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local DF = _G ["DetailsFramework"]
if (not DF or not DetailsFrameworkCanLoad) then
return
end
local _
local _rawset = rawset --> lua local
local _rawget = rawget --> lua local
local _setmetatable = setmetatable --> lua local
local _unpack = unpack --> lua local
local _type = type --> lua local
local _math_floor = math.floor --> lua local
local loadstring = loadstring --> lua local
local SharedMedia = LibStub:GetLibrary("LibSharedMedia-3.0")
local cleanfunction = function() end
local APISliderFunctions = false
do
local metaPrototype = {
WidgetType = "slider",
SetHook = DF.SetHook,
HasHook = DF.HasHook,
ClearHooks = DF.ClearHooks,
RunHooksForWidget = DF.RunHooksForWidget,
dversion = DF.dversion
}
--check if there's a metaPrototype already existing
if (_G[DF.GlobalWidgetControlNames["slider"]]) then
--get the already existing metaPrototype
local oldMetaPrototype = _G[DF.GlobalWidgetControlNames ["slider"]]
--check if is older
if ( (not oldMetaPrototype.dversion) or (oldMetaPrototype.dversion < DF.dversion) ) then
--the version is older them the currently loading one
--copy the new values into the old metatable
for funcName, _ in pairs(metaPrototype) do
oldMetaPrototype[funcName] = metaPrototype[funcName]
end
end
else
--first time loading the framework
_G[DF.GlobalWidgetControlNames ["slider"]] = metaPrototype
end
end
local DFSliderMetaFunctions = _G[DF.GlobalWidgetControlNames ["slider"]]
------------------------------------------------------------------------------------------------------------
--> metatables
DFSliderMetaFunctions.__call = function (_table, value)
if (not value) then
if (_table.isSwitch) then
if (type (value) == "boolean") then --> false
return _table.slider:SetValue (1)
end
if (_table.slider:GetValue() == 1) then
return false
else
return true
end
end
return _table.slider:GetValue()
else
if (_table.isSwitch) then
if (type (value) == "boolean") then
if (value) then
_table.slider:SetValue (2)
else
_table.slider:SetValue (1)
end
else
_table.slider:SetValue (value)
end
return
end
return _table.slider:SetValue (value)
end
end
------------------------------------------------------------------------------------------------------------
--> members
--> tooltip
local gmember_tooltip = function (_object)
return _object:GetTooltip()
end
--> shown
local gmember_shown = function (_object)
return _object:IsShown()
end
--> frame width
local gmember_width = function (_object)
return _object.slider:GetWidth()
end
--> frame height
local gmember_height = function (_object)
return _object.slider:GetHeight()
end
--> locked
local gmember_locked = function (_object)
return _rawget (_object, "lockdown")
end
--> fractional
local gmember_fractional = function (_object)
return _rawget (_object, "useDecimals")
end
--> value
local gmember_value = function (_object)
return _object()
end
DFSliderMetaFunctions.GetMembers = DFSliderMetaFunctions.GetMembers or {}
DFSliderMetaFunctions.GetMembers ["tooltip"] = gmember_tooltip
DFSliderMetaFunctions.GetMembers ["shown"] = gmember_shown
DFSliderMetaFunctions.GetMembers ["width"] = gmember_width
DFSliderMetaFunctions.GetMembers ["height"] = gmember_height
DFSliderMetaFunctions.GetMembers ["locked"] = gmember_locked
DFSliderMetaFunctions.GetMembers ["fractional"] = gmember_fractional
DFSliderMetaFunctions.GetMembers ["value"] = gmember_value
DFSliderMetaFunctions.__index = function (_table, _member_requested)
local func = DFSliderMetaFunctions.GetMembers [_member_requested]
if (func) then
return func (_table, _member_requested)
end
local fromMe = _rawget (_table, _member_requested)
if (fromMe) then
return fromMe
end
return DFSliderMetaFunctions [_member_requested]
end
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> tooltip
local smember_tooltip = function (_object, _value)
return _object:SetTooltip (_value)
end
--> show
local smember_show = function (_object, _value)
if (_value) then
return _object:Show()
else
return _object:Hide()
end
end
--> hide
local smember_hide = function (_object, _value)
if (not _value) then
return _object:Show()
else
return _object:Hide()
end
end
--> frame width
local smember_width = function (_object, _value)
return _object.slider:SetWidth (_value)
end
--> frame height
