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local _, Cell = ...
local L = Cell.L
local I = Cell.iFuncs
local F = Cell.funcs
-------------------------------------------------
-- dispelBlacklist
-------------------------------------------------
-- suppress dispel highlight
local dispelBlacklist = {}
function I.GetDefaultDispelBlacklist()
return dispelBlacklist
end
-------------------------------------------------
-- debuffBlacklist
-------------------------------------------------
local debuffBlacklist = {
8326, -- 鬼魂 - Ghost
160029, -- 正在复活 - Resurrecting
255234, -- 图腾复生 - Totemic Revival
225080, -- 复生 - Reincarnation
57723, -- 筋疲力尽 - Exhaustion
57724, -- 心满意足 - Sated
80354, -- 时空错位 - Temporal Displacement
264689, -- 疲倦 - Fatigued
390435, -- 筋疲力尽 - Exhaustion
206151, -- 挑战者的负担 - Challenger's Burden
195776, -- 月羽疫病 - Moonfeather Fever
352562, -- 起伏机动 - Undulating Maneuvers
356419, -- 审判灵魂 - Judge Soul
387847, -- 邪甲术 - Fel Armor
213213, -- 伪装 - Masquerade
}
function I.GetDefaultDebuffBlacklist()
-- local temp = {}
-- for i, id in pairs(debuffBlacklist) do
-- temp[i] = F.GetSpellInfo(id)
-- end
-- return temp
return debuffBlacklist
end
-------------------------------------------------
-- bigDebuffs
-------------------------------------------------
local bigDebuffs = {
46392, -- 专注打击 - Focused Assault
-----------------------------------------------
240443, -- 爆裂 - Burst
209858, -- 死疽溃烂 - Necrotic Wound
240559, -- 重伤 - Grievous Wound
-- 226512, -- 鲜血脓液(血池)
-----------------------------------------------
-- NOTE: Thundering Affix - Dragonflight Season 1
-- 396369, -- 闪电标记
-- 396364, -- 狂风标记
-----------------------------------------------
-- NOTE: Shrouded Affix - Shadowlands Season 4
-- 373391, -- 梦魇
-- 373429, -- 腐臭虫群
-----------------------------------------------
-- NOTE: Encrypted Affix - Shadowlands Season 3
-- 尤型拆卸者
-- 366297, -- 解构
-- 366288, -- 猛力砸击
-----------------------------------------------
-- NOTE: Tormented Affix - Shadowlands Season 2
-- 焚化者阿寇拉斯
-- 355732, -- 融化灵魂
-- 355738, -- 灼热爆破
-- 凇心之欧罗斯
-- 356667, -- 刺骨之寒
-- 刽子手瓦卢斯
-- 356925, -- 屠戮
-- 356923, -- 撕裂
-- 358973, -- 恐惧浪潮
-- 粉碎者索苟冬
-- 355806, -- 重压
-- 358777, -- 痛苦之链
}
function I.GetDefaultBigDebuffs()
return bigDebuffs
end
-------------------------------------------------
-- aoeHealings
-------------------------------------------------
local aoeHealings = {
["DRUID"] = {
[740] = true, -- 宁静 - Tranquility
[145205] = true, -- 百花齐放 - Efflorescence
},
["EVOKER"] = {
[355916] = true, -- 翡翠之花 - Emerald Blossom
[361361] = true, -- 婆娑幼苗 - Fluttering Seedlings
[363534] = true, -- 回溯 - Rewind
[367230] = true, -- 精神之花 - Spiritbloom
[370984] = true, -- 翡翠交融 - Emerald Communion
[371441] = true, -- 赐命者之焰 - Life-Giver's Flame
[371879] = true, -- 生生不息 - Cycle of Life
[377509] = false, -- 梦境投影(pvp)- Dream Projection
},
["MONK"] = {
[115098] = true, -- 真气波 - Chi Wave
[123986] = true, -- 真气爆裂 - Chi Burst
[115310] = true, -- 还魂术 - Revival
[322118] = true, -- 青龙下凡 (SUMMON) - Invoke Yu'lon, the Jade Serpent
[388193] = true, -- 碧火踏 - Jadefire Stomp
[443028] = true, -- 天神御身 - Celestial Conduit
[343819] = false, -- 迷雾之风 (朱鹤下凡产生的“迷雾之风”的施法者是玩家) - Gust of Mists
},
["PALADIN"] = {
[85222] = true, -- 黎明之光 - Light of Dawn
[119952] = true, -- 弧形圣光 - Arcing Light
[114165] = true, -- 神圣棱镜 - Holy Prism
[200654] = true, -- 提尔的拯救 - Tyr's Deliverance
[216371] = true, -- 复仇十字军 - Avenging Crusader
},
["PRIEST"] = {
[120517] = true, -- 光晕 - Halo
[34861] = true, -- 圣言术:灵 - Holy Word: Sanctify
[596] = true, -- 治疗祷言 - Prayer of Healing
[64843] = true, -- 神圣赞美诗 - Divine Hymn
[110744] = true, -- 神圣之星 - Divine Star
[204883] = true, -- 治疗之环 - Circle of Healing
[281265] = true, -- 神圣新星 - Holy Nova
[314867] = true, -- 暗影盟约 - Shadow Covenant
[15290] = true, -- 吸血鬼的拥抱 - Vampiric Embrace
[372787] = true, -- 神言术:佑 - Divine Word: Sanctuary
},
["SHAMAN"] = {
[1064] = true, -- 治疗链 - Chain Heal
[73920] = true, -- 治疗之雨 - Healing Rain
[108280] = true, -- 治疗之潮图腾 (SUMMON) - Healing Tide Totem
[52042] = true, -- 治疗之泉图腾 (SUMMON) - Healing Stream Totem
[197995] = true, -- 奔涌之流 - Wellspring
[157503] = true, -- 暴雨图腾 - Cloudburst
[114911] = true, -- 先祖指引 - Ancestral Guidance
[382311] = true, -- 先祖复苏 - Ancestral Awakening
[207778] = true, -- 倾盆大雨 - Downpour
[114083] = true, -- 恢复迷雾 (升腾) - Restorative Mists
},
}
function I.GetAoEHealings()
return aoeHealings
end
local builtInAoEHealings = {}
local customAoEHealings = {}
function I.UpdateAoEHealings(t)
-- user disabled
wipe(builtInAoEHealings)
for class, spells in pairs(aoeHealings) do
for id, trackByName in pairs(spells) do
