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398 lines
17 KiB
398 lines
17 KiB
local mod = DBM:NewMod(2445, "DBM-SanctumOfDomination", nil, 1193)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision("20220822021157")
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mod:SetCreatureID(175727)
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mod:SetEncounterID(2434)
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mod:SetUsedIcons(1, 2, 3, 4)
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mod:SetHotfixNoticeRev(20210731000000)--2021-07-31
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mod:SetMinSyncRevision(20210714000000)
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--mod.respawnTime = 29
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mod:RegisterCombat("combat")
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mod:RegisterEventsInCombat(
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"SPELL_CAST_START 351779 350422 350615 350411",
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"SPELL_CAST_SUCCESS 349985 350648",
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"SPELL_AURA_APPLIED 350650 354055 350649 350422 350448 350647 351773",
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"SPELL_AURA_APPLIED_DOSE 350422 350448",
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"SPELL_AURA_REMOVED 350650 354055 350649 350647 351773 350415",
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"SPELL_AURA_REMOVED_DOSE 350415",
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-- "SPELL_PERIODIC_DAMAGE",
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-- "SPELL_PERIODIC_MISSED",
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"UNIT_DIED",
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"UNIT_SPELLCAST_SUCCEEDED boss1"
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)
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--TODO, https://ptr.wowhead.com/spell=353137/summon-defiance-acolyte and https://ptr.wowhead.com/spell=350615/call-mawsworn
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--TODO, https://ptr.wowhead.com/spell=352658/torment-shackles?
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--TODO, hellscream durations for all difficulties
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--TODO, https://ptr.wowhead.com/spell=354231/soul-manacles tracking in some way?, depends how important it is (how many players are affected by it late fight)
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--TODO, do more with rendered soul? https://ptr.wowhead.com/spell=351229/rendered-soul
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--TODO, do anything with Vessle of Torment?
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--TODO, keep eye on timers. sequencing doesn't work. this may need SLG treatment if fight merits it. It's kind of an easy fight though so it may not be worth the effort
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--[[
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(ability.id = 350422 or ability.id = 350615 or ability.id = 350411 or ability.id = 350415) and type = "begincast"
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or (ability.id = 350648 or ability.id = 349985) and type = "cast"
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or ability.id = 351194 and type = "applydebuff"
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or ability.id = 350415 and type = "removebuff"
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--]]
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--BOSS
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local warnDefiance = mod:NewTargetNoFilterAnnounce(350650, 3, nil, false)--Even with 1 second aggregation might be spammy based on add count, plus mythic
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local warnBrandofTorment = mod:NewTargetNoFilterAnnounce(350647, 3)
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local warnRuinblade = mod:NewStackAnnounce(350422, 2, nil, "Tank|Healer")
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local warnShacklesRemaining = mod:NewCountAnnounce(350415, 1, nil, nil, 298215)
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--Adds
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local warnSpawnMawsworn = mod:NewCountAnnounce(350615, 3)
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--local warnVesselofTorment = mod:NewTargetNoFilterAnnounce(350851, 4)--FIXME
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--BOSS
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local specWarnTorment = mod:NewSpecialWarningDodge(352158, nil, nil, nil, 2, 2)
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local specWarnTormentedEruptions = mod:NewSpecialWarningDodge(349985, nil, nil, nil, 2, 2)
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local specWarnBrandofTorment = mod:NewSpecialWarningYou(350647, nil, nil, nil, 1, 2)
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local yellBrandofTorment = mod:NewYell(350647)
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local specWarnRuinblade = mod:NewSpecialWarningStack(350422, nil, 1, nil, nil, 1, 6)
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local specWarnRuinbladeTaunt = mod:NewSpecialWarningTaunt(350422, nil, nil, nil, 1, 2)
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--Mawsworn Agonizer
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local specWarnAgonizingSpike = mod:NewSpecialWarningInterruptCount(351779, "false", nil, nil, 1, 2)--Opt in
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--Garrosh Hellscream
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local specWarnWarmongerShackles = mod:NewSpecialWarningSwitch(350415, nil, nil, nil, 1, 2)
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--local specWarnGTFO = mod:NewSpecialWarningGTFO(340324, nil, nil, nil, 1, 8)
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local timerTormentCD = mod:NewCDCountTimer(35, 352158, nil, nil, nil, 3, nil, nil, true)--Ability is reset by eruption?
