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703 lines
19 KiB
703 lines
19 KiB
local AS, L, S, R = unpack(AddOnSkins)
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local _G = _G
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local next = next
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local select = select
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local GetItemInfo = GetItemInfo
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local SetLargeGuildTabardTextures = SetLargeGuildTabardTextures
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local ITEM_QUALITY_COLORS = ITEM_QUALITY_COLORS
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local hooksecurefunc = hooksecurefunc
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local function forceAlpha(self, alpha, forced)
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if alpha ~= 1 and forced ~= true then
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self:SetAlpha(1, true)
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end
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end
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local function SkinAchievementAlert(frame)
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frame:SetAlpha(1)
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if not frame.hooked then
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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frame.hooked = true
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end
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if not frame.backdrop then
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', frame.Background, 'TOPLEFT', -2, -6)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', frame.Background, 'BOTTOMRIGHT', -2, 6)
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end
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-- Background
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frame.Background:SetTexture()
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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S:Kill(frame.GuildBanner)
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S:Kill(frame.GuildBorder)
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-- Text
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S:FontTemplate(frame.Unlocked, nil, 12)
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frame.Unlocked:SetTextColor(1, 1, 1)
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S:FontTemplate(frame.Name, nil, 12)
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-- Icon
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S:HandleIcon(frame.Icon.Texture, true, true)
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S:Kill(frame.Icon.Overlay)
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frame.Icon.Texture:ClearAllPoints()
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S:Point(frame.Icon.Texture, 'LEFT', frame, 7, 0)
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end
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local function SkinCriteriaAlert(frame)
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frame:SetAlpha(1)
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if not frame.hooked then
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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frame.hooked = true
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end
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if not frame.backdrop then
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', frame, 'TOPLEFT', -2, -6)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -2, 6)
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end
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S:HandleIcon(frame.Icon.Texture, true, true)
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frame.Unlocked:SetTextColor(1, 1, 1)
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frame.Name:SetTextColor(1, 1, 0)
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S:Kill(frame.Background)
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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S:Kill(frame.Icon.Bling)
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S:Kill(frame.Icon.Overlay)
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end
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local function SkinDungeonCompletionAlert(frame)
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frame:SetAlpha(1)
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if not frame.hooked then
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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frame.hooked = true
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end
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if not frame.backdrop then
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', frame, 'TOPLEFT', -2, -6)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -2, 6)
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end
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if frame.glowFrame then
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S:Kill(frame.glowFrame)
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if frame.glowFrame.glow then
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S:Kill(frame.glowFrame.glow)
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end
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end
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if frame.shine then S:Kill(frame.shine) end
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if frame.raidArt then S:Kill(frame.raidArt) end
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if frame.heroicIcon then S:Kill(frame.heroicIcon) end
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if frame.dungeonArt then S:Kill(frame.dungeonArt) end
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if frame.dungeonArt1 then S:Kill(frame.dungeonArt1) end
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if frame.dungeonArt2 then S:Kill(frame.dungeonArt2) end
