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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
<Frame name="MovableBagFrame" virtual="true" enableMouse="false">
<Size>
<AbsDimension x="1" y="1"/>
</Size>
<Scripts>
<OnLoad>
self.OnMACreateVM = function(self)
self:ClearAllPoints()
self:SetPoint("BOTTOMRIGHT", "UIParent", "BOTTOMRIGHT", -90, 125)
self.realID = self:GetID()
if self:GetName() == "KeyRingFrame" then
self.realID = KEYRING_CONTAINER
end
if self.realID == KEYRING_CONTAINER then
self.size = GetKeyRingSize()
else
self.size = GetContainerNumSlots(self.realID)
end
MovAny:SetBag(self.realID, self)
end
self.OnMAHook = function(self)
if self.size == 0 and self.realID ~= KEYRING_CONTAINER then
self.size = GetContainerNumSlots(self.realID)
end
local conSettings = self.realID == 0 and MovAny.CONTAINER_FRAME_TABLE[0] or MovAny.CONTAINER_FRAME_TABLE[self.size ~= 0 and self.size or 20]
self:SetWidth(CONTAINER_WIDTH)
self:SetHeight(conSettings[4])
local container = MovAny:GetContainerFrame(self.realID)
if container then
self:SetWidth(container:GetWidth())
self:SetHeight(container:GetHeight())
container:SetParent(_G.UIParent)
self:ClearAllPoints()
self:SetPoint("BOTTOMLEFT", "UIParent", "BOTTOMLEFT", container:GetLeft(), container:GetBottom())
MovAny:GrabContainerFrame(container, self)
container.MAParent = self
end
end
local posFunc = function(self)
local container = MovAny:GetContainerFrame(self.realID)
if container then
MovAny:UnlockPoint(container)
container:ClearAllPoints()
container:SetPoint("CENTER", self, "CENTER", 0, 0)
MovAny:LockPoint(container)
end
end
self.OnMAPosition = posFunc
self.OnMAPreReset = posFunc
self.OnMAPostReset = function(self, readOnly)
local container = MovAny:GetContainerFrame(self.realID)
if container then
MovAny:UnlockPoint(container)
MovAny:UnlockScale(container)
container:ClearAllPoints()
end
if readOnly then
return
end
local mover = _G.BagsMover
if mover then
if mover.attachedChildren then
table.wipe(mover.attachedChildren)
end
mover:MAScanForChildren()
--mover:FoundChild(self.realID, self)
end
UpdateContainerFrameAnchors()
end
self.OnMAAttach = function(self)
local container = MovAny:GetContainerFrame(self.realID)
if container then
local mover = _G.BagsMover
if mover then
if mover.attachedChildren then
mover:ReleaseChildByName(container:GetName())
end
end
MovAny:UnlockPoint(container)
MovAny:UnlockScale(container)
if MovAny:IsModified(self, "scale") then
container:SetScale(self:GetScale())
else
container:SetScale(1)
end
MovAny:LockScale(container)
end
--updateContainerFrameAnchors()
end
self.OnMAPostAttach = function(self)
posFunc(self)
--[[local mover = _G.BagsMover
if mover then
if mover.attachedChildren then
table.wipe(mover.attachedChildren)
end
mover:MAScanForChildren()
end]]
UpdateContainerFrameAnchors()
end
self.OnMAAlpha = function(ref, alpha)
local con = MovAny:GetContainerFrame(ref.realID)
if con then
con:SetAlpha(alpha)
end
end
self.OnMAScale = function(ref, scale)
if scale and scale >= 0 then
local con = MovAny:GetContainerFrame(ref.realID)
if con then
MovAny:UnlockScale(con)
con:SetScale(scale)
MovAny:LockScale(con)
posFunc(ref)
end
end
end
</OnLoad>
</Scripts>
</Frame>
<Button name="GameMenuButtonMoveAnything" parent="GameMenuFrame" inherits="GameMenuButtonTemplate" text="MoveAnything">
<Scripts>
<OnLoad>
if GameMenuFrame_UpdateVisibleButtons then
hooksecurefunc("GameMenuFrame_UpdateVisibleButtons", function()
GameMenuFrame:SetHeight(GameMenuFrame:GetHeight() + 25)
end)
end
local point, relativeTo, relativePoint, x, y = GameMenuButtonMacros:GetPoint(1)
if (relativeTo and relativeTo ~= self) then
self:SetPoint(point, relativeTo, relativePoint, x, y)
end
GameMenuButtonMacros:ClearAllPoints()
GameMenuButtonMacros:SetPoint("TOP", self, "BOTTOM", 0, - 1)
</OnLoad>
<OnClick>
if IsShiftKeyDown() and IsControlKeyDown() and IsAltKeyDown() then
ReloadUI()
else
ShowUIPanel(MAOptions)
HideUIPanel(GameMenuFrame)
end
</OnClick>
</Scripts>
</Button>
<Button name="MAResizeButton" virtual="true">
<Size>