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local timerTormentedEruptionsCD = mod:NewCDCountTimer(160.7, 349985, nil, nil, nil, 3, nil, nil, true)--Tied to bosses energy cycle
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local timerSpawnMawswornCD = mod:NewCDCountTimer(57.5, 350615, nil, nil, nil, 1, nil, nil, true)--Ability is reset by eruption?
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local timerBrandofTormentCD = mod:NewCDCountTimer(16, 350647, nil, nil, nil, 3)--Secondary ability cast in 3s after each spawn mawsworn
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local timerRuinbladeCD = mod:NewCDCountTimer(32.9, 350422, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON)--Ability is reset by eruption
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local timerShacklesCD = mod:NewCDCountTimer(161, 350415, 298215, nil, nil, 6)--Tied to bosses energy cycle
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--Hellscream
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local timerHellscream = mod:NewCastTimer(35, 350411, nil, nil, nil, 2, nil, DBM_COMMON_L.DEADLY_ICON)
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--local berserkTimer = mod:NewBerserkTimer(600)
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--mod:AddRangeFrameOption("8")
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mod:AddInfoFrameOption(352158, false)
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mod:AddSetIconOption("SetIconOnBrandofTorment", 350647, true, false, {1, 2, 3, 4})
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mod:AddSetIconOption("SetIconOnMawsworn", 350615, true, true, {5, 6, 7, 8})
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mod:AddNamePlateOption("NPAuraOnDefiance", 350650)
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mod:AddNamePlateOption("NPAuraOnTormented", 350649)
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mod:GroupSpells(350415, 350411)--Shackles and hellscream, same mechanic, hellscream is aoe during shackles
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mod:GroupSpells(350647, 350649)--Brand of torment and tormented debuff from it
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local castsPerGUID = {}
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mod.vb.shacklesCount = 0
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mod.vb.brandIcon = 1
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mod.vb.mawswornSpawn = 0
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mod.vb.mawswornIcon = 8
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mod.vb.brandCount = 0
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mod.vb.eruptionCount = 0
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mod.vb.ruinbladeCount = 0
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mod.vb.tormentCount = 0
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local difficultyName = "normal"
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--TODO, sequencing is NOT the final answer. This may be temporary. there is a better way.
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--this is lazier method that's accurate enough for most people except the lowest of dps
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--What's known
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--eruption resets timers
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--Shackles probably affects timers in some way but can't determine it since the affect is more than just "resets on applied/removed"
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--Duration of the phase DOES matter yet the timers don't pause either
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--However, the amount of effort to figure out how timers ACTUALLY work is just not worth it anymore.
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--If blizzard wants to design fights with bad timers, then the mods will just have bad timers. We're not paid enough to deal with this crap
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--These timers will only be accurate for the guilds who they are based off of and only until their gear improves
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local allTimers = {
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["mythic"] = {
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--Ruinblade
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[350422] = {8.1, 32.5, 33.6, 32.7, 48, 32.8, 32.8, 47.6, 65.1, 55.8, 40.5},
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--Torment
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[349873] = {12.6, 50.4, 45.3, 61.9, 31.5, 32.6, 30.9, 55.9, 30.6, 33.8, 31.5},
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--Call Mawsworn
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[350615] = {24, 57, 102.4, 63.4, 93.5, 57.3},
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--Hellscream
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[350411] = {55, 163, 41.9, 63.8, 42, 41.5},
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},
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["heroic"] = {
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--Ruinblade
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[350422] = {8.1, 32.5, 32.9, 42, 52.4, 32.8, 32.8, 37.1, 60, 33.3, 34.6, 85.1},--The ones that aren't 32.5 can vary quite a bit
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--Torment
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[349873] = {11.8, 45.5, 45.5, 68.3, 43.9, 44.1, 63, 43.8, 43.9, 70.8},--The high ones can vary 63-82
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--Call Mawsworn
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[350615] = {28, 161.5, 60, 94.3, 59, 96.9},
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--Hellscream
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[350411] = {80, 161.5, 98.1, 60, 60},--Last one can be massively delayed if group is really bad
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},
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["normal"] = {
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--Ruinblade
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[350422] = {8.1, 32.5, 32.7, 43.7, 53.4, 32.8, 36.4, 45, 65.6, 32.8, 35.2, 44.9},
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--Torment
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[349873] = {14, 45.6, 46, 75.2, 46.1, 45, 86.2, 45, 45},
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--Call Mawsworn
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[350615] = {28, 165, 180.9, 150},
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--Hellscream
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[350411] = {80, 164, 178.8},
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},
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}
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--Assume these won't be exposed forever
