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550 lines
20 KiB
550 lines
20 KiB
<Ui>
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<RematchCompositeButton name="RematchCompactPetListButtonTemplate" virtual="true">
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<Size x="200" y="26"/>>
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<KeyValues>
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<KeyValue key="compact" value="true" type="boolean"/>
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</KeyValues>
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<Layers>
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<Layer level="BACKGROUND">
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<Texture parentKey="Back" file="Interface\AddOns\Rematch\Textures\backplate">
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<Anchors>
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<Anchor point="TOPLEFT" x="27" y="0"/>
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<Anchor point="BOTTOMRIGHT"/>
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</Anchors>
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<TexCoords left="0" right="1" top="0.5" bottom="1"/>
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</Texture>
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</Layer>
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<Layer level="ARTWORK">
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<Texture parentKey="Pet">
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<Size x="25" y="25"/>
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<Anchors>
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<Anchor point="LEFT" x="1" y="0"/>
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</Anchors>
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<TexCoords left="0.078125" right="0.921875" top="0.078125" bottom="0.921875"/>
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</Texture>
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<FontString parentKey="Name" inherits="GameFontNormal" justifyH="LEFT">
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<Size x="0" y="21"/>
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<Anchors>
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<Anchor point="LEFT" x="52" y="0"/>
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<Anchor point="RIGHT" x="-6" y="0"/>
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</Anchors>
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</FontString>
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<FontString parentKey="Breed" inherits="SystemFont_Tiny">
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<Anchors>
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<Anchor point="CENTER" relativePoint="RIGHT" x="-12" y="0"/>
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</Anchors>
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</FontString>
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<Texture parentKey="Notes" file="Interface\AddOns\Rematch\Textures\Footnotes" hidden="false">
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<Size x="20" y="20"/>
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<Anchors>
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<Anchor point="RIGHT" x="-24" y="0"/>
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</Anchors>
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<TexCoords left="0" right="0.125" top="0" bottom="0.25"/>
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</Texture>
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</Layer>
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<Layer level="BORDER">
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<Texture parentKey="TypeDecal" file="Interface\PetBattles\PetIcon-Beast">
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<Size x="20" y="20"/>
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<Anchors>
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<Anchor point="LEFT" relativeKey="$parent.Pet" relativePoint="RIGHT" x="2" y="0"/>
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</Anchors>
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<TexCoords left="0.4921875" right="0.796875" top="0.50390625" bottom="0.65625"/>
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</Texture>
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<FontString parentKey="LevelText" inherits="SystemFont_Outline_Small" text="25">
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<Anchors>
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<Anchor point="CENTER" relativeKey="$parent.TypeDecal" relativePoint="BOTTOMRIGHT" x="-4" y="6"/>
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</Anchors>
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<FontHeight>
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<AbsValue val="9"/>
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</FontHeight>
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<Color r=".9" g=".9" b=".9"/>
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</FontString>
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</Layer>
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<Layer level="OVERLAY">
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<!-- blue up arrow on right side; in this layer so it's not clickable -->
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<Texture parentKey="Leveling" file="Interface\AddOns\Rematch\Textures\Footnotes" hidden="false">
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<Size x="20" y="20"/>
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<Anchors>
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<Anchor point="RIGHT" x="-44" y="0"/>
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</Anchors>
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<TexCoords left="0.125" right="0.25" top="0" bottom="0.25"/>
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</Texture>
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<Texture parentKey="InTeams" file="Interface\AddOns\Rematch\Textures\Footnotes" hidden="false">
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<Size x="20" y="20"/>
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<Anchors>
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<Anchor point="RIGHT" x="-64" y="0"/>
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</Anchors>
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<TexCoords left="0.5" right="0.625" top="0.5" bottom="0.75"/>
