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42 lines
2.0 KiB

local AS, L, S, R = unpack(AddOnSkins)
function R:CollectionShop(_, addon)
if addon ~= 'Blizzard_AuctionUI' then return end
AS:Delay(.1, function()
for i = 1, AuctionFrame.numTabs do
S:HandleTab(_G["AuctionFrameTab"..i])
end
-- AuctionFrameCollectionShop
S:StripTextures(AuctionFrameCollectionShop_FlyoutPanelButton)
S:HandleNextPrevButton(AuctionFrameCollectionShop_FlyoutPanelButton, AuctionFrameCollectionShop_FlyoutPanelButton.FlyoutPanel:IsShown() and 'left' or 'right')
AuctionFrameCollectionShop_FlyoutPanelButton:HookScript('PostClick', function(s)
if s.FlyoutPanel:IsShown() then
S:HandleNextPrevButton(s, 'left')
else
S:HandleNextPrevButton(s, 'right')
end
end)
AuctionFrameCollectionShop_FlyoutPanelButton.SetNormalTexture = S.noop
AuctionFrameCollectionShop_FlyoutPanelButton.SetHightlightTexture = S.noop
AuctionFrameCollectionShop_FlyoutPanelButton.SetPushedTexture = S.noop
S:HandleCheckBox(AuctionFrameCollectionShop_LiveCheckButton)
S:HandleCheckBox(AuctionFrameCollectionShop_UndressCharacterCheckButton)
S:HandleButton(AuctionFrameCollectionShop_ScanButton)
S:HandleButton(AuctionFrameCollectionShop_ShopButton)
S:HandleButton(AuctionFrameCollectionShop_BuyAllButton)
S:HandleButton(AuctionFrameCollectionShop_CloseButton)
S:HandleButton(AuctionFrameCollectionShop_NameSortButton)
AuctionFrameCollectionShop_NameSortButtonArrow:SetTexture([[Interface\Buttons\UI-SortArrow]])
S:HandleButton(AuctionFrameCollectionShop_LvlSortButton)
AuctionFrameCollectionShop_LvlSortButtonArrow:SetTexture([[Interface\Buttons\UI-SortArrow]])
S:HandleButton(AuctionFrameCollectionShop_CategorySortButton)
AuctionFrameCollectionShop_CategorySortButtonArrow:SetTexture([[Interface\Buttons\UI-SortArrow]])
S:HandleButton(AuctionFrameCollectionShop_ItemPriceSortButton)
AuctionFrameCollectionShop_ItemPriceSortButtonArrow:SetTexture([[Interface\Buttons\UI-SortArrow]])
end)
end
AS:RegisterSkin('CollectionShop', nil, 'ADDON_LOADED')