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local E, L, V, P, G = unpack(ElvUI)
local S = E:GetModule('Skins')
local _G = _G
local pairs, unpack = pairs, unpack
local BNConnected = BNConnected
local BNFeaturesEnabled = BNFeaturesEnabled
local GetGuildRosterInfo = GetGuildRosterInfo
local GetNumSubgroupMembers = GetNumSubgroupMembers
local GetQuestDifficultyColor = GetQuestDifficultyColor
local hooksecurefunc = hooksecurefunc
local GUILDMEMBERS_TO_DISPLAY = GUILDMEMBERS_TO_DISPLAY
local C_FriendList_GetNumWhoResults = C_FriendList.GetNumWhoResults
local C_FriendList_GetWhoInfo = C_FriendList.GetWhoInfo
local function skinFriendRequest(frame)
if frame.isSkinned then return end
S:HandleButton(frame.DeclineButton, nil, true)
S:HandleButton(frame.AcceptButton)
frame.isSkinned = true
end
local function SkinPlusMinus(button, minus)
local texture = E.Media.Textures.PlusButton
if minus then
texture = E.Media.Textures.MinusButton
end
button:SetNormalTexture(texture)
button.SetNormalTexture = E.noop
button:SetPushedTexture(texture)
button.SetPushedTexture = E.noop
button:SetHighlightTexture(E.ClearTexture)
button.SetHighlightTexture = E.noop
button:SetDisabledTexture(texture)
button.SetDisabledTexture = E.noop
button:GetDisabledTexture():SetDesaturated(true)
end
function S:FriendsFrame()
if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.friends) then return end
-- Friends Frame
local FriendsFrame = _G.FriendsFrame
S:HandleFrame(FriendsFrame, true, nil, -5, 0, -2)
_G.FriendsFrameCloseButton:Point('TOPRIGHT', 0, 2)
S:HandleDropDownBox(_G.FriendsFrameStatusDropDown, 72)
S:HandlePointXY(_G.FriendsFrameStatusDropDown, 266, -55)
for i = 1, #_G.FRIENDSFRAME_SUBFRAMES do
S:HandleTab(_G['FriendsFrameTab'..i])
end
-- Friends List Frame
for i = 1, _G.FRIEND_HEADER_TAB_IGNORE do
local tab = _G['FriendsTabHeaderTab'..i]
S:HandleFrame(tab, true, nil, 3, -7, -2, -1)
tab:HookScript('OnEnter', S.SetModifiedBackdrop)
tab:HookScript('OnLeave', S.SetOriginalBackdrop)
end
for i = 1, _G.FRIENDS_FRIENDS_TO_DISPLAY do
local button = 'FriendsFrameFriendsScrollFrameButton'..i
_G[button..'SummonButtonIcon']:SetTexCoord(unpack(E.TexCoords))
_G[button..'SummonButtonNormalTexture']:SetAlpha(0)
_G[button..'SummonButton']:StyleButton()
_G[button].highlight:SetTexture(E.Media.Textures.Highlight)
_G[button].highlight:SetAlpha(0.3)
end
for i = 1, _G.FRIENDS_FRIENDS_TO_DISPLAY do
S:HandleButtonHighlight(_G['FriendsFriendsButton'..i])
end
S:HandleScrollBar(_G.FriendsFrameFriendsScrollFrameScrollBar)
S:HandleButton(_G.AddFriendEntryFrameAcceptButton)
S:HandleButton(_G.AddFriendEntryFrameCancelButton)
S:HandleButton(_G.FriendsFrameAddFriendButton)
S:HandleButton(_G.FriendsFrameSendMessageButton)
S:HandleButton(_G.FriendsFrameUnsquelchButton)
S:HandlePointXY(_G.FriendsFrameAddFriendButton, -1, 4)
-- Battle.net
local FriendsFrameBattlenetFrame = _G.FriendsFrameBattlenetFrame
FriendsFrameBattlenetFrame:StripTextures()
FriendsFrameBattlenetFrame:GetRegions():Hide()
FriendsFrameBattlenetFrame.UnavailableInfoFrame:Point('TOPLEFT', FriendsFrame, 'TOPRIGHT', 1, -18)
