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816 lines
30 KiB
816 lines
30 KiB
-- File: WhisperEngine.lua
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-- Author: John Langone (Pazza - Bronzebeard)
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-- Description: This module handles whisper behaviors as well as their respective window actions.
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--[[
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Extends Modules by adding:
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Module:PostEvent_Whisper(args[...])
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Module:PostEvent_WhisperInform(args[...])
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]]
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-- imports
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local WIM = WIM;
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local _G = _G;
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local CreateFrame = CreateFrame;
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local hooksecurefunc = hooksecurefunc;
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local table = table;
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local pairs = pairs;
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local strupper = strupper;
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local gsub = gsub;
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local strlen = strlen;
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local strsub = strsub;
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local string = string;
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local IsShiftKeyDown = IsShiftKeyDown;
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local select = select;
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local unpack = unpack;
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local math = math;
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local time = time;
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local playerRealm = GetRealmName();
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local GetPlayerInfoByGUID = GetPlayerInfoByGUID;
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-- set name space
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setfenv(1, WIM);
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-- create WIM Module
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local WhisperEngine = CreateModule("WhisperEngine", true);
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-- This Module requires LibChatHandler-1.0
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_G.LibStub:GetLibrary("LibChatHandler-1.0"):Embed(WhisperEngine);
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-- declare default settings for whispers.
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-- if new global env wasn't set to WIM's namespace, then your module would call as follows:
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-- WhisperEngine.db_defaults... or WIM.db_defaults...
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db_defaults.pop_rules.whisper = {
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--pop-up rule sets based off of your location
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resting = {
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onSend = true,
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onReceive = true,
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supress = true,
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autofocus = true,
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keepfocus = true,
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},
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combat = {
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onSend = false,
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onReceive = false,
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supress = false,
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autofocus = false,
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keepfocus = false,
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},
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pvp = {
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onSend = true,
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onReceive = true,
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supress = true,
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autofocus = false,
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keepfocus = false,
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},
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arena = {
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onSend = false,
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onReceive = false,
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supress = false,
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autofocus = false,
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keepfocus = false,
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},
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party = {
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onSend = true,
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onReceive = true,
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supress = true,
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autofocus = false,
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keepfocus = false,
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},
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raid = {
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onSend = true,
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onReceive = true,
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supress = true,
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autofocus = false,
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keepfocus = false,
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},
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other = {
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onSend = true,
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onReceive = true,
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supress = true,
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autofocus = false,
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keepfocus = false,
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},
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alwaysOther = false,
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intercept = true,
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obeyAutoFocusRules = false,
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}
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db_defaults.displayColors.wispIn = {
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r=0.5607843137254902,
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g=0.03137254901960784,
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b=0.7607843137254902
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}
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db_defaults.displayColors.wispOut = {
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r=1,
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g=0.07843137254901961,
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b=0.9882352941176471
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}
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db_defaults.displayColors.BNwispIn = {
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r=0,
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g=0.4862745098039216,
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b=0.6549019607843137,
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}
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db_defaults.displayColors.BNwispOut = {
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r=0.1725490196078431,
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g=0.6352941176470588,
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b=1,
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}
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local Windows = windows.active.whisper;
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local WhisperQueue_Bowl = {}; -- used to recycle tables for queue
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local WhisperQueue = {}; -- active event queue
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local WhisperQueue_Index = {}; -- a quick reference to an active index
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local CF_MessageEventHandler_orig; -- used for a hook of the chat frame. Messaage filter handlers aren't sufficient.
