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local GlobalAddonName, ExRT = ...
local VMRT = nil
local parentModule = ExRT.A.Inspect
if not parentModule then
return
end
local module = ExRT:New("InspectViewer",ExRT.L.InspectViewer)
local ELib,L = ExRT.lib,ExRT.L
module.db.inspectDB = parentModule.db.inspectDB
module.db.inspectDBAch = parentModule.db.inspectDBAch
module.db.inspectQuery = parentModule.db.inspectQuery
module.db.specIcons = ExRT.A.ExCD2 and ExRT.A.ExCD2.db.specIcons
module.db.itemsSlotTable = parentModule.db.itemsSlotTable
module.db.classIDs = ExRT.GDB.ClassID
module.db.glyphsIDs = {8,9,10,11,12,13}
module.db.statsList = {'intellect','agility','strength','haste','mastery','crit','spellpower','multistrike','versatility','armor','leech','avoidance','speed','corruption'}
module.db.statsListName = {L.InspectViewerInt,L.InspectViewerAgi,L.InspectViewerStr,L.InspectViewerHaste,L.InspectViewerMastery,L.InspectViewerCrit,L.InspectViewerSpd, L.InspectViewerMS, L.InspectViewerVer, L.InspectViewerBonusArmor, L.InspectViewerLeech, L.InspectViewerAvoidance, L.InspectViewerSpeed,ITEM_MOD_CORRUPTION}
module.db.baseStats = { --By class IDs
strength = { 450, 450, 0, 0, 0, 450, 0, 0, 0, 0, 0, 0, },
agility = { 0, 0, 450, 450, 0, 0, 450, 0, 0, 450, 450, 450, },
intellect = { 0, 450, 0, 0, 450, 0, 450, 450, 450, 450, 450, 0, },
-- WARRIOR,PALADIN,HUNTER, ROGUE, PRIEST, DK, SHAMAN, MAGE, WARLOCK,MONK, DRUID, DH,
}
module.db.raceList = {'Human','Dwarf','Night Elf','Orc','Tauren','Undead','Gnome','Troll','Blood Elf','Draenei','Goblin','Worgen','Pandaren'}
module.db.raceStatsDiffs = { --Outdated
strength = { 0, 5, -4, 3, 5, -1, -5, 1, -3, 1, -3, 3, 0, },
agility = { 0, -4, 4, -3, -4, -2, 2, 2, 2, -3, 2, 2, -2, },
intellect = { 0, -1, 0, -3, -4, -2, 3, -4, 3, 0, 3, -4, -1, },
-- Human, Dwarf, NElf, Orc, Tauren, Undead, Gnome, Troll, BElf, Draenei,Goblin, Worgen, Pandaren
}
module.db.armorType = ExRT.GDB.ClassArmorType
module.db.roleBySpec = ExRT.GDB.ClassSpecializationRole
module.db.specHasOffhand = {
[71]=true,
[72]=true,
[251]=true,
[252]=true,
[259]=true,
[260]=true,
[261]=true,
[263]=true,
[268]=true,
[269]=true,
[577]=true,
[581]=true,
}
module.db.socketsBonusIDs = {
[563]=true,
[564]=true,
[565]=true,
[572]=true,
[1808]=true,
[4802]=true,
[6935]=true,
[6672]=true,
[6514]=true,
[4231]=true,
[3522]=true,
[3475]=true,
}
local IS_LOW = UnitLevel'player' < 50
local IS_BFA = UnitLevel'player' < 60
local IS_SL = UnitLevel'player' >= 60
module.db.topEnchGems = IS_SL and {
[6202]="cloak:stamina:speed",
[6208]="cloak:stamina",
[6204]="cloak:stamina:leech",
[6203]="cloak:stamina:avoid",
[6211]="boots:agi",
--[6207]="boots:falldmg",
[6220]="bracer:int",
--[6222]="bracer:hs",
[6230]="chest:stats",
[6217]="chest:int:mana",
[6214]="chest:str:agi",
[6213]="chest:armor:str:agi",
[6265]="chest:dmg",
[6210]="gloves:str",
--[6205]="gloves:gather",
[6170]="ring:vers",
[6168]="ring:mastery",
[6166]="ring:haste",
[6164]="ring:crit",
[6229]="weapon:stat",
[6228]="weapon:damage",
[6227]="weapon:heal",
[6226]="weapon:heal",
[6223]="weapon:damage",
[6195]="HunterWeapon:haste",
[6196]="HunterWeapon:crit",
[173129]="Gem:vers:16",
[173127]="Gem:crit:16",
[173130]="Gem:mastery:16",
[173128]="Gem:haste:16",
[168638]="Gem:int:7",
[3368]="DKWeapon:knight",
[3370]="DKWeapon:frost",
[3847]="DKWeapon:2h",
[187079]="Gem:SoD:Unholy",
[187076]="Gem:SoD:Unholy",
[187073]="Gem:SoD:Unholy",
[187071]="Gem:SoD:Frost",
[187065]="Gem:SoD:Frost",
[187063]="Gem:SoD:Frost",
[187061]="Gem:SoD:Blood",
[187059]="Gem:SoD:Blood",
[187057]="Gem:SoD:Blood",
} or {
--[5938]="Ring:Crit:27",
--[5939]="Ring:Haste:27",
--[5940]="Ring:Mastery:27",
--[5941]="Ring:Vers:27",
--[5942]="Ring:Crit:37",
--[5943]="Ring:Haste:37",
--[5944]="Ring:Mastery:37",
--[5945]="Ring:Vers:37",
[6108]="Ring:Crit:60",
[6109]="Ring:Haste:60",
[6110]="Ring:Mastery:60",
[6111]="Ring:Vers:60",
[5946]="Weapon:hot",
[5965]="Weapon:crit",
[5950]="Weapon:attakspeed",
[5964]="Weapon:mastery",
[5963]="Weapon:haste",
[5948]="Weapon:leech",
[5966]="Weapon:armor",
[5949]="Weapon:elemental",
[5962]="Weapon:vers",
[6112]="Weapon:unk",
[6150]="Weapon:unk",
[6149]="Weapon:unk",
[6148]="Weapon:unk",
[5955]="HunterWeapon:crit",
[5956]="HunterWeapon:haste",
[5958]="HunterWeapon:frost",
[5957]="HunterWeapon:fire",
[3368]="DKWeapon:knight",
[3370]="DKWeapon:frost",
[3847]="DKWeapon:2h",
--[153710]="Gem:crit:30",
--[153711]="Gem:haste:30",
--[153712]="Gem:vers:30",
--[153713]="Gem:mastery:30",
[153709]="Gem:int:80",
[153708]="Gem:agi:80",
[153707]="Gem:str:80",
[168638]="Gem:int:120",
[168637]="Gem:agi:120",
[168636]="Gem:str:120",
--[154128]="Gem:vers:40",
--[154129]="Gem:mastery:40",
--[154126]="Gem:crit:40",
--[154127]="Gem:haste:40",
[168642]="Gem:vers:50",
[168640]="Gem:mastery:50",
[168639]="Gem:crit:50",
[168641]="Gem:haste:50",
[169220]="Gem:movespeed:5",
}
module.db.achievementsList = {
{ --castle Nathria
L.S_ZoneT26CastleNathria,
14715,14717,14718,14356,14357,14360,14359,14358,14361,14362,14363,14364,14365,14460,14461,
},{ --SL 5ppl
(EXPANSION_NAME8 or "SL")..": "..DUNGEONS,
14418,14409,14411,14413,14415,14199,14325,14368,14417,14531,14532,
},{ --Nyalotha
L.S_ZoneT25Nyalotha,
14193,14194,14195,14196,14041,14043,14044,14045,14050,14046,14051,14048,14049,14052,14054,14055,14068,
},{ --EP
L.S_ZoneT24Eternal,
13718,13719,13725,13726,13727,13728,13729,13730,13731,13732,13733,13784,13785,
},{ --CoS
L.S_ZoneT23Storms,
13414,13416,13417,13418,13419,
},{ --BfD
L.S_ZoneT23Siege,
13289,13290,13291,13292,13293,13295,13299,13300,13311,13312,13313,13314,13322,
},{ --Uldir
L.S_ZoneT22Uldir,
12521,12522,12523,12524,12526,12527,12529,12530,12531,12532,12533,12536,
},{ --BFA 5ppl
EXPANSION_NAME7..": "..DUNGEONS,
12807,12846,12826,12848,12502,12506,12847,12842,12833,12838,12488,13075,
},{ --A
L.S_ZoneT21A,
11988,11989,11990,11991,11992,11993,11994,11995,11996,11997,11998,11999,12000,12001,12002,12110,
},{ --ToS
L.S_ZoneT20ToS,
11787,11788,11789,11790,11767,11774,11775,11777,11778,11776,11779,11780,11781,11874,
},{ --Nighthold
L.S_ZoneT19Suramar,
10829,10837,10838,10839,10840,10842,10843,10844,10848,10847,10846,10845,10849,10850,11195,
},{ --Trial of Valor
L.S_ZoneT19ToV,
11426,11396,11397,11398,11581,
},{ --Nightmare
L.S_ZoneT19Nightmare,
10818,10819,10820,10821,10822,10823,10824,10825,10826,10827,
},{ --Legion 5ppl
EXPANSION_NAME6..": "..DUNGEONS,
11164,10800,10806,10816,10785,10782,10789,10809,10797,10813,10803,11183,11184,11185,11162,
},{ --Legion Questing & Artifact
EXPANSION_NAME6..": "..QUESTS_LABEL,
10617,11124,10877,10852,10746,
},{ --HFC
L.RaidLootT18HC..":"..L.sencounterWODMythic,
10027,10032,10033,10034,10035,10253,10037,10040,10041,10038,10039,10042,10043,
},{
L.RaidLootT18HC,
10023,10024,10025,10020,10019,10044,
},{ --BRF
L.RaidLootT17BF..":"..L.sencounterWODMythic,
8966,8967,8970,8968,8932,8971,8956,8969,8972,8973,
},{
L.RaidLootT17BF,
8989,8990,8991,8992,9444,
},{ --H
L.RaidLootT17Highmaul..":"..L.sencounterWODMythic,
8949,8960,8962,8961,8963,8964,8965,
},{
L.RaidLootT17Highmaul,
8986,8987,8988,9441,
},{ --Old curves
EXPANSION_NAME4,
6954,7485,8246,7486,8248,7487,8249,8238,8260,8398,8400,8399,8401
},
}
module.db.achievementsList_statistic = {
{ --CN
0,0,0,{14422,14419,14420,14421},{14426,14423,14424,14425},{14438,14435,14436,14437},{14434,14431,14432,14433},{14430,14427,14428,14429},{14442,14439,14440,14441},{14446,14443,14444,14445},{14450,14447,14448,14449},{14454,14451,14452,14453},{14458,14455,14456,14457},
},{
0,{14387,14388,14389},{14390,14391,14392},{14393,14394,14395},{14396,14397,14398},{14201,14202,14205},{14399,14400,14401},{14402,14403,14404},{14405,14406,14407}