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--"<7453.53 00:02:38> [CLEU] SPELL_CAST_SUCCESS#Creature-0-2012-2450-10555-178915-000015B87A#Cosmetic Anima Missile Stalker##nil#353048#Torment Missile C#nil#nil", -- [131256]
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--"<7408.51 00:01:53> [CLEU] SPELL_CAST_SUCCESS#Creature-0-2012-2450-10555-178915-000015B87A#Cosmetic Anima Missile Stalker##nil#353049#Torment Missile D#nil#nil", -- [129907]
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function mod:OnCombatStart(delay)
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table.wipe(castsPerGUID)
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self.vb.shacklesCount = 0
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self.vb.brandIcon = 1
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self.vb.mawswornSpawn = 0
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self.vb.mawswornIcon = 8
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self.vb.brandCount = 0
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self.vb.eruptionCount = 0
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self.vb.ruinbladeCount = 0
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self.vb.tormentCount = 0
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timerRuinbladeCD:Start(8.1-delay, 1)
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timerTormentCD:Start(11.8-delay, 1)
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if self:IsMythic() then
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difficultyName = "mythic"
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timerSpawnMawswornCD:Start(24-delay, 1)
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timerBrandofTormentCD:Start(26.4-delay, 1)
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timerShacklesCD:Start(55-delay, 1)--Only one that's really consistent the whole fight
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elseif self:IsHeroic() then
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difficultyName = "heroic"
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timerSpawnMawswornCD:Start(28-delay, 1)
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timerBrandofTormentCD:Start(30.4-delay, 1)
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timerShacklesCD:Start(80-delay, 1)--Only one that's really consistent the whole fight
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else
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difficultyName = "normal"
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timerSpawnMawswornCD:Start(28-delay, 1)
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timerBrandofTormentCD:Start(30.4-delay, 1)
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timerShacklesCD:Start(80-delay, 1)--Only one that's really consistent the whole fight
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end
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timerTormentedEruptionsCD:Start(130-delay, 1)--Same across all
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-- berserkTimer:Start(-delay)
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if self.Options.InfoFrame then
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DBM.InfoFrame:SetHeader(DBM_CORE_L.INFOFRAME_POWER)
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DBM.InfoFrame:Show(3, "enemypower", 2)
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end
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if self.Options.NPAuraOnDefiance or self.Options.NPAuraOnTormented then
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DBM:FireEvent("BossMod_EnableHostileNameplates")
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end
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-- DBM:AddMsg("Abilities on this fight can be volatile and sometimes skip casts/change order. DBM timers attempt to match the most common scenario of events but sometimes fight will do it's own thing")
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end
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function mod:OnCombatEnd()
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if self.Options.InfoFrame then
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DBM.InfoFrame:Hide()
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end
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-- if self.Options.RangeFrame then
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-- DBM.RangeCheck:Hide()
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-- end
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if self.Options.NPAuraOnDefiance or self.Options.NPAuraOnTormented then
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DBM.Nameplate:Hide(true, nil, nil, nil, true, true)
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end
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end
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function mod:OnTimerRecovery()
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if self:IsMythic() then
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difficultyName = "mythic"
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elseif self:IsHeroic() then
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difficultyName = "heroic"
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else
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difficultyName = "normal"
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end
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end
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function mod:SPELL_CAST_START(args)
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local spellId = args.spellId
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if spellId == 351779 then
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if not castsPerGUID[args.sourceGUID] then
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castsPerGUID[args.sourceGUID] = 0
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-- if self.Options.SetIconOnMawsworn and self.vb.addIcon > 3 then--Only use up to 5 icons
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-- self:ScanForMobs(args.sourceGUID, 2, self.vb.addIcon, 1, nil, 12, "SetIconOnMawsworn")
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-- end
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-- self.vb.addIcon = self.vb.addIcon - 1
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end
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castsPerGUID[args.sourceGUID] = castsPerGUID[args.sourceGUID] + 1
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local count = castsPerGUID[args.sourceGUID]
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if self:CheckInterruptFilter(args.sourceGUID, false, false) then
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specWarnAgonizingSpike:Show(args.sourceName, count)
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if count == 1 then
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specWarnAgonizingSpike:Play("kick1r")