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local addToTableUnique = addToTableUnique;
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local removeFromTable = removeFromTable;
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local recentSent = {};
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local maxRecent = 10;
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local alertPushed = false;
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local function updateMinimapAlerts()
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local count = 0;
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for _, win in pairs(Windows) do
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if(not win:IsVisible()) then
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count = count + (win.unreadCount or 0);
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end
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end
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if(count == 0 and alertPushed) then
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alertPushed = false;
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MinimapPopAlert(L["Whispers"]);
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elseif(count > 0) then
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alertPushed = true;
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local color = db.displayColors.wispIn;
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MinimapPushAlert(L["Whispers"], RGBPercentToHex(color.r, color.g, color.b), count);
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-- DisplayTutorial(L["Whisper Received!"], L["You received a whisper which was hidden due to your current activity. You can change how whispers behave in WIM's options by typing"].." |cff69ccf0/wim|r");
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end
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end
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function WhisperEngine:OnEnableWIM()
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WhisperEngine:RegisterChatEvent("CHAT_MSG_WHISPER");
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WhisperEngine:RegisterChatEvent("CHAT_MSG_WHISPER_INFORM");
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WhisperEngine:RegisterChatEvent("CHAT_MSG_AFK");
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WhisperEngine:RegisterChatEvent("CHAT_MSG_DND");
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WhisperEngine:RegisterChatEvent("CHAT_MSG_SYSTEM");
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WhisperEngine:RegisterChatEvent("CHAT_MSG_BN_WHISPER");
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WhisperEngine:RegisterChatEvent("CHAT_MSG_BN_WHISPER_INFORM");
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WhisperEngine:RegisterChatEvent("CHAT_MSG_BN_INLINE_TOAST_ALERT");
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end
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function WhisperEngine:OnDisableWIM()
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WhisperEngine:UnregisterChatEvent("CHAT_MSG_WHISPER");
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WhisperEngine:UnregisterChatEvent("CHAT_MSG_WHISPER_INFORM");
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WhisperEngine:UnregisterChatEvent("CHAT_MSG_AFK");
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WhisperEngine:UnregisterChatEvent("CHAT_MSG_DND");
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WhisperEngine:UnregisterChatEvent("CHAT_MSG_SYSTEM");
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WhisperEngine:UnregisterChatEvent("CHAT_MSG_BN_WHISPER");
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WhisperEngine:UnregisterChatEvent("CHAT_MSG_BN_WHISPER_INFORM");
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WhisperEngine:UnregisterChatEvent("CHAT_MSG_BN_INLINE_TOAST_ALERT");
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end
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local function getWhisperWindowByUser(user, isBN, bnID)
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if isBN then
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if bnID and not string.find(user, "^|K") then
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local _
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_, user = GetBNGetFriendInfoByID(bnID) -- fix window handler when using the chat hyperlink
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end
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else
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user = string.gsub(user," ","") -- Drii: WoW build15050 whisper bug for x-realm server with space
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user = FormatUserName(user);
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end
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if(not user or user == "") then
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-- if invalid user, then return nil;
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return nil;
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end
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local safeName = string.lower(user);
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local obj = Windows[user];
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if(obj and obj.type == "whisper") then
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-- if the whisper window exists, return the object
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return obj;
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else
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-- otherwise, create a new one.
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Windows[user] = CreateWhisperWindow(user);
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Windows[user].isBN = isBN;
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Windows[user].bn = Windows[user].bn or {};
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if(db.whoLookups or lists.gm[user] or Windows[user].isBN) then
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Windows[user]:SendWho(); -- send who request
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end
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Windows[user].online = true;
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return Windows[user];
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end
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end
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local function windowDestroyed(self)
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if(IsShiftKeyDown() or self.forceShift) then
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local user = self:GetParent().theUser;
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Windows[user].online = nil;
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Windows[user].msgSent = nil;
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for k in pairs(Windows[user].bn) do
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Windows[user].bn[k] = nil;
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end
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Windows[user].isBN = nil;
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Windows[user] = nil;
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end
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end
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function WhisperEngine:OnWindowDestroyed(self)
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if(self.type == "whisper") then
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local user = self.theUser;
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Windows[user] = nil;
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end
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end
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function WhisperEngine:OnWindowShow(win)
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updateMinimapAlerts();
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end
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local splitMessage, splitMessageLinks = {}, {};
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function SendSplitMessage(PRIORITY, HEADER, theMsg, CHANNEL, EXTRA, to)
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-- parse out links as to not split them incorrectly.
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theMsg, results = string.gsub(theMsg, "(|H[^|]+|h[^|]+|h)", function(theLink)
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table.insert(splitMessageLinks, theLink);
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return "\001\002"..paddString(#splitMessageLinks, "0", string.len(theLink)-4).."\003\004";
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end);
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-- split up each word.