},{
0,0,0,0,{14078,14079,14080,14082},{14089,14091,14093,14094},{14095,14096,14097,14098},{14101,14102,14104,14105},{14123,14124,14125,14126},{14107,14108,14109,14110},{14127,14128,14129,14130},{14111,14112,14114,14115},{14117,14118,14119,14120},{14207,14208,14210,14211},{14131,14132,14133,14134},{14135,14136,14137,14138}
},{ --EP
0,0,0,{13587,13588,13589,13590},{13595,13596,13597,13598},{13591,13592,13593,13594},{13600,13601,13602,13603},{13604,13605,13606,13607},{13608,13609,13610,13611},{13612,13613,13614,13615},{13616,13617,13618,13619},
},{ --CoS
0,{13404,13405,13406,13407},{13408,13411,13412,13413},
},{ --BfD
0,0,0,{13328,13329,13330,13331},{13332,13333,13334,13336},{13354,13355,13356,13357},{13358,13359,13361,13362},{13363,13364,13365,13366},{13367,13368,13369,13370},{13371,13372,13373,13374},{13375,13376,13377,13378},{13379,13380,13381,13382},
},{ --Uldir
0,0,0,{12786,12787,12788,12789},{12790,12791,12792,12793},{12798,12799,12800,12801},{12802,12803,12804,12805},{12794,12795,12796,12797},{12808,12809,12810,12811},{12813,12814,12815,12816},{12817,12818,12819,12820},
},{ --BFA 5ppl
0,{12777,12778,12779},{12720,12748,12749},{12763},{12728,12729,12745},{12774,12775,12776},{12773},{12780,12781,12782},{12750,12751,12752},{12766,12767,12768},{12783,12784,12785},
},{ --A
},{ --ToS
},{ --Nighthold
0,0,0,0,{10940,10941,10942,10943},{10944,10945,10946,10947},{10948,10949,10950,10951},{10952,10953,10954,10955},{10969,10970,10971,10972},{10965,10966,10967,10968},{10961,10962,10963,10964},{10956,10957,10959,10960},{10973,10974,10975,10976},{10977,10978,10979,10980},
},{ --Trial of Valor
0,{11407,11408,11409,11410},{11411,11412,11413,11414},{11415,11416,11417,11418},
},{ --Nightmare
0,0,0,{10911,10912,10913,10914},{10920,10921,10922,10923},{10924,10925,10926,10927},{10915,10916,10917,10918},{10928,10929,10930,10931},{10932,10933,10934,10935},{10936,10937,10938,10939},
},{ --Legion 5ppl
{10981,10982},{10890,10891,10892,10893,10894,10895},{10899,10900,10901},{10910},{10881,10882,10883},{10878,10879,10880},{10887,10888,10889},{10902,10903,10904},
{10884,10885,10886},{10907},{10896,10897,10898},nil,nil,nil,nil,
},{ --Legion Questing & Artifact
nil,nil,nil,nil,nil,
},{ --HFC
{10201,10202,10203,10204},{10205,10206,10207,10208},{10209,10210,10211,10212},{10213,10214,10215,10216},{10217,10218,10219,10220},{10221,10222,10223,10224},{10225,10226,10227,10228},
{10229,10230,10231,10232},{10241,10242,10243,10244},{10233,10234,10235,10236},{10237,10238,10239,10240},{10245,10246,10247,10248},{10249,10250,10251,10252},
},{
{-10201,-10202,-10203,-10205,-10206,-10207,-10209,-10210,-10211},{-10213,-10214,-10215,-10217,-10218,-10219,-10221,-10222,-10223},
{-10225,-10226,-10227,-10229,-10230,-10231,-10241,-10242,-10243},{-10233,-10234,-10235,-10237,-10238,-10239,-10245,-10246,-10247},{-10249,-10250,-10251},{-10251,-10252},
},{ --BRF
{9316,9317,9318,9319},{9320,9321,9322,9323},{9343,9349,9351,9353},{9324,9327,9328,9329},{9330,9331,9332,9333},
{9354,9355,9356,9357},{9334,9336,9337,9338},{9339,9340,9341,9342},{9358,9359,9360,9361},{9362,9363,9364,9365},
},{
{-9316,-9317,-9318,-9320,-9321,-9322,-9343,-9349,-9351},{-9324,-9327,-9328,-9330,-9331,-9332,-9354,-9355,-9356},{-9334,-9336,-9337,-9339,-9340,-9341,-9358,-9359,-9360},{-9362,-9363,-9364},{-9364,-9365},
},{ --H
{9280,9282,9284,9285},{9286,9287,9288,9289},{9295,9297,9298,9300},{9290,9292,9293,9294},{9301,9302,9303,9304},{9306,9308,9310,9311},{9312,9313,9314,9315},
},{
{-9280,-9282,-9284,-9286,-9287,-9288,-9295,-9297,-9298},{-9290,-9292,-9293,-9301,-9302,-9303,-9306,-9308,-9310},{-9312,-9313,-9314},{-9314,-9315},
},{ --Old curves
{6799,7926},{6800,7927},{6811,7963},{6812,7964},{6819,7971},{6820,7972},{8199,8200},{8202,8201},{8203,8256},{8635},{8637},{8636},{8638},
},
}
do
local array = parentModule.db.acivementsIDs
for i=1,#module.db.achievementsList do
local from = module.db.achievementsList[i]
local size = #from
for j=2,size do
array[#array + 1] = from[j]
end
local from = module.db.achievementsList_statistic[i]
for j=1,size-1 do
if from[j] and from[j]~=0 then
for k=1,#from[j] do
local id = from[j][k]
if id > 0 then
array[#array + 1] = -id
elseif id < 0 then
from[j][k] = -id
end
end
end
end
end
--ELib:Frame(UIParent):SetScript('OnUpdate',function()local q=GetMouseFocus()if not q or not q.id then DInfo'nil' return end DInfo(q.id)end)
end
module.db.relicLocalizated = {
[0] = "|cff00ff00"..RELIC_SLOT_TYPE_FEL,
[1] = "|cffff5000"..RELIC_SLOT_TYPE_FIRE,
[2] = "|cffff262c"..RELIC_SLOT_TYPE_BLOOD,
[3] = "|cff438d1d"..RELIC_SLOT_TYPE_LIFE,
[4] = "|cffffee00"..RELIC_SLOT_TYPE_HOLY,
[5] = "|cff77ffcc"..RELIC_SLOT_TYPE_FROST,
[6] = "|cff400e51"..RELIC_SLOT_TYPE_SHADOW,
[7] = "|cff555555"..RELIC_SLOT_TYPE_IRON,
[8] = "|cffff65f5"..RELIC_SLOT_TYPE_ARCANE,
[9] = "|cff403cff"..RELIC_SLOT_TYPE_WIND,
}
module.db.perPage = 19
module.db.page = 1
module.db.filter = nil
module.db.filterType = nil
module.db.colorizeNoEnch = true
module.db.colorizeLowIlvl = true
module.db.colorizeNoGems = true
module.db.colorizeNoTopEnchGems = false
module.db.colorizeLowIlvl685 = false
module.db.colorizeNoValorUpgrade = false
function module.main:ADDON_LOADED()
VMRT = _G.VMRT
VMRT.InspectViewer = VMRT.InspectViewer or {}
if VMRT.Addon.Version < 3580 then
VMRT.InspectViewer.ColorizeNoEnch = true
VMRT.InspectViewer.ColorizeLowIlvl = true
VMRT.InspectViewer.ColorizeNoGems = true
VMRT.InspectViewer.ColorizeNoTopEnchGems = false
VMRT.InspectViewer.ColorizeLowIlvl685 = false
VMRT.InspectViewer.ColorizeNoValorUpgrade = false
end
module:RegisterSlash()
end
function module.main:INSPECT_READY()
module.options.UpdatePage_InspectEvent()
end
function module:Enable()
parentModule:RegisterTimer()
parentModule:RegisterEvents('GROUP_ROSTER_UPDATE','INSPECT_READY','UNIT_INVENTORY_CHANGED','PLAYER_EQUIPMENT_CHANGED')
parentModule.main:GROUP_ROSTER_UPDATE()
end
function module:Disable()
if not VMRT or not VMRT.ExCD2 or not VMRT.ExCD2.enabled then
parentModule:UnregisterTimer()
parentModule:UnregisterEvents('GROUP_ROSTER_UPDATE','INSPECT_READY','UNIT_INVENTORY_CHANGED','PLAYER_EQUIPMENT_CHANGED')
end
end
do
local specToStat = {
[62] = "int",
[63] = "int",
[64] = "int",
[65] = "int",
[66] = "str",
[70] = "str",
[71] = "str",
[72] = "str",
[73] = "str",
[102] = "int",
[103] = "agi",
[104] = "agi",
[105] = "int",
[250] = "str",
[251] = "str",
[252] = "str",
[253] = "agi",
[254] = "agi",
[255] = "agi",
[256] = "int",
[257] = "int",
[258] = "int",
[259] = "agi",
[260] = "agi",
[261] = "agi",
[262] = "int",
[263] = "agi",
[264] = "int",
[265] = "int",
[266] = "int",
[267] = "int",
[268] = "agi",
[269] = "agi",
[270] = "int",
[577] = "agi",
[581] = "agi",
}
function module:GetSpecMainStat(specID)
return specToStat[specID or 0]
end
end
function module.options:Load()
self:CreateTilte()
local GetSpecializationInfoByID = GetSpecializationInfoByID
if ExRT.isClassic then
GetSpecializationInfoByID = ExRT.Classic.GetSpecializationInfoByID
end
local function reloadChks(self)
local clickID = self.selected
if clickID == 4 then
module.options.achievementsDropDown:Show()
module.options.filterDropDown:Hide()
else
module.options.achievementsDropDown:Hide()
module.options.filterDropDown:Show()
end
if clickID == 6 or clickID == 7 then
self.selectFunc(self.tabs[5].button)
end
module.db.page = clickID
module.options.showPage()
end
self.decorationLine = ELib:DecorationLine(self,true):Point("TOPLEFT",self,0,-16):Point("BOTTOMRIGHT",self,"TOPRIGHT",0,-36)
self.chkItemsTrack = ELib:Template("ExRTTrackingButtonModernTemplate",self)
do