local smember_height = function (_object, _value)
return _object.slider:SetHeight (_value)
end
--> locked
local smember_locked = function (_object, _value)
if (_value) then
return self:Disable()
else
return self:Enable()
end
end
--> backdrop
local smember_backdrop = function (_object, _value)
return _object.slider:SetBackdrop (_value)
end
--> fractional
local smember_fractional = function (_object, _value)
return _rawset (_object, "useDecimals", _value)
end
--> value
local smember_value = function (_object, _value)
_object (_value)
end
DFSliderMetaFunctions.SetMembers = DFSliderMetaFunctions.SetMembers or {}
DFSliderMetaFunctions.SetMembers ["tooltip"] = smember_tooltip
DFSliderMetaFunctions.SetMembers ["show"] = smember_show
DFSliderMetaFunctions.SetMembers ["hide"] = smember_hide
DFSliderMetaFunctions.SetMembers ["backdrop"] = smember_backdrop
DFSliderMetaFunctions.SetMembers ["width"] = smember_width
DFSliderMetaFunctions.SetMembers ["height"] = smember_height
DFSliderMetaFunctions.SetMembers ["locked"] = smember_locked
DFSliderMetaFunctions.SetMembers ["fractional"] = smember_fractional
DFSliderMetaFunctions.SetMembers ["value"] = smember_value
DFSliderMetaFunctions.__newindex = function (_table, _key, _value)
local func = DFSliderMetaFunctions.SetMembers [_key]
if (func) then
return func (_table, _value)
else
return _rawset (_table, _key, _value)
end
end
------------------------------------------------------------------------------------------------------------
--> methods
--> show & hide
function DFSliderMetaFunctions:IsShown()
return self.slider:IsShown()
end
function DFSliderMetaFunctions:Show()
return self.slider:Show()
end
function DFSliderMetaFunctions:Hide()
return self.slider:Hide()
end
--> fixed value
function DFSliderMetaFunctions:SetFixedParameter (value)
_rawset (self, "FixedValue", value)
end
--> set value
function DFSliderMetaFunctions:SetValue (value)
return self (value)
end
-- thumb size
function DFSliderMetaFunctions:SetThumbSize (w, h)
if (not w) then
w = self.thumb:GetWidth()
end
if (not h) then
h = self.thumb:GetHeight()
end
return self.thumb:SetSize (w, h)
end
function DFSliderMetaFunctions:SetBackdrop(...)
return self.slider:SetBackdrop(...)
end
function DFSliderMetaFunctions:SetBackdropColor(...)
return self.slider:SetBackdropColor(...)
end
function DFSliderMetaFunctions:SetBackdropBorderColor(...)
return self.slider:SetBackdropBorderColor(...)
end
-- setpoint
function DFSliderMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
v1, v2, v3, v4, v5 = DF:CheckPoints (v1, v2, v3, v4, v5, self)
if (not v1) then
print ("Invalid parameter for SetPoint")
return
end
return self.widget:SetPoint (v1, v2, v3, v4, v5)
end
-- sizes
function DFSliderMetaFunctions:SetSize (w, h)
if (w) then
self.slider:SetWidth (w)
end
if (h) then
return self.slider:SetHeight (h)
end
end
-- tooltip
function DFSliderMetaFunctions:SetTooltip (tooltip)
if (tooltip) then
return _rawset (self, "have_tooltip", tooltip)
else
return _rawset (self, "have_tooltip", nil)
end
end
function DFSliderMetaFunctions:GetTooltip()
return _rawget (self, "have_tooltip")
end
-- frame levels
function DFSliderMetaFunctions:GetFrameLevel()
return self.slider:GetFrameLevel()
end
function DFSliderMetaFunctions:SetFrameLevel (level, frame)
if (not frame) then
return self.slider:SetFrameLevel (level)
else
local framelevel = frame:GetFrameLevel (frame) + level
return self.slider:SetFrameLevel (framelevel)
end
end
-- frame stratas
function DFSliderMetaFunctions:SetFrameStrata()
return self.slider:GetFrameStrata()
end
function DFSliderMetaFunctions:SetFrameStrata (strata)
if (_type (strata) == "table") then
self.slider:SetFrameStrata (strata:GetFrameStrata())
else
self.slider:SetFrameStrata (strata)
end
end
-- clear focus
function DFSliderMetaFunctions:ClearFocus()
local editbox = DFSliderMetaFunctions.editbox_typevalue
if editbox and self.typing_value then
editbox:ClearFocus()
editbox:Hide()
editbox:GetParent().MyObject.typing_value = false
editbox:GetParent().MyObject.value = self.typing_value_started
end
end
-- enabled
function DFSliderMetaFunctions:IsEnabled()
return not _rawget (self, "lockdown")
end
function DFSliderMetaFunctions:Enable()
self.slider:Enable()
if (not self.is_checkbox) then
if (not self.lock_texture) then