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if frame.dungeonArt3 then S:Kill(frame.dungeonArt3) end
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if frame.dungeonArt4 then S:Kill(frame.dungeonArt4) end
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-- Icon
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S:HandleIcon(frame.dungeonTexture, true, true)
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frame.dungeonTexture:ClearAllPoints()
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S:Point(frame.dungeonTexture, 'LEFT', frame, 7, 0)
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end
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local function SkinGuildChallengeAlert(frame)
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frame:SetAlpha(1)
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if not frame.hooked then
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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frame.hooked = true
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end
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if not frame.backdrop then
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', -2, -6)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -2, 6)
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end
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-- Background
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local region = select(2, frame:GetRegions())
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if region:IsObjectType('Texture') then
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if region:GetTexture() == [[Interface\GuildFrame\GuildChallenges]] then
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S:Kill(region)
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end
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end
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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S:Kill(frame.EmblemBorder)
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-- Icon border
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if not frame.EmblemIcon.backdrop then
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S:CreateBackdrop(frame.EmblemIcon, nil, nil, nil, nil, nil, nil, nil, nil, true)
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end
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SetLargeGuildTabardTextures('player', frame.EmblemIcon)
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end
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local function SkinHonorAwardedAlert(frame)
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frame:SetAlpha(1)
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if not frame.hooked then
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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frame.hooked = true
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end
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S:Kill(frame.Background)
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S:Kill(frame.IconBorder)
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-- Icon border
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if not frame.Icon.backdrop then
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S:CreateBackdrop(frame.Icon, nil, nil, nil, nil, nil, nil, nil, nil, true)
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end
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if not frame.backdrop then
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', frame.Icon, 'TOPLEFT', -4, 4)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', frame.Icon, 'BOTTOMRIGHT', 180, -4)
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end
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end
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local function SkinInvasionAlert(frame)
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if not frame.isSkinned then
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frame:SetAlpha(1)
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', 4, 4)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -7, 6)
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--Background contains the item border too, so have to remove it
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if frame.GetRegions then
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local region, icon = frame:GetRegions()
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if region and region:IsObjectType('Texture') then
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if region:GetAtlas() == 'legioninvasion-Toast-Frame' then
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S:Kill(region)
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end
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end
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-- Icon border
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if icon and icon:IsObjectType('Texture') then
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if icon:GetTexture() == 236293 then -- interface/icons/ability_warlock_demonicpower
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S:HandleIcon(icon, true)
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end
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end
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end
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frame.isSkinned = true
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end
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end
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local function SkinScenarioAlert(frame)
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frame:SetAlpha(1)
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if not frame.hooked then
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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frame.hooked = true
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end
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if not frame.backdrop then
