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<Ui>
<Script file="tooltip.lua"/>
<!-- standard tooltip for simple text -->
<Frame name="RematchTooltip" frameStrata="TOOLTIP" parent="UIParent" clampedToScreen="true" inherits="RematchShadowBackdropTemplate" hidden="true">
<Layers>
<Layer level="ARTWORK">
<FontString parentArray="Lines" inherits="GameTooltipHeaderText" justifyH="LEFT">
<Anchors>
<Anchor point="TOPLEFT" x="10" y="-10"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<!-- red tooltip border for flashing a warning tooltips -->
<Frame parentKey="RedBorder" setAllPoints="true" hidden="true" inherits="RematchBorderRedBackdropTemplate"/>
</Frames>
<Scripts>
<OnHide>
self:Hide() -- in case hidden by parent, don't reappear if parent does
</OnHide>
</Scripts>
</Frame>
<!-- a version of GameTooltip for item, spell and toy tooltips with the same backdrop as rematch's standard tooltip above -->
<GameTooltip name="RematchGameTooltip" frameStrata="TOOLTIP" parent="UIParent" inherits="GameTooltipTemplate,RematchShadowBackdropTemplate"/>
</Ui>