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241 lines
8.1 KiB
241 lines
8.1 KiB
-------------------------------------------------------------------------------
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---------------------------------- NAMESPACE ----------------------------------
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-------------------------------------------------------------------------------
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local ADDON_NAME, ns = ...
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local Class = ns.Class
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local HBD = LibStub('HereBeDragons-2.0')
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local ARROW = "Interface\\AddOns\\"..ADDON_NAME.."\\core\\artwork\\arrow"
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local CIRCLE = "Interface\\AddOns\\"..ADDON_NAME.."\\core\\artwork\\circle"
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local LINE = "Interface\\AddOns\\"..ADDON_NAME.."\\core\\artwork\\line"
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-------------------------------------------------------------------------------
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local function ResetPin(pin)
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pin.texture:SetRotation(0)
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pin.texture:SetTexCoord(0, 1, 0, 1)
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pin.texture:SetVertexColor(1, 1, 1, 1)
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pin.frameOffset = 0
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pin.rotation = nil
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pin:SetAlpha(1)
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if pin.SetScalingLimits then -- World map only!
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pin:SetScalingLimits(nil, nil, nil)
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end
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return pin.texture
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end
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-------------------------------------------------------------------------------
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-------------------------- POI (Point of Interest) ----------------------------
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-------------------------------------------------------------------------------
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local POI = Class('POI')
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function POI:Initialize(attrs)
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for k, v in pairs(attrs) do self[k] = v end
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end
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function POI:Render(map, template)
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-- draw a circle at every coord
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for i=1, #self, 1 do
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map:AcquirePin(template, self, self[i])
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end
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end
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function POI:Draw(pin, xy)
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local t = ResetPin(pin)
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local size = (pin.minimap and 10 or (pin.parentHeight * 0.012))
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size = size * ns:GetOpt('poi_scale')
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t:SetVertexColor(unpack({ns:GetColorOpt('poi_color')}))
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t:SetTexture(CIRCLE)
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pin:SetSize(size, size)
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return HandyNotes:getXY(xy)
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end
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-------------------------------------------------------------------------------
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------------------------------------ GLOW -------------------------------------
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-------------------------------------------------------------------------------
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local Glow = Class('Glow', POI)
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function Glow:Draw(pin, xy)
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local t = ResetPin(pin)
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local hn_alpha, hn_scale
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if pin.minimap then
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hn_alpha = HandyNotes.db.profile.icon_alpha_minimap
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hn_scale = HandyNotes.db.profile.icon_scale_minimap
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else
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hn_alpha = HandyNotes.db.profile.icon_alpha
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hn_scale = HandyNotes.db.profile.icon_scale
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end
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local size = 15 * hn_scale * self.scale
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t:SetTexture(self.icon)
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if self.r then
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t:SetVertexColor(self.r, self.g, self.b, self.a or 0.5)
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end
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pin.frameOffset = 1
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if pin.SetScalingLimits then -- World map only!
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pin:SetScalingLimits(1, 1.0, 1.2)
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end
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pin:SetAlpha(hn_alpha * self.alpha)
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pin:SetSize(size, size)
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return HandyNotes:getXY(xy)
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end
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-------------------------------------------------------------------------------
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------------------------------------ PATH -------------------------------------
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-------------------------------------------------------------------------------
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local Path = Class('Path', POI)
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function Path:Render(map, template)
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-- draw a circle at every coord and a line between them
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for i=1, #self, 1 do
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map:AcquirePin(template, self, CIRCLE, self[i])
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if i < #self then
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map:AcquirePin(template, self, LINE, self[i], self[i+1])
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end
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end
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end
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function Path:Draw(pin, type, xy1, xy2)
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local t = ResetPin(pin)
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t:SetVertexColor(unpack({ns:GetColorOpt('path_color')}))
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t:SetTexture(type)
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-- constant size for minimaps, variable size for world maps
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local size = pin.minimap and 4 or (pin.parentHeight * 0.003)
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local line_width = pin.minimap and 60 or (pin.parentHeight * 0.05)
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-- apply user scaling
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size = size * ns:GetOpt('poi_scale')
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line_width = line_width * ns:GetOpt('poi_scale')
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if type == CIRCLE then
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pin:SetSize(size, size)
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return HandyNotes:getXY(xy1)
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elseif type == LINE then
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local x1, y1 = HandyNotes:getXY(xy1)