if not t["disabled"][id] then -- not disabled
if trackByName then
local name = F.GetSpellInfo(id)
if name then
builtInAoEHealings[name] = true
end
else
builtInAoEHealings[id] = true
end
end
end
end
-- user created
wipe(customAoEHealings)
for _, id in pairs(t["custom"]) do
customAoEHealings[id] = true
end
end
function I.IsAoEHealing(name, id)
return builtInAoEHealings[name] or builtInAoEHealings[id] or customAoEHealings[id]
end
local summonDuration = {
-- evoker
[377509] = 6, -- 梦境投影(pvp)- Dream Projection
-- monk
[322118] = 25, -- 青龙下凡 - Invoke Yu'lon, the Jade Serpent
-- shaman
[108280] = 12, -- 治疗之潮图腾 - Healing Tide Totem
[52042] = 15, -- 治疗之泉图腾 - Healing Stream Totem
}
do
local temp = {}
for id, duration in pairs(summonDuration) do
temp[F.GetSpellInfo(id)] = duration
end
summonDuration = temp
end
function I.GetSummonDuration(spellName)
return summonDuration[spellName]
end
-------------------------------------------------
-- externalCooldowns
-------------------------------------------------
local externals = { -- true: track by name, false: track by id
["DEATHKNIGHT"] = {
[51052] = true, -- 反魔法领域 - Anti-Magic Zone
},
["DEMONHUNTER"] = {
[196718] = true, -- 黑暗 - Darkness
},
["DRUID"] = {
[102342] = true, -- 铁木树皮 - Ironbark
},
["EVOKER"] = {
[374227] = true, -- 微风 - Zephyr
[357170] = true, -- 时间膨胀 - Time Dilation
[378441] = true, -- 时间停止 - Time Stop (pvp)
[374348] = true, -- 新生光焰 - Renewing blaze
},
["MAGE"] = {
[198158] = true, -- 群体隐形 - Mass Invisibility
[414660] = { -- 群体屏障 - Mass Barrier
[414661] = false, -- 寒冰护体 - Ice Barrier
[414662] = false, -- 烈焰护体 - Blazing Barrier
[414663] = false, -- 棱光护体 - Prismatic Barrier
-- [11426] = false, -- 寒冰护体 (self)
-- [235313] = false, -- 烈焰护体 (self)
-- [235450] = false, -- 棱光护体 (self)
},
},
["MONK"] = {
[116849] = true, -- 作茧缚命 - Life Cocoon
[202248] = false, -- 偏转冥想 - Guided Meditation
},
["PALADIN"] = {
[1022] = true, -- 保护祝福 - Blessing of Protection
[6940] = true, -- 牺牲祝福 - Blessing of Sacrifice
[204018] = true, -- 破咒祝福 - Blessing of Spellwarding
[31821] = true, -- 光环掌握 - Aura Mastery
[210256] = true, -- 庇护祝福 - Blessing of Sanctuary
[228050] = false, -- 圣盾术 (被遗忘的女王护卫) - Divine Shield
-- [211210] = true, -- 提尔的保护
-- [216328] = true, -- 光之优雅
},
["PRIEST"] = {
[33206] = true, -- 痛苦压制 - Pain Suppression
[47788] = true, -- 守护之魂 - Guardian Spirit
[62618] = true, -- 真言术:障 - Power Word: Barrier
[213610] = true, -- 神圣守卫 - Holy Ward
[197268] = true, -- 希望之光 - Ray of Hope
},
["ROGUE"] = {
[114018] = true, -- 潜伏帷幕 - Shroud of Concealment
},
["SHAMAN"] = {
[98008] = true, -- 灵魂链接图腾 - Spirit Link Totem
[201633] = true, -- 大地之墙图腾 - Earthen Wall
[8178] = true, -- 根基图腾 - Grounding Totem
[383018] = true, -- 石肤图腾 - Stoneskin
},
["WARRIOR"] = {
[97462] = true, -- 集结呐喊 - Rallying Cry
[3411] = true, -- 援护 - Intervene
[213871] = true, -- 护卫 - Bodyguard
},
}
function I.GetExternals()
return externals
end
local builtInExternals = {}
local customExternals = {}
local function UpdateExternals(id, trackByName)
if trackByName then
local name = F.GetSpellInfo(id)
if name then
builtInExternals[name] = true
end
else
builtInExternals[id] = true
end
end
function I.UpdateExternals(t)
-- user disabled
wipe(builtInExternals)
for class, spells in pairs(externals) do
for id, v in pairs(spells) do
if not t["disabled"][id] then -- not disabled
if type(v) == "table" then
builtInExternals[id] = true -- for I.IsExternalCooldown()
for subId, subTrackByName in pairs(v) do
UpdateExternals(subId, subTrackByName)
end
else
UpdateExternals(id, v)
end
end
end
end
-- user created
wipe(customExternals)
for _, id in pairs(t["custom"]) do
-- local name = F.GetSpellInfo(id)
-- if name then
-- customExternals[name] = true
-- end
customExternals[id] = true
end
end
local UnitIsUnit = UnitIsUnit
local bos = F.GetSpellInfo(6940) -- 牺牲祝福
function I.IsExternalCooldown(name, id, source, target)
if name == bos then
if source and target then
-- NOTE: hide bos on caster
return not UnitIsUnit(source, target)
else
return true
end
else
return builtInExternals[name] or builtInExternals[id] or customExternals[id]
end
end
-------------------------------------------------
-- defensiveCooldowns
-------------------------------------------------
local defensives = { -- true: track by name, false: track by id
["DEATHKNIGHT"] = {
[48707] = true, -- 反魔法护罩 - Anti-Magic Shell
[48792] = true, -- 冰封之韧 - Icebound Fortitude
[49028] = true, -- 符文刃舞 - Dancing Rune Weapon
[55233] = true, -- 吸血鬼之血 - Vampiric Blood
[49039] = false, -- 巫妖之躯 - Lichborne
[194679] = true, -- 符文分流 - Rune Tap
},
["DEMONHUNTER"] = {