local text_az = TOOLTIP_AZERITE_UNLOCK_LEVELS:gsub(" %(.*","")
if ExRT.locale == "zhTW" or ExRT.locale == "zhCN" then
text_az = TOOLTIP_AZERITE_UNLOCK_LEVELS:gsub(" ?%(.*","")
end
local text_relic = RELIC_TOOLTIP_TYPE:gsub("[%( ]*%%s[%) ]*","")
local extra_list = {}
local contentID
if ExRT.isClassic or (UnitLevel'player' < 40) then
contentID = 0
elseif UnitLevel'player' < 50 then
contentID = 1
extra_list[#extra_list+1] = text_relic
elseif UnitLevel'player' < 51 then
contentID = 2
extra_list[#extra_list+1] = text_az
else
contentID = 3
extra_list[#extra_list+1] = LANDING_PAGE_SOULBIND_SECTION_HEADER
end
self.tab = ELib:Tabs(self,0,L.InspectViewerItems.." ",L.InspectViewerTalents,L.InspectViewerInfo,ACHIEVEMENTS,unpack(extra_list)):Point(0,-36):Size(698,1):SetTo(1)
self.tab:SetBackdropBorderColor(0,0,0,0)
self.tab:SetBackdropColor(0,0,0,0)
self.tab.buttonAdditionalFunc = reloadChks
if self.tab.tabs[5] then
self.tab.tabs[5].button.id = contentID == 1 and 6 or contentID == 2 and 5 or contentID == 3 and 7 or 5
end
end
local inspectScantip = CreateFrame("GameTooltip", "ExRTInspectViewerScanningTooltip", nil, "GameTooltipTemplate")
inspectScantip:SetOwner(UIParent, "ANCHOR_NONE")
local ScanRelicType_STR = RELIC_TOOLTIP_TYPE:gsub("([%(%)])","%%%1"):gsub("%%s","(.-)")
local ScanRelicType_Cache = {}
local function ScanRelicType(relicLink)
local _,itemID = strsplit(":",relicLink)
if ScanRelicType_Cache[itemID] then
return ScanRelicType_Cache[itemID]
end
inspectScantip:SetHyperlink(relicLink)
for j=2, inspectScantip:NumLines() do
local text = _G["ExRTInspectViewerScanningTooltipTextLeft"..j]:GetText()
if text and text:find(ScanRelicType_STR) then
local type_name = text:match(ScanRelicType_STR)
local type_name_lower = type_name:lower()
for id,str in pairs(module.db.relicLocalizated) do
if str:lower():find(type_name_lower) then
inspectScantip:ClearLines()
ScanRelicType_Cache[itemID] = id
return id
end
end
inspectScantip:ClearLines()
ScanRelicType_Cache[itemID] = type_name
return type_name
end
end
inspectScantip:ClearLines()
end
local function ItemsTrackDropDownClick(self)
local f = self.checkButton:GetScript("OnClick")
self.checkButton:SetChecked(not self.checkButton:GetChecked())
f(self.checkButton)
end
module.db.colorizeNoEnch = VMRT.InspectViewer.ColorizeNoEnch
module.db.colorizeLowIlvl = VMRT.InspectViewer.ColorizeLowIlvl
module.db.colorizeNoGems = VMRT.InspectViewer.ColorizeNoGems
module.db.colorizeNoTopEnchGems = VMRT.InspectViewer.ColorizeNoTopEnchGems
module.db.colorizeLowIlvl685 = VMRT.InspectViewer.ColorizeLowIlvl685
module.db.colorizeNoValorUpgrade = VMRT.InspectViewer.ColorizeNoValorUpgrade
local colorizeLowIlvl630 = 183
local colorizeLowIlvl685 = 213
if IS_LOW then
colorizeLowIlvl630 = 50
colorizeLowIlvl685 = 80
end
if IS_BFA then
colorizeLowIlvl630 = 100
colorizeLowIlvl685 = 120
end
self.chkItemsTrackDropDown = ELib:DropDown(self,300,6):Point(50,0):Size(50)
self.chkItemsTrackDropDown:Hide()
self.chkItemsTrackDropDown.List = {
{text = L.InspectViewerColorizeNoEnch,checkable = true,checkState = module.db.colorizeNoEnch, checkFunc = function(self,checked)
module.db.colorizeNoEnch = checked
VMRT.InspectViewer.ColorizeNoEnch = checked
module.options.ReloadPage()
end,func = ItemsTrackDropDownClick},
{text = L.InspectViewerColorizeNoGems,checkable = true,checkState = module.db.colorizeNoGems, checkFunc = function(self,checked)
module.db.colorizeNoGems = checked
VMRT.InspectViewer.ColorizeNoGems = checked
module.options.ReloadPage()
end,func = ItemsTrackDropDownClick},
{text = L.InspectViewerColorizeNoTopEnch,checkable = true,checkState = module.db.colorizeNoTopEnchGems, checkFunc = function(self,checked)
module.db.colorizeNoTopEnchGems = checked
VMRT.InspectViewer.ColorizeNoTopEnchGems = checked
module.options.ReloadPage()
end,func = ItemsTrackDropDownClick},
{text = format(L.InspectViewerColorizeLowIlvl,colorizeLowIlvl630),checkable = true,checkState = module.db.colorizeLowIlvl, checkFunc = function(self,checked)
module.db.colorizeLowIlvl = checked
VMRT.InspectViewer.ColorizeLowIlvl = checked
module.options.ReloadPage()
end,func = ItemsTrackDropDownClick},
{text = format(L.InspectViewerColorizeLowIlvl,colorizeLowIlvl685),checkable = true,checkState = module.db.colorizeLowIlvl685, checkFunc = function(self,checked)
module.db.colorizeLowIlvl685 = checked
VMRT.InspectViewer.ColorizeLowIlvl685 = checked
module.options.ReloadPage()
end,func = ItemsTrackDropDownClick},
--[[
{text = L.InspectViewerColorizeNoValorUpgrade,checkable = true,checkState = module.db.colorizeNoValorUpgrade, checkFunc = function(self,checked)
module.db.colorizeNoValorUpgrade = checked
VMRT.InspectViewer.ColorizeNoValorUpgrade = checked
module.options.ReloadPage()
end,func = ItemsTrackDropDownClick},
]]
{text = L.minimapmenuclose,checkable = false, padding = 16, func = function()
ELib:DropDownClose()
end},
}
self.chkItemsTrack:SetPoint("RIGHT", self.tab.tabs[1].button.Text, 0,0)
self.chkItemsTrack:SetScale(.8)
self.chkItemsTrack.Button:SetScript("OnClick",function (this)
if ExRT.lib.ScrollDropDown.DropDownList[1]:IsShown() then
ELib:DropDownClose()
else
ExRT.lib.ScrollDropDown.ToggleDropDownMenu(module.options.chkItemsTrackDropDown)
end
end)
self.chkItemsTrackDropDown:ClearAllPoints()
self.chkItemsTrackDropDown:SetPoint("CENTER",self.chkItemsTrack,0,0)
self.chkItemsTrackDropDown.toggleX = -32
self:SetScript("OnHide",function() ELib:DropDownClose() end)
local dropDownTable = {
[1] = {
ExRT.isClassic and {
"WARRIOR",
"PALADIN",
"HUNTER",
"ROGUE",
"PRIEST",
"SHAMAN",
"MAGE",
"WARLOCK",
"DRUID",
} or ExRT.GDB.ClassList,
},
[2] = {
{"CLOTH","LEATHER","MAIL","PLATE"},
{L.InspectViewerTypeCloth,L.InspectViewerTypeLeather,L.InspectViewerTypeMail,L.InspectViewerTypePlate},
},
[3] = {
{"TANK","HEAL","MELEE-RANGE","MELEE","RANGE"},
{TANK,HEALER,DAMAGER,MELEE,RANGED},
},
[4] = {
{
ExRT.isClassic and "_PALADIN_PRIEST_WARLOCK" or "_PALADIN_PRIEST_WARLOCK_DEMONHUNTER",
ExRT.isClassic and "_ROGUE_MAGE_DRUID" or "_ROGUE_DEATHKNIGHT_MAGE_DRUID",
ExRT.isClassic and "_WARRIOR_HUNTER_SHAMAN" or "_WARRIOR_HUNTER_SHAMAN_MONK"
},
},
}
self.filterDropDown = ELib:DropDown(self,250,6):Point("TOPRIGHT",-10,-16-1):Size(150):SetText(L.InspectViewerFilter)
self.filterDropDown:_Size(140,18)
local EQUIPMENT_SETS_Fixed = EQUIPMENT_SETS or "EQUIPMENT SETS"
if EQUIPMENT_SETS_Fixed:find(":") then
EQUIPMENT_SETS_Fixed = EQUIPMENT_SETS_Fixed:gsub(":.+$","")
else
EQUIPMENT_SETS_Fixed = EQUIPMENT_SETS_Fixed:gsub("%%s","")
end
self.filterDropDown.List = {
{text = L.InspectViewerClass, subMenu = {}},
{text = L.InspectViewerType, subMenu = {}},
{text = ROLE, subMenu = {}},
{text = EQUIPMENT_SETS_Fixed, subMenu = {}},
{text = L.InspectViewerHideInRaid,checkable = true, checkState = VMRT.InspectViewer.HideNotInRaid, checkFunc = function(self,checked)
VMRT.InspectViewer.HideNotInRaid = checked
module.options.ScrollBar:SetValue(1)
module.options.ReloadPage()
ELib:DropDownClose()
end, func = ItemsTrackDropDownClick},
{text = L.InspectViewerClear,func = function (self)
module.db.filter = nil
module.db.filterType = nil
module.options.ScrollBar:SetValue(1)
module.options.ReloadPage()
ELib:DropDownClose()
module.options.filterDropDown:SetText(L.InspectViewerFilter)
end},
}
for i=1,#dropDownTable[1][1] do
self.filterDropDown.List[1].subMenu[i] = {text = L.classLocalizate[ dropDownTable[1][1][i] ],func = function (self,arg1)
module.db.filter = arg1
module.db.filterType = 1
module.options.ScrollBar:SetValue(1)
module.options.ReloadPage()
ELib:DropDownClose()
module.options.filterDropDown:SetText(L.InspectViewerFilterShort.. L.classLocalizate[ arg1 ] )