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local x2, y2 = HandyNotes:getXY(xy2)
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local line_length
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if pin.minimap then
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local mapID = HBD:GetPlayerZone()
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local wx1, wy1 = HBD:GetWorldCoordinatesFromZone(x1, y1, mapID)
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local wx2, wy2 = HBD:GetWorldCoordinatesFromZone(x2, y2, mapID)
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local wmapDistance = sqrt((wx2-wx1)^2 + (wy2-wy1)^2)
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local mmapDiameter = C_Minimap:GetViewRadius() * 2
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line_length = Minimap:GetWidth() * (wmapDistance / mmapDiameter)
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pin.rotation = -math.atan2(wy2-wy1, wx2-wx1)
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else
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local x1p = x1 * pin.parentWidth
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local x2p = x2 * pin.parentWidth
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local y1p = y1 * pin.parentHeight
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local y2p = y2 * pin.parentHeight
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line_length = sqrt((x2p-x1p)^2 + (y2p-y1p)^2)
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pin.rotation = -math.atan2(y2p-y1p, x2p-x1p)
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end
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pin:SetSize(line_length, line_width)
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pin.texture:SetRotation(pin.rotation)
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return (x1+x2)/2, (y1+y2)/2
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end
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end
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-------------------------------------------------------------------------------
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------------------------------------ LINE -------------------------------------
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-------------------------------------------------------------------------------
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local Line = Class('Line', Path)
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function Line:Initialize(attrs)
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Path.Initialize(self, attrs)
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-- draw a segmented line between two far-away points
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local x1, y1 = HandyNotes:getXY(self[1])
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local x2, y2 = HandyNotes:getXY(self[2])
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-- find an appropriate number of segments
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self.distance = sqrt(((x2-x1) * 1.85)^2 + (y2-y1)^2)
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self.segments = floor(self.distance / 0.015)
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self.path = {}
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for i=0, self.segments, 1 do
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self.path[#self.path + 1] = HandyNotes:getCoord(
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x1 + (x2-x1) / self.segments * i,
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y1 + (y2-y1) / self.segments * i
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)
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end
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end
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function Line:Render(map, template)
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if map.minimap then
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for i=1, #self.path, 1 do
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map:AcquirePin(template, self, CIRCLE, self.path[i])
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if i < #self.path then
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map:AcquirePin(template, self, LINE, self.path[i], self.path[i+1])
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end
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end
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else
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map:AcquirePin(template, self, CIRCLE, self[1])
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map:AcquirePin(template, self, CIRCLE, self[2])
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map:AcquirePin(template, self, LINE, self[1], self[2])
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end
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end
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-------------------------------------------------------------------------------
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------------------------------------ ARROW ------------------------------------
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-------------------------------------------------------------------------------
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local Arrow = Class('Arrow', Line)
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function Arrow:Render(map, template)
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-- draw a segmented line and the head of the arrow
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Line.Render(self, map, template)
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map:AcquirePin(template, self, ARROW, self[1], self[2])
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end
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function Arrow:Draw(pin, type, xy1, xy2)
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local x, y = Line.Draw(self, pin, type, xy1, xy2)
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if x and y then return x, y end -- circle or line
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-- constant size for minimaps, variable size for world maps
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local head_length = pin.minimap and 40 or (pin.parentHeight * 0.04)
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local head_width = pin.minimap and 15 or (pin.parentHeight * 0.015)
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head_length = head_length * ns:GetOpt('poi_scale')
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head_width = head_width * ns:GetOpt('poi_scale')
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pin:SetSize(head_width, head_length)
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local x1, y1 = HandyNotes:getXY(xy1)
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local x2, y2 = HandyNotes:getXY(xy2)
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if pin.minimap then
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local mapID = HBD:GetPlayerZone()
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local wx1, wy1 = HBD:GetWorldCoordinatesFromZone(x1, y1, mapID)
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local wx2, wy2 = HBD:GetWorldCoordinatesFromZone(x2, y2, mapID)
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pin.rotation = -math.atan2(wy2-wy1, wx2-wx1) + (math.pi / 2)
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else
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local x1p = x1 * pin.parentWidth
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local x2p = x2 * pin.parentWidth
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local y1p = y1 * pin.parentHeight
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local y2p = y2 * pin.parentHeight
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pin.rotation = -math.atan2(y2p-y1p, x2p-x1p) - (math.pi / 2)
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end
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pin.texture:SetRotation(pin.rotation)
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return x2, y2
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end
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-------------------------------------------------------------------------------
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ns.poi = {
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POI=POI,
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Glow=Glow,
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Path=Path,
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Line=Line,
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Arrow=Arrow
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}
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