[196555] = true, -- 虚空行走 - Netherwalk
[198589] = true, -- 疾影 - Blur
[187827] = false, -- 恶魔变形 162264(DPS) - Metamorphosis
},
["DRUID"] = {
[22812] = true, -- 树皮术 - Barkskin
[61336] = true, -- 生存本能 - Survival Instincts
[200851] = true, -- 沉睡者之怒 - Rage of the Sleeper
[102558] = true, -- 化身:乌索克的守护者 - Incarnation: Guardian of Ursoc
[22842] = true, -- 狂暴回复 - Frenzied Regeneration
},
["EVOKER"] = {
[363916] = true, -- 黑曜鳞片 - Obsidian Scales
[374348] = true, -- 新生光焰 - Renewing Blaze
[370960] = true, -- 翡翠交融 - Emerald Communion
[431872] = false, -- 瞬息之隔 - Temporality (Chronowarden Hero Talent)
[377088] = false, -- 活力迸射 - Rush of Vitality
},
["HUNTER"] = {
[186265] = true, -- 灵龟守护 - Aspect of the Turtle
[264735] = true, -- 优胜劣汰 - Survival of the Fittest
},
["MAGE"] = {
[45438] = true, -- 寒冰屏障 - Ice Block
[414658] = true, -- 深寒凝冰 - Ice Cold
[113862] = false, -- 强化隐形术 - Greater Invisibility
[55342] = false, -- 镜像(使用 CLEU 而非 UNIT_AURA) - Mirror Image
[342246] = true, -- 操控时间 - Alter Time
},
["MONK"] = {
[115176] = false, -- 禅悟冥想 - Zen Meditation
[115203] = true, -- 壮胆酒 - Fortifying Brew
[122278] = true, -- 躯不坏 - Dampen Harm
[122783] = true, -- 散魔功 - Diffuse Magic
[125174] = true, -- 业报之触 - Touch of Karma
},
["PALADIN"] = {
[498] = true, -- 圣佑术 - Divine Protection
[642] = true, -- 圣盾术 - Divine Shield
[31850] = true, -- 炽热防御者 - Ardent Defender
[212641] = true, -- 远古列王守卫 - Guardian of Ancient Kings
[205191] = true, -- 以眼还眼 - Eye for an Eye
[389539] = true, -- 戒卫 - Sentinel
[184662] = true, -- 复仇之盾 - Shield of Vengeance
},
["PRIEST"] = {
[47585] = true, -- 消散 - Dispersion
[19236] = true, -- 绝望祷言 - Desperate Prayer
[586] = true, -- 渐隐术 -- TODO: 373446 通透影像 - Fade
[193065] = true, -- 防护圣光 - Protective Light
[27827] = true, -- 救赎之魂 - Spirit of Redemption
},
["ROGUE"] = {
[1966] = true, -- 佯攻 - Feint
[5277] = true, -- 闪避 - Evasion
[31224] = false, -- 暗影斗篷 - Cloak of Shadows
},
["SHAMAN"] = {
[108271] = true, -- 星界转移 - Astral Shift
[409293] = true, -- 掘地三尺 - Burrow (PVP)
[114893] = true, -- 石壁 - Stone Bulwark
},
["WARLOCK"] = {
[104773] = true, -- 不灭决心 - Unending Resolve
[212295] = true, -- 虚空守卫 - Nether Ward (PVP)
[108416] = true, -- 黑暗契约 - Dark Pact
},
["WARRIOR"] = {
[871] = true, -- 盾墙 - Shield Wall
[12975] = true, -- 破釜沉舟 - Last Stand
[23920] = true, -- 法术反射 - Spell Reflection
[118038] = true, -- 剑在人在 - Die by the Sword
[184364] = true, -- 狂怒回复 - Enraged Regeneration
},
}
function I.GetDefensives()
return defensives
end
local builtInDefensives = {}
local customDefensives = {}
function I.UpdateDefensives(t)
-- user disabled
wipe(builtInDefensives)
for class, spells in pairs(defensives) do
for id, trackByName in pairs(spells) do
if not t["disabled"][id] then -- not disabled
if trackByName then
local name = F.GetSpellInfo(id)
if name then
builtInDefensives[name] = true
end
else
builtInDefensives[id] = true
end
end
end
end
-- user created
wipe(customDefensives)
for _, id in pairs(t["custom"]) do
-- local name = F.GetSpellInfo(id)
-- if name then
-- customDefensives[name] = true
-- end
customDefensives[id] = true
end
end
function I.IsDefensiveCooldown(name, id)
return builtInDefensives[name] or builtInDefensives[id] or customDefensives[id]
end
-------------------------------------------------
-- tankActiveMitigation
-------------------------------------------------
local tankActiveMitigations = {
-- death knight
-- 77535, -- 鲜血护盾
195181, -- 白骨之盾 - Bone Shield
-- demon hunter
203819, -- 恶魔尖刺 - Demon Spikes
-- druid
192081, -- 铁鬃 - Ironfur
-- monk
215479, -- 酒醒入定 - Shuffle
-- paladin
132403, -- 正义盾击 - Shield of the Righteous
-- warrior
132404, -- 盾牌格挡 - Shield Block
}
local tankActiveMitigationNames = {
-- death knight
-- F.GetClassColorStr("DEATHKNIGHT")..F.GetSpellInfo(77535).."|r", -- 鲜血护盾
F.GetClassColorStr("DEATHKNIGHT")..F.GetSpellInfo(195181).."|r", -- 白骨之盾
-- demon hunter
F.GetClassColorStr("DEMONHUNTER")..F.GetSpellInfo(203819).."|r", -- 恶魔尖刺
-- druid
F.GetClassColorStr("DRUID")..F.GetSpellInfo(192081).."|r", -- 铁鬃
-- monk
F.GetClassColorStr("MONK")..F.GetSpellInfo(215479).."|r", -- 酒醒入定
-- paladin
F.GetClassColorStr("PALADIN")..F.GetSpellInfo(132403).."|r", -- 正义盾击
-- warrior
F.GetClassColorStr("WARRIOR")..F.GetSpellInfo(132404).."|r", -- 盾牌格挡
}
do
local temp = {}
for _, id in pairs(tankActiveMitigations) do
-- temp[F.GetSpellInfo(id)] = true
temp[id] = true
end
tankActiveMitigations = temp
end
function I.IsTankActiveMitigation(spellId)
return tankActiveMitigations[spellId]
end
function I.GetTankActiveMitigationString()
return table.concat(tankActiveMitigationNames, ", ").."."