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', 4, 4)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -7, 6)
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end
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-- Background
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for _, region in next, { frame:GetRegions() } do
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if region:IsObjectType('Texture') and (region:GetAtlas() == 'Toast-IconBG' or region:GetAtlas() == 'Toast-Frame') then
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S:Kill(region)
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end
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end
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S:Kill(frame.shine)
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S:Kill(frame.glowFrame)
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S:Kill(frame.glowFrame.glow)
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-- Icon
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S:HandleIcon(frame.dungeonTexture, true)
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frame.dungeonTexture:ClearAllPoints()
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S:Point(frame.dungeonTexture, 'LEFT', frame.backdrop, 9, 0)
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frame.dungeonTexture:SetDrawLayer('OVERLAY')
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end
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local function SkinWorldQuestCompleteAlert(frame)
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if not frame.isSkinned then
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frame:SetAlpha(1)
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', 10, -6)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -14, 6)
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S:Kill(frame.shine)
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-- Background
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S:Kill(frame.ToastBackground)
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--Icon
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S:HandleIcon(frame.QuestTexture, true)
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frame.isSkinned = true
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end
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end
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local function SkinGarrisonFollowerAlert(frame, _, _, _, quality)
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if not frame.isSkinned then
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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frame.FollowerBG:SetAlpha(0)
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frame.DieIcon:SetAlpha(0)
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--Background
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if frame.GetNumRegions then
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for _, region in next, { frame:GetRegions() } do
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if region:IsObjectType('Texture') then
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if region:GetAtlas() == 'Garr_MissionToast' then
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S:Kill(region)
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end
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end
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end
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end
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--Create Backdrop
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', 16, -3)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -16, 16)
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frame.PortraitFrame.PortraitRing:Hide()
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frame.PortraitFrame.PortraitRingQuality:SetTexture()
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frame.PortraitFrame.LevelBorder:SetAlpha(0)
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local level = frame.PortraitFrame.Level
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level:ClearAllPoints()
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S:Point(level, 'BOTTOM', frame.PortraitFrame, 0, 12)
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S:CreateBackdrop(frame.PortraitFrame)
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S:Point(frame.PortraitFrame.backdrop, 'TOPLEFT', 3, -3)
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S:Point(frame.PortraitFrame.backdrop, 'BOTTOMRIGHT', -3, 11)
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local cover = frame.PortraitFrame.PortraitRingCover
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if cover then
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cover:SetColorTexture(0, 0, 0)
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cover:SetAllPoints(frame.PortraitFrame.backdrop)
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end
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frame.isSkinned = true
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end
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local color = ITEM_QUALITY_COLORS[quality]
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if color then
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frame.PortraitFrame.backdrop:SetBackdropBorderColor(color.r, color.g, color.b)
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else
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frame.PortraitFrame.backdrop:SetBackdropBorderColor(0, 0, 0)
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end
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end
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local function SkinGarrisonShipFollowerAlert(frame)
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if not frame.isSkinned then
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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frame.FollowerBG:SetAlpha(0)
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frame.DieIcon:SetAlpha(0)
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--Background
