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local _, T = ...
local suf, tn = 1 repeat
tn, suf = "NotGameTooltip" .. suf, suf + 1
until _G[tn] == nil
-- External addons: please treat this as you would treat _G.GameTooltip
local tip = CreateFrame("GameTooltip", tn, UIParent, "GameTooltipTemplate")
tip.LIKE_GLOBAL_GAMETOOLTIP = true
tip.shoppingTooltips = tip.shoppingTooltips or GameTooltip.shoppingTooltips -- Classic.
tip:SetScript("OnUpdate", GameTooltip_OnUpdate)
T.NotGameTooltip = tip
do -- Avoid showing both at the same time
local skipHide
tip:SetScript("OnShow", function(self)
if GameTooltip:IsForbidden() then
return
end
skipHide = true
GameTooltip:SetOwner(self, "ANCHOR_NONE")
GameTooltip:SetText(" ")
GameTooltip:Hide()
-- GameTooltip's OnShow is deferred, so skipHide can't be cleared here
end)
local tw = CreateFrame("Frame", nil, GameTooltip)
tw:SetScript("OnShow", function()
if skipHide then
skipHide = false
else
tip:Hide()
end
end)
end