DF:NewImage (self, [[Interface\PetBattles\PetBattle-LockIcon]], 12, 12, "overlay", {0.0546875, 0.9453125, 0.0703125, 0.9453125}, "lock_texture", "$parentLockTexture")
self.lock_texture:SetDesaturated (true)
self.lock_texture:SetPoint ("center", self.amt, "center")
end
self.lock_texture:Hide()
end
self.slider.amt:Show()
self:SetAlpha (1)
if (self.is_checkbox) then
self.checked_texture:Show()
end
return _rawset (self, "lockdown", false)
end
function DFSliderMetaFunctions:Disable()
self:ClearFocus()
self.slider:Disable()
self.slider.amt:Hide()
self:SetAlpha (.4)
if (not self.is_checkbox) then
if (not self.lock_texture) then
DF:NewImage (self, [[Interface\PetBattles\PetBattle-LockIcon]], 12, 12, "overlay", {0.0546875, 0.9453125, 0.0703125, 0.9453125}, "lock_texture", "$parentLockTexture")
self.lock_texture:SetDesaturated (true)
self.lock_texture:SetPoint ("center", self.amt, "center")
end
self.lock_texture:Show()
end
if (self.is_checkbox) then
self.checked_texture:Show()
end
--print ("result 2:", self.checked_texture:IsShown(), self.checked_texture:GetAlpha(), self.checked_texture:GetSize())
return _rawset (self, "lockdown", true)
end
------------------------------------------------------------------------------------------------------------
--> scripts
local OnEnter = function (slider)
if (_rawget (slider.MyObject, "lockdown")) then
return
end
DetailsFrameworkSliderButtons1:ShowMe (slider)
local capsule = slider.MyObject
local kill = capsule:RunHooksForWidget ("OnEnter", slider, capsule)
if (kill) then
return
end
slider.thumb:SetAlpha (1)
if (slider.MyObject.onenter_backdrop_border_color) then
slider:SetBackdropBorderColor (unpack (slider.MyObject.onenter_backdrop_border_color))
end
if (slider.MyObject.have_tooltip and slider.MyObject.have_tooltip ~= "Right Click to Type the Value") then
GameCooltip2:Preset (2)
GameCooltip2:AddLine (slider.MyObject.have_tooltip)
GameCooltip2:ShowCooltip (slider, "tooltip")
else
GameCooltip2:Preset (2)
GameCooltip2:AddLine ("Right Click to Type the Value", "", 1, "", "", 10)
GameCooltip2:AddIcon ([[Interface\TUTORIALFRAME\UI-TUTORIAL-FRAME]], 1, 1, 16, 16, 0.015625, 0.15671875, 0.640625, 0.798828125)
GameCooltip2:ShowCooltip (slider, "tooltip")
end
end
local OnLeave = function (slider)
if (_rawget (slider.MyObject, "lockdown")) then
return
end
DetailsFrameworkSliderButtons1:PrepareToHide()
local capsule = slider.MyObject
local kill = capsule:RunHooksForWidget ("OnLeave", slider, capsule)
if (kill) then
return
end
slider.thumb:SetAlpha (.7)
if (slider.MyObject.onleave_backdrop_border_color) then
slider:SetBackdropBorderColor (unpack (slider.MyObject.onleave_backdrop_border_color))
end
GameCooltip2:ShowMe (false)
end
local f = CreateFrame ("frame", "DetailsFrameworkSliderButtons1", UIParent, "BackdropTemplate")
f:Hide()
f:SetHeight (18)
local t = 0
f.is_going_hide = false
local going_hide = function (self, elapsed)
t = t + elapsed
if (t > 0.3) then
f:Hide()
f:SetScript ("OnUpdate", nil)
f.is_going_hide = false
end
end
function f:ShowMe (host)
f:SetParent(host)
f:SetPoint ("bottomleft", host, "topleft", -3, -5)
f:SetPoint ("bottomright", host, "topright", 3, -5)
--f:SetFrameStrata (host:GetFrameStrata())
f:SetFrameStrata ("FULLSCREEN")
f:SetFrameLevel (host:GetFrameLevel() + 1000)
f:Show()
if (f.is_going_hide) then
f:SetScript ("OnUpdate", nil)
f.is_going_hide = false
end
f.host = host.MyObject
end
function f:PrepareToHide()
f.is_going_hide = true
t = 0
f:SetScript ("OnUpdate", going_hide)
end
local button_plus = CreateFrame ("button", "DetailsFrameworkSliderButtonsPlusButton", f, "BackdropTemplate")
local button_minor = CreateFrame ("button", "DetailsFrameworkSliderButtonsMinorButton", f, "BackdropTemplate")
button_plus:SetFrameStrata (f:GetFrameStrata())
button_minor:SetFrameStrata (f:GetFrameStrata())
button_plus:SetScript ("OnEnter", function (self)
if (f.is_going_hide) then
f:SetScript ("OnUpdate", nil)
f.is_going_hide = false
end
end)
button_minor:SetScript ("OnEnter", function (self)
if (f.is_going_hide) then
f:SetScript ("OnUpdate", nil)
f.is_going_hide = false
end
end)
button_plus:SetScript ("OnLeave", function (self)
f:PrepareToHide()
end)
button_minor:SetScript ("OnLeave", function (self)
f:PrepareToHide()
end)
button_plus:SetNormalTexture ([[Interface\Buttons\UI-PlusButton-Up]])
