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564 lines
20 KiB
564 lines
20 KiB
local PA = _G.ProjectAzilroka
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local SMB = PA:NewModule('SquareMinimapButtons', 'AceEvent-3.0', 'AceHook-3.0', 'AceTimer-3.0')
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PA.SMB, _G.SquareMinimapButtons = SMB, SMB
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SMB.Title = PA.ACL['|cFF16C3F2Square|r |cFFFFFFFFMinimap Buttons|r']
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SMB.Description = PA.ACL['Minimap Button Bar / Minimap Button Skinning']
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SMB.Authors = 'Azilroka Sinaris Omega Durc'
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SMB.isEnabled = false
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local _G = _G
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local strfind = strfind
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local strmatch = strmatch
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local strlower = strlower
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local tinsert = tinsert
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local pairs = pairs
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local unpack = unpack
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local tostring = tostring
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local InCombatLockdown = InCombatLockdown
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local C_PetBattles = C_PetBattles
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local Minimap = Minimap
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local CreateFrame = CreateFrame
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local GameTooltip = GameTooltip
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local HasNewMail = HasNewMail
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local MinimapMailFrameUpdate = MinimapMailFrameUpdate
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SMB.Buttons = {}
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SMB.IgnoreButton = {
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BattlefieldMinimap = true,
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ButtonCollectFrame = true,
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ElvUI_MinimapHolder = true,
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ExpansionLandingPageMinimapButton = true,
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GameTimeFrame = true,
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HelpOpenWebTicketButton = true,
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HelpOpenTicketButton = true,
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InstanceDifficultyFrame = true,
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MinimapBackdrop = true,
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MiniMapMailFrame = true,
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MinimapPanel = true,
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MiniMapTracking = true,
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MiniMapVoiceChatFrame = true,
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MinimapZoomIn = true,
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MinimapZoomOut = true,
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QueueStatusButton = true,
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RecipeRadarMinimapButtonFrame = true,
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SexyMapCustomBackdrop = true,
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SexyMapPingFrame = true,
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TimeManagerClockButton = true,
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TukuiMinimapCoord = true,
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TukuiMinimapZone = true,
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SL_MinimapDifficultyFrame = true, -- S&L Instance Indicator
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SLECoordsHolder = true, -- S&L Coords Holder
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QuestieFrameGroup = true -- Questie
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}
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local ButtonFunctions = { 'SetParent', 'ClearAllPoints', 'SetPoint', 'SetSize', 'SetScale', 'SetIgnoreParentScale', 'SetFrameStrata', 'SetFrameLevel' }
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local RemoveTextureID = { [136430] = true, [136467] = true, [136477] = true, [136468] = true, [130924] = true }
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local RemoveTextureFile = { 'interface/characterframe', 'border', 'background', 'alphamask', 'highlight' }
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function SMB:RemoveTexture(texture)
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if type(texture) == 'string' then
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for _, path in next, RemoveTextureFile do
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if strfind(texture, path) or (strfind(texture, 'interface/minimap') and not strfind(texture, 'interface/minimap/tracking')) then
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return true
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end
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end
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else
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return RemoveTextureID[texture]
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end
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end
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function SMB:LockButton(Button)
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for _, Function in pairs(ButtonFunctions) do
