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--[[
This file is part of 'Masque', an add-on for World of Warcraft. For bug reports,
suggestions and license information, please visit https://github.com/SFX-WoW/Masque.
* File...: Skins\Dream.lua
* Author.: StormFX, JJSheets
'Dream' Skin
]]
local _, Core = ...
----------------------------------------
-- Locals
---
local L = Core.Locale
----------------------------------------
-- Dream
---
Core.AddSkin("Dream", {
Template = "Default",
-- API_VERSION = Default.API_VERSION,
-- Shape = Default.Shape,
-- Info
Description = L["A square skin with trimmed icons and a semi-transparent background."],
-- Version = Default.Version,
Authors = Core.Authors,
Websites = Core.Websites,
-- Skin
-- Mask = Default.Mask,
Backdrop = {
-- Texture = [[Interface\Buttons\UI-Quickslot]],
-- TexCoords = {0, 1, 0, 1},
Color = {0, 0, 0, 0.5},
BlendMode = "BLEND",
DrawLayer = "BACKGROUND",
DrawLevel = -1,
Width = 36,
Height = 36,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
UseColor = true,
-- SetAllPoints = nil,
},
Icon = {
TexCoords = {0.08, 0.92, 0.08, 0.92},
DrawLayer = "BACKGROUND",
DrawLevel = 0,
Width = 30,
Height = 30,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
-- Shadow = Default.Shadow,
Normal = Core.__Hidden,
-- Disabled = Default.Disabled,
Pushed = {
Texture = [[Interface\Buttons\UI-Quickslot-Depress]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "ARTWORK",
DrawLevel = 0,
Width = 32,
Height = 32,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- UseColor = nil,
-- SetAllPoints = nil,
},
Flash = {
Texture = [[Interface\Buttons\UI-QuickslotRed]],
TexCoords = {0.2, 0.8, 0.2, 0.8},
Color = {1, 1, 1, 0.75},
BlendMode = "BLEND",
DrawLayer = "ARTWORK",
DrawLevel = 1,
Width = 30,
Height = 30,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- UseColor = nil,
-- SetAllPoints = nil,
},
HotKey = {
JustifyH = "RIGHT",
JustifyV = "MIDDLE",
DrawLayer = "OVERLAY",
Width = 36,
Height = 10,
Point = "TOPRIGHT",
RelPoint = "TOPRIGHT",
OffsetX = -3,
OffsetY = -4,
},
Count = {
JustifyH = "RIGHT",
JustifyV = "MIDDLE",
DrawLayer = "OVERLAY",
Width = 36,
Height = 10,
Point = "BOTTOMRIGHT",
RelPoint = "BOTTOMRIGHT",
OffsetX = -3,
OffsetY = 4,
Item = {
JustifyH = "RIGHT",
JustifyV = "MIDDLE",
DrawLayer = "ARTWORK",
Width = 36,
Height = 10,
Point = "BOTTOMRIGHT",
RelPoint = "BOTTOMRIGHT",
OffsetX = -3,
OffsetY = 4,
},
},
Duration = {
JustifyH = "CENTER",
JustifyV = "MIDDLE",
DrawLayer = "OVERLAY",
Width = 36,
Height = 10,
Point = "TOP",
RelPoint = "BOTTOM",
OffsetX = 0,
OffsetY = -2,
},
Checked = {
Texture = [[Interface\Buttons\CheckButtonHilight]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 32,
Height = 32,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
Border = {
Texture = [[Interface\Buttons\UI-ActionButton-Border]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 54,
Height = 54,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
Item = {
Texture = [[Interface\Buttons\UI-ActionButton-Border]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 54,
Height = 54,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
Debuff = {
Texture = [[Interface\Buttons\UI-Debuff-Overlays]],
TexCoords = {0.296875, 0.5703125, 0, 0.515625},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 36,
Height = 34,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
Enchant = {
Texture = [[Interface\Buttons\UI-TempEnchant-Border]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 36,
Height = 36,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
},
IconBorder = {
Texture = [[Interface\Common\WhiteIconFrame]],
RelicTexture = [[Interface\Artifacts\RelicIconFrame]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 32,