end, arg1 = dropDownTable[1][1][i]}
end
for i=1,#dropDownTable[2][1] do
self.filterDropDown.List[2].subMenu[i] = {text = dropDownTable[2][2][i],func = function (self,arg1,arg2)
module.db.filter = arg1
module.db.filterType = 2
module.options.ScrollBar:SetValue(1)
module.options.ReloadPage()
ELib:DropDownClose()
module.options.filterDropDown:SetText(L.InspectViewerFilterShort.. arg2 )
end, arg1 = dropDownTable[2][1][i], arg2 = dropDownTable[2][2][i]}
end
for i=1,#dropDownTable[3][1] do
self.filterDropDown.List[3].subMenu[i] = {text = dropDownTable[3][2][i],func = function (self,arg1,arg2)
module.db.filter = arg1
module.db.filterType = 3
module.options.ScrollBar:SetValue(1)
module.options.ReloadPage()
ELib:DropDownClose()
module.options.filterDropDown:SetText(L.InspectViewerFilterShort.. arg2 )
end, arg1 = dropDownTable[3][1][i], arg2 = dropDownTable[3][2][i]}
end
for i=1,#dropDownTable[4][1] do
local text = ""
for className,_ in pairs(module.db.classIDs) do
if dropDownTable[4][1][i]:find("_"..className) then
text = text..(text ~= "" and ", " or "")..L.classLocalizate[ className ]
end
end
self.filterDropDown.List[4].subMenu[i] = {text = text,func = function (self,arg1)
module.db.filter = arg1
module.db.filterType = 4
module.options.ScrollBar:SetValue(1)
module.options.ReloadPage()
ELib:DropDownClose()
module.options.filterDropDown:SetText(L.InspectViewerFilterShort.. text )
end, arg1 = dropDownTable[4][1][i]}
end
module.db.achievementList = 1
self.achievementsDropDown = ELib:DropDown(self,330,#module.db.achievementsList + 2):Point("TOPRIGHT",-10,-16-1):Size(249):SetText(ACHIEVEMENT_FILTER_TITLE)
self.achievementsDropDown:_Size(140,18)
self.achievementsDropDown:Hide()
self.achievementsDropDown.List = {}
for i=1,#module.db.achievementsList do
self.achievementsDropDown.List[i] = {text = module.db.achievementsList[i][1],func = function (self)
module.db.achievementList = i
module.options.ScrollBar:SetValue(1)
module.options.ReloadPage()
ELib:DropDownClose()
end}
end
self.achievementsDropDown.List[ #self.achievementsDropDown.List + 1 ] = {text = ENABLE,checkable = true, checkState = VMRT.InspectViewer.EnableA4ivs, checkFunc = function(self,checked)
VMRT.InspectViewer.EnableA4ivs = checked
end, func = ItemsTrackDropDownClick}
self.achievementsDropDown.List[ #self.achievementsDropDown.List + 1 ] = {text = L.minimapmenuclose,checkable = false,func = function()
ELib:DropDownClose()
end}
if ExRT.isClassic then
--self.tab.tabs[2].button:Hide()
self.tab.tabs[3].button:Hide()
self.tab.tabs[4].button:Hide()
if self.tab.tabs[5] then self.tab.tabs[5].button:Hide() end
self.chkItemsTrack:Hide()
tremove(self.filterDropDown.List,3)
end
self.borderList = CreateFrame("Frame",nil,self)
self.borderList:SetSize(698,module.db.perPage*30)
self.borderList:SetPoint("TOP", 0, -40)
ELib:Border(self.borderList,0)
self.borderList:SetScript("OnMouseWheel",function (self,delta)
if delta > 0 then
module.options.ScrollBar.buttonUP:Click("LeftButton")
else
module.options.ScrollBar.buttonDown:Click("LeftButton")
end
end)
self.ScrollBar = ELib:ScrollBar(self.borderList):Size(16,0):Point("TOPRIGHT",-3,-3):Point("BOTTOMRIGHT",-3,3):Range(1,20)
local function IsItemHasNotGem(link)
if link then
local gem = link:match("item:%d+:[0-9%-]*:([0-9%-]*):")
if gem == "0" or gem == "" then
return true
end
end
end
local function IsArtifactItemHasNot3rdGem(link)
if link then
local gem1,gem2,gem3 = link:match("item:%d+:[0-9%-]*:([0-9%-]*):([0-9%-]*):([0-9%-]*):")
if (gem1 == "" or gem2 == "" or gem3 == "") and not (gem1 == "" and gem2 == "" and gem3 == "") then
return true
end
end
end
local function IsTopEnchAndGems(link)
if link then
local ench,gem = link:match("item:%d+:([0-9%-]*):([0-9%-]*):")
if ench and gem then
local isTop = true
if ench ~= "0" and ench ~= "" then
ench = tonumber(ench)
if not module.db.topEnchGems[ench] then
isTop = false
end
end
if gem ~= "0" and gem ~= "" then
gem = tonumber(gem)
if not module.db.topEnchGems[gem] then
isTop = false
end
end
return isTop
end
end
end
local function IsValorUpgraded(link)
if link then
local isUpgraded = true
local _,itemID,enchant,gem1,gem2,gem3,gem4,suffixID,uniqueID,level,specializationID,upgradeType,instanceDifficultyID,numBonusIDs,restLink = strsplit(":",link,15)
if upgradeType == "4" and restLink then
local upgradeID = select((tonumber(numBonusIDs or "0") or 0) + 1,strsplit(":",restLink))
if upgradeID ~= "531" then -- 529 is 0/2, 530 is 1/2, 531 is 2/2
isUpgraded = false
end
end
return isUpgraded
end
end
local RefreshArtifactCache = {}
local function ReloadPage_CreateNowDB(db)
for _, name in ExRT.F.IterateRoster do
if name ~= "" and not ExRT.F.table_find(db,name,1) then
db[#db + 1] = {name,nil,true,class = 100}
end
end
end
function module.options.ReloadPage()
local nowDB = {}
for name,data in pairs(module.db.inspectDB) do
table.insert(nowDB,{name,data,class = data.classID or 100})
end
for name,_ in pairs(module.db.inspectQuery) do
if not module.db.inspectDB[name] then
table.insert(nowDB,{name,class = 100})
end
end
ReloadPage_CreateNowDB(nowDB)
table.sort(nowDB,function(a,b) if a.class == b.class then return a[1] < b[1] else return a.class < b.class end end)
local scrollNow = ExRT.F.Round(module.options.ScrollBar:GetValue())
local counter = 0
for i=scrollNow,#nowDB do
local data = nowDB[i][2]
local isInRaid = (not VMRT.InspectViewer.HideNotInRaid) or (VMRT.InspectViewer.HideNotInRaid and data and UnitName( nowDB[i][1] ))
if (not module.db.filter or (data and (
(module.db.filterType == 1 and module.db.filter == data.class) or
(module.db.filterType == 2 and module.db.filter == module.db.armorType[ data.class or "?" ]) or
(module.db.filterType == 3 and module.db.roleBySpec[ data.spec or 0 ] and module.db.filter:find( module.db.roleBySpec[ data.spec or 0 ] )) or
(module.db.filterType == 4 and module.db.filter:find( "_"..(data.class or "unknown") ))
))) and isInRaid then
counter = counter + 1
local name = nowDB[i][1]
local line = module.options.lines[counter]
line.name:SetText(name)
line.unit = name
if data then
local class = data.class
local classIconCoords = CLASS_ICON_TCOORDS[class]
if classIconCoords then
line.class.texture:SetTexture("Interface\\GLUES\\CHARACTERCREATE\\UI-CHARACTERCREATE-CLASSES")
line.class.texture:SetTexCoord(unpack(classIconCoords))
else
line.class.texture:SetTexture("Interface\\Icons\\INV_MISC_QUESTIONMARK")
end
local spec = data.spec
local specIcon = module.db.specIcons[spec]
if not specIcon and VMRT and VMRT.ExCD2 and VMRT.ExCD2.gnGUIDs and VMRT.ExCD2.gnGUIDs[ name ] then
spec = VMRT.ExCD2.gnGUIDs[ name ]
specIcon = module.db.specIcons[spec]
end
if specIcon then
line.spec.texture:SetTexture(specIcon)
line.spec.id = spec
elseif ExRT.isClassic then
line.spec.texture:SetTexture("")
line.spec.id = nil
else
line.spec.texture:SetTexture("Interface\\Icons\\INV_MISC_QUESTIONMARK")
line.spec.id = nil
end
line.spec:Show()
local ilvl_def = format("%.2f",data.ilvl or 0)
if type(data.corruption)=='number' and data.corruption >= 1 then
local essenceResist = 0
if data.essence then
local ess_d
for ess_c=1,#data.essence do
ess_d = data.essence[ess_c]
if ess_d.id == 33 or ess_d.id == 34 or ess_d.id == 35 or ess_d.id == 36 or ess_d.id == 37 or ess_d.id == 16 or ess_d.id == 24 then
essenceResist = 10
break
end
end
end
local corrLevel = math.max(data.corruption - (data.corruption_res or 0) - essenceResist,0)
ilvl_def = format("%.2f",data.ilvl or 0).."|n".."|T3176469:16:16:0:0:256:128:11:51:24:64|t "..corrLevel
end
line.linkSpecID = spec
line.linkClassID = module.db.classIDs[class or "?"]