end
-------------------------------------------------
-- dispels
-------------------------------------------------
local dispellable = {}
function I.CanDispel(dispelType)
if not dispelType then return end
return dispellable[dispelType]
end
local dispelNodeIDs = {
-- DRUID ----------------
-- 102 - Balance
[102] = {["Curse"] = 82241, ["Poison"] = 82241},
-- 103 - Feral
[103] = {["Curse"] = 82241, ["Poison"] = 82241},
-- 104 - Guardian
[104] = {["Curse"] = 82241, ["Poison"] = 82241},
-- Restoration
[105] = {["Curse"] = true, ["Magic"] = true, ["Poison"] = true},
-------------------------
-- EVOKER ---------------
-- 1467 - Devastation
[1467] = {["Curse"] = 93294, ["Disease"] = 93294, ["Poison"] = {93306, 93294}, ["Bleed"] = 93294},
-- 1468 - Preservation
[1468] = {["Curse"] = 93294, ["Disease"] = 93294, ["Magic"] = true, ["Poison"] = true, ["Bleed"] = 93294},
-- 1473 - Augmentation
[1473] = {["Curse"] = 93294, ["Disease"] = 93294, ["Poison"] = {93306, 93294}, ["Bleed"] = 93294},
-------------------------
-- MAGE -----------------
-- 62 - Arcane
[62] = {["Curse"] = 62116},
-- 63 - Fire
[63] = {["Curse"] = 62116},
-- 64 - Frost
[64] = {["Curse"] = 62116},
-------------------------
-- MONK -----------------
-- 268 - Brewmaster
[268] = {["Disease"] = 101090, ["Poison"] = 101090},
-- 269 - Windwalker
[269] = {["Disease"] = 101150, ["Poison"] = 101150},
-- 270 - Mistweaver
[270] = {["Disease"] = 101089, ["Magic"] = true, ["Poison"] = 101089},
-------------------------
-- PALADIN --------------
-- 65 - Holy
[65] = {["Disease"] = 81508, ["Magic"] = true, ["Poison"] = 81508, ["Bleed"] = 81616},
-- 66 - Protection
[66] = {["Disease"] = 81507, ["Poison"] = 81507, ["Bleed"] = 81616},
-- 70 - Retribution
[70] = {["Disease"] = 81507, ["Poison"] = 81507, ["Bleed"] = 81616},
-------------------------
-- PRIEST ---------------
-- 256 - Discipline
[256] = {["Disease"] = 82705, ["Magic"] = true},
-- 257 - Holy
[257] = {["Disease"] = 82705, ["Magic"] = true},
-- 258 - Shadow
[258] = {["Disease"] = 82704, ["Magic"] = 82699},
-------------------------
-- SHAMAN ---------------
-- 262 - Elemental
[262] = {["Curse"] = 103608, ["Poison"] = 103609},
-- 263 - Enhancement
[263] = {["Curse"] = 103608, ["Poison"] = 103609},
-- 264 - Restoration
[264] = {["Curse"] = 81073, ["Magic"] = true, ["Poison"] = 103609},
-------------------------
-- WARLOCK --------------
-- 265 - Affliction
-- [265] = {["Magic"] = function() return IsSpellKnown(89808, true) end},
-- 266 - Demonology
-- [266] = {["Magic"] = function() return IsSpellKnown(89808, true) end},
-- 267 - Destruction
-- [267] = {["Magic"] = function() return IsSpellKnown(89808, true) end},
-------------------------
}
local eventFrame = CreateFrame("Frame")
--Whenever anything is committed to the configID, e.g. when saving talents, switching talent loadouts, spending profession points, etc
if UnitClassBase("player") == "WARLOCK" then
eventFrame:RegisterEvent("UNIT_PET")
local timer
eventFrame:SetScript("OnEvent", function(self, event, unit)
if unit ~= "player" then return end
if timer then
timer:Cancel()
end
timer = C_Timer.NewTimer(1, function()
-- update dispellable
dispellable["Magic"] = IsSpellKnown(89808, true)
-- texplore(dispellable)
end)
end)
else
eventFrame:RegisterEvent("PLAYER_ENTERING_WORLD")
eventFrame:RegisterEvent("TRAIT_CONFIG_UPDATED")
-- eventFrame:RegisterEvent("ACTIVE_PLAYER_SPECIALIZATION_CHANGED")
local function UpdateDispellable()
-- update dispellable
wipe(dispellable)