FriendsFrameBattlenetFrame.Tag:SetParent(_G.FriendsListFrame)
FriendsFrameBattlenetFrame.Tag:Point('TOP', FriendsFrame, 'TOP', 0, -8)
local FriendsFrameBroadcastInput = _G.FriendsFrameBroadcastInput
FriendsFrameBroadcastInput:CreateBackdrop()
FriendsFrameBroadcastInput:Width(250)
FriendsFrameBroadcastInput:Point('TOPLEFT', 22, -32)
FriendsFrameBroadcastInput:Point('TOPRIGHT', -9, -32)
_G.FriendsFrameBroadcastInputLeft:Kill()
_G.FriendsFrameBroadcastInputRight:Kill()
_G.FriendsFrameBroadcastInputMiddle:Kill()
hooksecurefunc('FriendsFrame_CheckBattlenetStatus', function()
if BNFeaturesEnabled() then
FriendsFrameBattlenetFrame.BroadcastButton:Hide()
if BNConnected() then
FriendsFrameBattlenetFrame:Hide()
_G.FriendsFrameBroadcastInput:Show()
_G.FriendsFrameBroadcastInput_UpdateDisplay()
end
end
end)
_G.FriendsFrame_CheckBattlenetStatus()
hooksecurefunc('FriendsFrame_Update', function()
if FriendsFrame.selectedTab == 1 and _G.FriendsTabHeader.selectedTab == 1 and _G.FriendsFrameBattlenetFrame.Tag:IsShown() then
_G.FriendsFrameTitleText:Hide()
else
_G.FriendsFrameTitleText:Show()
end
end)
S:HandleEditBox(_G.AddFriendNameEditBox)
_G.AddFriendFrame:SetTemplate('Transparent')
-- Pending invites
_G.FriendsFrameFriendsScrollFrame:StripTextures()
S:HandleButton(_G.FriendsFrameFriendsScrollFrame.PendingInvitesHeaderButton, true)
_G.FriendsFrameFriendsScrollFrame.PendingInvitesHeaderButton:SetScript('OnMouseUp', nil)
_G.FriendsFrameFriendsScrollFrame.PendingInvitesHeaderButton:SetScript('OnMouseDown', nil)
_G.FriendsFrameFriendsScrollFrame.PendingInvitesHeaderButton.RightArrow:SetTexture(E.Media.Textures.ArrowUp)
_G.FriendsFrameFriendsScrollFrame.PendingInvitesHeaderButton.RightArrow:SetRotation(S.ArrowRotation['right'])
_G.FriendsFrameFriendsScrollFrame.PendingInvitesHeaderButton.DownArrow:SetTexture(E.Media.Textures.ArrowUp)
_G.FriendsFrameFriendsScrollFrame.PendingInvitesHeaderButton.DownArrow:SetRotation(S.ArrowRotation['down'])
_G.FriendsFrameFriendsScrollFrame.PendingInvitesHeaderButton.RightArrow:SetPoint('LEFT', 11, 0)
_G.FriendsFrameFriendsScrollFrame.PendingInvitesHeaderButton.DownArrow:SetPoint('TOPLEFT', 8, -10)
hooksecurefunc(_G.FriendsFrameFriendsScrollFrame.invitePool, 'Acquire', function()
for object in pairs(_G.FriendsFrameFriendsScrollFrame.invitePool.activeObjects) do
skinFriendRequest(object)
end
end)
S:HandleFrame(_G.FriendsFriendsFrame, true)
_G.FriendsFriendsList:StripTextures()
_G.IgnoreListFrame:StripTextures()
S:HandleButton(_G.FriendsFriendsCloseButton)
S:HandleButton(_G.FriendsFriendsSendRequestButton)
S:HandleEditBox(_G.FriendsFriendsList)
S:HandleScrollBar(_G.FriendsFriendsScrollFrameScrollBar)
S:HandleDropDownBox(_G.FriendsFriendsFrameDropDown, 150)
-- Ignore List Frame
_G.IgnoreListFrame:StripTextures()
S:HandleButton(_G.FriendsFrameIgnorePlayerButton, true)
S:HandleButton(_G.FriendsFrameUnsquelchButton, true)
S:HandleScrollBar(_G.FriendsFrameIgnoreScrollFrameScrollBar)
-- Who Frame
_G.WhoFrameListInset:StripTextures()
_G.WhoFrameEditBoxInset:StripTextures()
_G.WhoListScrollFrame:StripTextures()