<AbsDimension x="8" y="8"/>
</Size>
<Scripts>
<OnLoad>
self.background = CreateFrame("Frame", "Backdrop"..self:GetName(), self, "BackdropTemplate")
self.background:SetBackdrop(
{
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
tile = true,
tileSize = 4,
edgeSize = 4,
insets = { left = 1, right = 1, top = 1, bottom = 1, },
})
self.background:SetBackdropColor(0, 0, 0, 1)
self.background:SetBackdropBorderColor(.8, .8, .8, 1)
self.background:SetAllPoints()
local anchorto, anchor = MovAny:SizingAnchor(self)
self:ClearAllPoints()
self:SetPoint(anchor)
</OnLoad>
<OnShow>
self:SetFrameLevel(self:GetParent():GetFrameLevel() + 2)
</OnShow>
<OnMouseDown>
local button = GetMouseButtonClicked()
if button == "RightButton" then
local t = _G[self:GetParent():GetName().."Backdrop"]
if IsShiftKeyDown() then
if t:IsVisible() then
t:Hide()
else
t:Show()
end
else
self:GetParent():SetMovable(true)
self:GetParent():StartMoving()
end
else
if MovAny:ErrorNotInCombat(self:GetParent().tagged, true) then
return
end
anchor = MovAny:SizingAnchor(self)
self:GetParent().MASizingAnchor = anchor
self:GetParent():StartSizing(anchor)
end
</OnMouseDown>
<OnMouseUp>
local button = GetMouseButtonClicked()
if MovAny:ErrorNotInCombat(self:GetParent().tagged, button == "RightButton") then
if button == "RightButton" then
self:GetParent():StopMovingOrSizing()
end
return
end
self:GetParent():StopMovingOrSizing()
self:GetParent().MASizingAnchor = nil
if button == "RightButton" and not IsShiftKeyDown() then
MovAny:StopMoving(self:GetParent().tagged:GetName())
end
</OnMouseUp>
</Scripts>
</Button>
<Frame name="MAMoverTemplate" frameStrata="TOOLTIP" enableMouse="true" hidden="true" parent="UIParent" movable="true" resizable="true" virtual="true">
<Size>
<AbsDimension x="100" y="100"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<ResizeBounds>
<minResize>
<AbsDimension x="8" y="8"/>
</minResize>
</ResizeBounds>
<Scripts>
<OnLoad>
self.neverShowTooltip = true
self.background = CreateFrame("Frame", self:GetName().."Backdrop", self, "BackdropTemplate")
self.background:SetBackdropColor(.8, .8, .8, .7)
self.background:SetBackdropBorderColor(1, 1, 1, 1)
</OnLoad>
<OnUpdate>
if self.tagged and self.infoShown and self.moving then
local f = self.tagged
local str = MANumFor(f:GetLeft()).." , "..MANumFor(f:GetBottom())
local label = _G[self:GetName().."BackdropInfoLabel"]
label:Show()
label:SetText(str)
if self == MovAny.currentMover then
_G["MANudgerInfoLabel"]:Show()
_G["MANudgerInfoLabel"]:SetText(str)
end
end
</OnUpdate>
<OnMouseDown>
local button = GetMouseButtonClicked()
if self.tagged then
if not IsControlKeyDown() then
local f = self.tagged
self.moving = true
if not self.MAE.noMove then
if not MovAny:IsProtected(f) or not InCombatLockdown() then
MovAny:UnlockPoint(f)
f:ClearAllPoints()
if f.MASetPoint then
f:MASetPoint("BOTTOMLEFT", self, "BOTTOMLEFT", 0, 0)
else
f:SetPoint("BOTTOMLEFT", self, "BOTTOMLEFT", 0, 0)
end
MovAny:LockPoint(f)
end
if button == "LeftButton" then
local str = MANumFor(f:GetLeft()).." , "..MANumFor(f:GetBottom())
_G[self:GetName().."BackdropInfoLabel"]:SetText(str)
if self == MovAny.currentMover then
_G["MANudgerInfoLabel"]:SetText(str)
_G["MANudgerInfoLabel"]:Show()
end
self.infoShown = true
if f.OnMAPosition then
f:OnMAPosition()
end
end
end
if button == "LeftButton" then
self:SetMovable(true)
self:StartMoving()
end
end
end
</OnMouseDown>
<OnMouseUp>
self.moving = nil
local button = GetMouseButtonClicked()
if self.tagged then
if not self.MAE.noMove then
MovAny:MoverUpdatePosition(self)
end
self:StopMovingOrSizing()
end
if IsControlKeyDown() then
MovAny:FrameEditor(self.tagged:GetName())
else
if button == "RightButton" and self.tagged and not MovAny:ErrorNotInCombat(self.tagged) then
if IsShiftKeyDown() then
local t = _G[self:GetName().."Backdrop"]
if t:IsVisible() then
t:Hide()
else
t:Show()
end
else
MovAny:StopMoving(self.tagged:GetName())
end
end
end
</OnMouseUp>
<OnMouseWheel function="MAMoverTemplate_OnMouseWheel"/>
<OnSizeChanged>
MovAny:MoverOnSizeChanged(self)