line.refreshArtifact:Hide()
line.updateAP:Hide()
line.refreshSoulbind:Hide()
line.apinfo:SetText("")
for _,item in pairs(line.items) do
item:Hide()
item.text:SetText("")
item.text:Color()
item.border:Hide()
item.azerite = nil
item.azeriteExtra = nil
item.star:Hide()
item.type_icon:Hide()
end
line.perksData = nil
line.relic1:SetText("")
line.relic2:SetText("")
line.relic3:SetText("")
line.time:Hide()
line.time2:SetText("")
line.otherInfo:Hide()
line.otherInfoTooltipFrame:Hide()
line.ilvl:SetText("")
if module.db.page == 1 then
line.ilvl:SetText(ilvl_def)
local items = data.items
local items_ilvl = data.items_ilvl
if items then
for j=1,#module.db.itemsSlotTable do
local icon = line.items[j]
local slotID = module.db.itemsSlotTable[j]
local item = items[slotID]
if item then
local itemID,enchantID = string.match(item,"item:(%d+):(%d+):")
itemID = itemID and tonumber(itemID) or 0
enchantID = enchantID and tonumber(enchantID) or 0
local _,_,itemQuality,itemLevel,_,_,_,_,_,itemTexture = GetItemInfo(item)
if not itemTexture then
local _,_,_,_,t = GetItemInfoInstant(item)
itemTexture = t
end
icon.texture:SetTexture(itemTexture)
icon.link = item
local itemColor = select(4,GetItemQualityColor(itemQuality or 1))
if itemQuality == 6 then
itemLevel = items_ilvl[slotID]
if slotID == 16 or slotID == 17 then
itemLevel = max(items_ilvl[16] or 0,items_ilvl[17] or 0)
end
end
itemLevel = items_ilvl[slotID] or itemLevel
icon.text:SetText("|c"..(itemColor or "ffffffff")..(itemLevel or ""))
if not ExRT.isClassic and (
(enchantID == 0 and ((slotID == 2 and IS_LOW) or (slotID == 15 and IS_LOW) or slotID == 11 or slotID == 12 or (slotID == 16) or (slotID == 17 and module.db.specHasOffhand[spec or 0]) or (slotID == 15 and IS_SL) or (slotID == 8 and module:GetSpecMainStat(spec)=="agi" and IS_SL) or (slotID == 9 and module:GetSpecMainStat(spec)=="int" and IS_SL) or (slotID == 10 and module:GetSpecMainStat(spec)=="str" and IS_SL) or (slotID == 5 and IS_SL)) and module.db.colorizeNoEnch) or
(items_ilvl[slotID] and items_ilvl[slotID] > 0 and items_ilvl[slotID] < colorizeLowIlvl630 and module.db.colorizeLowIlvl) or
(module.db.colorizeNoGems and ExRT.F.IsBonusOnItem(item,module.db.socketsBonusIDs) and IsItemHasNotGem(item)) or
(module.db.colorizeNoGems and (slotID == 16 or slotID == 17) and itemQuality == 6 and IsArtifactItemHasNot3rdGem(item)) or
(module.db.colorizeNoTopEnchGems and not IsTopEnchAndGems(item) and ((slotID == 2 and IS_LOW) or (slotID == 15 and IS_LOW) or slotID == 11 or slotID == 12 or (slotID == 16) or (slotID == 17 and module.db.specHasOffhand[spec or 0]) or (slotID == 15 and IS_SL) or (slotID == 8 and module:GetSpecMainStat(spec)=="agi" and IS_SL) or (slotID == 9 and module:GetSpecMainStat(spec)=="int" and IS_SL) or (slotID == 10 and module:GetSpecMainStat(spec)=="str" and IS_SL) or (slotID == 5 and IS_SL))) or
(items_ilvl[slotID] and items_ilvl[slotID] > 0 and items_ilvl[slotID] < colorizeLowIlvl685 and module.db.colorizeLowIlvl685)
) then
icon.border:Show()
end
icon:Show()
end
end
end
elseif module.db.page == 2 and ExRT.isClassic then
local data = VMRT.Inspect and VMRT.Inspect.TalentsClassic and VMRT.Inspect.TalentsClassic[name]
line.spec:Hide()
line.refreshSoulbind:Show()
if data then
local it = -1
local timeUpdate,tree = strsplit(":",data,2)
--line.time2:SetText(date("%d/%m/%Y\n%H:%M:%S",tonumber(timeUpdate),nil))
while tree do
local spellID,spellRanks,on = strsplit(":",tree,3)
tree = on
spellID = tonumber(spellID)
if spellID and spellID ~= 0 then
local rankSelected = spellRanks:sub(1,1)
local rankMax = spellRanks:sub(2,2)
local icon = line.items[it]
if not icon then
break
end
local texture = select(3,GetSpellInfo(spellID))
icon.texture:SetTexture(texture)
icon.link = "spell:"..spellID
icon.sid = nil
icon.text:SetText((rankSelected == rankMax and "|cff00ff00" or "")..rankSelected.."/"..rankMax)
icon:Show()
it = it + 1
end
end
elseif parentModule.db.TalentNoAddon then
local now = GetTime()
local prev = parentModule.db.TalentNoAddon[name]
if prev and now - prev > 1.5 then
line.otherInfo:SetText(L.InspectViewerNoExRTAddon)
line.otherInfo:Show()
end
end
elseif module.db.page == 2 then
line.ilvl:SetText(ilvl_def)
for j=1,7 do
local t = data[j]
local icon = line.items[j]
if t and t ~= 0 then
if t < 10 then
t = (j-1)*3+t
local _,_,spellTexture = GetTalentInfoByID( data.talentsIDs[j] )
icon.texture:SetTexture(spellTexture)
icon.link = GetTalentLink( data.talentsIDs[j] )
else
local _,_,spellTexture = GetSpellInfo(t)
icon.texture:SetTexture(spellTexture)
icon.link = GetSpellLink(t)
end
icon.sid = nil
icon:Show()
end
end
for j=9,14 do
local t = data[module.db.glyphsIDs[j-8]]
local icon = line.items[j]
if t then
local _,_,spellTexture = GetPvpTalentInfoByID( data.talentsIDs[ j - 1 ] )
icon.texture:SetTexture(spellTexture)
icon.link = GetPvpTalentLink( data.talentsIDs[ j - 1 ] )
icon.sid = nil
icon:Show()
end
end
elseif module.db.page == 3 then
line.ilvl:SetText(ilvl_def)
line.time:Show()
line.time:SetText(date("%H:%M:%S",data.time))
local result = ""
for k,statName in ipairs(module.db.statsList) do
local statValue = data[statName]
if statValue and statValue >= 10 then
if module.db.baseStats[statName] then
local classCount = module.db.classIDs[class]
if classCount then
statValue = statValue + module.db.baseStats[statName][classCount]
local raceCount = ExRT.F.table_find(module.db.raceList,data.race)
if raceCount then
statValue = statValue + ceil(module.db.raceStatsDiffs[statName][raceCount]/2)
end
end
end
if k <= 3 then
statValue = statValue * 1.05
end
result = result .. module.db.statsListName[k] .. ": " ..floor(statValue)..", "
end
end
result = result:gsub(", $","")
line.otherInfo:SetText(result)
line.otherInfo:Show()
line.otherInfoTooltipFrame:Show()
elseif module.db.page == 4 then
local a4ivsData = module.db.inspectDBAch[name]
if a4ivsData then
line.ilvl:SetText(a4ivsData.points or 0)
for j=1,18 do
local icon = line.items[j]
local id = module.db.achievementsList[ module.db.achievementList ][j + 1]
if id then
local _,acivName,_,_,_,_,_,_,_,texture = GetAchievementInfo(id)
local link,completed
if a4ivsData[id] then
local c_count = GetAchievementNumCriteria(id)
local criteria = (2 ^ c_count) - 1
link = format("|cffffff00|Hachievement:%d:%s:1:%s:%d:%d:%d:%d\124h[%s]|h|r",id,a4ivsData.guid,a4ivsData[id],criteria,criteria,criteria,criteria,acivName or "")
completed = true
else
link = format("|cffffff00|Hachievement:%d:%s:0:0:0:-1:0:0:0:0\124h[%s]|h|r",id,a4ivsData.guid,acivName or "")
end
local statisticList = module.db.achievementsList_statistic[ module.db.achievementList ][j]
if statisticList and statisticList ~= 0 then
local additional = {}
for k=1,#statisticList do
local statisticID = statisticList[k]
if statisticID ~= 0 then
local _,statisticName = GetAchievementInfo(statisticID)
additional[#additional + 1] = (statisticName or "?")..": |cffffffff"..( a4ivsData[ statisticID ] or 0 ).."|r"
else
additional[#additional + 1] = " "
end
end
icon.additional = additional
else
