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75 lines
2.0 KiB
75 lines
2.0 KiB
local PA = _G.ProjectAzilroka
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local oUF = PA.oUF
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if not oUF then
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return
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end
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local function Update(self, event, unit)
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local petInfo = self.pbouf_petinfo
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if not petInfo then
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return
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end
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local element = self.PBSpeed
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element:SetTexture([[Interface\PetBattles\PetBattle-StatIcons]])
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local l, r, t, b
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if petInfo.petOwner == _G.LE_BATTLE_PET_ALLY then
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l, r, t, b = 0, 0.5, 0.5, 1
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else
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l, r, t, b = 0.5, 0, 0.5, 1
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end
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element:SetTexCoord(l, r, t, b)
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if (element.PostUpdate) then
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element:PostUpdate(event)
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end
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end
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local function Path(self, ...)
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--[[ Override: Portrait.Override(self, event, unit)
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Used to completely override the internal update function.
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* self - the parent object
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* event - the event triggering the update (string)
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* unit - the unit accompanying the event (string)
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--]]
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return (self.PBSpeed.Override or Update)(self, ...)
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end
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local function ForceUpdate(element)
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return Path(element.__owner, "ForceUpdate", element.__owner.unit)
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end
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local function Enable(self, unit)
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local element = self.PBSpeed
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if (element) then
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element.__owner = self
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element.ForceUpdate = ForceUpdate
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self:RegisterEvent("PET_BATTLE_OPENING_START", Path, true)
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self:RegisterEvent("PET_BATTLE_OPENING_DONE", Path, true)
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self:RegisterEvent("PET_BATTLE_CLOSE", Path, true)
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self:RegisterEvent("PET_BATTLE_AURA_APPLIED", Path, true)
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self:RegisterEvent("PET_BATTLE_AURA_CANCELED", Path, true)
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self:RegisterEvent("PET_BATTLE_AURA_CHANGED", Path, true)
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element:Show()
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return true
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end
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end
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local function Disable(self)
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local element = self.PBSpeed
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if (element) then
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element:Hide()
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self:UnregisterEvent("PET_BATTLE_OPENING_START")
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self:UnregisterEvent("PET_BATTLE_OPENING_DONE")
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self:UnregisterEvent("PET_BATTLE_CLOSE")
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self:UnregisterEvent("PET_BATTLE_AURA_APPLIED")
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self:UnregisterEvent("PET_BATTLE_AURA_CANCELED")
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self:UnregisterEvent("PET_BATTLE_AURA_CHANGED")
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end
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end
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oUF:AddElement("PBSpeed", Path, Enable, Disable)
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