > cap then break end
if spawn > query_time then n = n + 1 end
end
return n
end,
} ) )
-- Auras
spec:RegisterAuras( {
axe_toss = {
id = 89766,
duration = 4,
max_stack = 1,
},
banish = {
id = 710,
duration = 30,
max_stack = 1,
},
bile_spit = {
id = 267997,
duration = 10,
max_stack = 1,
},
burning_rush = {
id = 111400,
duration = 3600,
max_stack = 1,
},
corruption = {
id = 146739,
duration = 14,
type = "Magic",
max_stack = 1,
},
curse_of_tongues = {
id = 1714,
duration = 60,
type = "Curse",
max_stack = 1,
},
curse_of_weakness = {
id = 702,
duration = 120,
type = "Curse",
max_stack = 1,
},
dark_pact = {
id = 108416,
duration = 20,
max_stack = 1,
},
demonic_calling = {
id = 205146,
duration = 20,
type = "Magic",
max_stack = 1,
},
demonic_circle = {
id = 48018,
duration = 900,
max_stack = 1,
},
demonic_circle_teleport = {
id = 48020,
},
demonic_core = {
id = 264173,
duration = 20,
max_stack = 4,
},
demonic_power = {
id = 265273,
duration = 15,
max_stack = 1,
copy = "tyrant"
},
demonic_strength = {
id = 267171,
duration = 20,
max_stack = 1,
},
doom = {
id = 603,
duration = function () return 20 * haste end,
tick_time = function () return 20 * haste end,
max_stack = 1,
},
drain_life = {
id = 234153,
duration = function () return 5 * haste * ( legendary.claw_of_endereth.enabled and 0.5 or 1 ) end,
tick_time = function () return haste * ( legendary.claw_of_endereth.enabled and 0.5 or 1 ) end,
max_stack = 1,
},
eye_of_kilrogg = {
id = 126,
},
fear = {
id = 118699,
duration = 20,
type = "Magic",
max_stack = 1,
},
fel_domination = {
id = 333889,
duration = 15,
type = "Magic",
max_stack = 1,
},
felstorm = {
id = 89751,
duration = function () return 5 * haste end,
tick_time = function () return 1 * haste end,
max_stack = 1,
generate = function ()
local fs = buff.felstorm
local name, _, count, _, duration, expires, caster = FindUnitBuffByID( "pet", 89751 )
if name then
fs.count = 1
fs.applied = expires - duration
fs.expires = expires
fs.caster = "pet"
return
end
fs.count = 0
fs.applied = 0
fs.expires = 0
fs.caster = "nobody"
end,
},
from_the_shadows = {
id = 270569,
duration = 12,
max_stack = 1,
},
howl_of_terror = {
id = 5484,
duration = 20,
type = "Magic",
max_stack = 1,
},
legion_strike = {
id = 30213,
duration = 6,
max_stack = 1,
},
mortal_coil = {
id = 6789,
duration = 3,
type = "Magic",
max_stack = 1,
},
nether_portal = {
id = 267218,
duration = 15,
max_stack = 1,
},
ritual_of_summoning = {
id = 698,
},
shadowfury = {
id = 30283,
duration = 3,
type = "Magic",
max_stack = 1,
},
soul_leech = {
id = 108366,
duration = 15,
max_stack = 1,
},
soul_link = {
id = 108415,
},
soulstone = {
id = 20707,
duration = 900,
max_stack = 1,
},
unending_breath = {
id = 5697,
duration = 600,
max_stack = 1,
},
unending_resolve = {
id = 104773,
duration = 8,
max_stack = 1,
},
dreadstalkers = {
duration = 12,
meta = {
up = function ()
local exp = dreadstalkers_v[ #dreadstalkers_v ]
return exp and exp >= query_time or false
end,
down = function ( t ) return not t.up end,
applied = function () local exp = dreadstalkers_v[ 1 ]; return exp and ( exp - 12 ) or 0 end,
remains = function () local exp = dreadstalkers_v[ #dreadstalkers_v ]; return exp and max( 0, exp - query_time ) or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( dreadstalkers_v ) do
if exp >= query_time then c = c + 2 end
end
return c
end,
}
},
grimoire_felguard = {
duration = 17,
meta = {
