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local WIT, core = ...
local AceGUI = LibStub("AceGUI-3.0")
function core.UI.ApplyContextMenuToFrame(frame, item)
frame.ContextMenu = AceGUI:Create("WITDropDownMenu")
frame.ContextMenu:SetAnchor(frame, 0, 0)
frame.ContextMenu:SetMenuList(item.Children)
frame:SetCallback("OnClick", function(self)
frame.ContextMenu:Show()
end)
end
local function CreateMenuItem(item)
local frame = CreateFrame("Button", nil, UIParent)
local width = item.IconWidth or 16
local height = item.IconHeight or item.IconWidth or 16
frame:SetWidth(width)
frame:SetHeight(height)
local image = frame:CreateTexture(nil, "BACKGROUND")
image:SetTexture(item.Icon)
image:SetAllPoints(frame)
frame.ContextMenu = AceGUI:Create("WITDropDownMenu")
frame.ContextMenu:SetAnchor(frame, 0, height / 2 + 5)
frame.ContextMenu:SetMenuList(item.Children)
frame:SetScript("OnClick", function(self)
frame.ContextMenu:Show()
end)
local widget = {
frame = frame,
type = "ContextMenu"
}
widget.OnAcquire = function() end
return AceGUI:RegisterAsWidget(widget)
end
local function CreateMenuItem2(item)
local icon = AceGUI:Create("Icon")
icon:SetImage(item.Icon)
icon:SetImageSize(item.IconWidth or 16, item.IconHeight or item.IconWidth or 16)
icon:SetWidth(item.IconWidth or 16)
icon:SetHeight(item.IconHeight or item.IconWidth or 16)
icon.ContextMenu = AceGUI:Create("WITDropDownMenu")
icon.ContextMenu:SetAnchor(icon)
icon.ContextMenu:SetMenuList(item.Children)
icon:SetCallback("OnClick", function(self)
icon.ContextMenu:Show()
end)
return icon
end
function core.UI.ContextMenu(menuItems, frame)
if not frame then
frame = AceGUI:Create("SimpleGroup")
frame:SetLayout("Flow")
frame:SetHeight(menuItems[1].IconHeight or menuItems[1].IconWidth or 16)
end
for _, item in pairs(menuItems) do
frame:AddChild(CreateMenuItem(item))
end
return frame
end
function core.UI.ContextMenuButton(item)
return CreateMenuItem(item)
end