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local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE)
local Q = SLE.Quests
local C_Item_GetItemInfo = C_Item.GetItemInfo
local _G = _G
function Q:SelectQuestReward(index)
local frame = QuestInfoFrame.rewardsFrame
local button = QuestInfo_GetRewardButton(frame, index)
if (button.type == 'choice') then
QuestInfoItemHighlight:ClearAllPoints()
QuestInfoItemHighlight:SetOutside(button.Icon)
if E.private.skins.blizzard.enable ~= true or E.private.skins.blizzard.quest ~= true then
QuestInfoItemHighlight:SetPoint('TOPLEFT', button, 'TOPLEFT', -8, 7)
else
button.Name:SetTextColor(1, 1, 0)
end
QuestInfoItemHighlight:Show()
-- Set Choice
_G.QuestInfoFrame.itemChoice = button:GetID()
end
end
function Q:QUEST_COMPLETE()
if not Q.db.autoReward then return end
local choice, highest = 1, 0
local num = GetNumQuestChoices()
if num <= 0 then return end -- no choices
for index = 1, num do
local link = GetQuestItemLink('choice', index)
if link then
local price = select(11, C_Item_GetItemInfo(link))
if price and price > highest then
highest = price
choice = index
end
end
end
Q:SelectQuestReward(choice)
end
function Q:Initialize()
if not SLE.initialized then return end
Q.db = E.db.sle.quests
Q.frame = ObjectiveTrackerFrame
Q:RegisterEvent('QUEST_COMPLETE')
function Q:ForUpdateAll()
Q.db = E.db.sle.quests
end
end
SLE:RegisterModule(Q:GetName())