up = function () local exp = grim_felguard_v[ #grim_felguard_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = grim_felguard_v[ 1 ]; return exp and ( exp - 12 ) or 0 end,
remains = function () local exp = grim_felguard_v[ #grim_felguard_v ]; return exp and max( 0, exp - query_time ) or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( grim_felguard_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
vilefiend = {
duration = 15,
meta = {
up = function () local exp = vilefiend_v[ #vilefiend_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = vilefiend_v[ 1 ]; return exp and ( exp - 15 ) or 0 end,
remains = function () local exp = vilefiend_v[ #vilefiend_v ]; return exp and max( 0, exp - query_time ) or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( vilefiend_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
wild_imps = {
duration = 25,
meta = {
up = function () local exp = wild_imps_v[ #wild_imps_v ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = wild_imps_v[ 1 ]; return exp and ( exp - 20 ) or 0 end,
remains = function () local exp = wild_imps_v[ #wild_imps_v ]; return exp and max( 0, exp - query_time ) or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( wild_imps_v ) do
if exp > query_time then c = c + 1 end
end
-- Count queued HoG imps.
for i, spawn in ipairs( guldan_v ) do
if spawn <= query_time and ( spawn + 20 ) >= query_time then c = c + 1 end
end
return c
end,
}
},
other_demon = {
duration = 20,
meta = {
up = function () local exp = other_demon_v[ 1 ]; return exp and exp >= query_time or false end,
down = function ( t ) return not t.up end,
applied = function () local exp = other_demon_v[ 1 ]; return exp and ( exp - 15 ) or 0 end,
remains = function () local exp = other_demon_v[ 1 ]; return exp and max( 0, exp - query_time ) or 0 end,
count = function ()
local c = 0
for i, exp in ipairs( other_demon_v ) do
if exp > query_time then c = c + 1 end
end
return c
end,
}
},
-- Azerite Powers
forbidden_knowledge = {
id = 279666,
duration = 15,
max_stack = 1,
},
} )
local Glyphed = IsSpellKnownOrOverridesKnown
-- Fel Imp 58959
spec:RegisterPet( "imp",
function() return Glyphed( 112866 ) and 58959 or 416 end,
"summon_imp",
3600 )
-- Voidlord 58960
spec:RegisterPet( "voidwalker",
function() return Glyphed( 112867 ) and 58960 or 1860 end,
"summon_voidwalker",
3600 )
-- Observer 58964
spec:RegisterPet( "felhunter",
function() return Glyphed( 112869 ) and 58964 or 417 end,
"summon_felhunter",
3600 )
-- Fel Succubus 120526
-- Shadow Succubus 120527
-- Shivarra 58963
spec:RegisterPet( "succubus",
function()
if Glyphed( 240263 ) then return 120526
elseif Glyphed( 240266 ) then return 120527
elseif Glyphed( 112868 ) then return 58963 end
return 1863
end,
3600 )
-- Wrathguard 58965
spec:RegisterPet( "felguard",
function() return Glyphed( 112870 ) and 58965 or 17252 end,
"summon_felguard",
3600 )
--[[ Demonic Tyrant
spec:RegisterPet( "demonic_tyrant",
135002,
"summon_demonic_tyrant",
15 ) ]]
spec:RegisterTotem( "demonic_tyrant", 135002 )
spec:RegisterTotem( "vilefiend", 1616211 )
spec:RegisterTotem( "grimoire_felguard", 136216 )
spec:RegisterTotem( "dreadstalker", 1378282 )
spec:RegisterStateExpr( "extra_shards", function () return 0 end )
--[[ spec:RegisterVariable( "tyrant_ready", function ()
if cooldown.summon_demonic_tyrant.remains > 5 then return false end
if talent.demonic_strength.enabled and not talent.demonic_consumption.enabled and cooldown.demonic_strength.ready then return false end