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</Texture>
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<!-- either the dead or injured texture (maybe others in the future) -->
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<Texture parentKey="Status" file="Interface\AddOns\Rematch\Textures\petstatus" hidden="true">
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<Size x="24" y="24"/>
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<Anchors>
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<Anchor point="LEFT" x="2" y="-1"/>
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</Anchors>
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</Texture>
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<Texture parentKey="Favorite" atlas="PetJournal-FavoritesIcon" hidden="true">
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<Size x="20" y="20"/>
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<Anchors>
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<Anchor point="TOPLEFT" x="-5" y="5"/>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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Rematch.PetListButtonOnLoad(self)
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</OnLoad>
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<OnEnter>
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self.Back:SetBlendMode("ADD")
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Rematch.PetListButtonOnEnter(self)
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</OnEnter>
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<OnLeave>
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self.Back:SetBlendMode("BLEND")
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Rematch.PetListButtonOnLeave(self)
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</OnLeave>
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<OnMouseDown>
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if self:HasFocus() then
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-- if mouse is down while over an active texture, don't "press" the main button
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self.Back:SetBlendMode("BLEND")
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end
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</OnMouseDown>
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<OnMouseUp>
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if GetMouseFocus()==self then
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-- if mouse goes up after it left button, don't "unpress" it
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self.Back:SetBlendMode("ADD")
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end
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</OnMouseUp>
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<OnClick>
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if self:HasFocus() then
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Rematch.PetListButtonOnClick(self,button)
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end
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</OnClick>
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<OnDoubleClick>
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if self:HasFocus() then
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Rematch.PetListButtonOnDoubleClick(self)
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end
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</OnDoubleClick>
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<OnDragStart>
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Rematch.PetListButtonOnDragStart(self)
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</OnDragStart>
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</Scripts>
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</RematchCompositeButton>
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<RematchCompositeButton name="RematchNewPetListButtonTemplate" virtual="true">
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<Size x="200" y="44"/> <!-- can be any width; 1px unused across top so 43px usable height -->
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<Layers>
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<Layer level="BACKGROUND">
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<Texture parentKey="Back" file="Interface\AddOns\Rematch\Textures\backplate">
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<Anchors>
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<Anchor point="TOPLEFT" x="48" y="0"/>
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<Anchor point="BOTTOMRIGHT"/>
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</Anchors>
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<TexCoords left="0" right="1" top="0" bottom="0.5"/>
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</Texture>
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</Layer>
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<Layer level="ARTWORK">
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<Texture parentKey="Pet">
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<Size x="40" y="40"/>
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<Anchors>
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<Anchor point="LEFT" x="3" y="0"/>
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</Anchors>
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<TexCoords left="0.078125" right="0.921875" top="0.078125" bottom="0.921875"/>
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<!-- <TexCoords left="0.075" right="0.925" top="0.075" bottom="0.925"/> -->
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</Texture>
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<Texture parentKey="Notes" file="Interface\AddOns\Rematch\Textures\Footnotes" hidden="false">
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<Size x="20" y="20"/>
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<Anchors>
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<Anchor point="TOPRIGHT" x="-2" y="-3"/>
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</Anchors>
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<TexCoords left="0" right="0.125" top="0" bottom="0.25"/>
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</Texture>
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<!-- FontStrings -->
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<FontString parentKey="Name" inherits="GameFontNormal" justifyH="LEFT" justifyV="CENTER" text="Pet Name Goes Here">