local activeConfigID = C_ClassTalents.GetActiveConfigID()
if activeConfigID and dispelNodeIDs[Cell.vars.playerSpecID] then
for dispelType, value in pairs(dispelNodeIDs[Cell.vars.playerSpecID]) do
if type(value) == "boolean" then
dispellable[dispelType] = value
elseif type(value) == "table" then -- more than one trait
for _, v in pairs(value) do
local nodeInfo = C_Traits.GetNodeInfo(activeConfigID, v)
if nodeInfo and nodeInfo.activeRank ~= 0 then
dispellable[dispelType] = true
break
end
end
else -- number: check node info
local nodeInfo = C_Traits.GetNodeInfo(activeConfigID, value)
if nodeInfo and nodeInfo.activeRank ~= 0 then
dispellable[dispelType] = true
end
end
end
end
-- texplore(dispellable)
end
local timer
eventFrame:SetScript("OnEvent", function(self, event)
if event == "PLAYER_ENTERING_WORLD" then
eventFrame:UnregisterEvent("PLAYER_ENTERING_WORLD")
end
if timer then timer:Cancel() end
timer = C_Timer.NewTimer(1, UpdateDispellable)
end)
Cell.RegisterCallback("SpecChanged", "Dispellable_SpecChanged", function()
if timer then timer:Cancel() end
timer = C_Timer.NewTimer(1, UpdateDispellable)
end)
end
-------------------------------------------------
-- drinking
-------------------------------------------------
local drinks = {
170906, -- 食物和饮水 - Food & Drink
167152, -- 进食饮水 - Refreshment
430, -- 喝水 - Drink
43182, -- 饮水 - Drink
172786, -- 饮料 - Drink
308433, -- 食物和饮料 - Food & Drink
369162, -- 饮用 - Drink
456574, -- 燧烬蜜露 - Cinder Nectar
461063, -- 静默省思(土灵)- Quiet Contemplation (Earthen)
}
do
local temp = {}
for _, id in pairs(drinks) do
temp[F.GetSpellInfo(id)] = true
end
drinks = temp
end
function I.IsDrinking(name)
return drinks[name]
end
-------------------------------------------------
-- healer
-------------------------------------------------
local spells = {
-- druid
8936, -- 愈合 - Regrowth
774, -- 回春术 - Rejuvenation
155777, -- 回春术(萌芽) - Rejuvenation (Germination)
33763, -- 生命绽放 - Lifebloom
188550, -- 生命绽放 - Lifebloom
48438, -- 野性成长 - Wild Growth
102351, -- 塞纳里奥结界 - Cenarion Ward
102352, -- 塞纳里奥结界 - Cenarion Ward
391891, -- 激变蜂群 - Adaptive Swarm
145205, -- 百花齐放 - Efflorescence
383193, -- 林地护理 - Grove Tending
439530, -- 共生绽华 - Symbiotic Blooms
429224, -- 次级塞纳里奥结界 - Minor Cenarion Ward
-- evoker
363502, -- 梦境飞行 - Dream Flight
370889, -- 双生护卫 - Twin Guardian
364343, -- 回响 - Echo
355941, -- 梦境吐息 - Dream Breath
376788, -- 梦境吐息(回响) - Dream Breath (Echo)
366155, -- 逆转 - Reversion
367364, -- 逆转(回响) - Reversion (Echo)
373862, -- 时空畸体 - Temporal Anomaly
378001, -- 梦境投影(pvp) - Dream Projection (pvp)
373267, -- 缚誓生命 - Lifebind
395296, -- 黑檀之力 (self) - Ebon Might
395152, -- 黑檀之力 - Ebon Might
360827, -- 炽火龙鳞 - Blistering Scales
410089, -- 先知先觉 - Prescience
406732, -- 空间悖论 (self) - Spatial Paradox
406789, -- 空间悖论 - Spatial Paradox
445740, -- 纵焰 - Enkindle
409895, -- 精神之花 - Spiritbloom (Reverberations, Chronowarden Hero Talent)
-- monk
119611, -- 复苏之雾 - Renewing Mist
124682, -- 氤氲之雾 - Enveloping Mist
325209, -- 氤氲之息 - Enveloping Breath
406139, -- 真气之茧 - Chi Cocoon from Yu'lon
406220, -- 真气之茧 - Chi Cocoon from Chi-Ji
450769, -- 和谐化身 - Aspect of Harmony
450805, -- 净化之魂 - Purified Spirit
467281, -- 金创药 - Healing Elixir
-- paladin
53563, -- 圣光道标 - Beacon of Light
223306, -- 赋予信仰 - Bestow Faith
148039, -- 信仰屏障 - Barrier of Faith
156910, -- 信仰道标 - Beacon of Faith
200025, -- 美德道标 - Beacon of Virtue
287280, -- 圣光闪烁 - Glimmer of Light
156322, -- 永恒之火 - Eternal Flame
431381, -- 晨光 - Dawnlight
388013, -- 阳春祝福 - Blessing of Spring