button_minor:SetNormalTexture ([[Interface\Buttons\UI-MinusButton-Up]])
button_plus:SetPushedTexture ([[Interface\Buttons\UI-PlusButton-Down]])
button_minor:SetPushedTexture ([[Interface\Buttons\UI-MinusButton-Down]])
button_plus:SetDisabledTexture ([[Interface\Buttons\UI-PlusButton-Disabled]])
button_minor:SetDisabledTexture ([[Interface\Buttons\UI-MinusButton-Disabled]])
button_plus:SetHighlightTexture ([[Interface\Buttons\UI-PlusButton-Hilight]])
button_minor:SetHighlightTexture ([[Interface\Buttons\UI-PlusButton-Hilight]])
--button_minor:SetPoint ("bottomleft", f, "bottomleft", -6, -13)
--button_plus:SetPoint ("bottomright", f, "bottomright", 6, -13)
button_minor:SetPoint ("bottomright", f, "bottomright", 13, -13)
button_plus:SetPoint ("left", button_minor, "right", -2, 0)
button_plus:SetSize (16, 16)
button_minor:SetSize (16, 16)
local timer = 0
local change_timer = 0
-- -- --
local plus_button_script = function()
local current = f.host.value
local editbox = DFSliderMetaFunctions.editbox_typevalue
if (f.host.fine_tuning) then
f.host:SetValue (current + f.host.fine_tuning)
if (editbox and DFSliderMetaFunctions.editbox_typevalue:IsShown()) then
DFSliderMetaFunctions.editbox_typevalue:SetText (tostring (string.format ("%.2f", current + f.host.fine_tuning)))
end
else
if (f.host.useDecimals) then
f.host:SetValue (current + 0.1)
if (editbox and DFSliderMetaFunctions.editbox_typevalue:IsShown()) then
DFSliderMetaFunctions.editbox_typevalue:SetText (string.format ("%.2f", current + 0.1))
end
else
f.host:SetValue (current + 1)
if (editbox and DFSliderMetaFunctions.editbox_typevalue:IsShown()) then
DFSliderMetaFunctions.editbox_typevalue:SetText (tostring (math.floor (current + 1)))
end
end
end
end
button_plus:SetScript ("OnMouseUp", function (self)
if (not button_plus.got_click) then
plus_button_script()
end
button_plus.got_click = false
self:SetScript ("OnUpdate", nil)
end)
local on_update = function (self, elapsed)
timer = timer + elapsed
if (timer > 0.4) then
change_timer = change_timer + elapsed
if (change_timer > 0.1) then
change_timer = 0
plus_button_script()
button_plus.got_click = true
end
end
end
button_plus:SetScript ("OnMouseDown", function (self)
timer = 0
change_timer = 0
self:SetScript ("OnUpdate", on_update)
end)
-- -- --
local minor_button_script = function()
local current = f.host.value
local editbox = DFSliderMetaFunctions.editbox_typevalue
if (f.host.fine_tuning) then
f.host:SetValue (current - f.host.fine_tuning)
if (editbox and DFSliderMetaFunctions.editbox_typevalue:IsShown()) then
DFSliderMetaFunctions.editbox_typevalue:SetText (tostring (string.format ("%.2f", current - f.host.fine_tuning)))
end
else
if (f.host.useDecimals) then
f.host:SetValue (current - 0.1)
if (editbox and DFSliderMetaFunctions.editbox_typevalue:IsShown()) then
DFSliderMetaFunctions.editbox_typevalue:SetText (string.format ("%.2f", current - 0.1))
end
else
f.host:SetValue (current - 1)
if (editbox and DFSliderMetaFunctions.editbox_typevalue:IsShown()) then
DFSliderMetaFunctions.editbox_typevalue:SetText (tostring (math.floor (current - 1)))
end
end
end
end
button_minor:SetScript ("OnMouseUp", function (self)
if (not button_minor.got_click) then
minor_button_script()
end
button_minor.got_click = false
self:SetScript ("OnUpdate", nil)
end)
local on_update = function (self, elapsed)
timer = timer + elapsed
if (timer > 0.4) then
change_timer = change_timer + elapsed
if (change_timer > 0.1) then
change_timer = 0
minor_button_script()
button_minor.got_click = true
end
end
end
button_minor:SetScript ("OnMouseDown", function (self)
timer = 0
change_timer = 0
self:SetScript ("OnUpdate", on_update)
end)
local do_precision = function (text)
if (type (text) == "string" and text:find ("%.")) then
local left, right = strsplit (".", text)
left = tonumber (left)
right = tonumber (right)
if (left and right) then
local newString = tostring (left) .. "." .. tostring (right)
local newNumber = tonumber (newString)
if (newNumber) then
return newNumber
end
end
end
return tonumber (text)
end
function DFSliderMetaFunctions:TypeValue()
if (not self.isSwitch) then
if (not DFSliderMetaFunctions.editbox_typevalue) then
local editbox = CreateFrame ("EditBox", "DetailsFrameworkSliderEditBox", UIParent, "BackdropTemplate")