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S:Kill(frame.Background)
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--Create Backdrop
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', 16, -3)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -16, 16)
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frame.isSkinned = true
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end
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end
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local function SkinGarrisonTalentAlert(frame)
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if not frame.isSkinned then
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frame:GetRegions():Hide()
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S:Kill(frame)
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S:Kill(frame.shine)
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--Icon
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S:HandleIcon(frame.Icon, true)
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--Create Backdrop
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', 8, -2)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -6, 2)
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frame.isSkinned = true
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end
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end
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local function SkinGarrisonBuildingAlert(frame)
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if not frame.isSkinned then
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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frame:GetRegions():Hide()
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--Create Backdrop
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', 8, -8)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -6, 8)
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--Icon
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S:HandleIcon(frame.Icon, true)
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frame.isSkinned = true
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end
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end
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local function SkinGarrisonMissionAlert(frame) -- SkinGarrisonShipMissionAlert
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if not frame.isSkinned then
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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S:Kill(frame.Background)
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frame.IconBG:Hide()
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--Icon
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S:HandleIcon(frame.MissionType, true)
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--Create Backdrop
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', 8, -2)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -6, 2)
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frame.isSkinned = true
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end
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end
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local function SkinGarrisonRandomMissionAlert(frame, _, _, _, _, _, quality)
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if not frame.isSkinned then
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S:Kill(frame.Background)
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S:Kill(frame.Blank)
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S:Kill(frame.IconBG)
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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--Icon
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S:HandleIcon(frame.MissionType, true)
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--Create Backdrop
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', 8, -2)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -6, 2)
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frame.isSkinned = true
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end
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if frame.PortraitFrame and frame.PortraitFrame.backdrop then
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local color = quality and ITEM_QUALITY_COLORS[quality]
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if color then
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frame.PortraitFrame.backdrop:SetBackdropBorderColor(color.r, color.g, color.b)
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else
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frame.PortraitFrame.backdrop:SetBackdropBorderColor(0, 0, 0)
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end
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end
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end
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local function SkinLegendaryItemAlert(frame, itemLink)
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if not frame.isSkinned then
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S:Kill(frame.Background)
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S:Kill(frame.Background2)
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S:Kill(frame.Background3)
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S:Kill(frame.Ring1)
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S:Kill(frame.Particles3)
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S:Kill(frame.Particles2)
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S:Kill(frame.Particles1)
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S:Kill(frame.Starglow)
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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--Icon
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S:HandleIcon(frame.Icon, true)
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--Create Backdrop
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', 20, -20)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', -20, 20)
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frame.isSkinned = true