388007, -- 仲夏祝福 - Blessing of Summer
388010, -- 暮秋祝福 - Blessing of Autumn
388011, -- 凛冬祝福 - Blessing of Winter
200654, -- 提尔的拯救 - Tyr's Deliverance
-- priest
139, -- 恢复 - Renew
41635, -- 愈合祷言 - Prayer of Mending
17, -- 真言术:盾 - Power Word: Shield
194384, -- 救赎 - Atonement
77489, -- 圣光回响 - Echo of Light
372847, -- 光明之泉恢复 - Blessed Bolt
443526, -- 慰藉预兆 - Premonition of Solace
-- shaman
974, -- 大地之盾 - Earth Shield
383648, -- 大地之盾(天赋) - Earth Shield
61295, -- 激流 - Riptide
382024, -- 大地生命武器 - Earthliving Weapon
375986, -- 始源之潮 - Primordial Wave
444490, -- 源水气泡 - Hydrobubble
-- 73920, -- 治疗之雨 - Healing Rain
-- 456366, -- 治疗之雨 - Healing Rain
}
function F.FirstRun()
local icons = "\n\n"
for i, id in pairs(spells) do
local icon = select(2, F.GetSpellInfo(id))
if icon then
icons = icons .. "|T"..icon..":0|t"
if i % 11 == 0 then
icons = icons .. "\n"
end
end
end
local popup = Cell.CreateConfirmPopup(Cell.frames.anchorFrame, 200, L["Would you like Cell to create a \"Healers\" indicator (icons)?"]..icons, function(self)
local currentLayoutTable = Cell.vars.currentLayoutTable
local last = #currentLayoutTable["indicators"]
if currentLayoutTable["indicators"][last]["type"] == "built-in" then
indicatorName = "indicator1"
else
indicatorName = "indicator"..(tonumber(strmatch(currentLayoutTable["indicators"][last]["indicatorName"], "%d+"))+1)
end
tinsert(currentLayoutTable["indicators"], {
["name"] = "Healers",
["indicatorName"] = indicatorName,
["type"] = "icons",
["enabled"] = true,
["position"] = {"TOPRIGHT", "button", "TOPRIGHT", 0, 3},
["frameLevel"] = 5,
["size"] = {13, 13},
["num"] = 5,
["numPerLine"] = 5,
["orientation"] = "right-to-left",
["spacing"] = {0, 0},
["font"] = {
{"Cell ".._G.DEFAULT, 11, "Outline", false, "TOPRIGHT", 2, 1, {1, 1, 1}},
{"Cell ".._G.DEFAULT, 11, "Outline", false, "BOTTOMRIGHT", 2, -1, {1, 1, 1}},
},
["showStack"] = true,
["showDuration"] = false,
["showAnimation"] = true,
["glowOptions"] = {"None", {0.95, 0.95, 0.32, 1}},
["auraType"] = "buff",
["castBy"] = "me",
["auras"] = spells,
})
Cell.Fire("UpdateIndicators", Cell.vars.currentLayout, indicatorName, "create", currentLayoutTable["indicators"][last+1])
CellDB["firstRun"] = false
F.ReloadIndicatorList()
end, function()
CellDB["firstRun"] = false
end)
popup:SetPoint("TOPLEFT")
popup:Show()
end
-------------------------------------------------
-- cleuAuras
-------------------------------------------------
-- local cleuAuras = {}
-- function I.UpdateCleuAuras(t)
-- -- reset
-- wipe(cleuAuras)
-- -- insert
-- for _, c in pairs(t) do
-- local icon = select(2, F.GetSpellInfo(c[1]))
-- cleuAuras[c[1]] = {c[2], icon}
-- end
-- end
-- function I.CheckCleuAura(id)
-- return cleuAuras[id]
-- end
-------------------------------------------------
-- targetedSpells
-------------------------------------------------
local targetedSpells = {
-- Cataclysm -------------------
-- 格瑞姆巴托
451971, -- 熔岩之拳
451224, -- 暗影烈焰笼罩
451364, -- 残忍打击
451261, -- 大地之箭
449444, -- 熔火乱舞
450100, -- 碾碎
-- Mists of Pandaria -----------
-- 青龙寺 - Temple of the Jade Serpent
106823, -- 翔龙猛袭 - Serpent Strike
106841, -- 青龙猛袭 - Jade Serpent Strike
-- Legion ----------------------
-- 群星庭院 - Court of Stars
211473, -- 暗影鞭笞 - Shadow Slash
-- 英灵殿 - Halls of Valor
193092, -- 放血扫击 - Bloodletting Sweep
193659, -- 邪炽冲刺 - Felblaze Rush
192018, -- 光明之盾 - Shield of Light
196838, -- 血之气息 - Scent of Blood
-- Battle for Azeroth ----------
-- 围攻伯拉勒斯
454438, -- 艾泽里特炸药
272571, -- 窒息之水
257063, -- 盐渍飞弹
256709, -- 钢刃之歌
-- 暴富矿区!!