editbox:SetSize (40, 20)
editbox:SetJustifyH ("center")
editbox:SetBackdrop ({bgFile = [[Interface\DialogFrame\UI-DialogBox-Background-Dark]],
edgeFile = "Interface\\Buttons\\UI-SliderBar-Border", --edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]],
tile = true, edgeSize = 8, tileSize = 5})
editbox:SetFontObject ("GameFontHighlightSmall")
editbox:SetScript ("OnEnterPressed", function()
editbox:ClearFocus()
editbox:Hide()
editbox:GetParent().MyObject.typing_value = false
editbox:GetParent().MyObject.value = tonumber (editbox:GetText()) --do_precision (editbox:GetText())
end)
editbox:SetScript ("OnEscapePressed", function()
editbox:ClearFocus()
editbox:Hide()
editbox:GetParent().MyObject.typing_value = false
editbox:GetParent().MyObject.value = self.typing_value_started --do_precision (self.typing_value_started)
end)
editbox:SetScript ("OnTextChanged", function()
editbox:GetParent().MyObject.typing_can_change = true
editbox:GetParent().MyObject.value = tonumber (editbox:GetText()) --do_precision
editbox:GetParent().MyObject.typing_can_change = false
end)
DFSliderMetaFunctions.editbox_typevalue = editbox
end
local pvalue = self.previous_value [2]
self:SetValue (pvalue)
self.typing_value = true
self.typing_value_started = pvalue
DFSliderMetaFunctions.editbox_typevalue:SetSize (self.width, self.height)
DFSliderMetaFunctions.editbox_typevalue:SetPoint ("center", self.widget, "center")
DFSliderMetaFunctions.editbox_typevalue:SetFocus()
DFSliderMetaFunctions.editbox_typevalue:SetParent (self.widget)
DFSliderMetaFunctions.editbox_typevalue:SetFrameLevel (self.widget:GetFrameLevel()+1)
if (self.useDecimals) then
DFSliderMetaFunctions.editbox_typevalue:SetText (tostring (string.format ("%.1f", self.value)))
else
DFSliderMetaFunctions.editbox_typevalue:SetText (tostring (math.floor (self.value)))
end
DFSliderMetaFunctions.editbox_typevalue:HighlightText()
DFSliderMetaFunctions.editbox_typevalue:Show()
end
end
local OnMouseDown = function (slider, button)
slider.MyObject.IsValueChanging = true
local capsule = slider.MyObject
local kill = capsule:RunHooksForWidget ("OnMouseDown", slider, button, capsule)
if (kill) then
return
end
if (button == "RightButton") then
slider.MyObject:TypeValue()
end
end
local OnMouseUp = function (slider, button)
slider.MyObject.IsValueChanging = nil
local capsule = slider.MyObject
local kill = capsule:RunHooksForWidget ("OnMouseUp", slider, button, capsule)
if (kill) then
return
end
end
local OnHide = function (slider)
local capsule = slider.MyObject
local kill = capsule:RunHooksForWidget ("OnHide", slider, capsule)
if (kill) then
return
end
if (slider.MyObject.typing_value) then
DFSliderMetaFunctions.editbox_typevalue:ClearFocus()
DFSliderMetaFunctions.editbox_typevalue:SetText ("")
slider.MyObject.typing_valu = false
end
end
local OnShow = function (slider)
local capsule = slider.MyObject
local kill = capsule:RunHooksForWidget ("OnShow", slider, capsule)
if (kill) then
return
end
end
local table_insert = table.insert
local table_remove = table.remove
local OnValueChanged = function (slider)
local amt
if (slider.MyObject.useDecimals) then
amt = slider:GetValue()
else
amt = do_precision (slider:GetValue())
end
if (slider.MyObject.typing_value and not slider.MyObject.typing_can_change) then
slider.MyObject:SetValue (slider.MyObject.typing_value_started)
return
end
table_insert (slider.MyObject.previous_value, 1, amt)
table_remove (slider.MyObject.previous_value, 4)
local capsule = slider.MyObject
--some plugins registered OnValueChanged and others with OnValueChange
local kill = capsule:RunHooksForWidget ("OnValueChanged", slider, capsule.FixedValue, amt, capsule)
if (kill) then
return
end
local kill = capsule:RunHooksForWidget ("OnValueChange", slider, capsule.FixedValue, amt, capsule)
if (kill) then
return
end
if (slider.MyObject.OnValueChanged) then
slider.MyObject.OnValueChanged (slider, slider.MyObject.FixedValue, amt)
end
if (amt < 10 and amt >= 1) then
amt = "0"..amt
end
if (slider.MyObject.useDecimals) then
slider.amt:SetText (string.format ("%.2f", amt))
else
slider.amt:SetText (math.floor (amt))
end
slider.MyObject.ivalue = amt
end
------------------------------------------------------------------------------------------------------------