if talent.nether_portal.enabled and cooldown.nether_portal.ready then return false end
if talent.grimoire_felguard.enabled and cooldown.grimoire_felguard.ready then return false end
if talent.summon_vilefiend.enabled and cooldown.summon_vilefiend.ready then return false end
if cooldown.call_dreadstalkers.ready then return false end
if buff.demonic_core.up and soul_shard < 4 and ( talent.demonic_consumption.enabled or buff.nether_portal.down ) then return false end
if soul_shard < ( buff.nether_portal.up and 1 or 5 ) then return false end
return true
end ) ]]
-- Abilities
spec:RegisterAbilities( {
axe_toss = {
id = 119914,
known = function () return IsSpellKnownOrOverridesKnown( 119914 ) end,
cast = 0,
cooldown = 30,
gcd = "spell",
startsCombat = true,
toggle = "interrupts",
interrupt = true,
debuff = "casting",
readyTime = state.timeToInterrupt,
usable = function () return pet.exists end,
handler = function ()
interrupt()
applyDebuff( "target", "axe_toss", 4 )
end,
copy = 119914
},
banish = {
id = 710,
cast = 1.5,
cooldown = 0,
gcd = "spell",
spend = 0.02,
spendType = "mana",
startsCombat = true,
handler = function ()
applyDebuff( "target", "banish", 30 )
end,
},
bilescourge_bombers = {
id = 267211,
cast = 0,
cooldown = 30,
gcd = "spell",
spend = 2,
spendType = "soul_shards",
talent = "bilescourge_bombers",
startsCombat = true,
handler = function ()
end,
},
burning_rush = {
id = 111400,
cast = 0,
cooldown = 0,
gcd = "spell",
startsCombat = true,
talent = "burning_rush",
handler = function ()
if buff.burning_rush.up then removeBuff( "burning_rush" )
else applyBuff( "burning_rush", 3600 ) end
end,
},
call_felhunter = {
id = 212619,
cast = 0,
cooldown = 24,
gcd = "spell",
spend = 0.01,
spendType = "mana",
startsCombat = true,
texture = 136174,
toggle = "interrupts",
interrupt = true,
pvptalent = "call_felhunter",
debuff = "casting",
readyTime = state.timeToInterrupt,
handler = function ()
interrupt()
end,
},
-- PvP:master_summoner.
call_dreadstalkers = {
id = 104316,
cast = function () if pvptalent.master_summoner.enabled then return 0 end
return buff.demonic_calling.up and 0 or ( ( level > 53 and 1.5 or 2 ) * haste )
end,
cooldown = 20,
gcd = "spell",
spend = function () return buff.demonic_calling.up and 0 or 2 end,
spendType = "soul_shards",
startsCombat = true,
handler = function ()
summon_demon( "dreadstalkers", 12, 2 )
summonPet( "dreadstalker", 12 )
removeStack( "demonic_calling" )
if talent.from_the_shadows.enabled then applyDebuff( "target", "from_the_shadows" ) end
end,
},
--[[ command_demon = {
id = 119898,
cast = 0,
cooldown = 0,
gcd = "spell",
startsCombat = true,
handler = function ()
if pet.felguard.up then runHandler( "axe_toss" )
elseif pet.felhunter.up then runHandler( "spell_lock" )
elseif pet.voidwalker.up then runHandler( "shadow_bulwark" )
elseif pet.succubus.up then runHandler( "seduction" )
elseif pet.imp.up then runHandler( "singe_magic" ) end
end,
}, ]]
create_healthstone = {
id = 6201,
cast = function () return 3 * haste end,
cooldown = 0,
gcd = "spell",
spend = 0.02,
spendType = "mana",
startsCombat = true,
handler = function ()
end,
},
create_soulwell = {
id = 29893,
cast = function () return 3 * haste end,
cooldown = 120,
gcd = "spell",
spend = 0.05,
spendType = "mana",
startsCombat = true,
handler = function ()
end,
},
dark_pact = {
id = 108416,
cast = 0,
cooldown = 60,