Height = 32,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
SlotHighlight = {
Texture = [[Interface\Buttons\CheckButtonHilight]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 0,
Width = 32,
Height = 32,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
-- Gloss = Default.Gloss,
AutoCastable = {
Texture = [[Interface\Buttons\UI-AutoCastableOverlay]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 1,
Width = 56,
Height = 56,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0.5,
OffsetY = -0.5,
-- SetAllPoints = nil,
},
NewAction = {
Atlas = "bags-newitem",
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 1,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
SpellHighlight = {
Atlas = "bags-newitem",
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 1,
Width = 38,
Height = 38,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
UpgradeIcon = {
Atlas = "bags-greenarrow",
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 3, --1
Width = 16,
Height = 17,
Point = "TOPLEFT",
RelPoint = "TOPLEFT",
OffsetX = 1,
OffsetY = -2,
-- SetAllPoints = nil,
},
IconOverlay = {
-- Atlas = "AzeriteIconFrame",
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 1,
Width = 34,
Height = 34,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
IconOverlay2 = {
-- Atlas = "ConduitIconFrame-Corners",
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 2,
Width = 34,
Height = 34,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
NewItem = {
Atlas = "bags-glow-white",
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "OVERLAY",
DrawLevel = 2,
Width = 30,
Height = 30,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
QuestBorder = {
Border = [[Interface\ContainerFrame\UI-Icon-QuestBorder]],
Texture = [[Interface\ContainerFrame\UI-Icon-QuestBang]],
Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 2,
Width = 32,
Height = 32,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
SearchOverlay = {
-- Texture = nil,
-- TexCoords = {0, 1, 0, 1},
Color = {0, 0, 0, 0.8},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 4,
Width = 32,
Height = 32,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
UseColor = true,
-- SetAllPoints = nil,
},
ContextOverlay = {
-- Texture = nil,
-- TexCoords = {0, 1, 0, 1},
Color = {0, 0, 0, 0.8},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 4,
Width = 32,
Height = 32,
Point = "CENTER",
OffsetX = 0,
OffsetY = 0,
UseColor = true,
-- SetAllPoints = nil,
},
JunkIcon = {
Atlas = "bags-junkcoin",
-- Color = {1, 1, 1, 1},
BlendMode = "BLEND",
DrawLayer = "OVERLAY",
DrawLevel = 3,
Width = 16,
Height = 16,
Point = "TOPLEFT",
RelPoint = "TOPLEFT",
OffsetX = 2,
OffsetY = -1,
-- SetAllPoints = nil,
},
-- Name = Default.Name,
Highlight = {
Texture = [[Interface\Buttons\ButtonHilight-Square]],
-- TexCoords = {0, 1, 0, 1},
-- Color = {1, 1, 1, 1},
BlendMode = "ADD",
DrawLayer = "HIGHLIGHT",
DrawLevel = 0,
Width = 30,
Height = 30,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- UseColor = nil,
-- SetAllPoints = nil,
},
AutoCastShine = {
Width = 28,
Height = 28,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0.5,
OffsetY = -0.5,
-- SetAllPoints = nil,
},
Cooldown = {
-- Texture = nil,
-- EdgeTexture = [[Interface\Cooldown\edge]],
-- PulseTexture = [[Interface\Cooldown\star4]],
Color = {0, 0, 0, 0.8},
Width = 30,
Height = 30,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
ChargeCooldown = {
-- EdgeTexture = [[Interface\Cooldown\edge]],
-- PulseTexture = [[Interface\Cooldown\star4]],
Width = 30,
Height = 30,
Point = "CENTER",
RelPoint = "CENTER",
OffsetX = 0,
OffsetY = 0,
-- SetAllPoints = nil,
},
})