--> object constructor
local SwitchOnClick = function (self, button, forced_value, value)
local slider = self.MyObject
if (_rawget (slider, "lockdown")) then
return
end
if (forced_value) then
_rawset (slider, "value", not value)
end
if (_rawget (slider, "value")) then --actived
_rawset (slider, "value", false)
if (slider.backdrop_disabledcolor) then
slider:SetBackdropColor (unpack (slider.backdrop_disabledcolor))
else
slider:SetBackdropColor (1, 0, 0, 0.4)
end
if (slider.is_checkbox) then
slider.checked_texture:Hide()
else
slider._text:SetText (slider._ltext)
slider._thumb:ClearAllPoints()
slider._thumb:SetPoint ("left", slider.widget, "left")
end
else
_rawset (slider, "value", true)
if (slider.backdrop_enabledcolor) then
slider:SetBackdropColor (unpack (slider.backdrop_enabledcolor))
else
slider:SetBackdropColor (0, 0, 1, 0.4)
end
if (slider.is_checkbox) then
slider.checked_texture:Show()
else
slider._text:SetText (slider._rtext)
slider._thumb:ClearAllPoints()
slider._thumb:SetPoint ("right", slider.widget, "right")
end
end
if (slider.OnSwitch and not forced_value) then
local value = _rawget (slider, "value")
if (slider.return_func) then
value = slider:return_func (value)
end
local success, errorText = xpcall (slider.OnSwitch, geterrorhandler(), slider, slider.FixedValue, value)
if (not success) then
return
end
--> trigger hooks
slider:RunHooksForWidget ("OnSwitch", slider, slider.FixedValue, value)
end
end
local default_switch_func = function (self, passed_value)
if (self.value) then
return false
else
return true
end
end
local switch_get_value = function (self)
return self.value
end
local switch_set_value = function (self, value)
if (self.switch_func) then
value = self:switch_func (value)
end
SwitchOnClick (self.widget, nil, true, value)
end
local switch_set_fixparameter = function (self, value)
_rawset (self, "FixedValue", value)
end
local switch_disable = function (self)
if (self.is_checkbox) then
self.checked_texture:Hide()
else
self._text:Hide()
if (not self.lock_texture) then
DF:NewImage (self, [[Interface\PetBattles\PetBattle-LockIcon]], 12, 12, "overlay", {0.0546875, 0.9453125, 0.0703125, 0.9453125}, "lock_texture", "$parentLockTexture")
self.lock_texture:SetDesaturated (true)
self.lock_texture:SetPoint ("center", self._thumb, "center")
end
self.lock_texture:Show()
end
self:SetAlpha (.4)
_rawset (self, "lockdown", true)
end
local switch_enable = function (self)
if (self.is_checkbox) then
if (_rawget (self, "value")) then
self.checked_texture:Show()
else
self.checked_texture:Hide()
end
else
if (not self.lock_texture) then
DF:NewImage (self, [[Interface\PetBattles\PetBattle-LockIcon]], 12, 12, "overlay", {0.0546875, 0.9453125, 0.0703125, 0.9453125}, "lock_texture", "$parentLockTexture")
self.lock_texture:SetDesaturated (true)
self.lock_texture:SetPoint ("center", self._thumb, "center")
end
self.lock_texture:Hide()
self._text:Show()
end
self:SetAlpha (1)
return _rawset (self, "lockdown", false)
end
local set_switch_func = function (self, newFunction)
self.OnSwitch = newFunction
end
local set_as_checkbok = function (self)
if self.is_checkbox and self.checked_texture then return end
local checked = self:CreateTexture (self:GetName() .. "CheckTexture", "overlay")
checked:SetTexture ([[Interface\Buttons\UI-CheckBox-Check]])
checked:SetPoint ("center", self.button, "center", -1, -1)
local size_pct = self:GetWidth()/32
checked:SetSize (32*size_pct, 32*size_pct)
self.checked_texture = checked
self._thumb:Hide()
self._text:Hide()
self.is_checkbox = true
if (_rawget (self, "value")) then
self.checked_texture:Show()
if (self.backdrop_enabledcolor) then
self:SetBackdropColor (unpack (self.backdrop_enabledcolor))
else
self:SetBackdropColor (0, 0, 1, 0.4)
end
else
self.checked_texture:Hide()
if (self.backdrop_disabledcolor) then
self:SetBackdropColor (unpack (self.backdrop_disabledcolor))
else
self:SetBackdropColor (0, 0, 1, 0.4)
end
end
end
function DF:CreateSwitch (parent, on_switch, default_value, w, h, ltext, rtext, member, name, color_inverted, switch_func, return_func, with_label, switch_template, label_template)
local switch, label = DF:NewSwitch (parent, parent, name, member, w or 60, h or 20, ltext, rtext, default_value, color_inverted, switch_func, return_func, with_label, switch_template, label_template)