gcd = "spell",
startsCombat = true,
talent = "dark_pact",
handler = function ()
applyBuff( "dark_pact", 20 )
end,
},
demonbolt = {
id = 264178,
cast = function () return ( buff.demonic_core.up and 0 or 4.5 ) * haste end,
cooldown = 0,
gcd = "spell",
spend = 0.02,
spendType = "mana",
startsCombat = true,
handler = function ()
if buff.forbidden_knowledge.up and buff.demonic_core.down then
removeBuff( "forbidden_knowledge" )
end
removeStack( "demonic_core" )
removeStack( "decimating_bolt" )
gain( 2, "soul_shards" )
end,
},
demonic_circle = {
id = 48018,
cast = 0.5,
cooldown = 10,
gcd = "spell",
spend = 0.02,
spendType = "mana",
startsCombat = true,
nobuff = "demonic_circle",
handler = function ()
applyBuff( "demonic_circle" )
end,
},
demonic_circle_teleport = {
id = 48020,
cast = 0,
cooldown = 30,
gcd = "spell",
spend = 0.03,
spendType = "mana",
startsCombat = true,
talent = "demonic_circle",
buff = "demonic_circle",
handler = function ()
if conduit.demonic_momentum.enabled then applyBuff( "demonic_momentum" ) end
end,
auras = {
-- Conduit
demonic_momentum = {
id = 339412,
duration = 5,
max_stack = 1
}
}
},
demonic_gateway = {
id = 111771,
cast = function () return legendary.pillars_of_the_dark_portal.enabled and 0 or 2 end,
cooldown = 10,
gcd = "spell",
spend = 0.03,
spendType = "mana",
startsCombat = true,
handler = function ()
end,
},
demonic_strength = {
id = 267171,
cast = 0,
cooldown = 60,
gcd = "spell",
startsCombat = false,
nobuff = "felstorm",
handler = function ()
applyBuff( "demonic_strength" )
end,
},
doom = {
id = 603,
cast = 0,
cooldown = 0,
gcd = "spell",
spend = 0.01,
spendType = "mana",
startsCombat = true,
talent = "doom",
cycle = "doom",
min_ttd = function () return 3 + debuff.doom.duration end,
-- readyTime = function () return IsCycling() and 0 or debuff.doom.remains end,
-- usable = function () return IsCycling() or ( target.time_to_die < 3600 and target.time_to_die > debuff.doom.duration ) end,
handler = function ()
applyDebuff( "target", "doom" )
end,
},
drain_life = {
id = 234153,
cast = function () return 5 * haste * ( legendary.claw_of_endereth.enabled and 0.5 or 1 ) end,
cooldown = 0,
channeled = true,
gcd = "spell",
spend = function () return debuff.soul_rot.up and 0 or 0.03 end,
spendType = "mana",
startsCombat = true,
start = function ()
applyDebuff( "drain_life" )
end,
finish = function ()
if conduit.accrued_vitality.enabled then applyBuff( "accrued_vitality" ) end
end,
},
eye_of_kilrogg = {
id = 126,
cast = function () return 2 * haste end,
cooldown = 0,
gcd = "spell",
spend = 0.03,
spendType = "mana",
startsCombat = true,
handler = function ()
end,
},
fear = {
id = 5782,
cast = function () return 1.7 * haste end,
cooldown = 0,
gcd = "spell",
spend = 0.05,
spendType = "mana",
startsCombat = true,
handler = function ()
applyDebuff( "target", "fear" )
end,
},
fel_domination = {
id = 333889,
cast = 0,
cooldown = function () return 180 + conduit.fel_celerity.mod * 0.001 end,
gcd = "spell",
startsCombat = false,
texture = 237564,
essential = true,
nomounted = true,
nobuff = "grimoire_of_sacrifice",
handler = function ()
applyBuff( "fel_domination" )
end,
},
grimoire_felguard = {
id = 111898,
cast = 0,
cooldown = 120,
gcd = "spell",
spend = 1,
spendType = "soul_shards",
toggle = "cooldowns",
startsCombat = true,
handler = function ()
summon_demon( "grimoire_felguard", 15 )
applyBuff( "grimoire_felguard" )
