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230 lines
7.9 KiB
230 lines
7.9 KiB
<Ui>
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<Button name="RematchChartColumnTemplate" virtual="true">
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<Size x="24" y="24"/>
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<Layers>
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<Layer level="ARTWORK">
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<Texture parentKey="Icon">
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<Size x="22" y="22"/>
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<Anchors>
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<Anchor point="TOPLEFT" x="1" y="-1"/>
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</Anchors>
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</Texture>
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<Texture parentKey="Bar" file="Interface\UnitPowerBarAlt\Generic1_Vertical_Fill">
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<Size x="24" y="50"/>
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<Anchors>
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<Anchor point="BOTTOM" relativePoint="TOP" x="0" y="2"/>
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</Anchors>
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<TexCoords left="0.296875" right="0.703125" top="0.1953125" bottom="0.8046875"/>
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</Texture>
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<FontString parentKey="Value" inherits="GameFontHighlightSmall">
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<Anchors>
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<Anchor point="BOTTOM" relativeKey="$parent.Bar" relativePoint="TOP" x="0" y="2"/>
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</Anchors>
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</FontString>
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</Layer>
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<Layer level="OVERLAY">
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<Texture parentKey="IconBorder" file="Interface\Buttons\UI-QuickSlot2" setAllPoints="true">
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<TexCoords left="0.1875" right="0.796875" top="0.1875" bottom="0.796875"/>
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</Texture>
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</Layer>
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</Layers>
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<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD"/>
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</Button>
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<Frame parentKey="CollectionReport" parent="RematchDialog" hidden="true">
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<Size x="272" y="210"/>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture hidden="true">
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<Color r="0" g="1" b="0" a="0.15"/>
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</Texture>
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</Layer>
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<Layer level="ARTWORK">
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<!-- "There are X unique pets in the game." -->
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<FontString parentKey="InGame" inherits="GameFontNormal">
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<Anchors>
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<Anchor point="TOP"/>
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</Anchors>
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</FontString>
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<!-- labels along the left side of the numbers table -->
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<FontString parentKey="OwnedLabel" inherits="GameFontNormal">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="-8" y="-86"/>
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</Anchors>
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</FontString>
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<FontString parentKey="MaxLevelLabel" inherits="GameFontNormal">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="-8" y="-102"/>
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</Anchors>
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</FontString>
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<FontString parentKey="RaresLabel" inherits="GameFontNormal">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="-8" y="-118"/>
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</Anchors>
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</FontString>
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<!-- the numbers -->
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<FontString parentKey="OwnedTotal" inherits="GameFontHighlight">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="38" y="-86"/>
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</Anchors>
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</FontString>
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<FontString parentKey="OwnedUnique" inherits="GameFontHighlight">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="100" y="-86"/>
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</Anchors>
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</FontString>
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<FontString parentKey="MaxLevelTotal" inherits="GameFontHighlight">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="38" y="-102"/>
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</Anchors>
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</FontString>
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<FontString parentKey="MaxLevelUnique" inherits="GameFontHighlight">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="100" y="-102"/>
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</Anchors>
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</FontString>
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<FontString parentKey="RaresTotal" inherits="GameFontHighlight">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="38" y="-118"/>
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</Anchors>
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</FontString>
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<FontString parentKey="RaresUnique" inherits="GameFontHighlight">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="100" y="-118"/>
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</Anchors>
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</FontString>
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<!-- "Total" and "Unique" labels across top -->
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<FontString parentKey="TotalLabel" inherits="GameFontNormal">
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<Anchors>
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<Anchor point="TOP" relativeKey="$parent.OwnedTotal" x="0" y="16"/>
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</Anchors>
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</FontString>
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<FontString parentKey="UniqueLabel" inherits="GameFontNormal">
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<Anchors>
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<Anchor point="TOP" relativeKey="$parent.OwnedUnique" x="0" y="16"/>
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</Anchors>
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</FontString>
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<!-- middle stats labels -->
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<FontString parentKey="DuplicatesLabel" inherits="GameFontNormal">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="36" y="-144"/>
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</Anchors>
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</FontString>
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<FontString parentKey="AvgLevelLabel" inherits="GameFontNormal">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="36" y="-160"/>
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</Anchors>
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</FontString>
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<FontString parentKey="MissingLabel" inherits="GameFontNormal">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="36" y="-176"/>