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<Size x="0" y="36"/> <!-- y=36 when SubName not shown, 21 when shown -->
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<Anchors>
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<Anchor point="TOPLEFT" x="54" y="-4"/> <!-- x is 6+Back's TOPLEFT x -->
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<Anchor point="TOPRIGHT" x="-32" y="-4"/> <!-- x=-8 when no footnotes shown, -22 when one footnote shown, -32 when breed and at most one footbote, -44 when both footnotes shown -->
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</Anchors>
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</FontString>
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<FontString parentKey="SubName" inherits="GameFontHighlightSmall" justifyH="LEFT" justifyV="TOP" hidden="true">
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<Size x="0" y="12"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeKey="$parent.Name" relativePoint="BOTTOMLEFT"/>
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<Anchor point="TOPRIGHT" relativeKey="$parent.Name" relativePoint="BOTTOMRIGHT"/>
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</Anchors>
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</FontString>
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<FontString parentKey="Breed" inherits="GameFontHighlight" justifyH="CENTER" justifyV="CENTER" text="B/B" hidden="false">
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<Anchors>
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<Anchor point="BOTTOMRIGHT" x="-3" y="5"/>
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</Anchors>
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<Color r="0.9" g="0.9" b="0.9"/>
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</FontString>
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</Layer>
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<Layer level="BORDER">
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<!-- big type symbol in background right edge of list button -->
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<Texture parentKey="TypeDecal" file="Interface\AddOns\Rematch\Textures\PetTypeDecals" alpha="0.4" hidden="true">
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<Size x="58" y="41"/> <!-- was 55x38 -->
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<Anchors>
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<Anchor point="RIGHT" x="-1" y="0"/>
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</Anchors>
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</Texture>
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</Layer>
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<Layer level="OVERLAY">
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<!-- blue up arrow on right side; in this layer so it's not clickable -->
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<Texture parentKey="Leveling" file="Interface\AddOns\Rematch\Textures\Footnotes" hidden="true">
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<Size x="20" y="20"/>
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<Anchors>
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<Anchor point="TOPRIGHT" x="-22" y="-3"/>
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</Anchors>
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<TexCoords left="0.125" right="0.25" top="0" bottom="0.25"/>
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</Texture>
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<Texture parentKey="InTeams" file="Interface\AddOns\Rematch\Textures\Footnotes" hidden="false">
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<Size x="20" y="20"/>
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<Anchors>
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<Anchor point="TOPRIGHT" x="-43" y="-3"/>
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</Anchors>
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<TexCoords left="0.5" right="0.625" top="0.5" bottom="0.75"/>
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</Texture>
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<!-- border around the pet icon to the left -->
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<Texture parentKey="Rarity" file="Interface\AddOns\Rematch\Textures\slotborder">
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<Size x="44" y="44"/>
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<Anchors>
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<Anchor point="TOPLEFT" relativeKey="$parent.Pet" x="-2" y="2"/>
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<!-- <Anchor point="BOTTOMRIGHT" relativeKey="$parent.Pet" x="3" y="-3"/> -->
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</Anchors>
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<!-- <Color r="0.5" g="0.5" b="0.5"/> -->
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<TexCoords left="0" right="0.34375" top="0" bottom="0.34375"/>
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</Texture>
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<!-- either the dead or injured texture (maybe others in the future) -->
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<Texture parentKey="Status" file="Interface\AddOns\Rematch\Textures\petstatus" hidden="true">
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<Size x="39" y="39"/>
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<Anchors>
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<Anchor point="LEFT" x="4" y="0"/>
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</Anchors>
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</Texture>
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</Layer>
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<Layer level="OVERLAY" textureSubLevel="2">
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<Texture parentKey="Favorite" atlas="PetJournal-FavoritesIcon" useAtlasSize="true" hidden="true">
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<Anchors>
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<Anchor point="TOPLEFT" x="-6" y="5"/>
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</Anchors>
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</Texture>
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<Texture parentKey="LevelBack" atlas="PetJournal-LevelBubble">
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<Size x="22" y="22"/>
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<Anchors>