</OnSizeChanged>
<OnShow>
MovAny:MoverOnShow(self)
</OnShow>
<OnHide>
MovAny:MoverOnHide()
if self == MovAny.currentMover then
_G[ "MANudgerInfoLabel"]:Hide()
end
</OnHide>
<OnEnter>
if self.tagged then
if self.alwaysShowTooltip or (self.neverShowTooltip and IsShiftKeyDown()) or (MADB.tooltips and not IsShiftKeyDown() and not self.neverShowTooltip) or (not MADB.tooltips and IsShiftKeyDown()) then
self.tooltipLines = MovAny:GetFrameTooltipLines(self.tagged:GetName())
MovAny:TooltipShowMultiline(self)
end
end
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
</Scripts>
<Frames>
<Frame name="$parentBackdrop" setAllPoints="true" enableMouse="false">
<Scripts>
<OnLoad>
self.background = CreateFrame("Frame", nil, self, "BackdropTemplate")
self.background:SetAllPoints()
self.background:SetBackdrop(
{
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
tile = true,
tileSize = 16,
edgeSize = 8,
insets = { left = 3, right = 3, top = 3, bottom = 3, },
})
</OnLoad>
</Scripts>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentMovingFrameName" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="23"/></Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentInfoLabel" inherits="GameFontHighlightSmall" text="">
<Anchors>
<Anchor point="CENTER" />
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Button name="$parentResize_TOP" inherits="MAResizeButton"/>
<Button name="$parentResize_LEFT" inherits="MAResizeButton"/>
<Button name="$parentResize_BOTTOM" inherits="MAResizeButton"/>
<Button name="$parentResize_RIGHT" inherits="MAResizeButton"/>
</Frames>
</Frame>
<Button name="MAButtonTemplate" inherits="UIPanelButtonTemplate" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Scripts>
<OnEnter function="MovAny_TooltipShow"/>
<OnLeave function="MovAny_TooltipHide"/>
</Scripts>
</Button>
<CheckButton name="MACheckButtonTemplate" inherits="UICheckButtonTemplate" virtual="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Scripts>
<OnEnter function="MovAny_TooltipShow"/>
<OnLeave function="MovAny_TooltipHide"/>
</Scripts>
</CheckButton>
<CheckButton name="MAListCheckButtonTemplate" inherits="MACheckButtonTemplate" virtual="true">
<Size>
<AbsDimension x="30" y="30"/>
</Size>
</CheckButton>
<Frame name="MAListRowTemplate" virtual="true">
<Size>
<AbsDimension x="309" y="24"/>
</Size>
<Frames>
<Frame name="$parentBackdrop">
<Size>
<AbsDimension x="329" y="24"/>
</Size>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Scripts>
<OnLoad>
self.background = CreateFrame("Frame", nil, self, "BackdropTemplate")
self.background:SetAllPoints()
self.background:SetBackdrop(
{
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
tile = true,
tileSize = 16,
edgeSize = 12,
insets = { left = 2, right = 2, top = 2, bottom = 2, },
})
self.background:SetFrameLevel(self:GetFrameLevel())
self.background:SetBackdropColor(.03, .03, .03)
self.background:SetBackdropBorderColor(.4, .4, .4)
</OnLoad>
</Scripts>
</Frame>
<Frame name="$parentFrameName">
<Size>
<AbsDimension x="327" y="24"/>
</Size>
<Anchors>
<Anchor point="LEFT"/>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentText" inherits="GameFontHighlight" text="">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="6" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHighlight" inherits="GameFontNormal" text="">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="6" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnMouseUp>
MovAny:RowTitleClicked(self)
</OnMouseUp>
</Scripts>
</Frame>
<CheckButton name="$parentMove" inherits="MAListCheckButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentFrameName">
<Offset>
<AbsDimension x="4" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
MovAny:OnMoveCheck(self)
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentHide" inherits="MAListCheckButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentMove">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
MovAny:OnHideCheck(self)
</OnClick>
</Scripts>
</CheckButton>
<Button name="$parentReset" inherits="UIPanelButtonTemplate" text="Reset">