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Button[Function] = PA.Noop
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end
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if Button.SetFixedFrameStrata then Button:SetFixedFrameStrata(true) end
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if Button.SetFixedFrameLevel then Button:SetFixedFrameLevel(true) end
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end
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function SMB:UnlockButton(Button)
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for _, Function in pairs(ButtonFunctions) do
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Button[Function] = nil
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end
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if Button.SetFixedFrameStrata then Button:SetFixedFrameStrata(false) end
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if Button.SetFixedFrameLevel then Button:SetFixedFrameLevel(false) end
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end
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function SMB:ToggleBar_FrameStrataLevel(value)
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if SMB.Bar.SetFixedFrameStrata then SMB.Bar:SetFixedFrameStrata(value) end
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if SMB.Bar.SetFixedFrameLevel then SMB.Bar:SetFixedFrameLevel(value) end
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end
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function SMB:HandleBlizzardButtons()
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if not SMB.db.BarEnabled then return end
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local Size = SMB.db.IconSize
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local MailFrameVersion = PA.Retail and _G.MinimapCluster.MailFrame or _G.MiniMapMailFrame
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if SMB.db.MoveMail and MailFrameVersion and not MailFrameVersion.SMB then
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local Frame = CreateFrame('Frame', 'SMB_MailFrame', SMB.Bar)
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Frame:SetSize(Size, Size)
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PA:SetTemplate(Frame)
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Frame.Icon = Frame:CreateTexture(nil, 'ARTWORK')
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Frame.Icon:SetPoint('CENTER')
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Frame.Icon:SetSize(18, 18)
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Frame.Icon:SetTexture(_G.MiniMapMailIcon:GetTexture())
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Frame:EnableMouse(true)
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Frame:HookScript('OnEnter', function(s)
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if HasNewMail() then
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GameTooltip:SetOwner(s, "ANCHOR_BOTTOMRIGHT")
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if GameTooltip:IsOwned(s) then
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MinimapMailFrameUpdate()
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end
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end
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s:SetBackdropBorderColor(unpack(PA.ClassColor))
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if SMB.Bar:IsShown() then
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UIFrameFadeIn(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 1)
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end
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end)
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Frame:HookScript('OnLeave', function(s)
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GameTooltip:Hide()
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PA:SetTemplate(s)
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if SMB.Bar:IsShown() and SMB.db.BarMouseOver then
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UIFrameFadeOut(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 0)
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end
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end)
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MailFrameVersion:HookScript('OnShow', function() Frame.Icon:SetVertexColor(0, 1, 0) end)
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MailFrameVersion:HookScript('OnHide', function() Frame.Icon:SetVertexColor(1, 1, 1) end)
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MailFrameVersion:EnableMouse(false)
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if MailFrameVersion:IsShown() then
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Frame.Icon:SetVertexColor(0, 1, 0)
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end
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-- Hide Icon & Border
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_G.MiniMapMailIcon:Hide()
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--_G.MiniMapMailBorder:Hide()
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if SMB.db.Shadows then
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PA:CreateShadow(Frame)
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end
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MailFrameVersion.SMB = true
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tinsert(SMB.Buttons, Frame)
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end
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if PA.Retail then
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if SMB.db.HideGarrison then
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_G.ExpansionLandingPageMinimapButton:UnregisterAllEvents()
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_G.ExpansionLandingPageMinimapButton:SetParent(SMB.Hider)