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end
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local _, _, itemRarity = GetItemInfo(itemLink)
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local color = itemRarity and ITEM_QUALITY_COLORS[itemRarity]
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if color then
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frame.Icon.backdrop:SetBackdropBorderColor(color.r, color.g, color.b)
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else
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frame.Icon.backdrop:SetBackdropBorderColor(0, 0, 0)
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end
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end
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local function SkinLootWonAlert(frame)
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if not frame.hooked then
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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frame.hooked = true
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end
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frame:SetAlpha(1)
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S:Kill(frame.Background)
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local lootItem = frame.lootItem or frame
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S:HandleIcon(lootItem.Icon, true)
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S:Kill(lootItem.IconBorder)
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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S:Kill(frame.BGAtlS)
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S:Kill(frame.PvPBackground)
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lootItem.SpecRing:SetTexture('')
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if not frame.backdrop then
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', lootItem.Icon.backdrop, 'TOPLEFT', -4, 4)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', lootItem.Icon.backdrop, 'BOTTOMRIGHT', 180, -4)
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end
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end
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local function SkinLootUpgradeAlert(frame)
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frame:SetAlpha(1)
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if not frame.hooked then
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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frame.hooked = true
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end
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S:Kill(frame.Background)
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S:Kill(frame.Sheen)
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S:Kill(frame.BorderGlow)
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S:HandleIcon(frame.Icon, true)
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if not frame.backdrop then
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', frame.Icon.backdrop, 'TOPLEFT', -8, 8)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', frame.Icon.backdrop, 'BOTTOMRIGHT', 180, -8)
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end
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end
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local function SkinMoneyWonAlert(frame)
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frame:SetAlpha(1)
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if not frame.hooked then
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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frame.hooked = true
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end
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S:Kill(frame.Background)
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S:Kill(frame.IconBorder)
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-- Icon border
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S:HandleIcon(frame.Icon, true)
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if not frame.backdrop then
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', frame.Icon.backdrop, 'TOPLEFT', -4, 4)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', frame.Icon.backdrop, 'BOTTOMRIGHT', 180, -4)
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end
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end
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local function SkinEntitlementDeliveredAlert(frame)
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frame:SetAlpha(1)
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if not frame.hooked then
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hooksecurefunc(frame, 'SetAlpha', forceAlpha)
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frame.hooked = true
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end
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if not frame.backdrop then
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S:CreateBackdrop(frame)
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S:Point(frame.backdrop, 'TOPLEFT', frame, 'TOPLEFT', 10, -6)
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S:Point(frame.backdrop, 'BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -14, 6)
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end
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-- Background
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S:Kill(frame.Background)
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S:Kill(frame.glow)
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S:Kill(frame.shine)
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-- Icon
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S:HandleIcon(frame.Icon, true)
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end
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local function SkinRafRewardDeliveredAlert(frame)
|
|
frame:SetAlpha(1)
|
|
|
|
if not frame.hooked then
|
|
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
|
|
frame.hooked = true
|
|
end