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SplitToTable(theMsg, "%s", splitMessage);
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--reconstruct message into chunks of no more than 255 characters.
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local chunk = "";
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for i=1, #splitMessage + 1 do
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if(splitMessage[i] and string.len(chunk) + string.len(splitMessage[i]) <= 254) then
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chunk = chunk..splitMessage[i].." ";
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else
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-- reinsert links of necessary
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chunk = string.gsub(chunk, "\001\002%d+\003\004", function(link)
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local index = _G.tonumber(string.match(link, "(%d+)"));
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return splitMessageLinks[index] or link;
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end);
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if(Windows[to] and Windows[to].isBN) then
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_G.BNSendWhisper(Windows[to].bn.id, chunk);
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else
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_G.ChatThrottleLib:SendChatMessage(PRIORITY, HEADER, chunk, CHANNEL, EXTRA, to);
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end
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chunk = (splitMessage[i] or "").." ";
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end
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end
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-- clean up
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for k, _ in pairs(splitMessage) do
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splitMessage[k] = nil;
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end
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for k, _ in pairs(splitMessageLinks) do
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splitMessageLinks[k] = nil;
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end
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end
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RegisterWidgetTrigger("msg_box", "whisper", "OnEnterPressed", function(self)
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local obj = self:GetParent();
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local msg = PreSendFilterText(self:GetText());
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local msgCount = math.ceil(string.len(msg)/255);
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if(msgCount == 1) then
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Windows[obj.theUser].msgSent = true;
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if(obj.isBN) then
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_G.BNSendWhisper(obj.bn.id, msg);
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else
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_G.ChatThrottleLib:SendChatMessage("ALERT", "WIM", msg, "WHISPER", nil, obj.theUser);
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end
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elseif(msgCount > 1) then
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Windows[obj.theUser].msgSent = true;
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SendSplitMessage("ALERT", "WIM", msg, "WHISPER", nil, obj.theUser);
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end
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self:SetText("");
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end);
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--------------------------------------
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-- Event Handlers --
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--------------------------------------
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-- CHAT_MSG_WHISPER CONTROLLER (For Supression from Chat Frame)
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function WhisperEngine:CHAT_MSG_WHISPER_CONTROLLER(eventItem, ...)
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if(select(6, ...) == "GM") then
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lists.gm[select(2, ...)] = true;
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end
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if(eventItem.ignoredByWIM) then
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return;
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end
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-- execute appropriate supression rules
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local curState = curState;
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curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
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if(WIM.db.pop_rules.whisper[curState].supress) then
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eventItem:BlockFromChatFrame();
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end
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end
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function WhisperEngine:CHAT_MSG_WHISPER(...)
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local filter, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12 = honorChatFrameEventFilter("CHAT_MSG_WHISPER", ...);
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if(filter) then
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return; -- ChatFrameEventFilter says don't process
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end
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local color = WIM.db.displayColors.wispIn; -- color contains .r, .g & .b
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arg2 = _G.Ambiguate(arg2, "none")
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local win = getWhisperWindowByUser(arg2);
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win.unreadCount = win.unreadCount and (win.unreadCount + 1) or 1;
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win:AddEventMessage(color.r, color.g, color.b, "CHAT_MSG_WHISPER", arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12);
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win:Pop("in");
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_G.ChatEdit_SetLastTellTarget(arg2, "WHISPER");
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win.online = true;
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updateMinimapAlerts();
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-- get missing data available from C_PlayerInfo
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if (arg12 and (not win.race or win.class)) then
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local class, _, race = GetPlayerInfoByGUID(arg12);
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win.WhoCallback({
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Name = win.theUser,
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Online = true,
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Guild = win.guild,
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Class = class or win.class,
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Level = win.level,
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Race = race or win.race,
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Zone = win.location
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});
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end
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CallModuleFunction("PostEvent_Whisper", arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12);
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end
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-- CHAT_MSG_WHISPER_INFORM CONTROLLER (For Supression from Chat Frame)
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function WhisperEngine:CHAT_MSG_WHISPER_INFORM_CONTROLLER(eventItem, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12)
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if(eventItem.ignoredByWIM) then
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return;
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end
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-- execute appropriate supression rules
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local curState = curState;
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curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
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if(WIM.db.pop_rules.whisper[curState].supress) then
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_G.FlashClientIcon()
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eventItem:BlockFromChatFrame();
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end
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end
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function WhisperEngine:CHAT_MSG_WHISPER_INFORM(...)