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_G.ExpansionLandingPageMinimapButton:Hide()
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elseif SMB.db.MoveGarrison and (C_Garrison.GetLandingPageGarrisonType() > 0) and not _G.ExpansionLandingPageMinimapButton.SMB then
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Mixin(ExpansionLandingPageMinimapButton, BackdropTemplateMixin)
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_G.ExpansionLandingPageMinimapButton:SetParent(Minimap)
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_G.ExpansionLandingPageMinimapButton:UnregisterEvent('GARRISON_HIDE_LANDING_PAGE')
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_G.ExpansionLandingPageMinimapButton:Show()
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_G.ExpansionLandingPageMinimapButton:SetScale(1)
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_G.ExpansionLandingPageMinimapButton:SetHitRectInsets(0, 0, 0, 0)
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_G.ExpansionLandingPageMinimapButton:SetScript('OnEnter', function(s)
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s:SetBackdropBorderColor(unpack(PA.ClassColor))
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if SMB.Bar:IsShown() then
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UIFrameFadeIn(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 1)
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end
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end)
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_G.ExpansionLandingPageMinimapButton:SetScript('OnLeave', function(s)
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PA:SetTemplate(s)
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if SMB.Bar:IsShown() and SMB.db.BarMouseOver then
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UIFrameFadeOut(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 0)
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end
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end)
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_G.ExpansionLandingPageMinimapButton.SMB = true
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if SMB.db.Shadows then
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PA:CreateShadow(_G.ExpansionLandingPageMinimapButton)
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end
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tinsert(SMB.Buttons, _G.ExpansionLandingPageMinimapButton)
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end
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if SMB.db.MoveTracker and not _G.MinimapCluster.Tracking.Button.SMB then
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--_G.MinimapCluster.Tracking.Show = nil
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_G.MinimapCluster.Tracking.Button:Show()
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PA:SetTemplate(_G.MinimapCluster.Tracking.Button)
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_G.MinimapCluster.Tracking.Button:SetParent(SMB.Bar)
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_G.MinimapCluster.Tracking.Button:SetSize(Size, Size)
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--_G.MinimapCluster.Tracking.Icon:ClearAllPoints()
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--_G.MinimapCluster.Tracking.Icon:SetPoint('CENTER')
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_G.MinimapCluster.Tracking.Background:SetAlpha(0)
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--_G.MinimapCluster.Tracking.IconOverlay:SetAlpha(0)
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_G.MinimapCluster.Tracking.Button:SetAlpha(0)
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_G.MinimapCluster.Tracking.Button:SetParent(_G.MinimapCluster.Tracking)
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_G.MinimapCluster.Tracking.Button:ClearAllPoints()
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_G.MinimapCluster.Tracking.Button:SetAllPoints(_G.MinimapCluster.Tracking)
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_G.MinimapCluster.Tracking.Button:SetScript('OnMouseDown', nil)
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_G.MinimapCluster.Tracking.Button:SetScript('OnMouseUp', nil)
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_G.MinimapCluster.Tracking.Button:HookScript('OnEnter', function()
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_G.MinimapCluster.Tracking.Button:SetBackdropBorderColor(unpack(PA.ClassColor))
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if SMB.Bar:IsShown() then
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UIFrameFadeIn(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 1)
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end
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end)
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_G.MinimapCluster.Tracking.Button:HookScript('OnLeave', function()
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PA:SetTemplate(_G.MinimapCluster.Tracking.Button)
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if SMB.Bar:IsShown() and SMB.db.BarMouseOver then
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UIFrameFadeOut(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 0)
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end
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end)
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_G.MinimapCluster.Tracking.Button.SMB = true
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if SMB.db.Shadows then
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PA:CreateShadow(_G.MinimapCluster.Tracking.Button)
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end
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tinsert(SMB.Buttons, _G.MinimapCluster.Tracking.Button)