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<Anchor point="BOTTOMRIGHT" relativeKey="$parent.Pet" relativePoint="BOTTOMRIGHT" x="6" y="-4"/>
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</Anchors>
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</Texture>
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<FontString parentKey="LevelText" inherits="GameFontNormalSmall" text="25">
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<Anchors>
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<Anchor point="CENTER" relativeKey="$parent.LevelBack" relativePoint="CENTER" x="1" y="0"/>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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Rematch.PetListButtonOnLoad(self)
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</OnLoad>
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<OnEnter>
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self.Back:SetBlendMode("ADD")
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Rematch.PetListButtonOnEnter(self)
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</OnEnter>
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<OnLeave>
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self.Back:SetBlendMode("BLEND")
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Rematch.PetListButtonOnLeave(self)
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</OnLeave>
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<OnMouseDown>
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if self:HasFocus() then
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-- if mouse is down while over an active texture, don't "press" the main button
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self.Back:SetBlendMode("BLEND")
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end
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</OnMouseDown>
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<OnMouseUp>
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if GetMouseFocus()==self then
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-- if mouse goes up after it left button, don't "unpress" it
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self.Back:SetBlendMode("ADD")
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end
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</OnMouseUp>
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<OnClick>
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if self:HasFocus() then
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Rematch.PetListButtonOnClick(self,button)
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end
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</OnClick>
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<OnDoubleClick>
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if self:HasFocus() then
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Rematch.PetListButtonOnDoubleClick(self)
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end
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</OnDoubleClick>
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<OnDragStart>
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Rematch.PetListButtonOnDragStart(self)
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</OnDragStart>
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</Scripts>
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</RematchCompositeButton>
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<!-- template for the typebar tabs -->
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<Button name="RematchTypeBarTabTemplate" inherits="RematchTabTemplate" virtual="true">
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<Size x="66" y="24"/>
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<Scripts>
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<OnClick>
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RematchPetPanel.TypeBarTabOnClick(self)
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</OnClick>
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</Scripts>
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</Button>
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<!-- template for the type buttons within the typebar -->
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<CheckButton name="RematchTypeBarButtonTemplate" inherits="RematchSlotTemplate" virtual="true">
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<Size x="25" y="25"/>
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<CheckedTexture file="Interface\Buttons\CheckButtonHilight" alphaMode="ADD"/>
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<Scripts>
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<OnClick>
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RematchPetPanel.TypeBarButtonOnClick(self)
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</OnClick>
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</Scripts>
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</CheckButton>
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<Frame name="RematchPetPanel" inherits="RematchPanelTemplate" hidden="true">
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<Frames>
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<!-- section above petList with search bar, filter button and type bar -->
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<Frame parentKey="Top" inherits="RematchInsetFrameTemplate">
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<Size x="280" y="32"/>
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<Anchors>
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<Anchor point="TOPLEFT"/>
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</Anchors>
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<Frames>
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<!-- typebar toggle button to left of search bar -->
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<Button parentKey="Toggle" inherits="RematchTopToggleButtonTemplate">
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<Anchors>
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<Anchor point="TOPLEFT" x="3" y="-3"/>
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</Anchors>
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<Scripts>
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<OnClick>
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RematchPetPanel:ToggleTypeBar()
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</OnClick>
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</Scripts>