for i = 1, 4 do
local header = _G['WhoFrameColumnHeader'..i]
header:StripTextures()
header:StyleButton()
header:ClearAllPoints()
end
_G.WhoFrameColumnHeader1:Point('LEFT', _G.WhoFrameColumnHeader4, 'RIGHT', -2, 0)
_G.WhoFrameColumn_SetWidth(_G.WhoFrameColumnHeader1, 105)
_G.WhoFrameColumnHeader2:Point('LEFT', _G.WhoFrameColumnHeader1, 'RIGHT', -5, 0)
_G.WhoFrameColumnHeader3:Point('TOPLEFT', _G.WhoFrame, 'TOPLEFT', 8, -57)
_G.WhoFrameColumnHeader4:Point('LEFT', _G.WhoFrameColumnHeader3, 'RIGHT', -2, 0)
_G.WhoFrameColumn_SetWidth(_G.WhoFrameColumnHeader4, 50)
_G.WhoFrameButton1:Point('TOPLEFT', 10, -82)
S:HandleEditBox(_G.WhoFrameEditBox)
_G.WhoFrameEditBox:Point('BOTTOM', -3, 29)
_G.WhoFrameEditBox:Size(332, 18)
S:HandleButton(_G.WhoFrameWhoButton)
_G.WhoFrameWhoButton:Point('RIGHT', _G.WhoFrameAddFriendButton, 'LEFT', -2, 0)
_G.WhoFrameWhoButton:Width(90)
S:HandleButton(_G.WhoFrameAddFriendButton)
_G.WhoFrameAddFriendButton:Point('RIGHT', _G.WhoFrameGroupInviteButton, 'LEFT', -2, 0)
S:HandleButton(_G.WhoFrameGroupInviteButton)
_G.WhoFrameGroupInviteButton:Point('BOTTOMRIGHT', -6, 4)
S:HandleDropDownBox(_G.WhoFrameDropDown)
_G.WhoFrameDropDown:Point('TOPLEFT', -6, 4)
S:HandleScrollBar(_G.WhoListScrollFrameScrollBar, 3)
_G.WhoListScrollFrameScrollBar:ClearAllPoints()
_G.WhoListScrollFrameScrollBar:Point('TOPRIGHT', _G.WhoListScrollFrame, 'TOPRIGHT', 26, -13)
_G.WhoListScrollFrameScrollBar:Point('BOTTOMRIGHT', _G.WhoListScrollFrame, 'BOTTOMRIGHT', 0, 18)
for i = 1, _G.WHOS_TO_DISPLAY do
local button = _G['WhoFrameButton'..i]
local level = _G['WhoFrameButton'..i..'Level']
local name = _G['WhoFrameButton'..i..'Name']
local class = _G['WhoFrameButton'..i..'Class']
button.icon = button:CreateTexture('$parentIcon', 'ARTWORK')
button.icon:Point('LEFT', 45, 0)
button.icon:Size(15)
button.icon:SetTexture([[Interface\WorldStateFrame\Icons-Classes]])
button:CreateBackdrop(nil, true)
button.backdrop:SetAllPoints(button.icon)
S:HandleButtonHighlight(button)
level:ClearAllPoints()
level:SetPoint('TOPLEFT', 11, -1)
name:SetSize(100, 14)
name:ClearAllPoints()
name:SetPoint('LEFT', 85, 0)
class:Hide()
end
hooksecurefunc('WhoList_Update', function()
local numWhos = C_FriendList_GetNumWhoResults()
if numWhos == 0 then return end
if numWhos > _G.WHOS_TO_DISPLAY then
numWhos = _G.WHOS_TO_DISPLAY
end
local playerZone = E.MapInfo.realZoneText
local classTextColor, levelTextColor
for i = 1, numWhos do
local button = _G['WhoFrameButton'..i]
local info = C_FriendList_GetWhoInfo(button.whoIndex)
if info.filename then
classTextColor = E:ClassColor(info.filename)
button.icon:Show()
button.icon:SetTexCoord(unpack(_G.CLASS_ICON_TCOORDS[info.filename]))
else
classTextColor = _G.HIGHLIGHT_FONT_COLOR
button.icon:Hide()
end
levelTextColor = GetQuestDifficultyColor(info.level)
_G['WhoFrameButton'..i..'Name']:SetTextColor(classTextColor.r, classTextColor.g, classTextColor.b)
_G['WhoFrameButton'..i..'Level']:SetTextColor(levelTextColor.r, levelTextColor.g, levelTextColor.b)
_G['WhoFrameButton'..i..'Class']:SetTextColor(1, 1, 1)
if info.area == playerZone then
