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120 lines
8.8 KiB
120 lines
8.8 KiB
if not WeakAuras.IsLibsOK() then return end
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local L = WeakAuras.L
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-- WeakAuras/Templates
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L["Abilities"] = "Abilities"
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L["Add Triggers"] = "Add Triggers"
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L["Always Active"] = "Always Active"
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L["Always Show"] = "Always Show"
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L["Always show the aura, highlight it if debuffed."] = "Always show the aura, highlight it if debuffed."
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L["Always show the aura, turns grey if on cooldown."] = "Always show the aura, turns grey if on cooldown."
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L["Always show the aura, turns grey if the debuff not active."] = "Always show the aura, turns grey if the debuff not active."
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L["Always shows highlights if enchant missing."] = "Always shows highlights if enchant missing."
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L["Always shows the aura, grey if buff not active."] = "Always shows the aura, grey if buff not active."
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L["Always shows the aura, highlight it if buffed."] = "Always shows the aura, highlight it if buffed."
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L["Always shows the aura, highlight when active, turns blue on insufficient resources."] = "Always shows the aura, highlight when active, turns blue on insufficient resources."
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L["Always shows the aura, highlight while proc is active, blue on insufficient resources."] = "Always shows the aura, highlight while proc is active, blue on insufficient resources."
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L["Always shows the aura, highlight while proc is active, blue when not usable."] = "Always shows the aura, highlight while proc is active, blue when not usable."
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L["Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources."
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L["Always shows the aura, turns blue on insufficient resources."] = "Always shows the aura, turns blue on insufficient resources."
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L["Always shows the aura, turns blue when not usable."] = "Always shows the aura, turns blue when not usable."
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L["Always shows the aura, turns grey if on cooldown."] = "Always shows the aura, turns grey if on cooldown."
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L["Always shows the aura, turns grey if the ability is not usable and red when out of range."] = "Always shows the aura, turns grey if the ability is not usable and red when out of range."
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L["Always shows the aura, turns grey if the ability is not usable."] = "Always shows the aura, turns grey if the ability is not usable."
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L["Always shows the aura, turns red when out of range, blue on insufficient resources."] = "Always shows the aura, turns red when out of range, blue on insufficient resources."
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L["Always shows the aura, turns red when out of range."] = "Always shows the aura, turns red when out of range."
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L["Always shows the aura."] = "Always shows the aura."
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L["Back"] = "Back"
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L["Basic Show On Cooldown"] = "Basic Show On Cooldown"
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L["Basic Show On Ready"] = "Basic Show On Ready"
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L["Bloodlust/Heroism"] = "Bloodlust/Heroism"
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L["buff"] = "buff"
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L["Buffs"] = "Buffs"
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L["Cancel"] = "Cancel"
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L["Cast"] = "Cast"
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L["Charge and Buff Tracking"] = "Charge and Buff Tracking"
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L["Charge and Debuff Tracking"] = "Charge and Debuff Tracking"
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L["Charge and Duration Tracking"] = "Charge and Duration Tracking"
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L["Charge Tracking"] = "Charge Tracking"
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L["cooldown"] = "cooldown"
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L["Cooldown Tracking"] = "Cooldown Tracking"
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L["Cooldowns"] = "Cooldowns"
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L["Create Auras"] = "Create Auras"
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L["debuff"] = "debuff"
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L["Debuffs"] = "Debuffs"
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L["General"] = "General"
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L["Health"] = "Health"
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L["Highlight while action is queued."] = "Highlight while action is queued."
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L["Highlight while active, red when out of range."] = "Highlight while active, red when out of range."
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L["Highlight while active."] = "Highlight while active."
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L["Highlight while buffed, red when out of range."] = "Highlight while buffed, red when out of range."
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L["Highlight while buffed."] = "Highlight while buffed."
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L["Highlight while debuffed, red when out of range."] = "Highlight while debuffed, red when out of range."
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L["Highlight while debuffed."] = "Highlight while debuffed."
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L["Highlight while spell is active."] = "Highlight while spell is active."
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L["Hold CTRL to create multiple auras at once"] = "Hold CTRL to create multiple auras at once"
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L["Keeps existing triggers intact"] = "Keeps existing triggers intact"
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L["Next"] = "Next"
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L["Only show the aura if the target has the debuff."] = "Only show the aura if the target has the debuff."
