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151 lines
4.4 KiB
151 lines
4.4 KiB
local Clipboard = CreateFrame("Frame");
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Clipboard:Hide();
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Clipboard:SetSize(400, 300);
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Clipboard:SetPoint("CENTER", UIParent, "CENTER", 0, 0);
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Clipboard.Background = Clipboard:CreateTexture(nil, "BACKGROUND");
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Clipboard.Background:SetAllPoints(true);
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Clipboard.Background:SetColorTexture(0.12, 0.12, 0.12, 0.8);
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Clipboard.CloseButton = CreateFrame("Button", nil, Clipboard, "NarciCloseButtonTemplate");
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Clipboard.CloseButton.noFading = true;
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Clipboard.CloseButton:SetPoint("TOPRIGHT", Clipboard, "TOPRIGHT", 0, 0);
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local function ExitEdit(self)
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self:ClearFocus();
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end
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local EditBox = CreateFrame("EditBox", nil, Clipboard);
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EditBox:SetFontObject("NarciFontUniversal10");
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EditBox:SetJustifyH("LEFT");
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EditBox:SetJustifyV("TOP");
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EditBox:SetPoint("TOPLEFT", Clipboard, "TOPLEFT", 6, -18);
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EditBox:SetPoint("BOTTOMRIGHT", Clipboard, "BOTTOMRIGHT", -6, 6);
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EditBox:SetAutoFocus(false);
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EditBox:SetMultiLine(true);
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EditBox:SetTextInsets(4, 4, 4, 4);
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EditBox:SetSpacing(2);
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EditBox:SetScript("OnEscapePressed", ExitEdit);
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EditBox.Background = EditBox:CreateTexture(nil, "BACKGROUND");
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EditBox.Background:SetAllPoints(true);
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EditBox.Background:SetColorTexture(0.08, 0.08, 0.08, 0.8);
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---- Print UiCamera data: Will be used in our Wardrobe in Classic ----
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--Mouseover Appearance Collection: /dump GetMouseFocus().visualInfo.visualID
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local ExampleItems = {
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--appearanceID (visualID)
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--restricted to Leather Class
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Head = 2627,
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Shoulder = 2392,
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Back = 4121,
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Chest = 244,
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Shirt = 906,
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Tabard = 11082,
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Wrist = 800,
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Hands = 283,
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Waist = 345,
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Legs = 254,
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Feet = 44317, --406
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Robe = 2382,
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};
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local ExampleWeapons = {
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OneHAxe = 641,
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TwoHAxe = 0,
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OneHSword = 280,
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TwoHSword = 0,
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OneHMace = 1638,
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TwoHMace = 0,
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Polearm = 0,
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Staff = 0,
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Dagger = 5210,
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Thrown = 5210,
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Fist = 2495,
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Bow = 1084,
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Gun = 1066, --406
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Crossbow = 3724,
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Wand = 0,
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FishingPole = 0,
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Shield = 0,
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Holdable = 0,
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};
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function PrintTransmogCameraID()
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--/run PrintTransmogCameraID()
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local IS_WEAPON = true;
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local uiCameraID;
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local text;
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local posX, posY, posZ, yaw, pitch, roll, animId, animVariation, animFrame, centerModel;
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local sourceTable;
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local textFormat;
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if IS_WEAPON then
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sourceTable = ExampleWeapons;
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textFormat = "[%d] = {%.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %s, %s, %s, %s}, --%s";
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else
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sourceTable = ExampleItems;
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local _, raceFile = UnitRace("player");
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local gender = UnitSex("player");
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if gender == 2 then
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gender = "Male"
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else
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gender = "Female";
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end
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local postFix = " --"..raceFile.."-"..gender.."-%s";
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textFormat = "[%d] = {%.4f, %.4f, %.4f, %.4f, %.4f, %.4f, %s, %s, %s, %s}," ..postFix
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end
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local cameraIDs = {};
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for slotName, visualID in pairs(sourceTable) do
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uiCameraID = C_TransmogCollection.GetAppearanceCameraID(visualID);
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table.insert(cameraIDs, {uiCameraID, slotName});
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end
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if not IS_WEAPON then
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local detailsCameraID, vendorCameraID = C_TransmogSets.GetCameraIDs();
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table.insert(cameraIDs, {detailsCameraID, "Details"});
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table.insert(cameraIDs, {vendorCameraID, "Vendor"});
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end
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--Camera Info
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local cameraName;
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for _, data in pairs(cameraIDs) do
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uiCameraID = data[1];
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cameraName =data[2];
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if uiCameraID and uiCameraID ~= 0 then
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posX, posY, posZ, yaw, pitch, roll, animId, animVariation, animFrame, centerModel = GetUICameraInfo(uiCameraID);
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centerModel = tostring(centerModel);
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if text then
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text = text.."\n";
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else
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text = "";
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end
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text = text..string.format(textFormat, uiCameraID, posX, posY, posZ, yaw, pitch, roll, animId, animVariation, animFrame, centerModel, cameraName);
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end
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print(_, cameraName, uiCameraID)
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end
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--Race Slot to camera:
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text = text.."\n";
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for _, data in pairs(cameraIDs) do
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uiCameraID = data[1];
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cameraName = data[2];
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text = text.."\n"..string.format("%s = %d,", cameraName, uiCameraID);
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end
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Clipboard:Show();
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EditBox:SetText(text);
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end
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