263628, -- 充能护盾
-- 麦卡贡行动
1215411, -- 刺破
291928, -- 巨力震击
292264, -- 巨力震击
285152, -- 索敌击飞
-- Shadowlands -----------------
-- 通灵战潮 - Necrotic Wake
320788, -- 冻结之缚 - Frozen Binds
320596, -- 深重呕吐 - Heaving Retch
338606, -- 病态凝视 - Morbid Fixation
343556, -- 病态凝视 - Morbid Fixation
333479, -- 吐疫
-- 奈萨里奥的巢穴 - Castle Nathria
344496, -- 震荡爆发 - Reverberating Eruption
-- Halls of Atonement
319941, -- 碎石之跃 - Stone Shattering Leap
-- Mists of Tirna Scithe
323057, -- 灵魂之箭
321828, -- 拍手手
322614, -- 心灵连接 - Mind Link
463248, -- 排斥
463217, -- 心能挥砍
-- 彼界 - De Other Side
320132, -- 暗影之怒 - Shadowfury
332234, -- 挥发精油 - Essential Oil
-- Spires of Ascenscion
334053, -- 净化冲击波 - Purifying Blast
317963, -- 知识烦扰 - Burden of Knowledge
-- Sanguine Depths
319713, -- 巨兽奔袭 - Juggernaut Rush
-- 伤逝剧场 - Theater of Pain
324079, -- 收割之镰 - Reaping Scythe
333861, -- 回旋利刃 - Ricocheting Blade
342675, -- 骨矛
320644, -- 残酷连击
323515, -- 仇恨打击
1217138, -- 通灵箭
-- Plaguefall
-- 328429, -- 窒息勒压
356924, -- 屠戮 - Carnage
356666, -- 刺骨之寒 - Biting Cold
-- Dragonflight ----------------
-- 化身巨龙牢窟 - Vault of the Incarnates
375870, -- 致死石爪 - Mortal Stoneclaws
395906, -- 电化之颌 - Electrified Jaws
372158, -- 破甲一击 - Sundering Strike
372056, -- 碾压 - Crush
375580, -- 西风猛击 - Zephyr Slam
376276, -- 震荡猛击 - Concussive Slam
-- 亚贝鲁斯,焰影熔炉 - Aberrus, the Shadowed Crucible
401022, -- 灾祸掠击 - Calamitous Strike
407790, -- 身影碎离 - Sunder Shadow
-- 阿梅达希尔,梦境之愿 - Amirdrassil, the Dream's Hope
418637, -- 狂怒冲锋 - Furious Charge
-- 红玉新生法池 - Ruby Life Pools
372858, -- 灼热打击 - Searing Blows
381512, -- 风暴猛击 - Stormslam
-- 奈萨鲁斯 - Neltharus
374533, -- 炽热挥舞 - Heated Swings
377018, -- 熔火真金 - Molten Gold
-- 蕨皮山谷 - Brackenhid Hollow
381444, -- 野蛮冲撞 - Savage Charge
373912, -- 腐朽打击 - Decaystrike
-- 碧蓝魔馆 - Azure Vault
374789, -- 注能打击 - Infused Strike
372222, -- 奥术顺劈 - Arcane Cleave
384978, -- 巨龙打击 - Dragon Strike
391136, -- 肩部猛击 - Shoulder Slam
-- 诺库德阻击战 - The Nokhud Offensive
376827, -- 传导打击 - Conductive Strike
376829, -- 雷霆打击 - Thunder Strike
375937, -- 撕裂猛击 - Rending Strike
375929, -- 野蛮打击 - Savage Strike
376644, -- 钢铁之矛 - Iron Spear
376865, -- 静电之矛 - Static Spear
382836, -- 残杀 - Brutalize
-- The War Within --------------
-- 圣焰隐修院
424420, -- 余烬冲击
424414, -- 贯穿护甲
427583, -- 忏悔
447270, -- 掷矛
448515, -- 神圣审判
-- 艾拉-卡拉,回响之城
439506, -- 钻地冲击
434786, -- 蛛网箭
-- 矶石宝库
429545, -- 噤声齿轮
424888, -- 震地猛击
459210, -- 暗影爪击
428711, -- 火成岩锤
-- 破晨号
431491, -- 污邪斩击
451119, -- 深渊轰击
431303, -- 暗夜箭
-- 尼鲁巴尔王宫
459524, -- 致命之箭
-- 暗焰裂口
421277, -- 暗焰之锄
427011, -- 暗影冲击
422245, -- 穿岩凿
422116, -- 鲁莽冲锋
-- 燧酿酒庄
432229, -- 醉酿投
439031, -- 干杯勾拳
436592, -- 点钞大炮
440134, -- 蜂蜜料汁
-- 驭雷栖巢
445457, -- 湮灭波
430109, -- 闪电箭
430238, -- 虚空箭
474031, -- 虚空碾压
430805, -- 弧形虚空
-- 水闸行动
1213805, -- 射钉枪
465595, -- 闪电箭
468631, -- 鱼叉
459779, -- 滚桶冲锋
459799, -- 重击
473690, -- 动能胶质炸药
473351, -- 电气重碾
469478, -- 淤泥之爪
466190, -- 雷霆重拳
}
function I.GetDefaultTargetedSpellsList()
return targetedSpells
end
function I.GetDefaultTargetedSpellsGlow()
return {"Pixel", {0.95,0.95,0.32,1}, 9, 0.25, 8, 2}
end
-------------------------------------------------
-- Actions
-------------------------------------------------
local actions = {
{
6262, -- 治疗石 - Healthstone
{"A", {0.4, 1, 0}},
},
{
431416, -- 阿加治疗药水 - Algari Healing Potion
{"A", {1, 0.1, 0.1}},
},
{
431932, -- 淬火药水 - Tempered Potion
{"C3", {1, 1, 0}},
},
}
function I.GetDefaultActions()
return actions
end
function I.ConvertActions(db)
local temp = {}
for _, t in pairs(db) do
temp[t[1]] = t[2]
end
return temp
end
-------------------------------------------------
-- crowdControls
-------------------------------------------------
local crowdControls = { -- true: track by name, false: track by id
["DEATHKNIGHT"] = {
[47476] = true, -- 绞袭 - Strangulate (PVP)
[91800] = true, -- 撕扯 - Gnaw
[207167] = true, -- 致盲冰雨 - Blinding Sleet
[210128] = true, -- 复苏 - Reanimation
[221562] = true, -- 窒息 - Asphyxiate
[287254] = false, -- 寒冬死神 - Dead of Winter
[377048] = true, -- 绝对零度 - Absolute Zero
},
["DEMONHUNTER"] = {
[179057] = true, -- 混乱新星 - Chaos Nova
[205630] = true, -- 伊利丹之握 - Illidan's Grasp