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L["Only show the aura when the item is on cooldown."] = "Only show the aura when the item is on cooldown."
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L["Only shows if the weapon is enchanted."] = "Only shows if the weapon is enchanted."
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L["Only shows if the weapon is not enchanted."] = "Only shows if the weapon is not enchanted."
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L["Only shows the aura if the target has the buff."] = "Only shows the aura if the target has the buff."
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L["Only shows the aura when the ability is on cooldown."] = "Only shows the aura when the ability is on cooldown."
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L["Only shows the aura when the ability is ready to use."] = "Only shows the aura when the ability is ready to use."
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L["Other cooldown"] = "Other cooldown"
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L["Pet alive"] = "Pet alive"
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L["Pet Behavior"] = "Pet Behavior"
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L["PvP Talents"] = "PvP Talents"
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L["Replace all existing triggers"] = "Replace all existing triggers"
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L["Replace Triggers"] = "Replace Triggers"
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L["Resources"] = "Resources"
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L["Resources and Shapeshift Form"] = "Resources and Shapeshift Form"
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L["Rogue cooldown"] = "Rogue cooldown"
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L["Runes"] = "Runes"
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L["Shapeshift Form"] = "Shapeshift Form"
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L["Show Always, Glow on Missing"] = "Show Always, Glow on Missing"
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L["Show Charges and Check Usable"] = "Show Charges and Check Usable"
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L["Show Charges with Proc Tracking"] = "Show Charges with Proc Tracking"
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L["Show Charges with Range Tracking"] = "Show Charges with Range Tracking"
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L["Show Charges with Usable Check"] = "Show Charges with Usable Check"
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L["Show Cooldown and Action Queued"] = "Show Cooldown and Action Queued"
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L["Show Cooldown and Buff"] = "Show Cooldown and Buff"
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L["Show Cooldown and Buff and Check for Target"] = "Show Cooldown and Buff and Check for Target"
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L["Show Cooldown and Buff and Check Usable"] = "Show Cooldown and Buff and Check Usable"
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L["Show Cooldown and Check for Target"] = "Show Cooldown and Check for Target"
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L["Show Cooldown and Check for Target & Proc Tracking"] = "Show Cooldown and Check for Target & Proc Tracking"
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L["Show Cooldown and Check Usable"] = "Show Cooldown and Check Usable"
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L["Show Cooldown and Check Usable & Target"] = "Show Cooldown and Check Usable & Target"
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L["Show Cooldown and Check Usable, Proc Tracking"] = "Show Cooldown and Check Usable, Proc Tracking"
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L["Show Cooldown and Check Usable, Target & Proc Tracking"] = "Show Cooldown and Check Usable, Target & Proc Tracking"
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L["Show Cooldown and Debuff"] = "Show Cooldown and Debuff"
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L["Show Cooldown and Debuff and Check for Target"] = "Show Cooldown and Debuff and Check for Target"
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L["Show Cooldown and Duration"] = "Show Cooldown and Duration"
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L["Show Cooldown and Duration and Check for Target"] = "Show Cooldown and Duration and Check for Target"
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L["Show Cooldown and Duration and Check Usable"] = "Show Cooldown and Duration and Check Usable"
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L["Show Cooldown and Proc Tracking"] = "Show Cooldown and Proc Tracking"
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L["Show Cooldown and Totem Information"] = "Show Cooldown and Totem Information"
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L["Show if Enchant Missing"] = "Show if Enchant Missing"
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L["Show on Ready"] = "Show on Ready"
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L["Show Only if Buffed"] = "Show Only if Buffed"
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L["Show Only if Debuffed"] = "Show Only if Debuffed"
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L["Show Only if Enchanted"] = "Show Only if Enchanted"
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L["Show Only if on Cooldown"] = "Show Only if on Cooldown"
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L["Show Totem and Charge Information"] = "Show Totem and Charge Information"
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L["Stance"] = "Stance"
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L["Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."
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L["Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."] = "Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."
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L["Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."] = "Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."
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L["Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."] = "Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."
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L["Unknown Item"] = "Unknown Item"
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L["Unknown Spell"] = "Unknown Spell"
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L["Warrior cooldown"] = "Warrior cooldown"
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-- Make missing translations available
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setmetatable(WeakAuras.L, {__index = function(self, key)
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self[key] = (key or "")
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return key
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end})
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