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local filter, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12 = honorChatFrameEventFilter("CHAT_MSG_WHISPER_INFORM", ...);
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if(filter) then
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return; -- ChatFrameEventFilter says don't process
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end
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local color = db.displayColors.wispOut; -- color contains .r, .g & .b
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arg2 = _G.Ambiguate(arg2, "none")
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local win = getWhisperWindowByUser(arg2);
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win:AddEventMessage(color.r, color.g, color.b, "CHAT_MSG_WHISPER_INFORM", arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12);
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win.unreadCount = 0; -- having replied to conversation implies the messages have been read.
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win:Pop("out");
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_G.ChatEdit_SetLastToldTarget(arg2, "WHISPER");
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win.online = true;
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win.msgSent = false;
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updateMinimapAlerts();
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CallModuleFunction("PostEvent_WhisperInform", arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12);
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addToTableUnique(recentSent, arg1);
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if(#recentSent > maxRecent) then
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table.remove(recentSent, 1);
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end
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end
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-- CHAT_MSG_BN_WHISPER_INFORM CONTROLLER (For Supression from Chat Frame)
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function WhisperEngine:CHAT_MSG_BN_WHISPER_INFORM_CONTROLLER(eventItem, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13)
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if(eventItem.ignoredByWIM) then
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return;
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end
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-- execute appropriate supression rules
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local curState = curState;
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curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
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if(WIM.db.pop_rules.whisper[curState].supress) then
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_G.FlashClientIcon()
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eventItem:BlockFromChatFrame();
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end
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end
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function WhisperEngine:CHAT_MSG_BN_WHISPER_INFORM(...)
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local filter, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13 = honorChatFrameEventFilter("CHAT_MSG_BN_WHISPER_INFORM", ...);
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if(filter) then
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return; -- ChatFrameEventFilter says don't process
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end
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local color = db.displayColors.BNwispOut; -- color contains .r, .g & .b
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local win = getWhisperWindowByUser(arg2, true, arg13);
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if not win then return end --due to a client bug, we can not receive the other player's name, so do nothing
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win:AddEventMessage(color.r, color.g, color.b, "CHAT_MSG_BN_WHISPER_INFORM", arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13);
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win.unreadCount = 0; -- having replied to conversation implies the messages have been read.
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win:Pop("out");
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_G.ChatEdit_SetLastToldTarget(arg2, "BN_WHISPER");
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win.online = true;
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win.msgSent = false;
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updateMinimapAlerts();
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CallModuleFunction("PostEvent_WhisperInform", arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13);
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addToTableUnique(recentSent, arg1);
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if(#recentSent > maxRecent) then
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table.remove(recentSent, 1);
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end
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end
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-- CHAT_MSG_BN_WHISPER CONTROLLER (For Supression from Chat Frame)
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function WhisperEngine:CHAT_MSG_BN_WHISPER_CONTROLLER(eventItem, ...)
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if(eventItem.ignoredByWIM) then
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return;
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end
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-- execute appropriate supression rules
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local curState = curState;
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curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
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if(WIM.db.pop_rules.whisper[curState].supress) then
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_G.FlashClientIcon()
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eventItem:BlockFromChatFrame();
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end
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end
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function WhisperEngine:CHAT_MSG_BN_WHISPER(...)
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local filter, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13 = honorChatFrameEventFilter("CHAT_MSG_BN_WHISPER", ...);
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if(filter) then
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return; -- ChatFrameEventFilter says don't process
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end
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local color = WIM.db.displayColors.BNwispIn; -- color contains .r, .g & .b
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local win = getWhisperWindowByUser(arg2, true, arg13);
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if not win then return end --due to a client bug, we can not receive the other player's name, so do nothing
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win.unreadCount = win.unreadCount and (win.unreadCount + 1) or 1;
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win:AddEventMessage(color.r, color.g, color.b, "CHAT_MSG_BN_WHISPER", arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13);
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win:Pop("in");
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_G.ChatEdit_SetLastTellTarget(arg2, "BN_WHISPER");
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win.online = true;
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updateMinimapAlerts();
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CallModuleFunction("PostEvent_Whisper", ...);
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end
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-- CHAT_MSG_AFK CONTROLLER (For Supression from Chat Frame)
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function WhisperEngine:CHAT_MSG_AFK_CONTROLLER(eventItem, ...)