_G['WhoFrameButton'..i..'Variable']:SetTextColor(0, 1, 0)
else
_G['WhoFrameButton'..i..'Variable']:SetTextColor(1, 1, 1)
end
end
end)
-- Guild Frame (/groster)
_G.GuildFrame:StripTextures()
_G.GuildFrameColumnHeader3:ClearAllPoints()
_G.GuildFrameColumnHeader3:Point('TOPLEFT', 8, -57)
_G.GuildFrameColumnHeader4:ClearAllPoints()
_G.GuildFrameColumnHeader4:Point('LEFT', _G.GuildFrameColumnHeader3, 'RIGHT', -2, -0)
_G.GuildFrameColumnHeader4:Width(50)
_G.GuildFrameColumnHeader1:ClearAllPoints()
_G.GuildFrameColumnHeader1:Point('LEFT', _G.GuildFrameColumnHeader4, 'RIGHT', -2, -0)
_G.GuildFrameColumnHeader1:Width(105)
_G.GuildFrameColumnHeader2:ClearAllPoints()
_G.GuildFrameColumnHeader2:Point('LEFT', _G.GuildFrameColumnHeader1, 'RIGHT', -2, -0)
_G.GuildFrameColumnHeader2:Width(127)
S:HandleFrame(_G.GuildEventLogFrame)
S:HandleCloseButton(_G.GuildEventLogCloseButton)
_G.GuildEventFrame.NineSlice:SetTemplate('Transparent')
for i = 1, _G.GUILDMEMBERS_TO_DISPLAY do
local button = _G['GuildFrameButton'..i]
local level = _G['GuildFrameButton'..i..'Level']
local name = _G['GuildFrameButton'..i..'Name']
local class = _G['GuildFrameButton'..i..'Class']
local statusButton = _G['GuildFrameGuildStatusButton'..i]
local statusName = _G['GuildFrameGuildStatusButton'..i..'Name']
button.icon = button:CreateTexture('$parentIcon', 'ARTWORK')
button.icon:Point('LEFT', 48, 0)
button.icon:Size(15)
button.icon:SetTexture([[Interface\WorldStateFrame\Icons-Classes]])
button:CreateBackdrop(nil, true)
button.backdrop:SetAllPoints(button.icon)
S:HandleButtonHighlight(button)
S:HandleButtonHighlight(statusButton)
level:ClearAllPoints()
level:SetPoint('TOPLEFT', 10, -1)
name:SetSize(100, 14)
name:ClearAllPoints()
name:SetPoint('LEFT', 85, 0)
class:Hide()
statusName:ClearAllPoints()
statusName:SetPoint('LEFT', 10, 0)
end
hooksecurefunc('GuildStatus_Update', function()
if FriendsFrame.playerStatusFrame then
local playerZone = E.MapInfo.realZoneText
for i = 1, GUILDMEMBERS_TO_DISPLAY do
local button = _G['GuildFrameButton'..i]
local _, _, _, level, class, zone, _, _, online = GetGuildRosterInfo(button.guildIndex)
local classFileName = E:UnlocalizedClassName(class)
if classFileName then
if online then
local classTextColor = E:ClassColor(classFileName)
local levelTextColor = GetQuestDifficultyColor(level)
_G['GuildFrameButton'..i..'Name']:SetTextColor(classTextColor.r, classTextColor.g, classTextColor.b)
_G['GuildFrameButton'..i..'Level']:SetTextColor(levelTextColor.r, levelTextColor.g, levelTextColor.b)
if zone == playerZone then
_G['GuildFrameButton'..i..'Zone']:SetTextColor(0, 1, 0)
else
_G['GuildFrameButton'..i..'Zone']:SetTextColor(1, 1, 1)
end
end
button.icon:SetTexCoord(unpack(_G.CLASS_ICON_TCOORDS[classFileName]))
end
end
else
for i = 1, _G.GUILDMEMBERS_TO_DISPLAY, 1 do
local button = _G['GuildFrameGuildStatusButton'..i]
local _, _, _, _, class, _, _, _, online = GetGuildRosterInfo(button.guildIndex)
local classFileName = online and E:UnlocalizedClassName(class)
if classFileName then
local classTextColor = E:ClassColor(classFileName)