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end
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if SMB.db["MoveQueue"] and not _G.QueueStatusButton.SMB then
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local Frame = CreateFrame('Frame', 'SMB_QueueFrame', SMB.Bar)
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PA:SetTemplate(Frame)
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Frame:SetSize(Size, Size)
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Frame.Icon = Frame:CreateTexture(nil, 'ARTWORK')
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Frame.Icon:SetSize(Size, Size)
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Frame.Icon:SetPoint('CENTER')
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Frame.Icon:SetTexture('Interface/LFGFrame/LFG-Eye')
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Frame.Icon:SetTexCoord(0, 64 / 512, 0, 64 / 256)
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Frame:SetScript('OnMouseDown', function()
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if _G.PVEFrame:IsShown() then
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_G.HideUIPanel(_G.PVEFrame)
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else
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_G.ShowUIPanel(_G.PVEFrame)
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_G.GroupFinderFrame_ShowGroupFrame()
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end
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end)
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Frame:HookScript('OnEnter', function(s)
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s:SetBackdropBorderColor(unpack(PA.ClassColor))
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if SMB.Bar:IsShown() then
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UIFrameFadeIn(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 1)
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end
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end)
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Frame:HookScript('OnLeave', function(s)
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PA:SetTemplate(s)
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if SMB.Bar:IsShown() and SMB.db.BarMouseOver then
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UIFrameFadeOut(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 0)
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end
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end)
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_G.QueueStatusButton:SetParent(SMB.Bar)
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_G.QueueStatusButton:SetFrameLevel(Frame:GetFrameLevel() + 2)
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_G.QueueStatusButton:ClearAllPoints()
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_G.QueueStatusButton:SetPoint("CENTER", Frame, "CENTER", 0, 0)
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--d_G.QueueStatusButton:SetHighlightTexture(nil)
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_G.QueueStatusButton:HookScript('OnShow', function() Frame:EnableMouse(false) end)
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_G.QueueStatusButton:HookScript('PostClick', _G.QueueStatusButton.OnLeave)
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_G.QueueStatusButton:HookScript('OnHide', function() Frame:EnableMouse(true) end)
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_G.QueueStatusButton.SMB = true
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if SMB.db.Shadows then
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PA:CreateShadow(Frame)
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end
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tinsert(SMB.Buttons, Frame)
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end
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else
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-- MiniMapTrackingFrame
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if SMB.db.MoveGameTimeFrame and not _G.GameTimeFrame.SMB then
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PA:SetTemplate(_G.GameTimeFrame)
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_G.GameTimeTexture:SetTexture('')
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_G.GameTimeFrame.SMB = true
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tinsert(SMB.Buttons, _G.GameTimeFrame)
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end
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end
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if not InCombatLockdown() then
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SMB:Update()
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end
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end
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function SMB:SkinMinimapButton(button)
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for _, frames in next, { button, button:GetChildren() } do
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for _, region in next, { frames:GetRegions() } do
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if region.IsObjectType and region:IsObjectType('Texture') then
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local texture = region.GetTextureFileID and region:GetTextureFileID()
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if not texture then
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texture = strlower(tostring(region:GetTexture()))
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end
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if SMB:RemoveTexture(texture) then
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region:SetTexture()
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region:SetAlpha(0)