summonPet( "grimoire_felguard" )
end,
},
hand_of_guldan = {
id = 105174,
cast = function () return 1.5 * haste end,
cooldown = 0,
gcd = "spell",
spend = 1,
spendType = "soul_shards",
startsCombat = true,
-- usable = function () return soul_shards.current >= 3 end,
handler = function ()
extra_shards = min( 2, soul_shards.current )
if Hekili.ActiveDebug then Hekili:Debug( "Extra Shards: %d", extra_shards ) end
spend( extra_shards, "soul_shards" )
update_tyrant_readiness( 1 + extra_shards )
insert( guldan_v, query_time + 0.6 )
if extra_shards > 0 then insert( guldan_v, query_time + 0.8 ) end
if extra_shards > 1 then insert( guldan_v, query_time + 1 ) end
end,
},
health_funnel = {
id = 755,
cast = function () return 5 * haste end,
cooldown = 0,
gcd = "spell",
channeled = true,
startsCombat = false,
texture = 607852,
usable = function () return pet.alive and pet.health_pct < 100, "requires injured demon" end,
start = function ()
applyBuff( "health_funnel" )
end,
},
implosion = {
id = 196277,
cast = 0,
cooldown = 0,
gcd = "spell",
spend = 0.02,
spendType = "mana",
startsCombat = true,
texture = 2065588,
velocity = 30,
usable = function ()
if buff.wild_imps.stack < 3 and azerite.explosive_potential.enabled then return false, "too few imps for explosive_potential"
elseif buff.wild_imps.stack < 1 then return false, "no imps available" end
return true
end,
handler = function ()
if azerite.explosive_potential.enabled and buff.wild_imps.stack >= 3 then applyBuff( "explosive_potential" ) end
if legendary.implosive_potential.enabled and active_enemies > 2 then
if buff.implosive_potential.down then stat.haste = stat.haste + 0.05 * buff.wild_imps.stack end
applyBuff( "implosive_potential" )
end
consume_demons( "wild_imps", "all" )
end,
auras = {
implosive_potential = {
id = 337139,
duration = 8,
max_stack = 1
}
}
},
mortal_coil = {
id = 6789,
cast = 0,
cooldown = 45,
gcd = "spell",
spend = 0.02,
spendType = "mana",
startsCombat = true,
texture = 607853,
handler = function ()
applyDebuff( "target", "mortal_coil" )
end,
},
nether_portal = {
id = 267217,
cast = function () return 2.5 * haste end,
cooldown = 180,
gcd = "spell",
spend = 1,
spendType = "soul_shards",
toggle = "cooldowns",
startsCombat = false,
texture = 2065615,
handler = function ()
applyBuff( "nether_portal" )
end,
},
power_siphon = {
id = 264130,
cast = 0,
cooldown = 30,
gcd = "spell",
startsCombat = false,
texture = 236290,
talent = "power_siphon",
readyTime = function ()
if buff.wild_imps.stack >= 2 then return 0 end
local imp_deficit = 2 - buff.wild_imps.stack
for i, imp in ipairs( guldan_v ) do
if imp > query_time then
imp_deficit = imp_deficit - 1
if imp_deficit == 0 then return imp - query_time end
end
end
return 3600
end,
handler = function ()
local num = min( 2, buff.wild_imps.count )
consume_demons( "wild_imps", num )
addStack( "demonic_core", 20, num )
end,
},
ritual_of_summoning = {
id = 698,
cast = 0,
cooldown = 120,
gcd = "spell",
spend = 0,
spendType = "mana",
startsCombat = true,
texture = 136223,
handler = function ()
end,
},
shadow_bolt = {
id = 686,
cast = function () return 2 * haste end,
cooldown = 0,
gcd = "spell",
spend = 0.02,
spendType = "mana",
startsCombat = true,
texture = 136197,
handler = function ()
gain( 1, "soul_shards" )
if legendary.balespiders_burning_core.enabled then
addStack( "balespiders_burning_core", nil, 1 )
end
end,
auras = {
balespiders_burning_core = {
id = 337161,