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-- execute appropriate supression rules
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local curState = curState;
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curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
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if(WIM.db.pop_rules.whisper[curState].supress) then
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eventItem:BlockFromChatFrame();
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end
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end
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function WhisperEngine:CHAT_MSG_AFK(...)
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local color = db.displayColors.wispIn; -- color contains .r, .g & .b
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local win = Windows[select(2, ...)];
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if(win) then
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win:AddEventMessage(color.r, color.g, color.b, "CHAT_MSG_AFK", ...);
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win:Pop("out");
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_G.ChatEdit_SetLastTellTarget(select(2, ...), "AFK");
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win.online = true;
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end
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end
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-- CHAT_MSG_DND CONTROLLER (For Supression from Chat Frame) Handle same as AFK
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function WhisperEngine:CHAT_MSG_DND_CONTROLLER(eventItem, ...)
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WhisperEngine:CHAT_MSG_AFK_CONTROLLER(eventItem, ...);
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end
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function WhisperEngine:CHAT_MSG_DND(...)
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local color = db.displayColors.wispIn; -- color contains .r, .g & .b
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local win = Windows[select(2, ...)];
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if(win) then
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win:AddEventMessage(color.r, color.g, color.b, "CHAT_MSG_AFK", ...);
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win:Pop("out");
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_G.ChatEdit_SetLastTellTarget(select(2, ...), "AFK");
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win.online = true;
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end
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end
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-- CHAT_MSG_SYSTEM CONTROLLER (for collection and supression of data)
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function WhisperEngine:CHAT_MSG_SYSTEM_CONTROLLER(eventItem, msg)
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-- set patterns
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local ERR_CHAT_PLAYER_NOT_FOUND_S = string.gsub(_G.ERR_CHAT_PLAYER_NOT_FOUND_S, "%%s", "(.+)");
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local CHAT_IGNORED = string.gsub(_G.CHAT_IGNORED, "%%s", "(.+)");
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local ERR_FRIEND_ONLINE_SS = string.gsub(_G.ERR_FRIEND_ONLINE_SS, "%[", "%%[");
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ERR_FRIEND_ONLINE_SS = string.gsub(ERR_FRIEND_ONLINE_SS, "%]", "%%]");
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ERR_FRIEND_ONLINE_SS = string.gsub(ERR_FRIEND_ONLINE_SS, "%%s", "(.+)");
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local ERR_FRIEND_OFFLINE_S = string.gsub(_G.ERR_FRIEND_OFFLINE_S, "%%s", "(.+)");
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local user;
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local curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
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-- detect player not online
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user = FormatUserName(string.match(msg, ERR_CHAT_PLAYER_NOT_FOUND_S));
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local win = Windows[user];
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if(win) then
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if(win.online or win.msgSent) then
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win:AddMessage(msg, db.displayColors.errorMsg.r, db.displayColors.errorMsg.g, db.displayColors.errorMsg.b);
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end
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win.online = false;
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win.msgSent = nil;
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if(win:IsShown() and db.pop_rules.whisper[curState].supress) then
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eventItem:BlockFromChatFrame();
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elseif(not win.msgSent) then
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eventItem:BlockFromChatFrame();
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end
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return;
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end
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-- detect player has you ignored
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user = FormatUserName(string.match(msg, CHAT_IGNORED));
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win = Windows[user];
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if(win) then
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if(win.online) then
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win:AddMessage(msg, db.displayColors.errorMsg.r, db.displayColors.errorMsg.g, db.displayColors.errorMsg.b);
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end
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win.online = false;
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if(win:IsShown() and db.pop_rules.whisper[curState].supress) then
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eventItem:Block();
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elseif(not win.msgSent) then
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eventItem:Block();
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end
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return;
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end
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-- detect player has come online
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user = FormatUserName(string.match(msg, ERR_FRIEND_ONLINE_SS));
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win = Windows[user];
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if(win) then
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local msg = user.." ".._G.BN_TOAST_ONLINE
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win:AddMessage(msg, db.displayColors.sysMsg.r, db.displayColors.sysMsg.g, db.displayColors.sysMsg.b);
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win.online = true;