<Size>
<AbsDimension x="44" y="20"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT" relativeTo="$parentHide">
<Offset>
<AbsDimension x="3" y="1"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
MovAny:OnResetCheck(self)
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
<Frame name="MAOptions" toplevel="true" frameStrata="HIGH" movable="true" enableMouse="true" hidden="true" parent="UIParent">
<Size>
<AbsDimension x="497" y="513"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<TitleRegion setAllPoints="true"/>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parentFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="329" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="10" y="12"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parentCaption" inherits="GameFontNormal" text="MoveAnything">
<Anchors>
<Anchor point="TOP" relativeTo="$parentFrameHeader">
<Offset>
<AbsDimension x="0" y="-14"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BACKGROUND">
<FontString name="$parentFrameNameHeader" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="24" y="-32"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentMoveHeader" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentFrameNameHeader">
<Offset>
<AbsDimension x="316" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentHideHeader" inherits="GameFontHighlightSmallOutline">
<Anchors>
<Anchor point="LEFT" relativePoint="LEFT" relativeTo="$parentMoveHeader">
<Offset>
<AbsDimension x="44" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parentClose" inherits="MAButtonTemplate" text="X">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-13" y="-11"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.tooltipText = "Closes this window\n\nCtrl-Shift-Alt click reloads the interface"
</OnLoad>
<OnClick>
if IsShiftKeyDown() and IsControlKeyDown() and IsAltKeyDown() then
ReloadUI()
else
MADB.autoShowNext = nil
MAOptions:Hide()
end
</OnClick>
</Scripts>
</Button>
<Button name="$parentOpenBlizzardOptions" inherits="MAButtonTemplate" text="O">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPLEFT" relativeTo="MAOptionsClose">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.tooltipText = "Toggle options"
</OnLoad>
<OnClick>
if InterfaceOptionsFrame:IsVisible() and MoveAnythingOptions:IsVisible() then
HideUIPanel(InterfaceOptionsFrame)
else
InterfaceOptionsFrame_OpenToCategory("MoveAnything")
InterfaceOptionsFrame_OpenToCategory("MoveAnything")
end
</OnClick>
</Scripts>
</Button>
<Button name="$parentSync" inherits="MAButtonTemplate" text="S">
<Anchors>
<Anchor point="TOPRIGHT" relativePoint="TOPLEFT" relativeTo="MAOptionsOpenBlizzardOptions">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.tooltipText = "Synchronize elements modified by MoveAnything"
</OnLoad>
<OnClick>
MovAny:SyncAllFrames()
</OnClick>
</Scripts>
</Button>
<CheckButton name="$parentToggleFrameEditors" inherits="MACheckButtonTemplate">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="MAOptionsSync" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="-15" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
_G[self:GetName().."Text"]:SetText("FE")
self.tooltipText = "Toggle visibility on frame editors"
</OnLoad>
<OnClick>
if IsShiftKeyDown() then
for i, fe in pairs(MovAny.frameEditors) do
fe:CloseDialog()
end
end
if MovAny.ToggleFrameEditors then
MovAny:ToggleFrameEditors()
end
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentToggleMovers" inherits="MACheckButtonTemplate" checked="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="MAOptionsToggleFrameEditors" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="-12" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
_G[self:GetName().."Text"]:SetText("M")
self.tooltipText = "Toggles all movers"
</OnLoad>
<OnClick>
if IsShiftKeyDown() then
table.wipe(MovAny.minimizedMovers)
end
MovAny:ToggleMovers()