|
|
|
|
if not frame.backdrop then
|
|
S:CreateBackdrop(frame)
|
|
S:Point(frame.backdrop, 'TOPLEFT', frame, 'TOPLEFT', 10, -6)
|
|
S:Point(frame.backdrop, 'BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -14, 6)
|
|
end
|
|
|
|
-- Background
|
|
S:Kill(frame.StandardBackground)
|
|
S:Kill(frame.glow)
|
|
S:Kill(frame.shine)
|
|
|
|
-- Icon
|
|
S:HandleIcon(frame.Icon, true)
|
|
frame.Icon:ClearAllPoints()
|
|
S:Point(frame.Icon, 'LEFT', frame.backdrop, 9, 0)
|
|
end
|
|
|
|
local function SkinDigsiteCompleteAlert(frame)
|
|
frame:SetAlpha(1)
|
|
|
|
if not frame.hooked then
|
|
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
|
|
frame.hooked = true
|
|
end
|
|
|
|
if not frame.backdrop then
|
|
S:CreateBackdrop(frame)
|
|
S:Point(frame.backdrop, 'TOPLEFT', frame, 'TOPLEFT', -16, -6)
|
|
S:Point(frame.backdrop, 'BOTTOMRIGHT', frame, 'BOTTOMRIGHT', 13, 6)
|
|
end
|
|
|
|
S:Kill(frame.glow)
|
|
S:Kill(frame.shine)
|
|
frame:GetRegions():Hide()
|
|
S:Point(frame.DigsiteTypeTexture, 'LEFT', -10, -14)
|
|
end
|
|
|
|
local function SkinNewRecipeLearnedAlert(frame)
|
|
frame:SetAlpha(1)
|
|
|
|
if not frame.hooked then
|
|
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
|
|
frame.hooked = true
|
|
end
|
|
|
|
if not frame.backdrop then
|
|
S:CreateBackdrop(frame)
|
|
S:Point(frame.backdrop, 'TOPLEFT', frame, 'TOPLEFT', 19, -6)
|
|
S:Point(frame.backdrop, 'BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -23, 6)
|
|
end
|
|
|
|
S:Kill(frame.glow)
|
|
S:Kill(frame.shine)
|
|
frame:GetRegions():Hide()
|
|
|
|
frame.Icon:SetMask('')
|
|
S:HandleIcon(frame.Icon, true)
|
|
|
|
frame.Icon:ClearAllPoints()
|
|
frame.Icon:Point('LEFT', frame.backdrop, 9, 0)
|
|
end
|
|
|
|
local function SkinNewPetAlert(frame)
|
|
frame:SetAlpha(1)
|
|
|
|
if not frame.hooked then
|
|
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
|
|
frame.hooked = true
|
|
end
|
|
|
|
S:Kill(frame.Background)
|
|
S:Kill(frame.IconBorder)
|
|
|
|
frame.Icon:SetMask('')
|
|
S:HandleIcon(frame.Icon, true)
|
|
|
|
if not frame.backdrop then
|
|
S:CreateBackdrop(frame)
|
|
S:Point(frame.backdrop, 'TOPLEFT', frame.Icon.backdrop, 'TOPLEFT', -8, 8)
|
|
S:Point(frame.backdrop, 'BOTTOMRIGHT', frame.Icon.backdrop, 'BOTTOMRIGHT', 180, -8)
|
|
end
|
|
end
|
|
|
|
function R:AlertSystem()
|
|
if not AS:IsSkinEnabled('Blizzard_AlertSystem', 'alertframes') then return end
|
|
|
|
-- Achievements
|
|
hooksecurefunc(_G.AchievementAlertSystem, 'setUpFunction', SkinAchievementAlert)
|
|
hooksecurefunc(_G.CriteriaAlertSystem, 'setUpFunction', SkinCriteriaAlert)
|
|
hooksecurefunc(_G.MonthlyActivityAlertSystem, 'setUpFunction', SkinCriteriaAlert) -- untested needs testing
|
|
|
|
-- Encounters
|
|
hooksecurefunc(_G.DungeonCompletionAlertSystem, 'setUpFunction', SkinDungeonCompletionAlert)
|
|
hooksecurefunc(_G.GuildChallengeAlertSystem, 'setUpFunction', SkinGuildChallengeAlert)
|
|
hooksecurefunc(_G.InvasionAlertSystem, 'setUpFunction', SkinInvasionAlert)
|
|
hooksecurefunc(_G.ScenarioAlertSystem, 'setUpFunction', SkinScenarioAlert)
|
|
hooksecurefunc(_G.WorldQuestCompleteAlertSystem, 'setUpFunction', SkinWorldQuestCompleteAlert)
|
|
|
|
-- Garrisons
|
|
hooksecurefunc(_G.GarrisonFollowerAlertSystem, 'setUpFunction', SkinGarrisonFollowerAlert)
|
|
hooksecurefunc(_G.GarrisonShipFollowerAlertSystem, 'setUpFunction', SkinGarrisonShipFollowerAlert)
|
|
hooksecurefunc(_G.GarrisonTalentAlertSystem, 'setUpFunction', SkinGarrisonTalentAlert)
|
|
hooksecurefunc(_G.GarrisonBuildingAlertSystem, 'setUpFunction', SkinGarrisonBuildingAlert)
|
|
hooksecurefunc(_G.GarrisonMissionAlertSystem, 'setUpFunction', SkinGarrisonMissionAlert)
|
|
hooksecurefunc(_G.GarrisonShipMissionAlertSystem, 'setUpFunction', SkinGarrisonMissionAlert)
|
|
hooksecurefunc(_G.GarrisonRandomMissionAlertSystem, 'setUpFunction', SkinGarrisonRandomMissionAlert)
|
|
|
|
-- Honor
|
|
hooksecurefunc(_G.HonorAwardedAlertSystem, 'setUpFunction', SkinHonorAwardedAlert)
|
|
|
|
-- Loot
|
|
hooksecurefunc(_G.LegendaryItemAlertSystem, 'setUpFunction', SkinLegendaryItemAlert)
|
|
hooksecurefunc(_G.LootAlertSystem, 'setUpFunction', SkinLootWonAlert)
|
|
hooksecurefunc(_G.LootUpgradeAlertSystem, 'setUpFunction', SkinLootUpgradeAlert)
|
|
hooksecurefunc(_G.MoneyWonAlertSystem, 'setUpFunction', SkinMoneyWonAlert)
|
|
hooksecurefunc(_G.EntitlementDeliveredAlertSystem, 'setUpFunction', SkinEntitlementDeliveredAlert) -- 8.2.5 New
|
|
hooksecurefunc(_G.RafRewardDeliveredAlertSystem, 'setUpFunction', SkinRafRewardDeliveredAlert) -- 8.2.5 New
|
|
-- Professions
|
|
hooksecurefunc(_G.DigsiteCompleteAlertSystem, 'setUpFunction', SkinDigsiteCompleteAlert)
|
|
hooksecurefunc(_G.NewRecipeLearnedAlertSystem, 'setUpFunction', SkinNewRecipeLearnedAlert)
|
|
|
|
-- Pets/Mounts
|
|
hooksecurefunc(_G.NewPetAlertSystem, 'setUpFunction', SkinNewPetAlert)
|
|
hooksecurefunc(_G.NewMountAlertSystem, 'setUpFunction', SkinNewPetAlert)
|
|
hooksecurefunc(_G.NewToyAlertSystem, 'setUpFunction', SkinNewPetAlert)
|
|
|
|
-- Cosmetics
|
|
hooksecurefunc(_G.NewCosmeticAlertFrameSystem, 'setUpFunction', SkinNewPetAlert)
|
|
|
|
--Bonus Roll Money
|
|
local frame = _G.BonusRollMoneyWonFrame
|
|
frame:SetAlpha(1)
|
|
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
|
|
S:Kill(frame.Background)
|
|
S:HandleIcon(frame.Icon, true)
|
|
S:Kill(frame.IconBorder)
|
|
|
|
--Create Backdrop
|
|
S:CreateBackdrop(frame)
|
|
S:Point(frame.backdrop, 'TOPLEFT', frame.Icon.backdrop, 'TOPLEFT', -4, 4)
|
|
S:Point(frame.backdrop, 'BOTTOMRIGHT', frame.Icon.backdrop, 'BOTTOMRIGHT', 180, -4)
|
|
|
|
--Bonus Roll Loot
|
|
frame = _G.BonusRollLootWonFrame
|
|
frame:SetAlpha(1)
|
|
hooksecurefunc(frame, 'SetAlpha', forceAlpha)
|
|
S:Kill(frame.Background)
|
|
S:Kill(frame.glow)
|
|
S:Kill(frame.shine)
|
|
|
|
local lootItem = frame.lootItem or frame
|
|
S:HandleIcon(lootItem.Icon, true)
|
|
S:Kill(lootItem.IconBorder)
|
|
|
|
--Create Backdrop
|
|
S:CreateBackdrop(frame)
|
|
S:Point(frame.backdrop, 'TOPLEFT', frame.Icon.backdrop, 'TOPLEFT', -4, 4)
|
|
S:Point(frame.backdrop, 'BOTTOMRIGHT', frame.Icon.backdrop, 'BOTTOMRIGHT', 180, -4)
|
|
end
|
|
|
|
AS:RegisterSkin('Blizzard_AlertSystem')
|
|
|