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if(win and win:IsShown() and db.pop_rules.whisper[curState].supress) then
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eventItem:Block();
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end
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return;
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end
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-- detect player has gone offline
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user = FormatUserName(string.match(msg, ERR_FRIEND_OFFLINE_S));
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win = Windows[user];
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if(win) then
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local msg = user.." ".._G.BN_TOAST_OFFLINE
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win:AddMessage(msg, db.displayColors.sysMsg.r, db.displayColors.sysMsg.g, db.displayColors.sysMsg.b);
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win.online = false;
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if(win and win:IsShown() and db.pop_rules.whisper[curState].supress) then
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eventItem:Block();
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end
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return;
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end
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end
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function WhisperEngine:CHAT_MSG_BN_INLINE_TOAST_ALERT(process, playerName, languageName, channelName, playerName2, specialFlags, zoneChannelID, channelIndex, channelBaseName, unused, lineID, guid, bnSenderID, isMobile, isSubtitle, hideSenderInLetterbox, supressRaidIcons)
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local online = process == "FRIEND_ONLINE"
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local offline = process == "FRIEND_OFFLINE"
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local curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
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local _, accName = GetBNGetFriendInfoByID(bnSenderID)
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local win = Windows[accName]
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if win then
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local msg = accName.." "..(online and _G.BN_TOAST_ONLINE or offline and _G.BN_TOAST_OFFLINE or "")
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win:AddMessage(msg, db.displayColors.sysMsg.r, db.displayColors.sysMsg.g, db.displayColors.sysMsg.b);
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win.online = online;
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return;
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end
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end
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--------------------------------------
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-- Whisper Related Hooks --
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--------------------------------------
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local function replyTellTarget(TellNotTold)
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if (db.enabled) then
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local curState = curState;
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curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
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local lastTell;
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if (TellNotTold) then
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lastTell = _G.ChatEdit_GetLastTellTarget();
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else
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lastTell = _G.ChatEdit_GetLastToldTarget();
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end
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-- Grab the string after the slash command
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if not lastTell then return end--because if you fat finger R or try to re ply before someone sent a tell, it generates a lua error without this
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local bNetID;
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if (lastTell:find("^|K")) then
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lastTell = _G.BNTokenFindName(lastTell) or lastTell;
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bNetID = _G.BNet_GetBNetIDAccount(lastTell);
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end
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if (lastTell ~= "" and db.pop_rules.whisper.intercept) then
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lastTell = _G.Ambiguate(lastTell, "none")
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local win = getWhisperWindowByUser(lastTell, bNetID and true, bNetID);
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if (win:IsVisible() or db.pop_rules.whisper[curState].onSend) then
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win.widgets.msg_box.setText = 1;
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win:Pop(true); -- force popup
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win.widgets.msg_box:SetFocus();
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local eb = getVisibleChatFrameEditBox();
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_G.ChatEdit_OnEscapePressed(getVisibleChatFrameEditBox() or _G.ChatFrame1EditBox);
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end
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end
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end
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end
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-- "/w |Kf287|k0000000000000|k "
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local tellTargetExtractionAutoComplete = _G.AUTOCOMPLETE_LIST.ALL;
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function CF_ExtractTellTarget(editBox, msg, chatType)
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-- Grab the string after the slash command
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local target = string.match(msg, "%s*(.*)");
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local bNetID;
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--_G.DEFAULT_CHAT_FRAME:AddMessage("Raw: "..msg:gsub("|", ":")); -- debugging
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if (target:find("^|K")) then
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local old_target, old_msg = target, msg
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target, msg = _G.BNTokenFindName(target)
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target = target or old_target
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msg = msg or old_msg
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bNetID = _G.BNet_GetBNetIDAccount(target);
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else
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--If we haven't even finished one word, we aren't done.