if (on_switch) then
switch.OnSwitch = on_switch
end
return switch, label
end
function DF:NewSwitch (parent, container, name, member, w, h, ltext, rtext, default_value, color_inverted, switch_func, return_func, with_label, switch_template, label_template)
--> early checks
if (not name) then
name = "DetailsFrameWorkSlider" .. DF.SwitchCounter
DF.SwitchCounter = DF.SwitchCounter + 1
elseif (not parent) then
return error ("Details! FrameWork: parent not found.", 2)
end
if (not container) then
container = parent
end
--> defaults
ltext = ltext or "OFF"
rtext = rtext or "ON"
--> build frames
w = w or 60
h = h or 20
local slider = DF:NewButton (parent, container, name, member, w, h)
slider.HookList.OnSwitch = {}
slider.switch_func = switch_func
slider.return_func = return_func
slider.SetValue = switch_set_value
slider.GetValue = switch_get_value
slider.SetFixedParameter = switch_set_fixparameter
slider.Disable = switch_disable
slider.Enable = switch_enable
slider.SetAsCheckBox = set_as_checkbok
slider.SetTemplate = DFSliderMetaFunctions.SetTemplate
slider.SetSwitchFunction = set_switch_func
if (member) then
parent [member] = slider
end
slider:SetBackdrop ({edgeFile = [[Interface\Buttons\UI-SliderBar-Border]], edgeSize = 8,
bgFile = [[Interface\AddOns\Details\images\background]], insets = {left = 3, right = 3, top = 5, bottom = 5}})
local thumb = slider:CreateTexture (nil, "artwork")
thumb:SetTexture ("Interface\\Buttons\\UI-ScrollBar-Knob")
thumb:SetSize (34+(h*0.2), h*1.2)
thumb:SetAlpha (0.7)
thumb:SetPoint ("left", slider.widget, "left")
local text = slider:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
text:SetTextColor (.8, .8, .8, 1)
text:SetPoint ("center", thumb, "center")
slider._text = text
slider._thumb = thumb
slider._ltext = ltext
slider._rtext = rtext
slider.thumb = thumb
slider.invert_colors = color_inverted
slider:SetScript ("OnClick", SwitchOnClick)
slider:SetValue (default_value)
slider.isSwitch = true
if (switch_template) then
slider:SetTemplate (switch_template)
end
if (with_label) then
local label = DF:CreateLabel (slider.widget, with_label, nil, nil, nil, "label", nil, "overlay")
label.text = with_label
slider.widget:SetPoint ("left", label.widget, "right", 2, 0)
with_label = label
if (label_template) then
label:SetTemplate (label_template)
end
end
return slider, with_label
end
function DFSliderMetaFunctions:SetTemplate (template)
--slider e switch
if (template.width) then
self:SetWidth (template.width)
end
if (template.height) then
self:SetHeight (template.height)
end
if (template.backdrop) then
self:SetBackdrop (template.backdrop)
end
if (template.backdropcolor) then
local r, g, b, a = DF:ParseColors (template.backdropcolor)
self:SetBackdropColor (r, g, b, a)
end
if (template.backdropbordercolor) then
local r, g, b, a = DF:ParseColors (template.backdropbordercolor)
self:SetBackdropBorderColor (r, g, b, a)
self.onleave_backdrop_border_color = {r, g, b, a}
end
if (template.onenterbordercolor) then
local r, g, b, a = DF:ParseColors (template.onenterbordercolor)
self.onenter_backdrop_border_color = {r, g, b, a}
end
if (template.onleavebordercolor) then
local r, g, b, a = DF:ParseColors (template.onleavebordercolor)
self.onleave_backdrop_border_color = {r, g, b, a}
end
if (template.thumbtexture) then
if (self.thumb) then
self.thumb:SetTexture (template.thumbtexture)
end
end
if (template.thumbwidth) then
if (self.thumb) then
self.thumb:SetWidth (template.thumbwidth)
end
end
if (template.thumbheight) then
if (self.thumb) then
self.thumb:SetHeight (template.thumbheight)
end
end
if (template.thumbcolor) then
if (self.thumb) then
local r, g, b, a = DF:ParseColors (template.thumbcolor)
self.thumb:SetVertexColor (r, g, b, a)
end
end
--switch only
if (template.enabled_backdropcolor) then
local r, g, b, a = DF:ParseColors (template.enabled_backdropcolor)
self.backdrop_enabledcolor = {r, g, b, a}
end
if (template.disabled_backdropcolor) then
local r, g, b, a = DF:ParseColors (template.disabled_backdropcolor)
self.backdrop_disabledcolor = {r, g, b, a}
end
end
function DF:CreateSlider (parent, w, h, min, max, step, defaultv, isDecemal, member, name, with_label, slider_template, label_template)
