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local myname = ...
local core = LibStub("AceAddon-3.0"):GetAddon("SilverDragon")
local module = core:GetModule("Overlay")
local Debug = core.Debug
local ns = core.NAMESPACE
local HBD = LibStub("HereBeDragons-2.0")
local HBDPins = LibStub("HereBeDragons-Pins-2.0")
-- Pin mixin
local SilverDragonOverlayPinMixinBase = {}
module.SilverDragonOverlayPinMixinBase = SilverDragonOverlayPinMixinBase
function SilverDragonOverlayPinMixinBase:OnAcquired(mobid, x, y, textureInfo, scale, alpha, originalCoord, originalMapID, minimap)
self.mobid = mobid
self.coord = originalCoord
self.uiMapID = originalMapID
self.minimap = minimap
self.config = minimap and module.db.profile.minimap or module.db.profile.worldmap
if not minimap then
self:SetPosition(x, y)
end
local size = 12
scale = scale * self.config.icon_scale
alpha = alpha * self.config.icon_alpha
size = size * scale
self:SetSize(size, size)
local inset = 3 * scale
self:SetHitRectInsets(inset, inset, inset, inset)
self:SetAlpha(alpha)
if textureInfo.r then
self.texture:SetVertexColor(textureInfo.r, textureInfo.g, textureInfo.b, textureInfo.a)
else
self.texture:SetVertexColor(1, 1, 1, 1)
end
if textureInfo.atlas then
self.texture:SetAtlas(textureInfo.atlas)
else
if textureInfo.tCoordLeft then
self.texture:SetTexCoord(textureInfo.tCoordLeft, textureInfo.tCoordRight, textureInfo.tCoordTop, textureInfo.tCoordBottom)
else
self.texture:SetTexCoord(0, 1, 0, 1)
end
self.texture:SetTexture(textureInfo.icon)
end
self.DriverAnimation:Finish()
self:ApplyFocusState()
end
function SilverDragonOverlayPinMixinBase:OnReleased()
self.mobid = nil
self.coord = nil
self.uiMapID = nil
self.minimap = nil
self.config = nil
self.DriverAnimation:Stop()
self.DriverAnimation:Finish()
self:Hide()
end
function SilverDragonOverlayPinMixinBase:OnMouseEnter()
if not self.minimap then
module:HighlightMob(self.mobid)
end
module:ShowTooltip(self)
end
function SilverDragonOverlayPinMixinBase:OnMouseLeave()
if not self.minimap then
module:UnhighlightMob(self.mobid)
end
if module.lootwindow then return end
module:CleanupTooltip()
end
function SilverDragonOverlayPinMixinBase:OnMouseDown(button)
end
function SilverDragonOverlayPinMixinBase:OnMouseUp(button)
local targets = core:GetModule("ClickTarget", true)
if button == "RightButton" then
if IsShiftKeyDown() then
module.db.profile.hidden[self.mobid] = true
module:Update()
else
module:ShowPinDropdown(self, self.uiMapID, self.coord)
end
return
end
if button == "LeftButton" then
if IsAltKeyDown() then
module.CreateWaypoint(self, self.uiMapID, self.coord)
return
end
if IsShiftKeyDown() then
if targets then
local x, y = core:GetXY(self.coord)
if x and y then
targets:SendLinkToMob(self.mobid, self.uiMapID, x, y)
end
end
return
end
if not self.minimap then
module:FocusMob(self.mobid)
end
end
end
function SilverDragonOverlayPinMixinBase:Ping()
self.DriverAnimation:Play()
self.ScaleAnimation:Play()
end
function SilverDragonOverlayPinMixinBase:ApplyFocusState()
if self.mobid == module.focus_mob then
self.emphasis:Show()
self.emphasis:SetVertexColor(0, 1, 1, 1)
else
if not MouseIsOver(self) then
self.emphasis:Hide()
end
self.emphasis:SetVertexColor(1, 1, 1, 1)
end
end
-- Animation mixin
SilverDragonOverlayMapPinPingDriverAnimationMixin = {}
function SilverDragonOverlayMapPinPingDriverAnimationMixin:OnPlay()
self.loops = 0
self:GetParent().Expand:Show()
end
function SilverDragonOverlayMapPinPingDriverAnimationMixin:OnLoop()
self.loops = self.loops + 1
if self.loops >= 2 then
self:Finish()
end
end
function SilverDragonOverlayMapPinPingDriverAnimationMixin:OnFinished()
local pin = self:GetParent()
pin.ScaleAnimation:Stop()
pin.ScaleAnimation:Finish()
pin.Expand:Hide()
end
-- Dropdown setup
do
local clicked_zone, clicked_coord
local function hideMob(button, mobid)
if mobid then
module.db.profile.hidden[mobid] = true
module:Update()
end
end
function module.CreateWaypoint(button, uiMapID, coord)
-- point to it, without a timeout, and ignoring whether it'll be replacing an existing waypoint
local id, name = core:GetMobByCoord(uiMapID, coord)
local x, y = core:GetXY(coord)
core:GetModule("TomTom"):PointTo(id, uiMapID, x, y, 0, true)
end
local function createWaypointForAll(button, uiMapID, mobid)
if not TomTom then return end
if not (ns.mobsByZone[uiMapID] and ns.mobsByZone[uiMapID][mobid]) then return end
for _, mob_coord in ipairs(ns.mobsByZone[uiMapID][mobid]) do
local x, y = core:GetXY(mob_coord)
TomTom:AddWaypoint(uiMapID, x, y, {
title = core:GetMobLabel(mobid),
persistent = nil,
minimap = true,
world = true
})
end
end
local dropdown = CreateFrame("Frame", nil, UIParent, "UIDropDownMenuTemplate")
dropdown.displayMode = "MENU"
dropdown.initialize = function(button, level)
if (not level) then return end
local info = UIDropDownMenu_CreateInfo()
if (level == 1) then
-- Create the title of the menu
info.isTitle = 1
info.text = "SilverDragon Overlay"
info.notCheckable = 1
UIDropDownMenu_AddButton(info, level)
-- Waypoint menu item
info.disabled = nil
info.isTitle = nil
info.notCheckable = nil
info.text = "Create waypoint"
info.icon = nil
info.func = module.CreateWaypoint
info.arg1 = button.uiMapID
info.arg2 = button.coord
UIDropDownMenu_AddButton(info, level)
info.disabled = not TomTom
info.isTitle = nil
info.notCheckable = nil
info.text = "Create waypoint for all locations"
info.icon = nil
info.func = createWaypointForAll
info.arg1 = button.uiMapID
info.arg2 = button.mobid
UIDropDownMenu_AddButton(info, level)
-- Hide menu item
info.disabled = nil
info.isTitle = nil
info.notCheckable = nil
info.text = "Hide mob"
info.icon = "Interface\\Icons\\INV_Misc_Head_Dragon_01"
info.func = hideMob
info.arg1 = button.mobid
UIDropDownMenu_AddButton(info, level)
-- Close menu item
info.text = "Close"
info.icon = nil
info.func = function() CloseDropDownMenus() end
info.arg1 = nil
info.notCheckable = 1
UIDropDownMenu_AddButton(info, level)
end
end
function module:ShowPinDropdown(pin, uiMapID, coord)
dropdown.uiMapID = uiMapID
dropdown.coord = coord
dropdown.mobid = pin.mobid
ToggleDropDownMenu(1, nil, dropdown, pin, 0, 0)
end
end