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elseif count == 2 then
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specWarnAgonizingSpike:Play("kick2r")
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elseif count == 3 then
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specWarnAgonizingSpike:Play("kick3r")
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elseif count == 4 then
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specWarnAgonizingSpike:Play("kick4r")
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elseif count == 5 then
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specWarnAgonizingSpike:Play("kick5r")
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else
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specWarnAgonizingSpike:Play("kickcast")
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end
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end
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elseif spellId == 350422 then
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self.vb.ruinbladeCount = self.vb.ruinbladeCount + 1
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-- timerRuinbladeCD:Start(nil, self.vb.ruinbladeCount+1)
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local timer = allTimers[difficultyName][spellId][self.vb.ruinbladeCount+1] or 32.5
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if timer then
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timerRuinbladeCD:Start(timer, self.vb.ruinbladeCount+1)
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end
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elseif spellId == 350615 then
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self.vb.mawswornIcon = 8
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self.vb.brandCount = 0
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self.vb.mawswornSpawn = self.vb.mawswornSpawn + 1
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warnSpawnMawsworn:Show(self.vb.mawswornSpawn)
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-- timerSpawnMawswornCD:Start(self:IsMythic() and 47.7 or 57.5, self.vb.mawswornSpawn+1)
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local timer = allTimers[difficultyName][spellId][self.vb.mawswornSpawn+1] or (self:IsMythic() and 57 or 59)
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if timer then
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timerSpawnMawswornCD:Start(timer, self.vb.mawswornSpawn+1)
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end
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if self.Options.SetIconOnMawsworn then--This icon method may be faster than GUID matching, but also risks being slower and less consistent if marker has nameplates off
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self:ScanForMobs(177594, 0, 8, 4, nil, 15, "SetIconOnMawsworn")
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end
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elseif spellId == 350411 then--Hellscream/Shackles
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timerHellscream:Start(self:IsHeroic() and 35 or self:IsMythic() and 25 or 50)--Heroic and mythic known, other difficulties not yet
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self.vb.shacklesCount = self.vb.shacklesCount + 1
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specWarnWarmongerShackles:Show(self.vb.shacklesCount)
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specWarnWarmongerShackles:Play("targetchange")
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-- timerShacklesCD:Start(999, self.vb.shacklesCount+1)
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local timer = allTimers[difficultyName][spellId][self.vb.shacklesCount+1] or (self:IsMythic() and 41.5 or 60)
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if timer then
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timerShacklesCD:Start(timer, self.vb.shacklesCount+1)
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end
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end
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end
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function mod:SPELL_CAST_SUCCESS(args)
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local spellId = args.spellId
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if spellId == 349985 then
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self.vb.eruptionCount = self.vb.eruptionCount + 1
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specWarnTormentedEruptions:Show(self.vb.eruptionCount)
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specWarnTormentedEruptions:Play("watchstep")
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timerTormentedEruptionsCD:Start(self:IsEasy() and 180 or 160, self.vb.eruptionCount+1)--160
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-- timerSpawnMawswornCD:Stop()
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-- timerTormentCD:Stop()
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-- timerRuinbladeCD:Stop()
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-- timerBrandofTormentCD:Stop()
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--Below was an iff alternate to sequencing, but also had flaws
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-- timerBrandofTormentCD:Start(32.8, self.vb.brandCount+1)
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-- timerRuinbladeCD:Start(38.9, self.vb.ruinbladeCount+1)
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-- timerTormentCD:Start(33, self.vb.tormentCount+1)--33-51 after eruption
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-- timerSpawnMawswornCD:Start(53.7, self.vb.mawswornSpawn+1)--53.7-60 after an eruption
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elseif spellId == 350648 then
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self.vb.brandIcon = 1
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self.vb.brandCount = self.vb.brandCount + 1
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timerBrandofTormentCD:Start(15.1, self.vb.brandCount+1)
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end
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end
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function mod:SPELL_AURA_APPLIED(args)
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local spellId = args.spellId
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if spellId == 350650 or spellId == 351773 or spellId == 354055 then--Reg adds, reg adds, Mythic Adds (351773 heroic confirmed, 354055 mythic confirmed)
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warnDefiance:CombinedShow(0.5, args.destName)
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if self.Options.NPAuraOnDefiance then
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DBM.Nameplate:Show(true, args.sourceGUID, spellId)
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end