duration = 15,
max_stack = 4
}
}
},
shadowfury = {
id = 30283,
cast = function () return 1.5 * haste end,
cooldown = function () return talent.darkfury.enabled and 45 or 60 end,
gcd = "spell",
startsCombat = true,
texture = 607865,
handler = function ()
applyDebuff( "target", "shadowfury" )
end,
},
soul_strike = {
id = 264057,
cast = 0,
cooldown = 10,
gcd = "spell",
startsCombat = true,
texture = 1452864,
usable = function () return pet.felguard.up and pet.alive, "requires living felguard" end,
handler = function ()
gain( 1, "soul_shards" )
end,
},
soulstone = {
id = 20707,
cast = 3,
cooldown = 600,
gcd = "spell",
spend = 0.01,
spendType = "mana",
toggle = "cooldowns",
startsCombat = false,
texture = 136210,
handler = function ()
applyBuff( "soulstone" )
end,
},
subjugate_demon = {
id = 1098,
cast = 2.828,
cooldown = 0,
gcd = "spell",
spend = 0.02,
spendType = "mana",
startsCombat = false,
texture = 136154,
usable = function () return target.is_demon and target.level < level + 2, "requires demon enemy" end,
handler = function ()
summonPet( "controlled_demon" )
end,
},
summon_demonic_tyrant = {
id = 265187,
cast = function () return 2 * haste end,
cooldown = function () return ( essence.vision_of_perfection.enabled and 0.87 or 1 ) * 90 end,
gcd = "spell",
spend = 0.02,
spendType = "mana",
toggle = "cooldowns",
startsCombat = true,
texture = 2065628,
handler = function ()
summonPet( "demonic_tyrant", 15 )
summon_demon( "demonic_tyrant", 15 )
applyBuff( "demonic_power", 15 )
tyrant_ready = false
--[[ if talent.demonic_consumption.enabled then
consume_demons( "wild_imps", "all" )
end ]]
extend_demons()
if azerite.baleful_invocation.enabled or level > 57 then gain( 5, "soul_shards" ) end
end,
auras = {
-- Conduit
-- Note: Should set up a queued event for this to start when Tyrant finishes.
tyrants_soul = {
id = 339766,
duration = 15,
max_stack = 1
}
}
},
summon_felguard = {
id = 30146,
cast = function () return ( buff.fel_domination.up and 0.5 or 6 ) * haste end,
cooldown = 0,
gcd = "spell",
spend = function () return buff.fel_domination.up and 0 or 1 end,
spendType = "soul_shards",
startsCombat = false,
essential = true,
bind = "summon_pet",
nomounted = true,
usable = function () return not pet.exists end,
handler = function ()
removeBuff( "fel_domination" )
summonPet( "felguard", 3600 )
end,
copy = { "summon_pet", 112870 }
},
summon_vilefiend = {
id = 264119,
cast = function () return 2 * haste end,
cooldown = 45,
gcd = "spell",
spend = 1,
spendType = "soul_shards",
startsCombat = true,
texture = 1616211,
handler = function ()
summon_demon( "vilefiend", 15 )
summonPet( "vilefiend", 15 )
end,
},
unending_breath = {
id = 5697,
cast = 0,
cooldown = 0,
gcd = "spell",
spend = 0.02,
spendType = "mana",
startsCombat = true,
handler = function ()
end,
},
unending_resolve = {
id = 104773,
cast = 0,
cooldown = 180,
gcd = "spell",
spend = 0.02,
spendType = "mana",
toggle = "defensives",
startsCombat = true,
handler = function ()
end,
},
--[[ wartime_ability = {
id = 264739,
cast = 0,
cooldown = 0,
gcd = "spell",
startsCombat = true,
handler = function ()
end,
}, ]]
} )
spec:RegisterOptions( {
enabled = true,
aoe = 3,
nameplates = false,
nameplateRange = 8,
cycle = true,
damage = true,
damageExpiration = 6,
potion = "spectral_intellect",
package = "Demonology",
} )
spec:RegisterPack( "Demonology", 20210708, 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end