icon.additional = nil
end
icon.texture:SetTexture(texture)
icon.link = link
if not completed then
icon.border:Show()
end
icon:Show()
end
end
else
line.otherInfo:SetText(L.BossWatcherDamageSwitchTabInfoNoInfo)
line.otherInfo:Show()
end
elseif module.db.page == 5 then
local it = -2
local db = data.essence
if db then
if #db > 0 then
it = it + 1
end
for j=1,#db do
local power = db[j]
local icon = line.items[it]
if not icon then
break
end
icon.texture:SetTexture(power.icon)
icon.link = "spell:"..power.spellID
icon.sid = nil
local tier = power.link:gsub("%[.-%]","T"..power.tier..(power.isMajor and "+" or ""))
icon.text:SetText(tier or "")
if power.isMajor then
icon.star:Show()
end
icon:Show()
it = it + 1
end
end
local db = data.azerite
if db then
local lastItem = 0
for j=1,#db do
local power = db[j]
if lastItem ~= power.item then
it = it + 1
lastItem = power.item
end
local icon = line.items[it]
if not icon then
break
end
icon.texture:SetTexture(power.icon)
icon.link = "spell:"..power.spellID
icon.sid = nil
local ilvl = select(4,GetItemInfo(power.itemLink))
icon.text:SetText(ilvl or "")
icon:Show()
icon.azerite = power
icon.azeriteExtra = {}
for k=1,20 do
local p = data.azerite["i"..k]
if p then
for l=1,#p do
if p[l].itemLink == power.itemLink and p[l].tier == power.tier then
icon.azeriteExtra[#icon.azeriteExtra + 1] = p[l]
end
end
end
end
it = it + 1
end
end
elseif module.db.page == 6 then
for j=1,3 do
local relicLink = data.items['relic'..j]
if relicLink then
local icon = line.items[j*5]
local _,_,_,ilvl,_,_,_,_,_,itemTexture = GetItemInfo(relicLink)
if not itemTexture then
local _,_,_,_,t = GetItemInfoInstant(relicLink)
itemTexture = t
end
icon.text:SetText(ilvl or "")
icon.texture:SetTexture(itemTexture or "")
icon.link = relicLink
icon:Show()
local relicType = ScanRelicType(relicLink)
if relicType then
if type(relicType) == 'number' then
relicType = module.db.relicLocalizated[relicType] or ""
end
line["relic"..j]:SetText(relicType)
else
line["relic"..j]:SetText("")
end
end
end
local weaponIlvl = 0
local items_ilvl = data.items_ilvl
if items_ilvl then
for slotID=16,17 do
weaponIlvl = max(weaponIlvl,items_ilvl[slotID] or 0)
end
end
if weaponIlvl > 0 then
line.ilvl:SetFormattedText("|cffe5cc7f%d",weaponIlvl)
end
elseif module.db.page == 7 then
local data = VMRT.Inspect and VMRT.Inspect.Soulbinds and VMRT.Inspect.Soulbinds[name]
local data2 = VMRT.Inspect and VMRT.Inspect.Soulbinds and VMRT.Inspect.Soulbinds[name.."-"..ExRT.SDB.realmKey]
if not data then
data = data2
elseif data2 and tonumber(strsplit(":",data2),10) > tonumber(strsplit(":",data),10) then
data = data2
end
line.refreshSoulbind:Show()
line.time2:SetText("")
if data then
local it = 2
local timeUpdate,covenantID,soulbindID,tree = strsplit(":",data,4)
line.time2:SetText(date("%d/%m/%Y\n%H:%M:%S",tonumber(timeUpdate),nil))
do
local icon = line.items[it]
if not icon then
break
end
local texture = covenantID == "1" and "shadowlands-landingbutton-kyrian-up" or
covenantID == "2" and "shadowlands-landingbutton-venthyr-up" or
covenantID == "3" and "shadowlands-landingbutton-NightFae-up" or
covenantID == "4" and "shadowlands-landingbutton-necrolord-up"
icon.texture:SetAtlas(texture)
icon.link = nil
icon.sid = nil
icon:Show()
it = it + 2
end
while tree do
local powerStr,on = strsplit(":",tree,2)
tree = on
local spellID = tonumber(powerStr)
if spellID then
if spellID ~= 0 then
local icon = line.items[it]
if not icon then
break
end
local texture = select(3,GetSpellInfo(spellID))
icon.texture:SetTexture(texture)
icon.link = "spell:"..spellID
icon.sid = nil
icon:Show()
it = it + 1
end
else
local conduitID,conduitRank,conduitType = strsplit("-",powerStr,3)
if conduitID and conduitRank then
conduitID = tonumber(conduitID) or 0
conduitRank = tonumber(conduitRank) or 0
spellID = C_Soulbinds.GetConduitSpellID(conduitID,conduitRank)
local icon = line.items[it]
if not icon then
break
end
local texture = select(3,GetSpellInfo(spellID))
icon.texture:SetTexture(texture)
--icon.link = "spell:"..spellID
icon.link = C_Soulbinds.GetConduitHyperlink(conduitID, conduitRank)
if icon.link == "" or not icon.link then
icon.link = "spell:"..spellID
end
icon.sid = nil
icon.text:SetText(conduitRank)
icon:Show()
if conduitType then
local atlas
conduitType = tonumber(conduitType)
if conduitType == Enum.SoulbindConduitType.Potency then
atlas = "Soulbinds_Tree_Conduit_Icon_Attack"
elseif conduitType == Enum.SoulbindConduitType.Endurance then
atlas = "Soulbinds_Tree_Conduit_Icon_Protect"
elseif conduitType == Enum.SoulbindConduitType.Finesse then
atlas = "Soulbinds_Tree_Conduit_Icon_Utility"
end
if atlas then
icon.type_icon:SetAtlas(atlas)
icon.type_icon:Show()
end
end
it = it + 1
end
end
end
end
end
local cR,cG,cB = ExRT.F.classColorNum(class)
if name and UnitName(name) then
line.back:SetGradientAlpha("HORIZONTAL", cR,cG,cB, 0.5, cR,cG,cB, 0)
else
line.back:SetGradientAlpha("HORIZONTAL", cR,cG,cB, 0, cR,cG,cB, 0.5)
end
else
for j=-1,18 do
line.items[j]:Hide()
end
line.time:Show()
line.time:SetText(L.InspectViewerNoData)
line.time2:SetText("")
line.otherInfo:Hide()
line.otherInfoTooltipFrame:Hide()
line.class.texture:SetTexture("Interface\\Icons\\INV_MISC_QUESTIONMARK")
line.class.texture:SetTexCoord(0,1,0,1)
line.spec.texture:SetTexture("Interface\\Icons\\INV_MISC_QUESTIONMARK")
line.spec.id = nil
line.spec:Show()
line.ilvl:SetText("")
line.relic1:SetText("")
line.relic2:SetText("")
line.relic3:SetText("")
line.updateAP:Hide()
line.refreshArtifact:Hide()
line.apinfo:SetText("")
line.back:SetGradientAlpha("HORIZONTAL", 0, 0, 0, 0.5, 0, 0, 0, 0)
line.perksData = nil
end
if (nowDB[i][3] or not parentModule.db.inspectQuery[ name ]) and module.db.page < (ExRT.isClassic and 2 or 3) then
line.updateButton:Show()
else
line.updateButton:Hide()
end
line:Show()
if counter >= module.db.perPage then
break
end
end
end
for i=(counter+1),module.db.perPage do
module.options.lines[i]:Hide()
end
if not module.options.ScrollBar.ignore then
module.options.ScrollBar:SetMinMaxValues(1,max(#nowDB-module.db.perPage+1,1),nil,true):UpdateButtons()
end
module.options.RaidIlvl()
end
local ScrollBar_PrevScroll = nil
self.ScrollBar:SetScript("OnValueChanged", function(self)
local scrollNow = ExRT.F.Round(self:GetValue())
if scrollNow ~= ScrollBar_PrevScroll then
ScrollBar_PrevScroll = scrollNow
module.options.ReloadPage()
end
end)
local function NoIlvl()
self.raidItemLevel:SetText("")
end
function module.options.RaidIlvl()
local gMax = ExRT.F.GetRaidDiffMaxGroup()
local ilvl = 0
local countPeople = 0
for _, name, subgroup in ExRT.F.IterateRoster do
if subgroup <= gMax and module.db.inspectDB[name] and module.db.inspectDB[name].ilvl and module.db.inspectDB[name].ilvl >= 1 then
countPeople = countPeople + 1
ilvl = ilvl + module.db.inspectDB[name].ilvl
end
end
if countPeople == 0 then
NoIlvl()
return
end
ilvl = ilvl / countPeople
self.raidItemLevel:SetText(L.InspectViewerRaidIlvl..": "..format("%.02f",ilvl).." ("..format(L.InspectViewerRaidIlvlData,countPeople)..")")