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</Button>
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<!-- filter button to the right of the search bar -->
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<Button parentKey="Filter" inherits="RematchFilterButtonTemplate" text="FILTER">
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<Anchors>
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<Anchor point="TOPRIGHT" x="-3" y="-3"/>
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</Anchors>
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<Scripts>
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<OnClick>
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Rematch:ToggleMenu("PetFilter","TOPLEFT",self,"TOPRIGHT")
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</OnClick>
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</Scripts>
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</Button>
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<!-- search bar between typebar toggle and filter buttons -->
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<EditBox parentKey="SearchBox" inherits="RematchSearchBoxTemplate">
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<Size x="0" y="24"/>
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<Anchors>
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<Anchor point="LEFT" relativeKey="$parent.Toggle" relativePoint="RIGHT" x="-1" y="0"/>
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<Anchor point="RIGHT" relativeKey="$parent.Filter" relativePoint="LEFT" x="1" y="0"/>
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</Anchors>
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<Scripts>
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<OnTextChanged>
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RematchPetPanel.SearchBoxOnTextChanged(self)
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</OnTextChanged>
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<OnEnterPressed>
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self:ClearFocus()
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</OnEnterPressed>
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</Scripts>
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</EditBox>
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<!-- the actual typebar -->
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<Frame parentKey="TypeBar" hidden="true" inherits="RematchBorderBackdropTemplate">
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<Size x="270" y="36"/>
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<Anchors>
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<Anchor point="BOTTOM" x="0" y="3"/>
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</Anchors>
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<!-- <Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
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<EdgeSize val="16"/>
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<BorderColor r="0.6" g="0.6" b="0.6"/>
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</Backdrop> -->
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<Frames>
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<!-- type tab -->
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<Button parentArray="Tabs" inherits="RematchTypeBarTabTemplate" id="1">
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<Size x="56" y="24"/>
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="2" y="-4"/>
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</Anchors>
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</Button>
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<!-- strong vs tab -->
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<Button parentArray="Tabs" inherits="RematchTypeBarTabTemplate" id="2">
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<Size x="72" y="24"/>
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="52" y="-4"/>
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</Anchors>
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</Button>
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<!-- tough vs tab -->
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<Button parentArray="Tabs" inherits="RematchTypeBarTabTemplate" id="3">
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<Size x="72" y="24"/>
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="118" y="-4"/>
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</Anchors>
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</Button>
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<!-- quality tab -->
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<Button parentArray="Tabs" inherits="RematchTypeBarTabTemplate" id="4">
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<Size x="68" y="24"/>
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<Anchors>
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<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT" x="184" y="-4"/>
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</Anchors>
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</Button>
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<Button parentKey="Clear" inherits="RematchClearButtonTemplate">
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<Anchors>
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<Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="-3" y="-1"/>
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</Anchors>
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<Scripts>
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<OnClick>
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RematchPetPanel.TypeBarClear(self)
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</OnClick>
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</Scripts>
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</Button>
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<CheckButton parentArray="Buttons" inherits="RematchTypeBarButtonTemplate" id="1"/>
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<CheckButton parentArray="Buttons" inherits="RematchTypeBarButtonTemplate" id="2"/>
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<CheckButton parentArray="Buttons" inherits="RematchTypeBarButtonTemplate" id="3"/>
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<CheckButton parentArray="Buttons" inherits="RematchTypeBarButtonTemplate" id="4"/>