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</Anchors>
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</FontString>
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<!-- middle stats numbers -->
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<FontString parentKey="Duplicates" inherits="GameFontHighlight">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="82" y="-144"/>
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</Anchors>
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</FontString>
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<FontString parentKey="AvgLevel" inherits="GameFontHighlight">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="82" y="-160"/>
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</Anchors>
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</FontString>
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<FontString parentKey="Missing" inherits="GameFontHighlight">
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<Anchors>
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<Anchor point="TOPRIGHT" relativePoint="TOP" x="82" y="-176"/>
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</Anchors>
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</FontString>
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</Layer>
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<Layer level="OVERLAY">
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<Texture parentKey="RarityBarBorder" file="Interface\AchievementFrame\UI-Achievement-ProgressBar-Border">
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<Size x="224" y="25"/>
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<Anchors>
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<Anchor point="TOP" x="0" y="-36"/>
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</Anchors>
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<TexCoords left="0" right="0.875" top="0" bottom="0.78125"/>
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<Color r="0.75" g="0.75" b="0.75"/>
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</Texture>
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<FontString parentKey="Complete" inherits="GameFontNormal">
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<Anchors>
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<Anchor point="TOP" relativeKey="$parent.RarityBarBorder" x="0" y="14"/>
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</Anchors>
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</FontString>
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</Layer>
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<Layer level="ARTWORK">
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<!-- these are the rarity bars that fill the border above; max 210 px width total -->
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<Texture parentArray="RarityBar" file="Interface\TargetingFrame\UI-TargetingFrame-BarFill">
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<Size x="20" y="13"/>
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</Texture>
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<Texture parentArray="RarityBar" file="Interface\TargetingFrame\UI-TargetingFrame-BarFill">
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<Size x="20" y="13"/>
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</Texture>
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<Texture parentArray="RarityBar" file="Interface\TargetingFrame\UI-TargetingFrame-BarFill">
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<Size x="20" y="13"/>
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</Texture>
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<Texture parentArray="RarityBar" file="Interface\TargetingFrame\UI-TargetingFrame-BarFill">
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<Size x="20" y="13"/>
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</Texture>
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</Layer>
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</Layers>
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<Frames>
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<Frame parentKey="ChartTypeComboBox" inherits="RematchComboBoxTemplate">
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<Size x="266" y="26"/>
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<Anchors>
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<Anchor point="TOP" x="0" y="-202"/>
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</Anchors>
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</Frame>
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<Frame parentKey="Chart" inherits="RematchBorderBackdropTemplate">
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<Size x="266" y="156"/>
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<Anchors>
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<Anchor point="TOP" relativeKey="$parent.ChartTypeComboBox" relativePoint="BOTTOM" x="0" y="0"/>
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</Anchors>
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<!-- <Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
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<EdgeSize val="16"/>
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<BorderColor r="0.5" g="0.5" b="0.5"/>
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</Backdrop> -->
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<Layers>
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<Layer level="BACKGROUND">
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<Texture>
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<Anchors>
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<Anchor point="TOPLEFT" x="3" y="-3"/>
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<Anchor point="BOTTOMRIGHT" x="-3" y="3"/>
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</Anchors>
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<Color r="0" g="0" b="0"/>
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</Texture>
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</Layer>
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</Layers>
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</Frame>
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<CheckButton parentKey="ChartTypesRadioButton" inherits="RematchRadioButtonTemplate" id="1">
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<Anchors>
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<Anchor point="TOPRIGHT" relativeKey="$parent.Chart" relativePoint="BOTTOM" x="-64" y="-1"/>
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</Anchors>
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<HitRectInsets>
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<AbsInset left="-4" right="-64" top="-4" bottom="-4"/>
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</HitRectInsets>
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<Scripts>
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<OnClick>
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RematchDialog.CollectionReport.ChartRadioOnClick(self)
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</OnClick>
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</Scripts>
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</CheckButton>
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<CheckButton parentKey="ChartSourcesRadioButton" inherits="RematchRadioButtonTemplate" id="2">
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<Anchors>
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<Anchor point="TOPRIGHT" relativeKey="$parent.Chart" relativePoint="BOTTOM" x="32" y="-1"/>
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</Anchors>
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<HitRectInsets>
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<AbsInset left="-4" right="-64" top="-4" bottom="-4"/>
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</HitRectInsets>
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<Scripts>
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<OnClick>
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RematchDialog.CollectionReport.ChartRadioOnClick(self)
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</OnClick>
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</Scripts>
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</CheckButton>
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</Frames>
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</Frame>
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</Ui>
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