local slider, label = DF:NewSlider (parent, parent, name, member, w, h, min, max, step, defaultv, isDecemal, false, with_label, slider_template, label_template)
return slider, label
end
function DF:NewSlider (parent, container, name, member, w, h, min, max, step, defaultv, isDecemal, isSwitch, with_label, slider_template, label_template)
--> early checks
if (not name) then
name = "DetailsFrameworkSlider" .. DF.SliderCounter
DF.SliderCounter = DF.SliderCounter + 1
end
if (not parent) then
return error ("Details! FrameWork: parent not found.", 2)
end
if (not container) then
container = parent
end
if (name:find ("$parent")) then
local parentName = DF.GetParentName (parent)
name = name:gsub ("$parent", parentName)
end
local SliderObject = {type = "slider", dframework = true}
if (member) then
parent [member] = SliderObject
end
if (parent.dframework) then
parent = parent.widget
end
if (container.dframework) then
container = container.widget
end
--> defaults
min = min or 1
max = max or 2
step = step or 1
defaultv = defaultv or min
w = w or 130
h = h or 19
--> default members:
SliderObject.lockdown = false
SliderObject.container = container
SliderObject.slider = CreateFrame ("slider", name, parent,"BackdropTemplate")
SliderObject.widget = SliderObject.slider
SliderObject.useDecimals = isDecemal or false
if (SliderObject.useDecimals) then
SliderObject.slider:SetValueStep (0.01)
else
SliderObject.slider:SetValueStep (step)
end
if (not APISliderFunctions) then
APISliderFunctions = true
local idx = getmetatable (SliderObject.slider).__index
for funcName, funcAddress in pairs (idx) do
if (not DFSliderMetaFunctions [funcName]) then
DFSliderMetaFunctions [funcName] = function (object, ...)
local x = loadstring ( "return _G['"..object.slider:GetName().."']:"..funcName.."(...)")
return x (...)
end
end
end
end
SliderObject.slider.MyObject = SliderObject
SliderObject.slider:SetWidth (w)
SliderObject.slider:SetHeight (h)
SliderObject.slider:SetOrientation ("horizontal")
SliderObject.slider:SetMinMaxValues (min, max)
SliderObject.slider:SetValue (defaultv)
SliderObject.ivalue = defaultv
SliderObject.slider:SetBackdrop ({edgeFile = "Interface\\Buttons\\UI-SliderBar-Border", edgeSize = 8})
SliderObject.slider:SetBackdropColor (0.9, 0.7, 0.7, 1.0)
SliderObject.thumb = SliderObject.slider:CreateTexture (nil, "artwork")
SliderObject.thumb:SetTexture ("Interface\\Buttons\\UI-ScrollBar-Knob")
SliderObject.thumb:SetSize (30+(h*0.2), h*1.2)
SliderObject.thumb.originalWidth = SliderObject.thumb:GetWidth()
SliderObject.thumb.originalHeight =SliderObject.thumb:GetHeight()
SliderObject.thumb:SetAlpha (0.7)
SliderObject.slider:SetThumbTexture (SliderObject.thumb)
SliderObject.slider.thumb = SliderObject.thumb
if (not isSwitch) then
SliderObject.have_tooltip = "Right Click to Type the Value"
end
SliderObject.amt = SliderObject.slider:CreateFontString (nil, "overlay", "GameFontHighlightSmall")
local amt = defaultv
if (amt < 10 and amt >= 1) then
amt = "0"..amt
end
if (SliderObject.useDecimals) then
SliderObject.amt:SetText (string.format ("%.2f", amt))
else
SliderObject.amt:SetText (math.floor (amt))
end
SliderObject.amt:SetTextColor (.8, .8, .8, 1)
SliderObject.amt:SetPoint ("center", SliderObject.thumb, "center")
SliderObject.slider.amt = SliderObject.amt
SliderObject.previous_value = {defaultv or 0, 0, 0}
--> hooks
SliderObject.HookList = {
OnEnter = {},
OnLeave = {},
OnHide = {},
OnShow = {},
OnMouseDown = {},
OnMouseUp = {},
OnValueChange = {},
OnValueChanged = {},
}
SliderObject.slider:SetScript ("OnEnter", OnEnter)
SliderObject.slider:SetScript ("OnLeave", OnLeave)
SliderObject.slider:SetScript ("OnHide", OnHide)
SliderObject.slider:SetScript ("OnShow", OnShow)
SliderObject.slider:SetScript ("OnValueChanged", OnValueChanged)
SliderObject.slider:SetScript ("OnMouseDown", OnMouseDown)
SliderObject.slider:SetScript ("OnMouseUp", OnMouseUp)
_setmetatable (SliderObject, DFSliderMetaFunctions)
if (with_label) then
local label = DF:CreateLabel (SliderObject.slider, with_label, nil, nil, nil, "label", nil, "overlay")
label.text = with_label
SliderObject.slider:SetPoint ("left", label.widget, "right", 2, 0)
with_label = label
if (label_template) then
label:SetTemplate (label_template)
end
end
if (slider_template) then
SliderObject:SetTemplate (slider_template)
end
return SliderObject, with_label
end