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if (not target or not string.find(target, "%s") or (string.sub(target, 1, 1) == "|")) then
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return false;
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end
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--[[if (_G.GetAutoCompleteResults(target, tellTargetExtractionAutoComplete.include,
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tellTargetExtractionAutoComplete.exclude, 1, nil, true)) then
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--Even if there's a space, we still want to let the person keep typing -- they may be trying to type whatever
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-- -- is in AutoComplete.
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return false;
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end--]]
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--Keep pulling off everything after the last space until we either have something on the AutoComplete list or
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-- -- only a single word is left.
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while (string.find(target, "%s")) do
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--Pull off everything after the last space.
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target = string.match(target, "(%S+)%s+[^%s]*");
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target = _G.Ambiguate(target, "none")
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if (_G.GetAutoCompleteResults(target, 1, 0, tellTargetExtractionAutoComplete.include,
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tellTargetExtractionAutoComplete.exclude, 1, nil, true)) then
|
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break;
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end
|
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end
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msg = string.sub(msg, string.len(target) + 2);
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end
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if (db and db.enabled) then
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local curState = curState;
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curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
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if (db.pop_rules.whisper.intercept and db.pop_rules.whisper[curState].onSend) then
|
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target = _G.Ambiguate(target, "none")--For good measure, ambiguate again cause it seems some mods interfere with this process
|
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local win = getWhisperWindowByUser(target, bNetID and true, bNetID);
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if not win then return end --due to a client bug, we can not receive the other player's name, so do nothing
|
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win.widgets.msg_box.setText = 1;
|
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win:Pop(true); -- force popup
|
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win.widgets.msg_box:SetFocus();
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_G.ChatEdit_OnEscapePressed(editBox);
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end
|
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end
|
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end
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function CF_SentBNetTell(target)
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if (db and db.enabled) then
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local curState = curState;
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curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
|
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if (db.pop_rules.whisper.intercept and db.pop_rules.whisper[curState].onSend) then
|
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local bNetID = _G.BNet_GetBNetIDAccount(target);
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target = _G.Ambiguate(target, "none")--For good measure, ambiguate again cause it seems some mods interfere with this process
|
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local win = getWhisperWindowByUser(target, true, bNetID);
|
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if not win then return end --due to a client bug, we can not receive the other player's name, so do nothing
|
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win.widgets.msg_box.setText = 1;
|
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win:Pop(true); -- force popup
|
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win.widgets.msg_box:SetFocus();
|
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local editBox = _G.ChatEdit_ChooseBoxForSend()
|
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_G.ChatEdit_OnEscapePressed(editBox);
|
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end
|
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end
|
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end
|
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|
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function CF_OpenChat(text, chatFrame, desiredCursorPosition)
|
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local editBox = _G.ChatEdit_ChooseBoxForSend(chatFrame)
|
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|
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local chatType = editBox:GetAttribute("chatType")
|
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local target = editBox:GetAttribute("tellTarget")
|
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local sticky = editBox:GetAttribute("stickyType")
|
|
|
|
if chatType == "WHISPER" then
|
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if not string.find(target, "^|K") then
|
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return
|
|
end
|
|
elseif not (chatType == "BN_WHISPER") or not target then
|
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return
|
|
end
|
|
|
|
if not editBox:IsVisible() then return end
|
|
|
|
if (db and db.enabled) then
|
|
local curState = curState;
|
|
curState = db.pop_rules.whisper.alwaysOther and "other" or curState;
|
|
if (db.pop_rules.whisper.intercept and db.pop_rules.whisper[curState].onSend) then
|
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local bNetID = _G.BNet_GetBNetIDAccount(target);
|
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target = _G.Ambiguate(target, "none")--For good measure, ambiguate again cause it seems some mods interfere with this process
|
|
local win = getWhisperWindowByUser(target, bNetID and true, bNetID);
|
|
if not win then return end --due to a client bug, we can not receive the other player's name, so do nothing
|
|
win.widgets.msg_box.setText = 1;
|
|
win:Pop(true); -- force popup
|
|
if not (sticky == "WHISPER" or sticky == "BN_WHISPER") then
|
|
win.widgets.msg_box:SetFocus();
|
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_G.ChatEdit_OnEscapePressed(editBox);
|
|
end
|
|
end
|
|
end
|
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end
|
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|
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-- the following hook is needed in order to intercept /r
|
|
hooksecurefunc("ChatEdit_ExtractTellTarget", CF_ExtractTellTarget);
|
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hooksecurefunc("ChatFrame_OpenChat", CF_OpenChat);
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|
|
hooksecurefunc("ChatFrame_SendBNetTell", CF_SentBNetTell);
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|
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--Hook ChatFrame_ReplyTell & ChatFrame_ReplyTell2
|
|
hooksecurefunc("ChatFrame_ReplyTell", function() replyTellTarget(true) end);
|
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hooksecurefunc("ChatFrame_ReplyTell2", function() replyTellTarget(false) end);
|
|
|
|
local hookedSendChatMessage = _G.SendChatMessage;
|
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function _G.SendChatMessage(...)
