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<Ui>
<!-- This file must load after Dialog.xml!
It contains these children of RematchDialog:
Share: instructions for export and import (multi-line editbox is now common dialog MultiLine)
ConflictRadios: radio buttons and instructions for "copy new team" or "overwrite existing team"
Send: single-line editbox and instructions for sending a team to another -->
<!-- note the parent is the dialog! -->
<Frame parentKey="Share" parent="RematchDialog" hidden="true">
<Size x="320" y="224"/>
<Layers>
<Layer level="ARTWORK">
<FontString parentKey="TopText" inherits="GameFontNormal" justifyH="LEFT">
<Size x="220" y="32"/>
<Anchors>
<Anchor point="TOP"/>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<!-- for export/send, "Include Preferences" and "Include Notes" checkbuttons -->
<Frame parentKey="ShareIncludes" parent="RematchDialog" hidden="true">
<Size x="260" y="26"/>
<Frames>
<!-- include preferences checkbox for export -->
<CheckButton parentKey="IncludePreferences" inherits="UICheckButtonTemplate">
<Size x="26" y="26"/>
<Anchors>
<Anchor point="LEFT" />
</Anchors>
<HitRectInsets>
<AbsInset left="-2" right="-100" top="-2" bottom="-2"/>
</HitRectInsets>
<KeyValues>
<KeyValue key="var" value="DontIncludePreferences"/>
</KeyValues>
<Scripts>
<OnClick>
Rematch.ShareIncludeOnClick(self)
</OnClick>
</Scripts>
</CheckButton>
<!-- include notes checkbox for export -->
<CheckButton parentKey="IncludeNotes" inherits="UICheckButtonTemplate">
<Size x="26" y="26"/>
<Anchors>
<Anchor point="CENTER" x="20" y="0"/>
</Anchors>
<HitRectInsets>
<AbsInset left="-2" right="-100" top="-2" bottom="-2"/>
</HitRectInsets>
<KeyValues>
<KeyValue key="var" value="DontIncludeNotes"/>
</KeyValues>
<Scripts>
<OnClick>
Rematch.ShareIncludeOnClick(self)
</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Frame>
<!-- for import and receive, "Create New Copies"/"Overwrite Existing Teams" radio buttons -->
<Frame parentKey="ConflictRadios" parent="RematchDialog" hidden="true">
<Size x="280" y="64"/>
<Layers>
<Layer level="ARTWORK">
<FontString parentKey="Text" inherits="GameFontNormal">
<Size x="280" y="20"/>
<Anchors>
<Anchor point="TOP"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<CheckButton parentKey="MakeUnique" inherits="UIRadioButtonTemplate" id="1">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="-70" y="-24"/>
</Anchors>
<HitRectInsets>
<AbsInset left="-2" right="-180" top="-2" bottom="-2"/>
</HitRectInsets>
<Scripts>
<OnClick>
Rematch.Dialog.Share.ConflictRadioOnClick(self)
</OnClick>
</Scripts>
</CheckButton>
<CheckButton parentKey="Overwrite" inherits="UIRadioButtonTemplate" id="2">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOP" x="-70" y="-44"/>
</Anchors>
<HitRectInsets>
<AbsInset left="-2" right="-180" top="-2" bottom="-2"/>
</HitRectInsets>
<Scripts>
<OnClick>
Rematch.Dialog.Share.ConflictRadioOnClick(self)
</OnClick>
</Scripts>
</CheckButton>
</Frames>
</Frame>
<!-- send editbox and assorted bits; team and title are .Team and .Text -->
<Frame parentKey="Send" parent="RematchDialog" hidden="true">
<Size x="260" y="100"/>
<Layers>
<Layer level="ARTWORK">
<FontString parentKey="TopText" inherits="GameFontNormal" justifyH="CENTER">
<Size x="180" y="32"/>
<Anchors>
<Anchor point="TOP"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<EditBox parentKey="EditBox" inherits="RematchInputBoxTemplate">
<Size x="180" y="24"/>
<Anchors>
<Anchor point="TOP" relativeKey="$parent.TopText" relativePoint="BOTTOM" x="0" y="-4"/>
</Anchors>
<Scripts>
<OnEscapePressed>
Rematch:HideDialog()
</OnEscapePressed>
<OnEnterPressed>
if RematchDialog.Accept:IsEnabled() then
RematchDialog.Accept:Click()
end
</OnEnterPressed>
<OnTextChanged>
local text = self:GetText()
RematchDialog.Accept:SetEnabled(text and text:len()>0)
</OnTextChanged>
</Scripts>
</EditBox>
</Frames>
<Layers>
<Layer level="ARTWORK">
<FontString parentKey="ResultText" inherits="GameFontNormal" justifyH="CENTER">
<Size x="212" y="32"/>
<Anchors>
<Anchor point="TOP" relativeKey="$parent.EditBox" relativePoint="BOTTOM" x="2" y="-2"/>
</Anchors>
</FontString>
<Texture parentKey="ResultIcon" file="Interface\RaidFrame\ReadyCheck-NotReady">
<Size x="24" y="24"/>
<Anchors>
<Anchor point="RIGHT" relativeKey="$parent.ResultText" relativePoint="LEFT" x="-2" y="0"/>
</Anchors>
<TexCoords left="0.05" right="0.95" top="0.05" bottom="0.95"/>
</Texture>
</Layer>
</Layers>
</Frame>
</Ui>