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentToggleModifiedFramesOnly" inherits="MACheckButtonTemplate">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="12" y="-12"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
_G[self:GetName().."Text"]:SetText("MF")
self.tooltipText = "Show only modified frames"
</OnLoad>
<OnClick>
MovAny:OnCheckToggleModifiedFramesOnly(self)
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentToggleCategories" inherits="MACheckButtonTemplate">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MAOptionsToggleModifiedFramesOnly" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="25" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
_G[self:GetName().."Text"]:SetText("CE")
self.tooltipText = "Toggle all categories"
</OnLoad>
<OnClick>
MovAny:OnCheckToggleCategories(self)
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentToggleFrameStack" inherits="MACheckButtonTemplate">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="MAOptionsToggleCategories" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="60" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
_G[self:GetName().."Text"]:SetText("FS")
self.tooltipText = "Toggle Blizzard's framestack tooltip\n\n A very helpful tool for finding frame names for use with /move or /hide"
</OnLoad>
<OnClick>
UIParentLoadAddOn("Blizzard_DebugTools")
FrameStackTooltip_Toggle()
</OnClick>
</Scripts>
</CheckButton>
<EditBox name="MA_Search" inherits="InputBoxTemplate" hidden="false" virtual="true" autoFocus="false">
<Size>
<AbsDimension x="464" y="18"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="MAOptions" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="19" y="14"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetText(MOVANY.SEARCH_TEXT)
</OnLoad>
<OnEditFocusGained>
self:HighlightText(0, 0)
if self:GetText() == MOVANY.SEARCH_TEXT then
self:SetText("")
end
</OnEditFocusGained>
<OnEditFocusLost>
self:HighlightText(0, 0)
if self:GetText() == "" or self:GetText() == nil then
self:SetText(MOVANY.SEARCH_TEXT)
end
MovAny:Search(self:GetText())
</OnEditFocusLost>
<OnTabPressed>
self:ClearFocus()
</OnTabPressed>
<OnEscapePressed>
MovAny:Search(self:GetText())
self:ClearFocus()
</OnEscapePressed>
<OnTextChanged>
if self:GetText() ~= MOVANY.SEARCH_TEXT then
MovAny:Search(self:GetText())
end
</OnTextChanged>
<OnEnterPressed>
if self:GetText() == "" or self:GetText() == nil then
self:SetText(MOVANY.SEARCH_TEXT)
elseif self:GetText() ~= MOVANY.SEARCH_TEXT then
MovAny:Search(self:GetText())
end
self:ClearFocus()
</OnEnterPressed>
</Scripts>
</EditBox>
<ScrollFrame name="MAScrollFrame" inherits="FauxScrollFrameTemplate">
<Size>
<AbsDimension x="380" y="443"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="-37" y="-34"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnVerticalScroll>
FauxScrollFrame_OnVerticalScroll(self, offset, MovAny.SCROLL_HEIGHT, MovAny.UpdateGUI)
</OnVerticalScroll>
</Scripts>
<Frames>
<Frame name="MAScrollBorder">
<Size>
<AbsDimension x="20" y="410"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT">
<Offset>
<AbsDimension x="24" y = "-14"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.background = CreateFrame("Frame", nil, self, "BackdropTemplate")
self.background:SetAllPoints()
self.background:SetBackdrop(
{
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
tile = true,
tileSize = 16,
edgeSize = 12,
insets = { left = 2, right = 2, top = 2, bottom = 2, },
})
self.background:SetFrameLevel(self:GetFrameLevel())
self.background:SetBackdropColor(.1, .1, .1)
self.background:SetBackdropBorderColor(.4, .4, .4)
</OnLoad>
</Scripts>
</Frame>
</Frames>
</ScrollFrame>
</Frames>
<Scripts>
<OnLoad>
self.background = CreateFrame("Frame", nil, self, "BackdropTemplate")
self.background:SetAllPoints()
self.background:SetBackdrop(
{
bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
tile = true,
tileSize = 32,
edgeSize = 32,
insets = { left = 11, right = 12, top = 12, bottom = 11, },
})
self.background:SetFrameLevel(self:GetFrameLevel())
self:EnableMouse(true)
self:SetMovable(true)
self:RegisterForDrag("LeftButton")