|
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if(select(2, ...) == "WHISPER") then
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local win = Windows[FormatUserName(select(4, ...)) or "NIL"];
|
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if(win) then
|
|
win.msgSent = true;
|
|
end
|
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end
|
|
hookedSendChatMessage(...);
|
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end
|
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|
|
-- global reference
|
|
GetWhisperWindowByUser = getWhisperWindowByUser;
|
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|
|
|
|
|
|
|
|
|
|
-- define context menu
|
|
local info = _G.UIDropDownMenu_CreateInfo();
|
|
info.text = "MENU_MSGBOX";
|
|
local msgBoxMenu = AddContextMenu(info.text, info);
|
|
info = _G.UIDropDownMenu_CreateInfo();
|
|
info.text = WIM.L["Recently Sent Messages"];
|
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info.notCheckable = true;
|
|
msgBoxMenu:AddSubItem(AddContextMenu("RECENT_LIST", info), 1);
|
|
local recentMenu = GetContextMenu("RECENT_LIST");
|
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if(recentMenu.menuTable) then
|
|
for k, _ in pairs(recentMenu.menuTable) do
|
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recentMenu.menuTable[k] = nil;
|
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end
|
|
end
|
|
for i=1, maxRecent do
|
|
info = GetContextMenu("RECENT_LIST"..i) or _G.UIDropDownMenu_CreateInfo();
|
|
info.txt = " ";
|
|
info.hidden = true;
|
|
info.notCheckable = true;
|
|
recentMenu:AddSubItem(AddContextMenu("RECENT_LIST"..i, info));
|
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end
|
|
|
|
local function recentMenuClick(self)
|
|
_G.CloseDropDownMenus();
|
|
if(MSG_CONTEXT_MENU_EDITBOX) then
|
|
if(_G.IsShiftKeyDown()) then
|
|
MSG_CONTEXT_MENU_EDITBOX:Insert(self.value);
|
|
else
|
|
MSG_CONTEXT_MENU_EDITBOX:SetText(self.value);
|
|
end
|
|
end
|
|
end
|
|
|
|
RegisterWidgetTrigger("msg_box", "whisper,chat,w2w", "OnMouseDown", function(self)
|
|
if(#recentSent == 0) then
|
|
local item = GetContextMenu("RECENT_LIST1");
|
|
item.text = "|cff808080 - "..L["None"].." - |r";
|
|
item.notClickable = true;
|
|
item.hidden = nil;
|
|
return;
|
|
end
|
|
for i=maxRecent, 1, -1 do
|
|
local item = GetContextMenu("RECENT_LIST"..(10-i+1));
|
|
item.notClickable = nil;
|
|
if(recentSent[i]) then
|
|
item.text = recentSent[i];
|
|
item.value = recentSent[i];
|
|
item.func = recentMenuClick;
|
|
item.hidden = nil;
|
|
else
|
|
item.hidden = true;
|
|
end
|
|
end
|
|
end);
|
|
|
|
|
|
|
|
|
|
-- This is a core module and must always be loaded...
|
|
WhisperEngine.canDisable = false;
|
|
WhisperEngine:Enable();
|
|
|