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<CheckButton parentArray="Buttons" inherits="RematchTypeBarButtonTemplate" id="5"/>
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<CheckButton parentArray="Buttons" inherits="RematchTypeBarButtonTemplate" id="6"/>
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<CheckButton parentArray="Buttons" inherits="RematchTypeBarButtonTemplate" id="7"/>
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<CheckButton parentArray="Buttons" inherits="RematchTypeBarButtonTemplate" id="8"/>
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<CheckButton parentArray="Buttons" inherits="RematchTypeBarButtonTemplate" id="9"/>
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<CheckButton parentArray="Buttons" inherits="RematchTypeBarButtonTemplate" id="10"/>
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<Frame parentKey="QualityBar">
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<Anchors>
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<Anchor point="TOPLEFT"/>
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<Anchor point="BOTTOMRIGHT"/>
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</Anchors>
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<Layers>
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<Layer level="ARTWORK">
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<FontString parentKey="SortLabel" inherits="GameFontHighlightSmall" text="Sort by">
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<Anchors>
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<Anchor point="LEFT" x="20" y="0"/>
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</Anchors>
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</FontString>
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<FontString parentKey="OnlyLabel" inherits="GameFontHighlightSmall" text="Only">
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<Anchors>
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<Anchor point="RIGHT" x="-80" y="0"/>
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</Anchors>
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</FontString>
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</Layer>
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</Layers>
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<Frames>
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<CheckButton parentKey="Level25Button" inherits="RematchTypeBarButtonTemplate">
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<Anchors>
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<Anchor point="LEFT" relativeKey="$parent.OnlyLabel" relativePoint="RIGHT" x="4" y="0"/>
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</Anchors>
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<Layers>
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<Layer level="OVERLAY">
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|
<FontString inherits="GameFontNormalSmall" text="25">
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<Anchors>
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<Anchor point="CENTER"/>
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|
</Anchors>
|
|
</FontString>
|
|
</Layer>
|
|
</Layers>
|
|
</CheckButton>
|
|
<CheckButton parentKey="RareButton" inherits="RematchTypeBarButtonTemplate">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeKey="$parent.OnlyLabel" relativePoint="RIGHT" x="30" y="0"/>
|
|
</Anchors>
|
|
</CheckButton>
|
|
<CheckButton parentKey="HealthButton" inherits="RematchTypeBarButtonTemplate">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeKey="$parent.SortLabel" relativePoint="RIGHT" x="4" y="0"/>
|
|
</Anchors>
|
|
</CheckButton>
|
|
<CheckButton parentKey="PowerButton" inherits="RematchTypeBarButtonTemplate">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeKey="$parent.SortLabel" relativePoint="RIGHT" x="30" y="0"/>
|
|
</Anchors>
|
|
</CheckButton>
|
|
<CheckButton parentKey="SpeedButton" inherits="RematchTypeBarButtonTemplate">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeKey="$parent.SortLabel" relativePoint="RIGHT" x="56" y="0"/>
|
|
</Anchors>
|
|
</CheckButton>
|
|
</Frames>
|
|
</Frame>
|
|
</Frames>
|
|
</Frame>
|
|
</Frames>
|
|
</Frame>
|
|
|
|
<!-- results bar only shows when there's a filter active -->
|
|
<Frame parentKey="Results" inherits="RematchInsetFrameTemplate" hidden="true">
|
|
<Size x="280" y="26"/>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeKey="$parent.Top" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
|
|
</Anchors>
|
|
<Layers>
|
|
<Layer level="ARTWORK">
|
|
<FontString parentKey="Pets" inherits="GameFontNormal">
|
|
<Anchors>
|
|
<Anchor point="LEFT" x="8" y="0"/>
|
|
</Anchors>
|
|
</FontString>
|
|
<FontString parentKey="Filters" inherits="GameFontNormal" wordwrap="false" justifyH="RIGHT">
|
|
<Anchors>
|
|
<Anchor point="LEFT" relativeKey="$parent.Pets" relativePoint="RIGHT" x="1" y="0"/>
|
|
<Anchor point="RIGHT" x="-25" y="0"/>
|
|
</Anchors>
|
|
</FontString>
|
|
</Layer>
|
|
</Layers>
|
|
<Frames>
|
|
<Button parentKey="Clear" inherits="RematchClearButtonTemplate">
|
|
<Anchors>
|
|
<Anchor point="RIGHT" x="-5" y="0"/>
|
|
</Anchors>
|
|
<Scripts>
|
|
<OnClick>
|
|
Rematch.Roster:ClearAllFilters(true)
|
|
</OnClick>
|
|
</Scripts>
|
|
</Button>
|
|
</Frames>
|
|
</Frame>
|
|
|
|
<!-- this contains the list of pets -->
|
|
<RematchAutoScrollFrame parentKey="List">
|
|
<Size x="280" y="503"/>
|
|
<Anchors>
|
|
<Anchor point="TOPLEFT" relativeKey="$parent.Top" relativePoint="BOTTOMLEFT" x="0" y="-2"/>
|
|
<Anchor point="BOTTOMRIGHT"/>
|
|
</Anchors>
|
|
</RematchAutoScrollFrame>
|
|
|
|
<!-- border placed around currently summoned pet -->
|
|
<Frame parentKey="SelectedOverlay" inherits="RematchSelectedOverlayTemplate" hidden="true">
|
|
<Size x="200" y="44"/>
|
|
<!-- <Backdrop edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
|
|
<EdgeSize val="16"/>
|
|
<BorderColor r="1" g="0.82" b="0.5"/>
|
|
</Backdrop> -->
|
|
</Frame>
|
|
|
|
<!-- Selected gets reparented and positioned onto team buttons that are loaded -->
|
|
<Frame parentKey="Selected" useParentLevel="true" hidden="true">
|
|
<Layers>
|
|
<Layer level="BORDER">
|
|
<Texture parentKey="Texture" file="Interface\LevelUp\LevelUpTex" alpha="0.2">
|
|
<Size x="0" y="20"/>
|
|
<Anchors>
|
|
<Anchor point="BOTTOMLEFT" x="4" y="4"/>
|
|
<Anchor point="BOTTOMRIGHT" x="-4" y="4"/>
|
|
</Anchors>
|
|
<TexCoords left="0.56054688" right="0.99609375" top="0.24218750" bottom="0.46679688"/>
|
|
</Texture>
|
|
</Layer>
|
|
</Layers>
|
|
</Frame>
|
|
|
|
|
|
</Frames>
|
|
</Frame>
|
|
|
|
</Ui>
|