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else
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region:ClearAllPoints()
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region:SetDrawLayer('ARTWORK')
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PA:SetInside(region)
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local ULx, ULy, LLx, LLy, URx, URy, LRx, LRy = region:GetTexCoord()
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if ULx == 0 and ULy == 0 and LLx == 0 and LLy == 1 and URx == 1 and URy == 0 and LRx == 1 and LRy == 1 then
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region:SetTexCoord(unpack(PA.TexCoords))
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button:HookScript('OnLeave', function() region:SetTexCoord(unpack(PA.TexCoords)) end)
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end
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region.SetPoint = function() return end
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end
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end
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end
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end
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button:SetFrameLevel(Minimap:GetFrameLevel() + 10)
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button:SetFrameStrata(Minimap:GetFrameStrata())
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button:SetSize(SMB.db.IconSize, SMB.db.IconSize)
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if not button.ignoreTemplate then
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PA:SetTemplate(button)
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if SMB.db.Shadows then
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PA:CreateShadow(button)
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end
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end
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button:HookScript('OnEnter', function()
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if SMB.Bar:IsShown() then
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UIFrameFadeIn(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 1)
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end
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end)
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button:HookScript('OnLeave', function(s)
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PA:SetTemplate(s)
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if SMB.Bar:IsShown() and SMB.db.BarMouseOver then
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UIFrameFadeOut(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 0)
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end
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end)
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button.isSkinned = true
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tinsert(SMB.Buttons, button)
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end
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function SMB:GrabMinimapButtons(forceUpdate)
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if (InCombatLockdown() or C_PetBattles and C_PetBattles.IsInBattle()) then return end
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local UpdateBar = forceUpdate
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for _, btn in ipairs({Minimap:GetChildren()}) do
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local name = btn.GetName and btn:GetName() or btn.name
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if not (not btn:IsObjectType('Button') or -- Don't want frames only buttons
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SMB.IgnoreButton[name] or -- Ignored by default
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btn.isSkinned or -- Skinned buttons
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btn.uiMapID or -- HereBeDragons | HandyNotes
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btn.arrow or -- HandyNotes | TomCat Tours
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btn.texture or -- HandyNotes
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(btn.waypoint or btn.isZygorWaypoint) or -- Zygor
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(btn.nodeID or btn.title and btn.x and btn.y) or -- GatherMate2
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(btn.data and btn.data.UiMapID) or (name and strmatch(name, "^QuestieFrame")) or -- Questie
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(btn.uid or btn.point and btn.point.uid) or -- TomTom
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not name and not btn.icon -- don't want unnamed ones
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)
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then
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SMB:SkinMinimapButton(btn)
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UpdateBar = true
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end
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end
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if UpdateBar then
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SMB:Update()
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end
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end
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function SMB:Update()
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if not SMB.db.BarEnabled or not SMB.db.Enable then return end
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local AnchorX, AnchorY = 0, 1
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local ButtonsPerRow = SMB.db.ButtonsPerRow or 12
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local Spacing = SMB.db.ButtonSpacing or 2