self:RegisterEvent("ADDON_LOADED")
self:RegisterEvent("PLAYER_LOGOUT")
self:RegisterEvent("PLAYER_ENTERING_WORLD")
self:RegisterEvent("PLAYER_REGEN_DISABLED")
self:RegisterEvent("PLAYER_REGEN_ENABLED")
self:RegisterEvent("GROUP_ROSTER_UPDATE")
if WOW_PROJECT_ID ~= WOW_PROJECT_CLASSIC then
self:RegisterEvent("ACTIVE_TALENT_GROUP_CHANGED")
self:RegisterEvent("PLAYER_FOCUS_CHANGED")
end
</OnLoad>
<OnShow>
MovAny:OnShow()
</OnShow>
<OnHide>
MovAny:OnHide()
</OnHide>
<OnDragStart>
self:StartMoving()
</OnDragStart>
<OnDragStop>
self:StopMovingOrSizing()
</OnDragStop>
<OnEvent function="MovAny_OnEvent"/>
</Scripts>
</Frame>
<Button name="MA_NudgeButton" inherits="UIPanelButtonTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="24" y="24"/>
</Size>
<Scripts>
<OnClick function="MANudgeButton_OnClick"/>
</Scripts>
</Button>
<Button name="MA_MoverButton" inherits="UIPanelButtonTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="15" y="15"/>
</Size>
<Scripts>
<OnLoad>
self:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp")
</OnLoad>
</Scripts>
</Button>
<Button name="MANudger" hidden="true" parent="UIParent" movable="true" toplevel="true" frameStrata="DIALOG">
<Size>
<AbsDimension x="200" y="175"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="MAOptions" relativePoint="BOTTOM">
<Offset><AbsDimension x="0" y="-20"/></Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="ARTWORK">
<FontString name="$parentTitle" inherits="GameFontNormal">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="-6"/></Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentInfoLabel" inherits="GameFontHighlightSmall">
<Anchors>
<Anchor point="TOP">
<Offset><AbsDimension x="0" y="-36"/></Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parentMouseOver" inherits="GameFontNormal">
<Anchors>
<Anchor point="BOTTOM">
<Offset><AbsDimension x="0" y="6"/></Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parent_NudgeUp" inherits="MA_NudgeButton">
<Anchors>
<Anchor point="CENTER">
<Offset><AbsDimension x="0" y="24"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetText("^")
self.dir = 1
self:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp")
</OnLoad>
</Scripts>
</Button>
<Button name="$parent_CenterMe" inherits="UIPanelButtonTemplate" hidden="false">
<Size><AbsDimension x="24" y="24"/></Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent_NudgeUp" relativePoint="BOTTOM">
<Offset><AbsDimension x="0" y="2"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetText("C")
self:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp")
</OnLoad>
<OnClick>
MovAny:Center(0)
</OnClick>
</Scripts>
</Button>
<Button name="$parent_NudgeDown" inherits="MA_NudgeButton">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_CenterMe" relativePoint="BOTTOM">
<Offset><AbsDimension x="0" y="2"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetText("v")
self.dir = 2
self:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp")
</OnLoad>
</Scripts>
</Button>
<Button name="$parent_NudgeLeft" inherits="MA_NudgeButton">
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent_CenterMe" relativePoint="LEFT">
<Offset><AbsDimension x="0" y="0"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetText("&lt;")
self.dir = 3
self:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp")
</OnLoad>
</Scripts>
</Button>
<Button name="$parent_NudgeRight" inherits="MA_NudgeButton">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_CenterMe" relativePoint="RIGHT">
<Offset><AbsDimension x="0" y="0"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetText("&gt;")
self.dir = 4
self:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp")
</OnLoad>
</Scripts>
</Button>
<Button name="$parent_CenterH" inherits="UIPanelButtonTemplate" hidden="false">
<Size><AbsDimension x="32" y="24"/></Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent_NudgeLeft" relativePoint="LEFT">
<Offset><AbsDimension x="-14" y="12"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetText("C H")
self:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp")
</OnLoad>
<OnClick>
MovAny:Center(1)
</OnClick>
</Scripts>
</Button>
<Button name="$parent_CenterV" inherits="UIPanelButtonTemplate" hidden="false">
<Size><AbsDimension x="32" y="24"/></Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent_CenterH" relativePoint="BOTTOM">
<Offset><AbsDimension x="0" y="-6"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetText("C V")
self:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp")
</OnLoad>
<OnClick>
MovAny:Center(2)
</OnClick>
</Scripts>
</Button>
<Button name="$parent_Detach" inherits="UIPanelButtonTemplate" hidden="false">
<Size><AbsDimension x="32" y="24"/></Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_NudgeRight" relativePoint="RIGHT">
<Offset><AbsDimension x="14" y="12"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetText("X")
self:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp")
</OnLoad>
<OnClick>
local m = MovAny.currentMover
if not m or not m.tagged or MovAny:ErrorNotInCombat(m.tagged) then
return
end
if IsShiftKeyDown() then
local t = _G[m:GetName().."Backdrop"]
if t:IsVisible() then
t:Hide()
else
t:Show()
end
else
MovAny:DetachMover(m)
MovAny:UpdateGUIIfShown(true)
end
</OnClick>
</Scripts>
</Button>
<Button name="$parent_Hide" inherits="UIPanelButtonTemplate" hidden="false">
<Size><AbsDimension x="32" y="24"/></Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Detach" relativePoint="BOTTOM">
<Offset><AbsDimension x="0" y="-6"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self:SetText("H")
self:RegisterForClicks("LeftButtonUp", "RightButtonUp", "MiddleButtonUp")
</OnLoad>
<OnClick>
if MovAny.currentMover and MovAny.currentMover.tagged then
MovAny:ToggleHide(MovAny.currentMover.tagged:GetName())
end
</OnClick>
</Scripts>
</Button>
<Button name="$parent_MoverPlus" inherits="MA_MoverButton" text="+">
<Anchors>
<Anchor point="TOPRIGHT">
<Offset><AbsDimension x="-7" y="-7"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
MovAny:NudgerChangeMover(1)
</OnClick>
</Scripts>
</Button>
<Button name="$parent_MoverMinus" inherits="MA_MoverButton" text="-">
<Anchors>
<Anchor point="TOPLEFT">
<Offset><AbsDimension x="7" y="-7"/></Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
MovAny:NudgerChangeMover(-1)
</OnClick>
</Scripts>
</Button>
</Frames>
<Scripts>
<OnLoad>
self.background = CreateFrame("Frame", nil, self, "BackdropTemplate")
self.background:SetAllPoints()
self.background:SetBackdrop(
{
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
tile = true,
tileSize = 8,
edgeSize = 4,
insets = { left = 2, right = 2, top = 2, bottom = 2, },
})
self.background:SetBackdropColor(0, 0, 0, .75)
self.background:SetBackdropBorderColor(0, 0, 0, .75)
self.background:SetFrameLevel(self:GetFrameLevel())
self.neverShowTooltip = true
self:EnableMouse(true)
self:SetMovable(true)
self:RegisterForDrag("LeftButton")
_G[ self:GetName().."InfoLabel"]:SetAlpha(.8)
</OnLoad>
<OnDragStart>
self:StartMoving()
</OnDragStart>
<OnDragStop>
self:StopMovingOrSizing()
</OnDragStop>
<OnShow>
MovAny:NudgerOnShow()
</OnShow>
<OnHide>
self:StopMovingOrSizing()
</OnHide>
<OnMouseDown>
if IsControlKeyDown() then
if MovAny.FrameEditor and MovAny.currentMover and MovAny.currentMover.tagged then
MovAny:FrameEditor(MovAny.currentMover.tagged:GetName())
end
else
local button = GetMouseButtonClicked()
if button == "RightButton" then
self:Hide()
end
end
</OnMouseDown>
<OnMouseWheel function="MANudger_OnMouseWheel"/>
<OnEnter>
if MovAny.currentMover ~= nil and MovAny.currentMover.tagged then
if self.alwaysShowTooltip or (self.neverShowTooltip and IsShiftKeyDown()) or (MADB.tooltips and not IsShiftKeyDown() and not self.neverShowTooltip) or (not MADB.tooltips and IsShiftKeyDown()) then
self.tooltipLines = MovAny:GetFrameTooltipLines(MovAny.currentMover.tagged:GetName())
MovAny:TooltipShowMultiline(self)
end
end
</OnEnter>
<OnLeave>
GameTooltip:Hide()
</OnLeave>
<OnUpdate>
MovAny:NudgerOnUpdate()
</OnUpdate>
</Scripts>
</Button>
</Ui>