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elseif spellId == 350647 then
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local icon = self.vb.brandIcon
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if self.Options.SetIconOnBrandofTorment then
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self:SetIcon(args.destName, icon)
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end
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if args:IsPlayer() then
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specWarnBrandofTorment:Show()
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specWarnBrandofTorment:Play("targetyou")
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yellBrandofTorment:Yell()--icon, icon
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end
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warnBrandofTorment:CombinedShow(0.3, args.destName)
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self.vb.brandIcon = self.vb.brandIcon + 1
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elseif spellId == 350649 then--Tormented
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if self.Options.NPAuraOnTormented then
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DBM.Nameplate:Show(true, args.sourceGUID, spellId)
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end
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elseif spellId == 350422 or spellId == 350448 then
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local amount = args.amount or 1
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if amount >= 1 then
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if args:IsPlayer() then
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specWarnRuinblade:Show(amount)
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specWarnRuinblade:Play("stackhigh")
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else
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local _, _, _, _, _, expireTime = DBM:UnitDebuff("player", spellId)
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local remaining
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if expireTime then
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remaining = expireTime-GetTime()
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end
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if (not remaining or remaining and remaining < 32.8) and not UnitIsDeadOrGhost("player") then
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specWarnRuinbladeTaunt:Show(args.destName)
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specWarnRuinbladeTaunt:Play("tauntboss")
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else
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warnRuinblade:Show(args.destName, amount)
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end
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end
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else
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warnRuinblade:Show(args.destName, amount)
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end
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-- elseif spellId == 350851 then
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-- warnVesselofTorment:CombinedShow(0.5, args.destName)
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-- elseif spellId == 350766 then--Pain (earliest CLEU torment detection)
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-- specWarnTorment:Show()
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-- specWarnTorment:Play("watchstep")
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-- timerTormentCD:Start()
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end
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end
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mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED
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function mod:SPELL_AURA_REMOVED(args)
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local spellId = args.spellId
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if spellId == 350650 or spellId == 351773 or spellId == 354055 then--Reg adds, Mythic Adds
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if self.Options.NPAuraOnDefiance then
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DBM.Nameplate:Hide(true, args.sourceGUID, spellId)
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end
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elseif spellId == 350649 then--Tormented
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if self.Options.NPAuraOnTormented then
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DBM.Nameplate:Hide(true, args.sourceGUID, spellId)
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end
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elseif spellId == 350411 then--Hellscream
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timerHellscream:Stop()
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elseif spellId == 350647 then
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if self.Options.SetIconOnBrandofTorment then
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self:SetIcon(args.destName, 0)
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end
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elseif spellId == 350415 then--Warmonger Shackles
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timerHellscream:Stop()
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warnShacklesRemaining:Show(0)
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end
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end
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function mod:SPELL_AURA_REMOVED_DOSE(args)
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local spellId = args.spellId
|
|
if spellId == 350415 then
|
|
warnShacklesRemaining:Show(args.amount)
|
|
end
|
|
end
|
|
|
|
function mod:UNIT_DIED(args)
|
|
local cid = self:GetCIDFromGUID(args.destGUID)
|
|
if cid == 177594 then--mawsworn-agonizer
|
|
castsPerGUID[args.destGUID] = nil
|
|
end
|
|
end
|
|
|
|
--https://ptr.wowhead.com/npc=177594/mawsworn-agonizer
|
|
|
|
--[[
|
|
function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName)
|
|
if spellId == 340324 and destGUID == UnitGUID("player") and not playerDebuff and self:AntiSpam(2, 2) then
|
|
specWarnGTFO:Show(spellName)
|
|
specWarnGTFO:Play("watchfeet")
|
|
end
|
|
end
|
|
mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE
|
|
--]]
|
|
|
|
function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId)
|
|
if spellId == 349873 then--Torment (Script Activation)
|
|
self.vb.tormentCount = self.vb.tormentCount + 1
|
|
specWarnTorment:Show()
|
|
specWarnTorment:Play("watchstep")
|
|
-- timerTormentCD:Start(45, self.vb.tormentCount+1)
|
|
local timer = allTimers[difficultyName][spellId][self.vb.tormentCount+1] or (self:IsMythic() and 30.6 or 43)
|
|
if timer then
|
|
timerTormentCD:Start(timer, self.vb.tormentCount+1)
|
|
end
|
|
end
|
|
end
|
|
|