_G['GuildFrameGuildStatusButton'..i..'Name']:SetTextColor(classTextColor.r, classTextColor.g, classTextColor.b)
_G['GuildFrameGuildStatusButton'..i..'Online']:SetTextColor(1, 1, 1)
end
end
end
end)
S:HandleFrame(_G.GuildFrameLFGFrame, true)
S:HandleCheckBox(_G.GuildFrameLFGButton)
for i = 1, 4 do
_G['GuildFrameColumnHeader'..i]:StripTextures()
_G['GuildFrameColumnHeader'..i]:StyleButton()
_G['GuildFrameGuildStatusColumnHeader'..i]:StripTextures()
_G['GuildFrameGuildStatusColumnHeader'..i]:StyleButton()
end
_G.GuildListScrollFrame:StripTextures()
S:HandleScrollBar(_G.GuildListScrollFrameScrollBar)
S:HandleNextPrevButton(_G.GuildFrameGuildListToggleButton, 'left')
S:HandleButton(_G.GuildFrameGuildInformationButton)
_G.GuildFrameGuildInformationButton:Point('BOTTOMLEFT', -1, 4)
S:HandleButton(_G.GuildFrameAddMemberButton)
S:HandleButton(_G.GuildFrameControlButton)
-- Member Detail Frame
_G.GuildMemberDetailFrame:StripTextures()
_G.GuildMemberDetailFrame:CreateBackdrop('Transparent')
_G.GuildMemberDetailFrame:Point('TOPLEFT', _G.GuildFrame, 'TOPRIGHT', 3, -1)
S:HandleCloseButton(_G.GuildMemberDetailCloseButton, _G.GuildMemberDetailFrame.backdrop)
S:HandleButton(_G.GuildMemberRemoveButton)
_G.GuildMemberRemoveButton:Point('BOTTOMLEFT', 3, 3)
S:HandleButton(_G.GuildMemberGroupInviteButton)
_G.GuildMemberGroupInviteButton:Point('BOTTOMRIGHT', -3, 3)
-- Temp unskinned due to Taints
--[[
S:HandleNextPrevButton(_G.GuildFramePromoteButton, 'up')
_G.GuildFramePromoteButton:SetHitRectInsets(0, 0, 0, 0)
_G.GuildFramePromoteButton:SetPoint('TOPLEFT', _G.GuildMemberDetailFrame, 'TOPLEFT', 155, -68)
S:HandleNextPrevButton(_G.GuildFrameDemoteButton)
_G.GuildFrameDemoteButton:SetHitRectInsets(0, 0, 0, 0)
_G.GuildFrameDemoteButton:Point('LEFT', _G.GuildFramePromoteButton, 'RIGHT', 2, 0)
]]
_G.GuildMemberNoteBackground:StripTextures()
_G.GuildMemberNoteBackground:CreateBackdrop()
_G.GuildMemberNoteBackground.backdrop:Point('TOPLEFT', 0, -2)
_G.GuildMemberNoteBackground.backdrop:Point('BOTTOMRIGHT', 0, 2)
_G.PersonalNoteText:Point('TOPLEFT', 4, -4)
_G.GuildMemberOfficerNoteBackground:StripTextures()
_G.GuildMemberOfficerNoteBackground:CreateBackdrop()
_G.GuildMemberOfficerNoteBackground.backdrop:Point('TOPLEFT', 0, -2)
_G.GuildMemberOfficerNoteBackground.backdrop:Point('BOTTOMRIGHT', 0, -1)
_G.GuildFrameNotesLabel:Point('TOPLEFT', _G.GuildFrame, 'TOPLEFT', 6, -328)
_G.GuildFrameNotesText:Point('TOPLEFT', _G.GuildFrameNotesLabel, 'BOTTOMLEFT', 0, -6)
_G.GuildFrameBarLeft:StripTextures()
_G.GuildMOTDEditButton:CreateBackdrop()
_G.GuildMOTDEditButton.backdrop:Point('TOPLEFT', -7, 3)
_G.GuildMOTDEditButton.backdrop:Point('BOTTOMRIGHT', 7, -2)
_G.GuildMOTDEditButton:SetHitRectInsets(-7, -7, -3, -2)
-- Info Frame
_G.GuildInfoFrame:StripTextures()
_G.GuildInfoFrame:CreateBackdrop('Transparent')
_G.GuildInfoFrame:Point('TOPLEFT', _G.GuildFrame, 'TOPRIGHT', -1, 6)
_G.GuildInfoFrame.backdrop:Point('TOPLEFT', 3, -6)
_G.GuildInfoFrame.backdrop:Point('BOTTOMRIGHT', -2, 3)
_G.GuildInfoTextBackground.NineSlice:SetTemplate('Transparent')