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local Size = SMB.db.IconSize or 27
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local ActualButtons, Maxed = 0
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local Anchor, DirMult = 'TOPLEFT', 1
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if SMB.db.ReverseDirection then
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Anchor, DirMult = 'TOPRIGHT', -1
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end
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SMB:ToggleBar_FrameStrataLevel(false)
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SMB.Bar:SetFrameStrata(SMB.db.Strata)
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SMB.Bar:SetFrameLevel(SMB.db.Level)
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SMB:ToggleBar_FrameStrataLevel(true)
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for _, Button in next, SMB.Buttons do
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if Button:IsVisible() then
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AnchorX, ActualButtons = AnchorX + 1, ActualButtons + 1
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if (AnchorX % (ButtonsPerRow + 1)) == 0 then
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AnchorY, AnchorX, Maxed = AnchorY + 1, 1, true
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end
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SMB:UnlockButton(Button)
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PA:SetTemplate(Button)
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Button:SetParent(SMB.Bar)
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Button:SetIgnoreParentScale(false)
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Button:ClearAllPoints()
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Button:SetPoint(Anchor, SMB.Bar, Anchor, DirMult * (Spacing + ((Size + Spacing) * (AnchorX - 1))), (- Spacing - ((Size + Spacing) * (AnchorY - 1))))
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Button:SetSize(Size, Size)
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Button:SetScale(1)
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Button:SetFrameStrata(SMB.db.Strata)
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Button:SetFrameLevel(SMB.db.Level + 1)
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Button:SetScript('OnDragStart', nil)
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Button:SetScript('OnDragStop', nil)
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SMB:LockButton(Button)
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if Maxed then ActualButtons = ButtonsPerRow end
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end
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end
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local BarWidth = Spacing + (Size * ActualButtons) + (Spacing * (ActualButtons - 1)) + Spacing
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local BarHeight = Spacing + (Size * AnchorY) + (Spacing * (AnchorY - 1)) + Spacing
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SMB.Bar:SetSize(BarWidth, BarHeight)
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if SMB.db.Backdrop then
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PA:SetTemplate(SMB.Bar)
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else
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SMB.Bar:SetBackdrop(nil)
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end
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if ActualButtons == 0 then
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UnregisterStateDriver(SMB.Bar, 'visibility')
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SMB.Bar:Hide()
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else
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RegisterStateDriver(SMB.Bar, 'visibility', SMB.db.Visibility)
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SMB.Bar:Show()
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end
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if SMB.db.BarMouseOver then
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UIFrameFadeOut(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 0)
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else
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UIFrameFadeIn(SMB.Bar, 0.2, SMB.Bar:GetAlpha(), 1)
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end
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end
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function SMB:GetOptions()
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local SquareMinimapButtons = PA.ACH:Group(SMB.Title, SMB.Description, nil, nil, function(info) return SMB.db[info[#info]] end, function(info, value) SMB.db[info[#info]] = value SMB:Update() end)
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PA.Options.args.SquareMinimapButtons = SquareMinimapButtons
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SquareMinimapButtons.args.Description = PA.ACH:Description(SMB.Description, 0)
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SquareMinimapButtons.args.Enable = PA.ACH:Toggle(PA.ACL['Enable'], nil, 1, nil, nil, nil, nil, function(info, value) SMB.db[info[#info]] = value if (not SMB.isEnabled) then SMB:Initialize() else _G.StaticPopup_Show('PROJECTAZILROKA_RL') end end)
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SquareMinimapButtons.args.General = PA.ACH:Group(PA.ACL['General'], nil, 2)
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SquareMinimapButtons.args.General.inline = true
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SquareMinimapButtons.args.General.args.MBB = PA.ACH:Group(PA.ACL['Minimap Buttons / Bar'], nil, 1)
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SquareMinimapButtons.args.General.args.MBB.inline = true