end
local function otherInfoHover(self)
local parent = self:GetParent()
if not parent.otherInfo:IsShown() then
return
end
if parent.otherInfo:IsTruncated() then
GameTooltip:SetOwner(self, "ANCHOR_LEFT")
GameTooltip:SetText(parent.otherInfo:GetText(),nil, nil, nil, nil,true)
GameTooltip:Show()
end
end
local extraIconsDropdown = {}
local function SetExtraIcon(i,db)
if not extraIconsDropdown[i] then
local item = ELib:Icon(self,nil,21,true)
extraIconsDropdown[i] = item
if i > 1 then
item:Point("TOP",extraIconsDropdown[i-1],"BOTTOM")
end
item.texture:SetTexCoord(.1,.9,.1,.9)
item:SetFrameStrata("TOOLTIP")
item:SetScript("OnEnter",function(self)
GameTooltip:SetOwner(self, "ANCHOR_LEFT")
GameTooltip:SetAzeritePower(tonumber(self.azerite.itemID), select(4,GetItemInfo(self.azerite.itemLink)), self.azerite.id, self.azerite.itemLink)
GameTooltip:Show()
end)
item:SetScript("OnLeave",function() ELib.Tooltip:Hide() ELib.Tooltip:HideAdd() end)
item:SetScript("OnUpdate",function(self)
for j=1,#extraIconsDropdown do
if extraIconsDropdown[j]:IsVisible() and MouseIsOver(extraIconsDropdown[j]) then
return
end
end
if extraIconsDropdown[1] and extraIconsDropdown[1].main and MouseIsOver(extraIconsDropdown[1].main) then
return
end
self:Hide()
extraIconsDropdown.bl:Hide()
extraIconsDropdown.br:Hide()
extraIconsDropdown.bb:Hide()
end)
end
if not extraIconsDropdown.bl then
local bl = CreateFrame("Frame",nil,self)
extraIconsDropdown.bl = bl
bl.t = bl:CreateTexture(nil,"BORDER")
bl.t:SetAllPoints()
bl.t:SetColorTexture(0,0,0,1)
bl:SetPoint("TOPLEFT",extraIconsDropdown[1],-2,0)
local br = CreateFrame("Frame",nil,self)
extraIconsDropdown.br = br
br.t = br:CreateTexture(nil,"BORDER")
br.t:SetAllPoints()
br.t:SetColorTexture(0,0,0,1)
br:SetPoint("TOPLEFT",extraIconsDropdown[1],"TOPRIGHT",0,0)
local bb = CreateFrame("Frame",nil,self)
extraIconsDropdown.bb = bb
bb.t = bb:CreateTexture(nil,"BORDER")
bb.t:SetAllPoints()
bb.t:SetColorTexture(0,0,0,1)
bb:SetPoint("TOPLEFT",bl,"BOTTOMRIGHT",0,2)
bb:SetPoint("BOTTOMRIGHT",br,"BOTTOMLEFT",0,0)
bl:SetFrameStrata("DIALOG")
br:SetFrameStrata("DIALOG")
bb:SetFrameStrata("DIALOG")
end
extraIconsDropdown[i].texture:SetTexture(db.icon)
extraIconsDropdown[i].azerite = db
extraIconsDropdown[i]:Show()
extraIconsDropdown.bl:SetPoint("BOTTOMRIGHT",extraIconsDropdown[i],"BOTTOMLEFT",0,-2)
extraIconsDropdown.br:SetPoint("BOTTOMRIGHT",extraIconsDropdown[i],"BOTTOMRIGHT",2,-2)
extraIconsDropdown.bl:Show()
extraIconsDropdown.br:Show()
extraIconsDropdown.bb:Show()
end
local function Lines_SpecIcon_OnEnter(self)
if self.id then
local _,name,descr = GetSpecializationInfoByID(self.id)
ELib.Tooltip.Show(self,"ANCHOR_LEFT",name,{descr,1,1,1,true})
end
end
local function Lines_ItemIcon_OnEnter(self)
if self.azerite then
GameTooltip:SetOwner(self, "ANCHOR_LEFT")
GameTooltip:SetAzeritePower(tonumber(self.azerite.itemID), select(4,GetItemInfo(self.azerite.itemLink)), self.azerite.id, self.azerite.itemLink)
GameTooltip:Show()
if self.azeriteExtra then
for i=1,#self.azeriteExtra do
SetExtraIcon(i,self.azeriteExtra[i])
end
if #self.azeriteExtra > 0 then
extraIconsDropdown[1]:ClearAllPoints()
extraIconsDropdown[1]:SetPoint("TOP",self,"BOTTOM")
extraIconsDropdown[1].main = self
extraIconsDropdown[1]:Show()
end
end
elseif self.link then
local classID = self:GetParent().linkClassID
local specID = self:GetParent().linkSpecID
ELib.Tooltip.Link(self,self.link,classID,specID)
if module.db.page == 4 and self.additional then
ELib.Tooltip:Add(nil,self.additional,false,true)
end
end
end
local function Lines_ItemIcon_OnLeave(self)
ELib.Tooltip:Hide()
ELib.Tooltip:HideAdd()
end
local function Lines_ItemIcon_OnClick(self)
if self.link then
if module.db.page == 1 then
ExRT.F.LinkItem(nil, self.link)
elseif module.db.page == 2 then
if self.sid then
ExRT.F.LinkSpell(self.sid)
else
ExRT.F.LinkSpell(nil,self.link)
end
elseif module.db.page == 4 then
if ChatEdit_GetActiveWindow() then
ChatEdit_InsertLink(self.link)
else
ChatFrame_OpenChat(self.link)
end
end
end
end
local function Lines_UpdateButton_OnEnter(self)
self.texture:SetVertexColor(0.9,0.75,0,1)
end
local function Lines_UpdateButton_OnLeave(self)
self.texture:SetVertexColor(1,1,1,0.7)
end
local function Lines_UpdateButton_OnClick(self)
local unit = self:GetParent().unit
if unit then
parentModule:AddToQueue(unit)
module.options:showPage()
end
end
local function Lines_RefreshArtifactButton_OnClick(self)
local unit = self:GetParent().unit
if unit then
--parentModule:ArtifactAddToQueue(unit)
self:Hide()
C_Timer.NewTimer(1.5,function()
module.options:showPage()
end)
RefreshArtifactCache[ unit ] = true
end
end
local function Lines_UpdateSoulbindButton_OnClick(self)
local t = GetTime()
if self.prev and (t - self.prev < 5) then
return
end
self.prev = t
local unit = self:GetParent().unit
if unit then
if ExRT.isClassic then
parentModule:TalentClassicReq(unit)
else
parentModule:SoulbindReq(unit)
end
self:SetAlpha(0)
C_Timer.NewTimer(2,function()
self:SetAlpha(1)
module.options:showPage()
end)
end
end
local function Line_OnEnter(self)
end
local function Line_OnLeave()
end
self.lines = {}
for i=1,module.db.perPage do
local line = CreateFrame("Frame",nil,self.borderList)
self.lines[i] = line
line:SetSize(678,30)
line:SetPoint("TOPLEFT",0,-(i-1)*30)
line.name = ELib:Text(line,"Name",11):Color():Point(15,0):Size(109,30):Shadow()
line.class = ELib:Icon(line,nil,24):Point(125,-3)
line.spec = ELib:Icon(line,nil,24):Point("LEFT",line.class,30,0)
line.spec:SetScript("OnEnter",Lines_SpecIcon_OnEnter)
line.spec:SetScript("OnLeave",GameTooltip_Hide)
line.apinfo = ELib:Text(line,"",9):Color():Point("LEFT",125,0):Shadow()
line.ilvl = ELib:Text(line,"630.52",11):Color():Point(180,0):Size(50,30):Shadow():Center()
line.items = {}
for j=-1,18 do
local item = ELib:Icon(line,nil,21,true):Point("LEFT",235+(24*(j-1)),0)
line.items[j] = item
item:SetScript("OnEnter",Lines_ItemIcon_OnEnter)
item:SetScript("OnLeave",Lines_ItemIcon_OnLeave)
item:SetScript("OnClick",Lines_ItemIcon_OnClick)
item.text = ELib:Text(item,"",8):Color():Point("BOTTOMRIGHT",2,0):Outline()
item.texture:SetTexCoord(.1,.9,.1,.9)
item.border = CreateFrame("Frame",nil,item)
item.border:SetPoint("TOPLEFT")
item.border:SetPoint("BOTTOMRIGHT")
ELib:Border(item.border,1,.12,.13,.15,1)
item.border.background = item.border:CreateTexture(nil,"OVERLAY")
item.border.background:SetPoint("TOPLEFT")
item.border.background:SetPoint("BOTTOMRIGHT")
item.star = item:CreateTexture(nil,"ARTWORK")
item.star:SetPoint("CENTER",item,"TOPLEFT",2,-2)
item.star:SetSize(18,18)
item.star:SetTexture("Interface\\AddOns\\"..GlobalAddonName.."\\media\\star")
item.star:Hide()
item.type_icon = item:CreateTexture(nil,"ARTWORK")
item.type_icon:SetPoint("CENTER",item,"TOPLEFT",2,-2)
item.type_icon:SetSize(18,18)
item.type_icon:Hide()
item.border:Hide()
item:Hide()
end
line.relic1 = ELib:Text(line,"",11):Color():Point("RIGHT",line.items[5],"LEFT",-2,0):Size(0,30):Outline()
line.relic2 = ELib:Text(line,"",11):Color():Point("RIGHT",line.items[10],"LEFT",-2,0):Size(0,30):Outline()
line.relic3 = ELib:Text(line,"",11):Color():Point("RIGHT",line.items[15],"LEFT",-2,0):Size(0,30):Outline()