[204490] = true, -- 沉默咒符 - Sigil of Silence
[207684] = true, -- 悲苦咒符 - Sigil of Misery
[211881] = true, -- 邪能爆发 - Fel Eruption
[217832] = true, -- 禁锢 - Imprison
-- [213491] = true, -- 恶魔践踏
},
["DRUID"] = {
[99] = true, -- 夺魂咆哮 - Incapacitating Roar
[2637] = true, -- 休眠 - Hibernate
[5211] = true, -- 蛮力猛击 - Mighty Bash
[22570] = true, -- 割碎 - Maim
[33786] = true, -- 旋风 - Cyclone
[81261] = true, -- 日光术 - Solar Beam
[127797] = true, -- 乌索尔旋风 - Ursol's Vortex
[163505] = false, -- 斜掠 - Rake
[209749] = true, -- 精灵虫群 - Faerie Swarm
[202244] = true, -- 蛮力冲锋 - Overrun
[410065] = false, -- 活性树脂 - Reactive Resin
},
["EVOKER"] = {
[360806] = true, -- 梦游 - Sleep Walk
[372245] = true, -- 天空霸主 - Terror of the Skies
[408544] = true, -- 震地猛击 - Seismic Slam
},
["HUNTER"] = {
[1513] = true, -- 恐吓野兽 - Scare Beast
[3355] = true, -- 冰冻陷阱 - Freezing Trap
[24394] = true, -- 胁迫 - Intimidation
[117526] = true, -- 束缚射击 - Binding Shot
[213691] = true, -- 驱散射击 - Scatter Shot
[357021] = false, -- 连续震荡 - Consecutive Concussion
[407032] = true, -- 粘稠焦油炸弹 - Sticky Tar Bomb
},
["MAGE"] = {
[118] = true, -- 变形术 - Polymorph
[31661] = true, -- 龙息术 - Dragon's Breath
[82691] = true, -- 冰霜之环 - Ring of Frost
[383121] = true, -- 群体变形 - Mass Polymorph
[389831] = false, -- 积雪 - Snowdrift
},
["MONK"] = {
[115078] = true, -- 分筋错骨 - Paralysis
[119381] = true, -- 扫堂腿 - Leg Sweep
[198909] = true, -- 赤精之歌 - Song of Chi-Ji
[202274] = true, -- 热酿 - Hot Trub
[202346] = true, -- 醉上加醉 - Double Barrel
[233759] = true, -- 抓钩武器 - Grapple Weapon (PVP)
},
["PALADIN"] = {
[853] = true, -- 制裁之锤 - Hammer of Justice
[10326] = true, -- 超度邪恶 - Turn Evil
[20066] = true, -- 忏悔 - Repentance
[105421] = true, -- 盲目之光 - Blinding Light
[234299] = true, -- 制裁之拳 - Fist of Justice
[255941] = false, -- 灰烬觉醒 - Wake of Ashes
},
["PRIEST"] = {
[605] = true, -- 精神控制 - Mind Control
[8122] = true, -- 心灵尖啸 - Psychic Scream
[9484] = true, -- 束缚亡灵 - Shackle Undead
[15487] = true, -- 沉默 - Silence
[64044] = true, -- 心灵惊骇 - Psychic Horror
[88625] = true, -- 圣言术-罚 - Holy Word: Chastise
-- [226943] = true, -- 心灵炸弹
},
["ROGUE"] = {
[408] = true, -- 肾击 - Kidney Shot
[1776] = true, -- 凿击 - Gouge
[1833] = true, -- 偷袭 - Cheap Shot
[2094] = true, -- 致盲 - Blind
[6770] = true, -- 闷棍 - Sap
[207777] = true, -- 卸除武装 - Dismantle (PVP)
[212183] = true, -- 烟雾弹 - Smoke Bomb
},
["SHAMAN"] = {
[51514] = true, -- 妖术 - Hex
[77505] = true, -- 地震术 - Earthquake
[118345] = true, -- 粉碎 - Pulverize
[118905] = true, -- 静电充能 - Static Charge
[197214] = true, -- 裂地术 - Sundering
[305485] = true, -- 闪电磁索 - Lightning Lasso
},
["WARLOCK"] = {
[710] = true, -- 放逐术 - Banish
[5484] = true, -- 恐惧嚎叫 - Howl of Terror
[5782] = true, -- 恐惧 - Fear
[6358] = true, -- 诱惑 - Seduction
[6789] = true, -- 死亡缠绕 - Mortal Coil
[22703] = true, -- 地狱火觉醒 - Infernal Awakening
[30283] = true, -- 暗影之怒 - Shadowfury
[89766] = true, -- 巨斧投掷 - Axe Toss
[196364] = false, -- 痛苦无常 - Unstable Affliction
[213688] = true, -- 邪能顺劈 - Fel Cleave
},
["WARRIOR"] = {
[5246] = true, -- 破胆怒吼 - Intimidating Shout
[132168] = true, -- 震荡波 - Shockwave
[132169] = true, -- 风暴之锤 - Storm Bolt
[236077] = true, -- 缴械 - Disarm (PVP)
},
["UNCATEGORIZED"] = {
[20549] = true, -- 战争践踏 - War Stomp
[107079] = true, -- 震山掌 - Quaking Palm
[255723] = true, -- 蛮牛冲撞 - Bull Rush
[287712] = true, -- 强力一击 - Haymaker
}
}
function I.GetCrowdControls()
return crowdControls
end
local builtInCrowdControls = {}
local customCrowdControls = {}
function I.UpdateCrowdControls(t)
-- user disabled
wipe(builtInCrowdControls)
for class, spells in pairs(crowdControls) do
for id, trackByName in pairs(spells) do
if not t["disabled"][id] then -- not disabled
if trackByName then
local name = F.GetSpellInfo(id)
if name then
builtInCrowdControls[name] = true
end
else
builtInCrowdControls[id] = true
end
end
end
end
-- user created
wipe(customCrowdControls)
for _, id in pairs(t["custom"]) do
local name = F.GetSpellInfo(id)
if name then
customCrowdControls[name] = true
end
end
end
function I.IsCrowdControls(name, id)
return builtInCrowdControls[name] or builtInCrowdControls[id] or customCrowdControls[name]
end