S:HandleScrollBar(_G.GuildInfoFrameScrollFrameScrollBar)
S:HandleCloseButton(_G.GuildInfoCloseButton, _G.GuildInfoFrame.backdrop)
S:HandleButton(_G.GuildInfoSaveButton)
S:HandleButton(_G.GuildInfoCancelButton)
_G.GuildInfoCancelButton:ClearAllPoints()
_G.GuildInfoCancelButton:Point('BOTTOMRIGHT', _G.GuildInfoFrame, -10, 8)
_G.GuildInfoSaveButton:ClearAllPoints()
_G.GuildInfoSaveButton:Point('RIGHT', _G.GuildInfoCancelButton, 'LEFT', -4, 0)
local InfoEventButton = _G.GuildInfoGuildEventButton
if InfoEventButton then
S:HandleButton(InfoEventButton)
InfoEventButton:ClearAllPoints()
InfoEventButton:Point('BOTTOMLEFT', _G.GuildInfoFrame, 10, 8)
end
-- Guild Control Frame (Guild Master Only)
for i = 1, _G.MAX_GUILDBANK_TABS do
_G['GuildBankTabPermissionsTab'..i]:StripTextures()
end
S:HandleEditBox(_G.GuildControlWithdrawGoldEditBox)
S:HandleEditBox(_G.GuildControlWithdrawItemsEditBox)
_G.GuildControlWithdrawGoldEditBox:Height(20)
_G.GuildControlWithdrawItemsEditBox:Height(20)
S:HandleCheckBox(_G.GuildControlTabPermissionsViewTab)
S:HandleCheckBox(_G.GuildControlTabPermissionsDepositItems)
S:HandleCheckBox(_G.GuildControlTabPermissionsUpdateText)
_G.GuildControlPopupFrame:StripTextures()
_G.GuildControlPopupFrame:CreateBackdrop('Transparent')
_G.GuildControlPopupFrame.backdrop:Point('TOPLEFT', 3, 0)
S:HandleDropDownBox(_G.GuildControlPopupFrameDropDown, 185)
_G.GuildControlPopupFrameDropDownButton:Size(18)
SkinPlusMinus(_G.GuildControlPopupFrameAddRankButton)
_G.GuildControlPopupFrameAddRankButton:Point('LEFT', _G.GuildControlPopupFrameDropDown, 'RIGHT', -8, 3)
SkinPlusMinus(_G.GuildControlPopupFrameRemoveRankButton, true)
_G.GuildControlPopupFrameRemoveRankButton:Point('LEFT', _G.GuildControlPopupFrameAddRankButton, 'RIGHT', 4, 0)
_G.GuildControlPopupFrameEditBox:StripTextures()
S:HandleEditBox(_G.GuildControlPopupFrameEditBox)
_G.GuildControlPopupFrameEditBox.backdrop:Point('TOPLEFT', 0, -5)
_G.GuildControlPopupFrameEditBox.backdrop:Point('BOTTOMRIGHT', 0, 5)
for _, CheckBox in pairs({ _G.GuildControlPopupFrameCheckboxes:GetChildren()}) do
if CheckBox:IsObjectType('CheckButton') then
S:HandleCheckBox(CheckBox)
end
end
S:HandleButton(_G.GuildControlPopupAcceptButton)
S:HandleButton(_G.GuildControlPopupFrameCancelButton)
_G.GuildControlPopupFrameTabPermissions:StripTextures()
-- Raid Tab
S:HandleButton(_G.RaidFrameRaidInfoButton)
S:HandleButton(_G.RaidFrameConvertToRaidButton)
S:HandleCheckBox(_G.RaidFrameAllAssistCheckButton)
-- Raid Info Frame
_G.RaidInfoFrame:StripTextures(true)
_G.RaidInfoFrame:CreateBackdrop('Transparent')
_G.RaidInfoFrame:HookScript('OnShow', function()
if GetNumSubgroupMembers() > 0 then
_G.RaidInfoFrame:Point('TOPLEFT', _G.RaidFrame, 'TOPRIGHT', 0, 0)
else
_G.RaidInfoFrame:Point('TOPLEFT', _G.RaidFrame, 'TOPRIGHT', 0, 0)
end
end)
S:HandleCloseButton(_G.RaidInfoCloseButton, _G.RaidInfoFrame)
_G.RaidInfoScrollFrame:StripTextures()
S:HandleScrollBar(_G.RaidInfoScrollFrameScrollBar)
_G.RaidInfoInstanceLabel:SetTemplate()
_G.RaidInfoIDLabel:SetTemplate()
S:HandleButton(_G.RaidInfoCancelButton)
end
S:AddCallback('FriendsFrame')