line.updateButton = ELib:Icon(line,"Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128",18,true):Point("RIGHT",-10,0)
line.updateButton.texture:SetTexCoord(0.125,0.1875,0.5,0.625)
line.updateButton.texture:SetVertexColor(1,1,1,0.7)
line.updateButton:SetScript("OnEnter",Lines_UpdateButton_OnEnter)
line.updateButton:SetScript("OnLeave",Lines_UpdateButton_OnLeave)
line.updateButton:SetScript("OnClick",Lines_UpdateButton_OnClick)
line.updateButton:Hide()
line.updateAP = ELib:Icon(line,"Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128",18,true):Point("RIGHT",line.items[0],"LEFT",-2,0)
line.updateAP.texture:SetTexCoord(0.125,0.1875,0.5,0.625)
line.updateAP.texture:SetVertexColor(1,1,1,0.7)
line.updateAP:SetScript("OnEnter",Lines_UpdateButton_OnEnter)
line.updateAP:SetScript("OnLeave",Lines_UpdateButton_OnLeave)
line.updateAP:SetScript("OnClick",Lines_RefreshArtifactButton_OnClick)
line.updateAP:Hide()
line.time = ELib:Text(line,date("%H:%M:%S",time()),11):Color():Point(230,0):Size(80,30):Shadow():Center()
line.otherInfo = ELib:Text(line,"",10):Color():Point(310,0):Size(335,30):Shadow()
line.time2 = ELib:Text(line,"",10):Color():Point(180,0):Size(80,30):Shadow():Center()
line.otherInfoTooltipFrame = CreateFrame("Frame",nil,line)
line.otherInfoTooltipFrame:SetAllPoints(line.otherInfo)
line.otherInfoTooltipFrame:SetScript("OnEnter",otherInfoHover)
line.otherInfoTooltipFrame:SetScript("OnLeave",GameTooltip_Hide)
line.back = line:CreateTexture(nil, "BACKGROUND", nil, -3)
line.back:SetPoint("TOPLEFT",0,0)
line.back:SetPoint("BOTTOMRIGHT",0,0)
line.back:SetColorTexture(1, 1, 1, 1)
line.back:SetGradientAlpha("HORIZONTAL", 0, 0, 0, 1, 0, 0, 0, 0)
line.refreshArtifact = ELib:Button(line,REFRESH):Point("LEFT",245,0):Size(100,20):OnClick(Lines_RefreshArtifactButton_OnClick)
line.refreshArtifact:Hide()
line.refreshSoulbind = ELib:Icon(line,"Interface\\AddOns\\"..GlobalAddonName.."\\media\\DiesalGUIcons16x256x128",18,true):Point(235+(24*16)+4,-8)
line.refreshSoulbind.texture:SetTexCoord(0.125,0.1875,0.5,0.625)
line.refreshSoulbind.texture:SetVertexColor(1,1,1,0.7)
line.refreshSoulbind:SetScript("OnEnter",Lines_UpdateButton_OnEnter)
line.refreshSoulbind:SetScript("OnLeave",Lines_UpdateButton_OnLeave)
line.refreshSoulbind:SetScript("OnClick",Lines_UpdateSoulbindButton_OnClick)
line.refreshSoulbind:Hide()
if ExRT.isClassic then
line.refreshSoulbind:NewPoint("LEFT",160,0)
end
line:SetScript("OnEnter",Line_OnEnter)
line:SetScript("OnLeave",Line_OnLeave)
end
self.raidItemLevel = ELib:Text(self,"",12):Size(500,20):Point("TOPLEFT",self.borderList,"BOTTOMLEFT",3,-2):Shadow():Color()
local animationTimer = 0
self:SetScript("OnUpdate",function (self, elapsed)
animationTimer = animationTimer + elapsed
local color = animationTimer
if color > 1 then
color = 2 - color
end
if color < 0 then
color = 0
end
local colorR = color / 1.5
for i=1,module.db.perPage do
for j=1,16 do
local frame = self.lines[i].items[j].border
if frame:IsVisible() then
frame.background:SetColorTexture(1,color,color,.4)
frame.border_top:SetColorTexture(.7,colorR,colorR,1)
frame.border_bottom:SetColorTexture(.7,colorR,colorR,1)
frame.border_left:SetColorTexture(.7,colorR,colorR,1)
frame.border_right:SetColorTexture(.7,colorR,colorR,1)
end
end
end
if animationTimer > 2 then
animationTimer = animationTimer % 2
end
end)
self.moreInfoButton = ELib:Button(self,L.InspectViewerMoreInfo):Size(150,20):Point("TOPRIGHT",self.borderList,"BOTTOMRIGHT",-1,1):OnClick(function() module.options.moreInfoWindow:Show() end)
self.moreInfoWindow = ELib:Popup(L.InspectViewerMoreInfo):Size(250,170)
self.moreInfoWindow:SetScript("OnShow",function (self)
local armorCloth,armorLeather,armorMail,armorPlate = 0,0,0,0
local roleTank,roleMDD,roleRDD,roleHealer = 0,0,0,0
local gMax = ExRT.F.GetRaidDiffMaxGroup()
local ilvl = 0
local countPeople = 0
for _, name, subgroup in ExRT.F.IterateRoster do
if subgroup <= gMax then
local data = module.db.inspectDB[name]
if data then
countPeople = countPeople + 1
if data.class then
if module.db.armorType[data.class] == "CLOTH" then
armorCloth = armorCloth + 1
elseif module.db.armorType[data.class] == "LEATHER" then
armorLeather = armorLeather + 1
elseif module.db.armorType[data.class] == "MAIL" then
armorMail = armorMail + 1
elseif module.db.armorType[data.class] == "PLATE" then
armorPlate = armorPlate + 1
end
end
if data.spec then
if module.db.roleBySpec[data.spec] == "TANK" then
roleTank = roleTank + 1
elseif module.db.roleBySpec[data.spec] == "MELEE" then
roleMDD = roleMDD + 1
elseif module.db.roleBySpec[data.spec] == "RANGE" then
roleRDD = roleRDD + 1
elseif module.db.roleBySpec[data.spec] == "HEAL" then
roleHealer = roleHealer + 1
end
end
end
end
end
self.textData:SetText(
L.InspectViewerMoreInfoRaidSetup..format(" ("..L.InspectViewerRaidIlvlData.."):",countPeople).."\n"..
L.InspectViewerType..":\n"..
" "..L.InspectViewerTypeCloth..": "..armorCloth.."\n"..
" "..L.InspectViewerTypeLeather..": "..armorLeather.."\n"..
" "..L.InspectViewerTypeMail..": "..armorMail.."\n"..
" "..L.InspectViewerTypePlate..": "..armorPlate.."\n"..
L.InspectViewerMoreInfoRole..":\n"..
" "..L.InspectViewerMoreInfoRoleTank..": "..roleTank.."\n"..
" "..L.InspectViewerMoreInfoRoleMDD..": "..roleMDD.."\n"..
" "..L.InspectViewerMoreInfoRoleRDD..": "..roleRDD.."\n"..
" "..L.InspectViewerMoreInfoRoleHealer..": "..roleHealer
)
end)
self.moreInfoWindow.textData = ELib:Text(self.moreInfoWindow,"",11):Size(225,180):Point("TOP",0,-32):Top():Color()
self.buttonForce = ELib:Button(self,L.InspectViewerForce):Size(90,20):Point("RIGHT",self.moreInfoButton,"LEFT",-5,0):OnClick(function(self)
parentModule:Force()
self:SetEnabled(false)
end)
function module.options.showPage()
local count = 0
local nowDB = {}
for name,data in pairs(module.db.inspectDB) do
table.insert(nowDB,{name,data})
end
for name,_ in pairs(module.db.inspectQuery) do
if not module.db.inspectDB[name] then
table.insert(nowDB,{name})
end
end
ReloadPage_CreateNowDB(nowDB)
count = #nowDB
local val = self.ScrollBar:GetValue()
local newMax = max(count-module.db.perPage+1,1)
self.ScrollBar:SetMinMaxValues(1,newMax)
if val > newMax then
val = newMax
end
self.ScrollBar.ignore = true
self.ScrollBar:SetValue(val)
self.ScrollBar.ignore = nil
module.options.ReloadPage()
module.options.RaidIlvl()
end
function self.UpdatePage_InspectEvent()
if not module.options:IsShown() then
return
end
module.options:showPage()
ExRT.F.ScheduleTimer(module.options.showPage, 4)
end
function self:OnShow()
self:showPage()
end
module:RegisterEvents("INSPECT_READY")
end
function ExRT.F:RaidItemLevel()
local gMax = ExRT.F.GetRaidDiffMaxGroup()
local ilvl = 0
local countPeople = 0
for _, name, subgroup in ExRT.F.IterateRoster do
if subgroup <= gMax and module.db.inspectDB[name] and module.db.inspectDB[name].ilvl and module.db.inspectDB[name].ilvl >= 1 then
countPeople = countPeople + 1
ilvl = ilvl + module.db.inspectDB[name].ilvl
end
end
if countPeople == 0 then
return 0
end
return ilvl / countPeople
end
function module:slash(arg)
if arg == "raid" then
ExRT.Options:Open(module.options)
end
end