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SquareMinimapButtons.args.General.args.MBB.args.BarEnabled = PA.ACH:Toggle(PA.ACL['Enable Bar'], nil, 1)
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SquareMinimapButtons.args.General.args.MBB.args.BarMouseOver = PA.ACH:Toggle(PA.ACL['Bar MouseOver'], nil, 2)
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SquareMinimapButtons.args.General.args.MBB.args.Backdrop = PA.ACH:Toggle(PA.ACL['Bar Backdrop'], nil, 3)
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SquareMinimapButtons.args.General.args.MBB.args.IconSize = PA.ACH:Range(PA.ACL['Icon Size'], nil, 4, { min = 12, max = 48, step = 1 })
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SquareMinimapButtons.args.General.args.MBB.args.ButtonSpacing = PA.ACH:Range(PA.ACL['Button Spacing'], nil, 5, { min = -1, max = 10, step = 1 })
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SquareMinimapButtons.args.General.args.MBB.args.ButtonsPerRow = PA.ACH:Range(PA.ACL['Buttons Per Row'], nil, 6, { min = 1, max = 100, step = 1 })
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SquareMinimapButtons.args.General.args.MBB.args.Shadows = PA.ACH:Toggle(PA.ACL['Shadows'], nil, 7)
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SquareMinimapButtons.args.General.args.MBB.args.ReverseDirection = PA.ACH:Toggle(PA.ACL['Reverse Direction'], nil, 8)
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SquareMinimapButtons.args.General.args.Strata = PA.ACH:Select(PA.ACL['Frame Strata'], nil, 3, { BACKGROUND = 'BACKGROUND', LOW = 'LOW', MEDIUM = 'MEDIUM', HIGH = 'HIGH', DIALOG = 'DIALOG', FULLSCREEN = 'FULLSCREEN', FULLSCREEN_DIALOG = 'FULLSCREEN_DIALOG', TOOLTIP = 'TOOLTIP' })
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SquareMinimapButtons.args.General.args.Level = PA.ACH:Range(PA.ACL['Frame Level'], nil, 4, { min = 0, max = 255, step = 1 })
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|
|
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SquareMinimapButtons.args.General.args.MBB.args.Visibility = PA.ACH:Input(PA.ACL['Visibility'], nil, 12, nil, 'double')
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|
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SquareMinimapButtons.args.General.args.Blizzard = PA.ACH:Group(PA.ACL['Blizzard'], nil, 2, nil, nil, function(info, value) SMB.db[info[#info]] = value SMB:HandleBlizzardButtons() end)
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SquareMinimapButtons.args.General.args.Blizzard.inline = true
|
|
SquareMinimapButtons.args.General.args.Blizzard.args.HideGarrison = PA.ACH:Toggle(PA.ACL['Hide Garrison'], nil, nil, nil, nil, nil, nil, nil, function() return SMB.db.MoveGarrison end, function() return PA.Classic end)
|
|
SquareMinimapButtons.args.General.args.Blizzard.args.MoveGarrison = PA.ACH:Toggle(PA.ACL['Move Garrison Icon'], nil, nil, nil, nil, nil, nil, nil, function() return SMB.db.HideGarrison end, function() return PA.Classic end)
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|
SquareMinimapButtons.args.General.args.Blizzard.args.MoveMail = PA.ACH:Toggle(PA.ACL['Move Mail Icon'])
|
|
SquareMinimapButtons.args.General.args.Blizzard.args.MoveGameTimeFrame = PA.ACH:Toggle(PA.ACL['Move Game Time Frame'], nil, nil, nil, nil, nil, nil, nil, nil, function() return PA.Retail end)
|
|
SquareMinimapButtons.args.General.args.Blizzard.args.MoveTracker = PA.ACH:Toggle(PA.ACL['Move Tracker Icon'], nil, nil, nil, nil, nil, nil, nil, nil, function() return PA.Classic end)
|
|
SquareMinimapButtons.args.General.args.Blizzard.args.MoveQueue = PA.ACH:Toggle(PA.ACL['Move Queue Status Icon'], nil, nil, nil, nil, nil, nil, nil, nil, function() return PA.Classic end)
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|
|
|
SquareMinimapButtons.args.AuthorHeader = PA.ACH:Header(PA.ACL['Authors:'], -2)
|
|
SquareMinimapButtons.args.Authors = PA.ACH:Description(SMB.Authors, -1, 'large')
|
|
end
|
|
|
|
function SMB:BuildProfile()
|
|
PA.Defaults.profile.SquareMinimapButtons = {
|
|
Enable = true,
|
|
Strata = 'MEDIUM',
|
|
Level = 12,
|
|
BarMouseOver = false,
|
|
BarEnabled = true,
|
|
Backdrop = true,
|
|
IconSize = 20,
|
|
ButtonsPerRow = 12,
|
|
ButtonSpacing = 2,
|
|
HideGarrison = false,
|
|
MoveGarrison = true,
|
|
MoveMail = true,
|
|
MoveTracker = true,
|
|
MoveQueue = true,
|
|
MoveGameTimeFrame = true,
|
|
Shadows = true,
|
|
ReverseDirection = false,
|
|
Visibility = '[petbattle] hide; show'
|
|
}
|
|
end
|
|
|
|
function SMB:UpdateSettings()
|
|
SMB.db = PA.db.SquareMinimapButtons
|
|
end
|
|
|
|
function SMB:PLAYER_ENTERING_WORLD()
|
|
SMB:GrabMinimapButtons(true)
|
|
end
|
|
|
|
function SMB:Initialize()
|
|
SMB:UpdateSettings()
|
|
|
|
if SMB.db.Enable ~= true then
|
|
return
|
|
end
|
|
|
|
SMB.isEnabled = true
|
|
|
|
SMB.Hider = CreateFrame("Frame", nil, _G.UIParent)
|
|
|
|
SMB.Bar = CreateFrame('Frame', 'SquareMinimapButtonBar', _G.UIParent)
|
|
SMB.Bar:Hide()
|
|
SMB.Bar:SetPoint('RIGHT', _G.UIParent, 'RIGHT', -45, 0)
|
|
SMB.Bar:SetClampedToScreen(true)
|
|
SMB.Bar:SetMovable(true)
|
|
SMB.Bar:EnableMouse(true)
|
|
SMB.Bar:SetSize(SMB.db.IconSize, SMB.db.IconSize)
|
|
PA:SetTemplate(SMB.Bar)
|
|
|
|
SMB.Bar:SetScript('OnEnter', function(s) UIFrameFadeIn(s, 0.2, s:GetAlpha(), 1) end)
|
|
SMB.Bar:SetScript('OnLeave', function(s)
|
|
if SMB.db.BarMouseOver then
|
|
UIFrameFadeOut(s, 0.2, s:GetAlpha(), 0)
|
|
end
|
|
end)
|
|
|
|
if PA.Tukui then
|
|
_G.Tukui[1]['Movers']:RegisterFrame(SMB.Bar)
|
|
elseif PA.ElvUI then
|
|
_G.ElvUI[1]:CreateMover(SMB.Bar, 'SquareMinimapButtonBarMover', 'SquareMinimapButtonBar Anchor', nil, nil, nil, 'ALL,GENERAL')
|
|
end
|
|
|
|
SMB:RegisterEvent("PLAYER_ENTERING_WORLD")
|
|
SMB:ScheduleRepeatingTimer('GrabMinimapButtons', 6)
|
|
SMB:ScheduleTimer('HandleBlizzardButtons', 7)
|
|
end
|
|
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